Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10345894391490270037 51 barneyskeleton the Caller (level 3, 0/27 HPs) Began as a Gnoll Summoner on Sept 11, 2026. Drowned by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:29 (246 turns). barneyskeleton the Caller (Gnoll Summoner) Turns: 246, Time: 00:01:29 Health: 0/27 AC: 3 Str: 7 XL: 3 Next: 81% Magic: 6/10 EV: 12 Int: 16 God: Gold: 5 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no teleportation @: flooded lungs A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 4.8 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 7.3 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Forgecraft + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy + Level 2.5 Invocations + Level 2.3 Evocations + Level 2.1 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 56% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 28% N/A 1% 3 Eringya's Surprising Cr Summ 28% N/A 7% 4 Summon Seismosaurus Egg Summ/Erth 19% N/A 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your cerulean imp hits the water elemental but does no damage. The water elemental engulfs your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat bites the water elemental but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp barely misses the water elemental. Your rat bites the water elemental. Your cerulean imp hits the water elemental from afar with a -2 spear. The water elemental misses you. Your rat barely misses the water elemental. Your cerulean imp hits the water elemental from afar with a -2 spear. Your quokka barely misses the water elemental. Your rat bites the water elemental but does no damage. The water elemental barely misses you. You barely miss the water elemental. The water elemental is heavily damaged. Your quokka bites the water elemental. Your cerulean imp hits the water elemental from afar with a -2 spear. The water elemental misses you. Your rat bites the water elemental but does no damage. You hit the water elemental but do no damage. The water elemental is heavily damaged. Your quokka bites the water elemental. Your cerulean imp hits the water elemental but does no damage. The water elemental closely misses you. Your rat bites the water elemental. You barely miss the water elemental. The water elemental is heavily damaged. Your quokka closely misses the water elemental. Your cerulean imp hits the water elemental from afar with a -2 spear. Your rat bites the water elemental but does no damage. The water elemental engulfs you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Water floods into your lungs! Your quokka completely misses the water elemental. Your lungs strain for air. You die... ▓▓▓▓ ▓▓▓▓▓▓▓ ▓▓▓ ▓<.#∆∆+.....♣ ♣.# ▓..#∆∆#.....♣ ♣♣.# ▓#'####.....♣ ♣..#∆ ▓.....#....~♣♣♣♣..###+#+# ▓.....#...~~..♣...#...... ▓...r.#..~~~~♣♣♣.r'5⌠.... ▓####'#..~≈≈†~~..E#...### ▓...†.#.~~≈~~~.@r.# ⌠.# ▓.....#.~≈~~~.....# .#∆ ▓.....#.~~~.......# # ▓'#####...........# ∆∆ ▓...†.............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (ally target), a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures (collateral kills) A hound (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | barneyskeleton the Gnoll Summoner began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 27 | D | Reached skill level 5 in Spellcasting 95 | D | Reached skill level 1 in Fighting 95 | D | Reached skill level 1 in Short Blades 95 | D | Reached skill level 1 in Long Blades 95 | D | Reached skill level 1 in Axes 95 | D | Reached skill level 1 in Maces & Flails 95 | D | Reached skill level 1 in Polearms 95 | D | Reached skill level 1 in Staves 95 | D | Reached skill level 1 in Ranged Weapons 95 | D | Reached skill level 1 in Throwing 95 | D | Reached skill level 1 in Armour 95 | D | Reached skill level 1 in Shields 95 | D | Reached skill level 1 in Unarmed Combat 95 | D | Reached skill level 1 in Conjurations 95 | D | Reached skill level 1 in Hexes 95 | D | Reached skill level 1 in Necromancy 95 | D | Reached skill level 1 in Translocations 95 | D | Reached skill level 1 in Forgecraft 95 | D | Reached skill level 1 in Fire Magic 95 | D | Reached skill level 1 in Ice Magic 95 | D | Reached skill level 1 in Air Magic 95 | D | Reached skill level 1 in Earth Magic 95 | D | Reached skill level 1 in Alchemy 95 | D | Reached skill level 1 in Invocations 95 | D | Reached skill level 1 in Evocations 95 | D | Reached skill level 1 in Shapeshifting 95 | D | Reached XP level 2. HP: 22/22 MP: 1/8 98 | D | Learned a level 2 spell: Call Imp 181 | D | Reached skill level 5 in Dodging 181 | D | Reached XP level 3. HP: 27/27 MP: 6/10 226 | D | Encountered a water elemental 246 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.5 Fighting | 1 2 | 2.3 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Ranged Weapons | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Conjurations | 1 | 1.8 Hexes | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Forgecraft | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Alchemy | 1 | 1.8 Invocations | 1 2 | 2.5 Evocations | 1 2 | 2.3 Shapeshifting | 1 2 | 2.1 Dodging | 5 | 5.1 Stealth | | 4.8 Summonings | | 7.3 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Summon Small Mamm || 18 Call Imp || 2 Armour: Robe || 1 Dodge: Dodged || 4