Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7106343321038070678 6 barneyskeleton the Changeling (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Sept 17, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (117 turns). barneyskeleton the Changeling (Gnoll Wanderer) Turns: 117, Time: 00:00:32 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 1/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Talismans c - a maw talisman Wands a - a wand of flame (4) Potions A - a potion of attraction Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 3.6 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 4.4 Evocations + Level 6.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 11% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aim: an endoplasm (asleep, 100% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. The endoplasm quivers. Casting: Kinetic Grapnel (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm hits you. You hit the endoplasm but do no damage. You bite the endoplasm, but do no damage. The endoplasm completely misses you. You hit the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. Casting: Kinetic Grapnel (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) The kinetic grapnel hits the endoplasm. You kill the endoplasm! You completely miss the endoplasm. The endoplasm freezes you. You are frozen. You die... ..# #. #+#####. ...#.... ...+..... . #..# ...# #+# .. .# #+#####.###.####....#..# #.#...#...............# #.#...#..##..#####...## ..'.>.#..##.....@J..>.#∆ #.#...#..##.##.###...#.# #'#####.......)......# ...#................... ...'....###............. #..#....# #.##.......... #+#####.# #.#####..... # #.# # ..... #.# S.... You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barneyskeleton the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | barneyskeleton set off with the following items: a +0 club, | a +0 robe, a maw talisman, a wand of flame (4), a potion of | attraction; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Launch Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 117 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, minmay_tripent Action || total ---------------------------++------- Attack: Normal || 17 Melee: Club || 17 Bite || 2 Cast: Kinetic Grapnel || 5 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 10