Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16495097378924315551 53 barneyskeleton the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Sept 25, 2026. Slain by a gnoll ... wielding a +2 whip of freezing (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (966 turns). barneyskeleton the Conjurer (Draconian Conjurer) Turns: 966, Time: 00:03:04 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 62% Magic: 1/6 EV: 16 Int: 20 God: Gold: 58 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +2 hand axe (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +2 vampiric hand axe (weapon) Jewellery b - a +5 ring of evasion (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of berserk rage {unknown} j - a potion of moonshine {unknown} Skills: + Level 0.2 Fighting + Level 1.0 Axes + Level 2.1 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 10% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 whip of freezing (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 whip of freezing (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll misses you. You hit the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll but do no damage. You tail-slap the gnoll, but do no damage. The gnoll is severely wounded. The gnoll hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The gnoll freezes you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. You feel yourself speed up. The gnoll hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. You die... #...# .# #...# .# #...# ###.# #...########..)### ####................# ............###....# . .........>...#..)j## .. .............#..@..#.# ####)...#.#..#..:....# #............)...## #...#########..†## #....# ##.## ###....# .# #......# .# #..._..# .# ........# .. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 dart slugs (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 5 bats (D:1) 5 frilled lizards 3 goblins 2 kobolds (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barneyskeleton the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 124 | D:1 | Found a faded altar of an unknown god. 160 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 306 | D:1 | Learned a level 2 spell: Searing Ray 519 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 918 | D:2 | Found a glowing silver altar of Zin. 959 | D:2 | Reached skill level 1 in Axes 966 | D:2 | HP: 1/26 [gnoll/+2 whip of freezing (4)] 966 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_loops_cross, basic_altar, reono_crystal_passage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.4 Axes | 1 | 1.0 Fighting | | 0.2 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 64 Melee: Unarmed || 13 Tailslap || 8 Hand axe || 69 Cast: Magic Dart || 36 Armour: None || 46 Dodge: Dodged || 89