barneyskeleton Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 3, D:1) a rat corpse (skeletalised by now) (7, 2, D:1) a +0 dagger (16, 4, D:1) a bat corpse (skeletalised by now) (18, -20, D:1) a +0 leather armour (18, -6, D:1) a rat corpse (skeletalised by now) (22, -27, D:1) an inkwell talisman (33, 0, D:1) a +0 whip (34, -6, D:1) a bat skeleton (34, 12, D:1) a +0 short sword (34, 17, D:1) a hobgoblin corpse (skeletalised by now) (35, -24, D:1) a +0 sling (35, -4, D:1) a rat skeleton (35, 15, D:1) a bat corpse (skeletalised by now) (42, -8, D:1) a +0 hand axe (42, -2, D:1) a potion of moonshine (43, 13, D:1) a potion of moonshine (44, 10, D:1) a +0 club (45, -22, D:1) a frilled lizard skeleton (45, -3, D:1) a potion of moonshine (46, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 1, D:1) a +0 club (49, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 0, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zoxtiw's General Store a phial of floods (440 gold) a scroll of fear (unknown) (44 gold) a phial of floods (440 gold) a parchment of Death's Door (572 gold) a scroll of teleportation (33 gold) a +0 robe (9 gold) a wand of paralysis (6) (158 gold) (14, -26, D:2) a +0 short sword (15, 12, D:2) a jackal skeleton (16, -26, D:2) a bat corpse (skeletalised by now) (16, 18, D:2) a +0 long sword (23, 0, D:2) a hobgoblin corpse (skeletalised by now) (25, -24, D:2) a rat corpse (skeletalised by now) (25, -14, D:2) a frilled lizard skeleton (28, -12, D:2) a bat skeleton (32, 1, D:2) a +0 spear (36, 8, D:2) a bat skeleton (46, 0, D:2) a +0 club (47, -1, D:2) a +0 short sword of draining Level 3 of the Dungeon (2, 11, D:3) a quokka skeleton (6, 19, D:3) the +10 hand axe of Ecupnigo {spect, rElec rN++ Str-2 Dex+2} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (11, 6, D:3) a hobgoblin skeleton (15, 35, D:3) a +0 leather armour (25, 12, D:3) a ball python skeleton (30, 8, D:3) an adder skeleton (34, 5, D:3) a +0 pair of gloves (34, 21, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (35, 21, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, 22, D:3) a +0 hand axe a +0 short sword a +0 chain mail of archery an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 31, D:3) a hobgoblin corpse (skeletalised by now) (43, -9, D:3) a +0 dagger a +0 leather armour (43, 32, D:3) a +0 mace (44, 1, D:3) a +0 ring mail (47, 0, D:3) a +0 club a goblin skeleton (56, -12, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (2, 19, D:4) a +0 halberd (2, 21, D:4) a jackal skeleton (3, 22, D:4) a ball python skeleton (6, 2, D:4) a +0 club (6, 3, D:4) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (7, 2, D:4) a +0 spear a gnoll skeleton (8, 7, D:4) a hobgoblin skeleton (11, -2, D:4) a ball python skeleton (12, 4, D:4) a +0 helmet (14, 3, D:4) a jackal skeleton (19, 2, D:4) a +0 ring mail a +0 short sword a kobold skeleton (29, 0, D:4) 5 stones an orc corpse (skeletalised by now) (30, 4, D:4) 5 stones (30, 17, D:4) 4 stones a +0 club (31, 0, D:4) 5 stones a gnoll corpse (skeletalised by now) (32, 4, D:4) 5 stones (33, -3, D:4) a +0 dagger a goblin skeleton (33, 0, D:4) 5 stones an orc corpse (skeletalised by now) (34, 4, D:4) 5 stones 3 poisoned darts (35, 18, D:4) a jackal skeleton (36, 31, D:4) a ball python corpse (skeletalised by now) (41, 11, D:4) a +0 short sword an orc skeleton (41, 12, D:4) a +0 club (43, 13, D:4) a +0 spear a gnoll skeleton (44, -9, D:4) an adder skeleton (47, -5, D:4) an adder skeleton Level 5 of the Dungeon (6, -3, D:5) a +0 chain mail (6, -2, D:5) a +0 leather armour a +0 club a +0 club (6, -1, D:5) a +0 leather armour a +0 hand axe (11, 5, D:5) a +0 leather armour (14, 39, D:5) a +0 sling (23, 34, D:5) a +0 leather armour (29, 8, D:5) a +0 rapier (32, 29, D:5) a hound corpse (skeletalised by now) (34, 29, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 9, D:5) a +0 quarterstaff (47, 8, D:5) a staff of conjuration Level 6 of the Dungeon [Shop] Onewk's Book Shoppe a parchment of Dispel Undead (143 gold) a parchment of Leda's Liquefaction (143 gold) a parchment of Animate Dead (143 gold) a parchment of Conjure Ball Lightning (275 gold) a parchment of Call Canine Familiar (96 gold) a parchment of Vhi's Electric Charge (143 gold) a parchment of Silence (202 gold) a parchment of Call Imp (63 gold) a parchment of Curse of Agony (202 gold) (4, -7, D:6) a +0 robe a +0 dagger a kobold skeleton (26, 6, D:6) a +0 long sword (26, 9, D:6) a parchment of Alistair's Walking Alembic (35, 2, D:6) a +0 dagger (35, 22, D:6) a +0 dagger a +0 dagger a +0 club a kobold skeleton (36, 21, D:6) a +0 short sword a +0 whip a +0 short sword a kobold skeleton a kobold skeleton (36, 22, D:6) a +0 dagger a +0 short sword a kobold skeleton Level 7 of the Dungeon (1, 0, D:7) a +2 flail of draining a +0 whip of electrocution a +0 club a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, 0, D:7) a +0 halberd (3, 0, D:7) a +0 spear a gnoll corpse (skeletalised by now) (4, -1, D:7) a +1 halberd of entangling a gnoll skeleton (9, -10, D:7) a +0 war axe (12, 16, D:7) a +0 club (12, 17, D:7) a +0 spear (13, 15, D:7) a +0 halberd (13, 16, D:7) a +2 trident of flaming a +0 scale mail (21, 10, D:7) a +0 whip a +0 falchion (22, 11, D:7) a +0 hand axe (39, 11, D:7) the +6 orcbow "Icohoker" {freeze, rF+ Will+ SInv} rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (43, 2, D:7) a +0 club a +0 scale mail (44, 2, D:7) a +0 whip (44, 3, D:7) a parchment of Tukima's Dance (47, 5, D:7) a +0 club (48, 5, D:7) a +0 short sword a curare-tipped dart (48, 6, D:7) a +0 dagger (51, -1, D:7) a +0 quarterstaff (55, -9, D:7) a +0 chain mail 3 boomerangs a +0 war axe (55, -8, D:7) a +0 ring mail a +0 mace 2 boomerangs a +0 hand axe (57, -7, D:7) a +0 club (57, -6, D:7) a +0 club a +1 leather armour of fire resistance (58, -21, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, 5, D:8) a staff of air (2, -1, D:8) a +0 whip (12, 13, D:8) a +0 ring mail (15, 21, D:8) a +0 dire flail a +0 chain mail (16, 16, D:8) a +1 barding of fire resistance (16, 21, D:8) a +2 dagger a +0 robe a +1 whip of freezing a +0 leather armour a +0 dagger a +0 robe (17, 8, D:8) a +0 club a +0 leather armour (17, 9, D:8) a +0 falchion a +0 ring mail (17, 10, D:8) a +0 dagger a +0 robe (24, 18, D:8) a +0 club (25, 6, D:8) a +0 falchion a +0 robe a +2 dagger a +0 robe a +4 halberd a +0 robe (32, 17, D:8) a +0 halberd (32, 18, D:8) a +0 halberd (33, 17, D:8) a +0 club a +0 halberd (33, 18, D:8) a +0 club a +0 leather armour (34, 18, D:8) a +0 whip (43, 7, D:8) a +0 short sword (43, 33, D:8) a +0 shortbow (44, 8, D:8) a +0 dagger a +0 robe (45, 7, D:8) a +0 dagger (48, 8, D:8) a +0 flail a +0 ring mail Level 9 of the Dungeon [Shop] Yzosib's Weapon Emporium a +0 flail of draining (141 gold) 2 throwing nets (102 gold) the +4 hand axe of the Whale {pain, SInv} (657 gold) SInv: It lets you see invisible. It cannot be enchanted further. 3 javelins (153 gold) a +0 hand axe (51 gold) a +0 hand axe (51 gold) a +0 partisan (119 gold) a +0 rapier (93 gold) 6 poisoned darts (61 gold) (12, -24, D:9) a +0 leather armour (12, -23, D:9) a +0 quarterstaff (12, 7, D:9) a +0 quarterstaff (16, -20, D:9) a +0 dagger (19, -18, D:9) a +0 mace a +0 club a +0 mace a +0 scale mail a +0 dagger a +0 robe (20, -26, D:9) a +0 club (20, -18, D:9) a +0 dagger a +2 robe of cold resistance a +0 whip of freezing a +0 robe (20, -17, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, -29, D:9) a +0 dagger a +0 robe a -1 spear a +0 chain mail a +0 dagger a +2 robe an amulet of the acrobat (32, -29, D:9) +0 steam dragon scales (34, 5, D:9) a +0 club a +0 chain mail (34, 7, D:9) a +0 mace (35, 2, D:9) a +0 falchion (35, 4, D:9) a +0 glaive a +0 plate armour (35, 5, D:9) a +0 club a +2 hand axe of freezing (35, 6, D:9) a +0 mace a +0 plate armour a +0 scimitar a +0 plate armour a +0 whip a +0 whip of holy wrath a +0 hand axe (35, 7, D:9) a +0 club (40, 4, D:9) a +0 shortbow (41, -26, D:9) a +0 animal skin (54, -33, D:9) a +0 dagger (55, -36, D:9) a +2 vampiric dagger (55, -35, D:9) a +0 club a +0 short sword (55, -34, D:9) a +0 short sword a +0 short sword a curare-tipped dart Level 10 of the Dungeon (2, 1, D:10) a potion of mutation (5, 4, D:10) 11 gold pieces a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (6, 1, D:10) a -2 demon whip of venom (6, 4, D:10) a +0 flail (8, 2, D:10) a +0 orcbow a +0 halberd (8, 3, D:10) a boomerang (13, 11, D:10) a +0 trident