barneyskeleton Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -15, D:1) a +0 club (19, -26, D:1) a hobgoblin corpse (skeletalised by now) (20, 21, D:1) 3 poisoned darts (23, 22, D:1) a +0 plate armour (32, -24, D:1) a +0 whip (32, -6, D:1) a +0 club (33, -22, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (25, 13, D:2) a +0 whip (27, 41, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 36, D:2) a +0 club (33, 21, D:2) a rat skeleton (40, -5, D:2) a +0 ring mail (41, 4, D:2) a +0 whip (45, 3, D:2) a jackal corpse (skeletalised by now) (46, 7, D:2) a jackal corpse (skeletalised by now) (50, 30, D:2) a ball python corpse (skeletalised by now) (56, -2, D:2) a +0 club a kobold corpse (skeletalised by now) (58, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (9, -20, D:3) an orb of attunement (9, 7, D:3) a +0 sling (16, -16, D:3) a +0 spear (19, 5, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (23, -23, D:3) a +0 dagger (24, 6, D:3) a +0 dagger (28, -17, D:3) a quokka corpse (skeletalised by now) (30, -15, D:3) a +0 mace (32, 0, D:3) a quokka skeleton Level 4 of the Dungeon (5, -8, D:4) a +2 cloak (10, -18, D:4) a +0 club (10, 0, D:4) a +0 dagger (11, 3, D:4) a +0 club an orc corpse (skeletalised by now) (12, 5, D:4) a +0 giant spiked club (13, 0, D:4) a +0 scale mail (14, 6, D:4) a +0 dagger (18, 20, D:4) a parchment of Freeze (21, 3, D:4) a +0 dagger a goblin skeleton (25, -7, D:4) a +3 leather armour (33, -26, D:4) a +0 short sword (36, 13, D:4) a hound skeleton (37, 9, D:4) a +0 club (37, 10, D:4) the felid skeleton of Natasha (37, 19, D:4) a +0 club (38, 11, D:4) a hound skeleton (39, -7, D:4) a +0 rapier (52, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (31, 18, D:5) a +0 robe (38, -4, D:5) a +2 whip of electrocution a +0 robe (38, 10, D:5) a +0 flail of concussion a +0 leather armour the human skeleton of Edmund (54, 3, D:5) a +0 shortbow a centaur skeleton (56, 5, D:5) a parchment of Jinxbite (57, -1, D:5) a +0 short sword (58, 27, D:5) a +0 ring mail (62, 30, D:5) a +0 orcbow Level 6 of the Dungeon (1, 6, D:6) a +1 falchion of freezing (2, 18, D:6) a +0 scale mail (7, 14, D:6) a +0 short sword a +0 plate armour a +0 dagger a +0 robe an orc skeleton (7, 15, D:6) a +0 dagger a +0 robe an orc skeleton (7, 36, D:6) an iguana corpse (skeletalised by now) (8, 15, D:6) a +0 hand axe an orc skeleton (18, 37, D:6) an iguana corpse (skeletalised by now) (22, 35, D:6) a +0 whip an orc corpse (skeletalised by now) (22, 36, D:6) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (22, 37, D:6) a +0 short sword (28, 24, D:6) a +2 heavy war axe (31, 11, D:6) a parchment of Apportation (36, 18, D:6) a +0 dagger a +0 robe (38, 17, D:6) a +0 flail an orc corpse (skeletalised by now) (39, 17, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (3, -23, D:7) an inkwell talisman (7, 12, D:7) an amulet of magic regeneration (8, -28, D:7) a +0 short sword a +2 scale mail of cold resistance (10, -29, D:7) a +0 hand axe a +0 chain mail (10, -28, D:7) a +0 short sword a +0 chain mail (11, -30, D:7) a +0 club a +0 leather armour (12, -30, D:7) a +0 club (25, -30, D:7) a +2 trident of draining a +0 robe an orb of energy (31, -7, D:7) a +2 robe the +0 morningstar of Doom {concuss, rElec rF- rN+++ Dex-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a staff of earth a staff of air (31, -3, D:7) a +0 hand axe (31, 8, D:7) a +0 dagger a +0 robe (32, -18, D:7) a +0 club a curare-tipped dart (37, 0, D:7) the +4 spear "Atupna Caer" {pain, rN+ Dex-3 Stlth+} rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (43, -6, D:7) a +0 orcbow (44, -7, D:7) a +0 long sword a +0 orcbow a +0 chain mail Level 8 of the Dungeon (12, 17, D:8) +0 steam dragon scales a steam dragon skeleton (13, 11, D:8) a +0 spear (16, 9, D:8) 5 large rocks (16, 10, D:8) a +0 glaive a +0 plate armour (16, 21, D:8) a +0 whip (16, 24, D:8) a +0 robe (17, 14, D:8) a staff of air (18, 23, D:8) a +0 dagger a +0 robe (20, 38, D:8) a +0 club (22, 7, D:8) a +0 falchion (22, 18, D:8) a +0 ring mail (22, 23, D:8) a +0 quarterstaff (24, 29, D:8) a +0 short sword (25, 29, D:8) a +0 club a +0 leather armour (25, 32, D:8) a +0 trident (25, 40, D:8) a +0 spear (25, 41, D:8) a +0 halberd (26, 39, D:8) a +0 flail (26, 41, D:8) a +0 trident a +0 scale mail (27, 23, D:8) 2 large rocks (29, 39, D:8) a +0 short sword (36, 20, D:8) a +0 orcbow (39, 16, D:8) a +0 long sword (40, 17, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 spear (2, -1, D:9) a +0 spear (2, 2, D:9) a +0 giant club a +0 giant spiked club (3, 0, D:9) a +0 spear (3, 1, D:9) a +0 spear (19, 6, D:9) a +1 spear a +0 animal skin (32, -3, D:9) a +0 war axe (36, -3, D:9) a +0 dagger a +0 cloak (38, 2, D:9) an inkwell talisman (43, -9, D:9) a +0 orcbow (49, 8, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, -1, D:10) a +0 whip (4, 14, D:10) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (5, 14, D:10) a +0 dagger a +2 robe of positive energy a +0 club (5, 39, D:10) a staff of fire (7, 25, D:10) a +0 orcbow (9, 11, D:10) a +0 club (11, 32, D:10) a +0 dagger of speed a +0 robe (12, 17, D:10) a +0 hand axe (12, 29, D:10) a +0 dagger a +0 robe (12, 40, D:10) a +0 robe (15, 38, D:10) a +0 trident a +0 scale mail (16, 37, D:10) a +0 dagger a +0 robe (17, 27, D:10) a +2 vampiric short sword (33, 5, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (3, -9, D:11) a +0 ring mail (7, 13, D:11) a +0 hand axe a +0 chain mail (8, 12, D:11) a +0 dagger a +0 robe (8, 13, D:11) a +0 dagger a +0 robe (8, 14, D:11) a +0 dagger a +0 robe (8, 15, D:11) a +0 club (14, -16, D:11) a +0 club (16, -19, D:11) a +0 dagger (17, -19, D:11) a +0 short sword (21, -8, D:11) 4 large rocks (22, -8, D:11) a +0 dagger (47, -10, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (6, 32, Lair:1) a +0 flail (27, -4, Lair:1) a swamp dragon skeleton (33, 6, Lair:1) a bullfrog skeleton (35, -5, Lair:1) an amulet of magic regeneration Level 2 of the Lair of Beasts (8, 28, Lair:2) a +0 ring mail (10, 0, Lair:2) a parchment of Soul Splinter (25, 4, Lair:2) a staff of alchemy (39, 37, Lair:2) a +0 war axe (40, 37, Lair:2) a +0 long sword (42, 39, Lair:2) a +0 long sword (44, 32, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (2, -1, Lair:3) a blink frog corpse (skeletalised by now) (10, 28, Lair:3) a +0 robe (22, 33, Lair:3) a +0 chain mail (33, 30, Lair:3) a rimehorn talisman (43, 5, Lair:3) a blade talisman (60, 17, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (18, 22, Lair:4) a parchment of Death Channel (28, 15, Lair:4) a +0 quarterstaff (38, -19, Lair:4) a +0 lajatang (42, -10, Lair:4) a scarab talisman (42, -5, Lair:4) a +0 leather armour (46, 4, Lair:4) a +0 scimitar (49, 31, Lair:4) a +2 heavy orcbow Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 gold pieces (5, 12, Lair:5) a potion of magic (14, 17, Lair:5) a potion of ambrosia a Gauntlet (0, 0, Gauntlet) the -2 hat of the Loofah {+Inv rPois Str-5 Int+3} +Inv: It lets you turn invisible. rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (2, 0, Gauntlet) a potion of haste (3, 0, Gauntlet) an orb of guile (unseen) (11, 0, Gauntlet) a +2 cloak of corrosion resistance (unseen) (14, 0, Gauntlet) a +3 shortbow of freezing (unseen) (15, 0, Gauntlet) a scroll of fog (15, 15, Gauntlet) a +0 pair of boots of rampaging (unseen) (15, 22, Gauntlet) a scroll of summoning (23, 0, Gauntlet) a potion of cancellation (26, 0, Gauntlet) a +0 helmet of sniping (27, 0, Gauntlet) a ring of magical power (27, 17, Gauntlet) a +0 dagger a +0 robe (30, -18, Gauntlet) a +6 ring of dexterity a ring of see invisible an octopode corpse (30, -16, Gauntlet) a ring of positive energy a wand of mindburst (2) a potion of lignification a lupine talisman a felid skeleton (32, -18, Gauntlet) 6 javelins (still there?) a +2 scale mail of death (still there?) the +1 pair of boots of the Gastropod {rF+ Dex+3} (still there?) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a minotaur skeleton (still there?) (32, -16, Gauntlet) a +0 chain mail a wand of roots (2) a dwarf skeleton (35, 0, Gauntlet) the ring "Uwoifok" {*Corrode rElec rF+ Int+3 SInv} [ring of protection from fire] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (38, 0, Gauntlet) the +1 pair of boots of Yturgh {rPois Int+7} rPois: It protects you from poison. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (unseen) (39, 0, Gauntlet) 31 gold pieces (47, 19, Gauntlet) a +0 scimitar (50, 0, Gauntlet) the +2 helmet of Eternal Night {^Contam Fly Dex+4} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (59, 0, Gauntlet) 26 gold pieces (60, 0, Gauntlet) a scarf of invisibility (unseen) (62, 0, Gauntlet) a potion of heal wounds