Seeded DCSS version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 20250215 (custom seed) 7 bawkabawk the Ducker (level 1, 0/14 HPs) Began as a Poltergeist Gladiator on Feb 15, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (120 turns). bawkabawk the Ducker (Poltergeist Gladiator) Turns: 120, Time: 00:01:07 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 83% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ c - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 cloak (haunted) c - a +0 helmet (haunted) Scrolls f - a scroll of fear {unknown} Skills: - Level 1.9 Fighting + Level 3.1 Long Blades - Level 2.6 Throwing - Level 3.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the endoplasm. The endoplasm hits you. You slash the endoplasm! You kill the endoplasm! No target in view! HP restored. A rat comes into view. The rat misses you. You closely miss the rat. The rat closely misses you. You slash the rat! You kill the rat! No target in view! You see here a rat corpse. A rat comes into view. The helpless rat fails to defend itself. You slash the rat! You kill the rat! No target in view! You see here a rat corpse. You reach down and open the door. There is an open door here. An endoplasm comes into view. You hit the endoplasm. You kill the endoplasm! No target in view! Found an escape hatch in the floor. A hobgoblin comes into view. A quokka comes into view. The hobgoblin shouts! The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. Unknown command. You barely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... #.#....#######............... #...†..'..................... #......#######.####.######### #......# #.####.##### #......# #.#.>......# #...#### #.#........## #...# #.#........... +...+ ..+........... #...# #.#@.......### ....#### #.g...$....# .......# .............# ....(..# #.##########..$. .......# .. ...# †......# .r# .......# .###.... ...# ##. You could see a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bawkabawk the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 120 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic Action || total ---------------------------++------- Melee: Long sword || 19 Stab: Sleeping || 1 Armour: Skin || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 0 | 69 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 0 | 69 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts