Seeded DCSS version 0.33-a0-1059-geb0194f0d2 (webtiles) character file. Game seed: 5 (custom seed) 2 bawkabawk the Magician (level 1, 0/15 HPs) Began as a Djinni Necromancer on Mar 7, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (60 turns). bawkabawk the Magician (Djinni Necromancer) Turns: 60, Time: 00:01:10 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 17 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of vulnerability {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings + Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 7% 2 c - Vampiric Draining Necr 13% 2d6 13% 3 d - Animate Dead Necr 13% N/A 41% 4 e - Curse of Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a goblin, wielding a +0 club (chance to affect: 63%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. A ball python comes into view. The goblin hits you with a +0 club. Your soul wisp touches the goblin. An endoplasm comes into view. Unknown command. The ball python hisses angrily. You hit the goblin. You kill the goblin! Found a spear. You see here a +0 club. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 63%) Your soul wisp disappears in a puff of smoke! A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python closely misses you. Your soul wisp touches the ball python. You hit the ball python. You kill the ball python! The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (black smoke, ally target, chance to affect: 63%) Your soul wisp disappears in a puff of smoke! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm barely misses you. Your soul wisp barely misses the endoplasm. You hit the endoplasm. The endoplasm is lightly wounded. Your soul wisp touches the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #............#....~≈≈≈≈≈≈ #............############ #......(............ ##.................. ##.................. #................... #..............$.... #......).*.......... #.......@J.......... #.......§§.........# ##......[....... ##......##..... .....###. ..... ...... .. .... .).... .. ... .... .. ... You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) A ball python (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bawkabawk the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | bawkabawk set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D:1 | Upgraded the game from 0.33-a0-1058-g875e6274b3 to | 0.33-a0-1059-geb0194f0d2 60 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Soul Splinter || 4 Armour: Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 32 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 32 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts