Seeded DCSS version 0.33-a0-1106-gd685d6802f (webtiles) character file. Game seed: 12 (custom seed) 34 bawkabawk the Grave Robber (level 3, 19/19 HPs) Began as a Deep Elf Necromancer on Mar 19, 2025. Was a Follower of Vehumet. Quit the game on level 1 of the Dungeon. The game lasted 00:03:49 (481 turns). bawkabawk the Grave Robber (Deep Elf Necromancer) Turns: 481, Time: 00:03:49 Health: 19/19 AC: 4 Str: 5 XL: 3 Next: 14% Magic: 10/10 EV: 12 Int: 19 God: Vehumet [*.....] Gold: 48 SH: 0 Dex: 17 Spells: 7/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) f - a +1 pair of gloves (worn) Scrolls e - 3 scrolls of identify {unknown} Potions c - a potion of magic d - a potion of curing {unknown} g - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.5 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 1% 1 b - Grave Claw Necr 48% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Vampiric Draining Necr 24% 2d7 4% 3 Foxfire Conj/Fire 12% 2x1d4 14% 1 Animate Dead Necr 24% N/A 14% 4 Curse of Agony Necr 24% N/A 36% 5 Martyr's Knell Necr/Summ 14% N/A 41% 4 Death Channel Necr 12% N/A 91% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your soul wisp closely misses the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! The kobold closely misses your soul wisp. Your soul wisp touches the kobold but does no damage. The kobold hits your soul wisp but does no damage. Your soul wisp barely misses the kobold. The kobold hits your soul wisp with a +0 dagger. Your soul wisp touches the kobold but does no damage. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 68%) Your soul wisp disappears in a puff of smoke! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The endoplasm hits your soul wisp but does no damage. The goblin hits you with a +0 club. Your soul wisp touches the goblin. The goblin dies! The endoplasm hits your soul wisp but does no damage. Your soul wisp touches the endoplasm. You see here a +0 club. The endoplasm barely misses you. Your soul wisp touches the endoplasm. The endoplasm dies! The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +0 dagger. Your soul wisp closely misses the kobold. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse You see here a hobgoblin corpse. Found a sling. Found 5 stones. There is a faded altar of an unknown god here. This altar belongs to (a) Kikubaaqudgha, (b) Vehumet or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Vehumet accepts your prayer! Vehumet welcomes you! You can now gain magical power from killing. Vehumet offers you knowledge of Freeze. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.# #...............##..♣ .### #...............##... .# #............÷..##..♣ .# #...............##... ## #...............##... #...............##... ## #..ß.ß.........##..## .# #.ß.ß*ß..†....##..## .# #..ß@ß..##)..)...## .# #..ß.ß.ß....####### ## ......ß.ß..#### ..(........# ## ............# .# ............# .# .........)..# .# ............# ## You could see a friendly soul wisp (summoned). Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 4 ball pythons (D:1) 2 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 11 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bawkabawk the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Reached skill level 5 in Necromancy 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 196 | D:1 | Learned a level 2 spell: Grave Claw 427 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 455 | D:1 | Found a faded altar of an unknown god. 480 | D:1 | Prayed at the altar of an unknown god. 480 | D:1 | Became a worshipper of Vehumet 480 | D:1 | Reached * piety under Vehumet 480 | D:1 | Offered knowledge of Freeze by Vehumet. 481 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, infiniplex_forest_straight_2, chequers_ecumenical_altar_simple_redux Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 52 Cast: Soul Splinter || 20 Stab: Sleeping || 7 Armour: Robe || 37 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 480 | 480 | 0 | 52 | 196 | 1 | 480.0 | Dungeon | 480 | 480 | 0 | 52 | 196 | 1 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 480 daAuts