Dungeon Crawl Stone Soup version 0.34-a0-645-g39c64e2046 (webtiles) character file. Game seed: 12628407206344576321 24870 bayes525 the Fighter (level 12, -2/87 HPs) Began as a Demonspawn Chaos Knight on Aug 19, 2025. Was a Plaything of Xom. Slain by a death yak (12 damage) ... on level 4 of the Lair of Beasts. The game lasted 01:05:16 (19778 turns). bayes525 the Fighter (Demonspawn Chaos Knight) Turns: 19778, Time: 01:05:17 Health: -2/87 AC: 13 Str: 10 XL: 12 Next: 84% Magic: 4/17 EV: 14 Int: 22 God: Xom [..*...] Gold: 479 SH: 0 Dex: 16 Spells: 10/21 levels left rFire + + . (33%) u - +0 demon whip (venom) rCold + + + (20%) z - +2 buckler rNeg + . . (50%) h - +1 robe "Ahagut" {rF+ rC+++ Str-2 Int+3} rPois + (33%) (no helmet) rElec + (33%) p - scarf {Repulsion} rCorr . (100%) d - +2 pair of gloves SInv . o - +2 pair of boots {Rampage} Will +.... t - amulet of reflection Stlth +++ B - ring of Cugiq {rElec rPois rN+ Stlth+} HPRegen 1.14/turn c - ring of willpower MPRegen 0.15/turn %: repel missiles, reflection, rampage @: about to teleport, freezing walls A: horns 1, molten scales 3, spiny 1, demonic magic 2, claws 1, agile 1, clever 1, frail 1, low MP 1, mutation resistance 1, regeneration 1, screaming 1, wild magic 1, lucky 1, reckless a: Renounce Religion You were on level 4 of the Lair of Beasts. You worshipped Xom. You were a toy of Xom. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Sewer, Ossuary and Bailey. You collected 834 gold pieces. You spent 355 gold pieces at shops. Inventory: Hand Weapons a - a +3 whip of draining f - a +0 hand axe of chaos q - a +3 war axe of chaos s - a +0 broad axe u - a +0 demon whip of venom (weapon) Missiles j - 3 javelins l - 14 poisoned darts v - 8 boomerangs w - 6 silver javelins x - 3 curare-tipped darts y - 3 throwing nets Armour b - a +2 leather armour d - a +2 pair of gloves (worn) h - the +1 robe "Ahagut" (worn) {rF+ rC+++ Str-2 Int+3} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). i - the +0 robe of Trumpets {Archmagi} (You found it on level 3 of the Dungeon) Archmagi: It increases the power of your magical spells. m - a +0 pair of gloves n - a +2 pair of boots o - a +2 pair of boots of rampaging (worn) p - a scarf of repulsion (worn) r - a +0 plate armour z - a +2 buckler (worn) A - a +0 pair of gloves of dexterity Jewellery c - a ring of willpower (worn) e - a ring of protection from fire g - a ring of willpower k - a +5 ring of evasion t - an amulet of reflection (worn) B - the ring of Cugiq (worn) {rElec rPois rN+ Stlth+} (You acquired it on level 4 of the Lair of Beasts) [ring of positive energy] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Wands a - a wand of flame (46) b - a wand of quicksilver (9) p - a wand of polymorph (3) c - a wand of roots (14) Scrolls s - a scroll of butterflies W - a scroll of brand weapon V - 4 scrolls of vulnerability g - 6 scrolls of fog t - 6 scrolls of teleportation I - 6 scrolls of immolation b - a scroll of blinking r - 3 scrolls of revelation a - 3 scrolls of enchant armour S - a scroll of silence Potions A - 2 potions of attraction h - 3 potions of haste w - 3 potions of heal wounds f - a potion of lignification {unknown} c - 6 potions of curing j - 3 potions of moonshine {unknown} m - 4 potions of might d - a potion of invisibility {unknown} p - 3 potions of mutation {unknown} n - a potion of enlightenment {unknown} b - 6 potions of brilliance g - 3 potions of magic s - 2 potions of resistance {unknown} Miscellaneous g - a +0 sack of spiders h - a +0 phantom mirror Skills: - Level 10.0 Fighting - Level 2.6(5.6) Axes - Level 7.7(8.0) Maces & Flails - Level 1.7 Armour - Level 7.0 Dodging - Level 2.9 Stealth - Level 5.0 Shields - Level 5.0 Spellcasting - Level 7.0 Conjurations + Level 5.1 Summonings - Level 4.0 Fire Magic - Level 5.2 Ice Magic - Level 3.5 Air Magic - Level 3.0 Earth Magic - Level 3.5 Alchemy - Level 4.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 60% 2d7 7% 2 b - Frozen Ramparts Ice 74% 1d12 8% 3 c - Summon Ice Beast Ice/Summ 36% N/A 8% 3 d - Stone Arrow Conj/Erth 70% 3d11 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 94% 2d7 2% 2 Kiss of Death Conj/Necr 100% 2d13 5% 1 Mephitic Cloud Conj/Alch/Air 33% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 44% N/A 12% 2 Slow Hex 28% N/A 21% 1 Soul Splinter Necr 28% N/A 21% 1 Flame Wave Conj/Fire 38% 2d10 21% 4 Inner Flame Hex/Fire 18% N/A 26% 3 Lesser Beckoning Tloc 14% N/A 30% 2 Rending Blade Conj/Frge 27% 2d8 41% 4 Confusing Touch Hex 7% N/A 47% 3 Sigil of Binding Hex 7% N/A 47% 3 Teleport Other Tloc 7% N/A 47% 3 Summon Forest Summ/Tloc 10% N/A 86% 5 Starburst Conj/Fire 19% 6d7 95% 6 Curse of Agony Necr 7% N/A 99% 5 Death Channel Necr 3% N/A 100% 6 Sphinx Sisters Hex/Summ 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:4 Lair (4/5) D:10 Shoals (0/4) Lair:2 Snake (0/4) Lair:3 Sewer (visited) Ossuary (visited) Bailey (visited) Slime: Lair:4-5 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Ru Uskayaw Vehumet Wu Jian Xom Beogh Shops: D:3 : D:6 ( D:7 = D:8 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are completely covered in molten scales. (AC +4, rF+) You are partially covered in sharp spines. Spells you cast may paralyse nearby enemies. You have sharp fingernails. You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) You are frail. (-10% HP) Your magical capacity is low. (-10% MP) You are somewhat resistant to further mutation. Your natural rate of healing is unusually fast. You occasionally shout uncontrollably at your foes. Your spells are a little harder to cast, but a little more powerful. You discover slightly more artefacts. You cannot block, but deal more damage with two-handed weapons. Message History MP restored: 19 You see here a cane toad corpse. Found a stone staircase leading down. You swap places. Xom makes a sudden noise! You hear a very strange noise. You see here a cane toad corpse. There is a dry fountain here. You swap places. 2 blink frogs come into view. There are monsters nearby! There are monsters nearby! The blink frog gives a loud, deep croak! A blink frog comes into view. x2 You rampage towards the blink frog! A blink frog comes into view. The blink frog gives a loud, deep croak! The blink frog croaks. Xom almost notices you. Your +2 pair of boots of rampaging grows to a huge size, then shrinks back down! The blink frog blinks! Casting: Stone Arrow (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog completely misses you. The wall freezes the blink frog. The blink frog seems to slow down. You now have 16/19 mp. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. The wall freezes the blink frog. x2; The blink frog seems to slow down. Your chaos spawn completely misses the blink frog. The wall freezes the blink frog. The blink frog seems to slow down. A wyvern comes into view. The wall freezes the blink frog! You now have 13/19 mp. The stone arrow hits the blink frog! The blink frog is severely wounded. Malevolent energies surge around you. The blink frog suddenly stops moving! The blink frog is no longer moving slowly. Your chaos spawn tail-slaps the blink frog! The blink frog dies! The wall freezes the blink frog. x2 The blink frog is struck by your spines. The blink frog hits you! The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog. You take 12 damage, and have 75/87 hp. You now have 10/19 mp. You hit the blink frog. The blink frog is poisoned. Your headbutt misses the blink frog. The blink frog is almost dead. Your chaos spawn closely misses the blink frog. The wall freezes the blink frog! The wall freezes the blink frog. You kill the blink frog! You siphon power from the blink frog's fading poison. You feel better. You feel your power returning. The wall freezes the blink frog. The blink frog blinks! The wall freezes the blink frog. The blink frog seems to slow down. The blink frog blinks! You regained 2 hp, and now have 77/87 hp. You regained 2 mp, and now have 12/19 mp. No target in range! No target in range! The stone arrow hits the blink frog! You kill the blink frog! Malevolent energies surge around you. You now have 9/19 mp. The blink frog blinks! The stone arrow hits the wyvern!! The wyvern is almost dead. Malevolent energies surge around you. The blink frog blinks! The wall freezes the wyvern but does no damage. The wyvern is struck by your spines. You kill the wyvern! Training target 7.0 for Conjurations reached! Your Conjurations skill increases to level 7! You need to enable at least one skill for training. Your Fire Magic skill increases to level 4! You regained 2 hp, and now have 81/87 hp. You now have 7/19 mp. Unknown command. Okay, then. Unknown command. Unknown command. There are monsters nearby! There are monsters nearby! Your chaos spawn closely misses the blink frog. The frozen ramparts melt away. Your ice beast hits the blink frog. Your ice beast freezes the blink frog! The blink frog seems to slow down. The blink frog hits your chaos spawn! Your chaos spawn completely misses the blink frog. Your ice beast closely misses the blink frog. The blink frog barely misses your chaos spawn. x2 Your chaos spawn closely misses the blink frog. Okay, then. Your ice beast closely misses the blink frog. The blink frog misses your chaos spawn. Your chaos spawn closely misses the blink frog. The blink frog hits your chaos spawn. There are monsters nearby! The blink frog is no longer moving slowly. Your ice beast hits the blink frog. Your ice beast freezes the blink frog! Your chaos spawn closely misses the blink frog. The blink frog closely misses your chaos spawn. The blink frog blinks! The blink frog hits your chaos spawn! Your ice beast hits the blink frog. Your ice beast freezes the blink frog! The blink frog seems to slow down. The blink frog dies! Health restored: 87 A blink frog is nearby! Your ice beast hits the blink frog. Your ice beast freezes the blink frog! The blink frog seems to slow down. The blink frog dies! You start resting. Your ice beast disappears in a puff of smoke! Your chaos spawn is no longer regenerating. Your chaos spawn degenerates into a cloud of primal chaos! Magic restored. MP restored: 19 You start waiting. Done waiting. Found a stone staircase leading up. A wyvern comes into view. A wyvern is nearby! A wyvern is nearby! A wyvern is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miscast Stone Arrow. Nothing appears to happen. The wyvern hisses angrily. You hear a croak. A cane toad comes into view. The cane toad moves out of view. You now have 16/19 mp. The stone arrow hits the wyvern. The wyvern is lightly wounded. Malevolent energies surge around you. The wyvern suddenly stops moving! You now have 13/19 mp. The stone arrow hits the wyvern! The wyvern is moderately wounded. Malevolent energies surge around you. You now have 10/19 mp. You rampage towards the wyvern! The helpless wyvern fails to defend itself. You hit the wyvern. The wyvern is poisoned. The wyvern is moderately wounded. The wyvern is no longer paralysed. The wyvern bites you but does no damage. You barely miss the wyvern. The wyvern is moderately wounded. The wyvern barely misses you. The cane toad stings you but does no damage. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The wyvern suddenly stops moving! The wall freezes the wyvern. The wall freezes the cane toad. The cane toad stings you! You are poisoned. The cane toad poisons you! You take 7 damage, and have 80/87 hp. You now have 7/19 mp. The helpless wyvern fails to defend itself. You whack the wyvern! You kill the wyvern! You siphon power from the wyvern's fading poison. You feel better. You feel your power returning. You feel very sick. The wall freezes the cane toad but does no damage. The cane toad closely misses you. Your Ice Magic skill increases to level 5! You regained 2 mp, and now have 9/19 mp. You hit the cane toad. Your headbutt misses the cane toad. The cane toad is lightly wounded. You feel sick. The wall freezes the cane toad. The cane toad seems to slow down. The cane toad is struck by your spines. The cane toad barely misses you. You take 1 damage, and have 79/87 hp. You whack the cane toad! The cane toad is severely wounded. You feel sick. You take 1 damage, and have 78/87 hp. You hit the cane toad. You headbutt the cane toad, but do no damage. The cane toad is almost dead. You feel sick. The wall freezes the cane toad! You kill the cane toad! You take 1 damage, and have 77/87 hp. You start resting. You feel sick. x4 The frozen ramparts melt away. You feel sick. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. HP restored. Health restored: 87 You regained 2 mp, and now have 12/19 mp. Xom almost notices you. The floor briefly shifts under you. You regained 5 mp, and now have 17/19 mp. Unknown command. Unknown command. You start putting on your armour. You continue putting on your +2 buckler. x5 You finish putting on your +2 buckler. Unknown command. You start resting. Magic restored. MP restored: 19 You start waiting. Done waiting. 2 blink frogs come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! You rampage towards the blink frog! A blink frog comes into view. The blink frog croaks. You hear a loud, deep croak! A blink frog comes into view. You rampage towards the blink frog! The blink frog croaks. The blink frog barely misses you. Casting: Frozen Ramparts (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. The blink frog suddenly stops moving! You now have 16/19 mp. The blink frog barely misses you. The blink frog closely misses you. The blink frog is struck by your spines. The blink frog barely misses you. Casting: Summon Ice Beast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The blink frog suddenly stops moving! x2 The blink frog is no longer paralysed. The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog! The blink frog hits your ice beast. The wall freezes the blink frog. The blink frog seems to slow down. The wall freezes the blink frog. x2 The blink frog hits your ice beast! The blink frog blinks! The wall freezes the blink frog! The wall freezes the blink frog. The wall freezes the blink frog! You now have 13/19 mp. The helpless blink frog fails to defend itself. You thrash the blink frog!! You kill the blink frog! The wall freezes the blink frog. The helpless blink frog fails to defend itself. You whack the blink frog! The blink frog is poisoned. The blink frog is severely wounded. The wall freezes the blink frog! You kill the blink frog! You siphon power from the blink frog's fading poison. You feel your power returning. The wall freezes the blink frog. The blink frog seems to slow down. Your Shields skill increases to level 1! You regained 2 mp, and now have 15/19 mp. You whack the blink frog! The blink frog is poisoned. You headbutt the blink frog. The blink frog is severely wounded. Your ice beast barely misses the blink frog. The wall freezes the blink frog. The blink frog seems to slow down. The blink frog is struck by your spines. You kill the blink frog! The wall freezes the blink frog! The blink frog hits you but does no damage. You closely miss the blink frog. The blink frog is heavily wounded. An elephant comes into view. Your ice beast hits the blink frog. Your ice beast freezes the blink frog! The blink frog seems to slow down. You closely miss the blink frog. The elephant trumpets! Your headbutt misses the blink frog. The blink frog is almost dead. The wall freezes the blink frog! You kill the blink frog! Your Shields skill increases to level 2! No target in range! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The frozen ramparts melt away as you move. You see here a blink frog corpse. There is a stone staircase leading up here. An elephant is nearby! An elephant is nearby! You rampage towards the elephant! The stone arrow hits the elephant!! The elephant is moderately wounded. Malevolent energies surge around you. Your ice beast hits the elephant but does no damage. You now have 13/19 mp. The stone arrow hits the elephant! The elephant is heavily wounded. Malevolent energies surge around you. An elephant comes into view. Your ice beast hits the elephant but does no damage. You now have 11/19 mp. The elephant attacks as it pursues you! You block the elephant's attack. The elephant trunk-slaps you but does no damage. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The elephant suddenly stops moving! The wall freezes the elephant! Your ice beast hits the elephant. Your ice beast freezes the elephant! You now have 8/19 mp. The stone arrow hits the elephant!! You kill the elephant! Malevolent energies surge around you. You now have 5/19 mp. The frozen ramparts melt away as you move. Your ice beast hits the elephant but does no damage. There is a stone staircase leading up here. Your ice beast hits the elephant. Your ice beast freezes the elephant! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 19 You climb downwards. The elephant tramples you but does no damage. The elephant trunk-slaps you. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. There is a stone staircase leading up here. You take 1 damage, and have 86/87 hp. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. The elephant suddenly stops moving! Health restored: 87 You now have 16/19 mp. The helpless elephant fails to defend itself. You hit the elephant. The elephant is poisoned. You headbutt the elephant, but do no damage. The elephant is lightly wounded. The helpless elephant fails to defend itself. You hit the elephant but do no damage. You headbutt the elephant, but do no damage. The elephant is lightly wounded. Your ice beast hits the elephant but does no damage. The helpless elephant fails to defend itself. You whack the elephant! The elephant looks as sick as possible! The elephant is moderately wounded. The elephant is no longer paralysed. The elephant tramples you! You hold your ground! You block the elephant's attack. Your ice beast hits the elephant. Your ice beast freezes the elephant! You take 12 damage, and have 75/87 hp. You hit the elephant. The elephant looks as sick as possible! The elephant is heavily wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You hit the elephant. The elephant looks as sick as possible! Your headbutt misses the elephant. The elephant is heavily wounded. Your ice beast hits the elephant but does no damage. You hit the elephant but do no damage. The elephant looks as sick as possible! You headbutt the elephant, but do no damage. The elephant is heavily wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. Your ice beast hits the elephant. Your ice beast freezes the elephant! The stone arrow hits the elephant! You kill the elephant! Malevolent energies surge around you. Your Shields skill increases to level 3! You now have 14/19 mp. You start resting. HP restored. Health restored: 87 You start resting. Your ice beast disappears in a puff of smoke! Magic restored. MP restored: 19 An elephant comes into view. An elephant is nearby! You rampage towards the elephant! The stone arrow hits the elephant! The elephant is lightly wounded. Malevolent energies surge around you. You now have 16/19 mp. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The wall freezes the elephant but does no damage. You now have 13/19 mp. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. The wall freezes the elephant but does no damage. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You now have 10/19 mp. Unknown command. You whack the elephant! The elephant looks as sick as possible! The elephant is moderately wounded. The wall freezes the elephant. You block the elephant's attack. The elephant closely misses you. You whack the elephant! The elephant looks as sick as possible! You headbutt the elephant. The elephant is heavily wounded. The wall freezes the elephant but does no damage. The elephant is struck by your spines. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. You take 7 damage, and have 80/87 hp. You hit the elephant but do no damage. The elephant looks as sick as possible! The elephant is heavily wounded. You hit the elephant but do no damage. The elephant looks as sick as possible! You headbutt the elephant, but do no damage. The elephant is heavily wounded. The wall freezes the elephant. The elephant is struck by your spines. The elephant barely misses you. The elephant completely misses you. You barely miss the elephant. The elephant is severely wounded. Your ice beast hits the elephant but does no damage. The wall freezes the elephant. You block the elephant's attack. The elephant trunk-slaps you but does no damage. You hit the elephant. The elephant is almost dead. Your ice beast hits the elephant but does no damage. The wall freezes the elephant but does no damage. The elephant closely misses you. The elephant barely misses you. You completely miss the elephant. The elephant is almost dead. Your ice beast hits the elephant but does no damage. You hit the elephant but do no damage. You headbutt the elephant. You kill the elephant! You start resting. HP restored. Health restored: 87 You start resting. The frozen ramparts melt away. Okay, then. Unknown command. You start resting. Your ice beast disappears in a puff of smoke! Magic restored. MP restored: 19 You start waiting. Done waiting. A water moccasin comes into view. You see here 22 gold pieces. You now have 471 gold pieces (gained 22). You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow hits the water moccasin!! The water moccasin is severely wounded. The water moccasin hisses angrily. Malevolent energies surge around you. You now have 16/19 mp. The stone arrow misses the water moccasin. Malevolent energies surge around you. You now have 13/19 mp. You miscast Stone Arrow. Nothing appears to happen. The water moccasin is struck by your spines. The water moccasin bites you but does no damage. The water moccasin is struck by your spines. The water moccasin closely misses you. You now have 10/19 mp. You block the water moccasin's attack. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The wall freezes the water moccasin. You kill the water moccasin! You now have 8/19 mp. You start resting. The frozen ramparts melt away. You start resting. You are now a plaything of Xom. You regained 2 mp, and now have 11/19 mp. You start resting. Magic restored. MP restored: 19 Xom's malign attention turns to you for a moment. You feel drained. You take 13 damage, and have 74/74 hp. You see here a +0 pair of gloves of dexterity. Found a staircase to the Snake Pit. You yell at the naga! 2 nagas come into view. Found a scroll of immolation. The naga shouts! There are monsters nearby! You start waiting. A naga is nearby! Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. You now have 16/19 mp. The naga spits poison at you. The splash of poison is repelled. Your ice beast hits the naga. Your ice beast freezes the naga! Casting: Summon Ice Beast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The naga suddenly stops moving! The wall freezes the naga. The wall freezes the naga but does no damage. The naga is struck by your spines. The naga misses you. Your ice beast misses the naga. You now have 13/19 mp. The helpless naga fails to defend itself. You whack the naga! You headbutt the naga. The naga is almost dead. The helpless naga fails to defend itself. You hit the naga but do no damage. The naga is almost dead. The wall freezes the naga. You kill the naga! The wall freezes the naga but does no damage. The helpless naga fails to defend itself. You thrash the naga!! You kill the naga! Your Shields skill increases to level 4! No target in view! No target in view! You start resting. HP restored. Health restored: 75 You start resting. The frozen ramparts melt away. You start resting. Your ice beast disappears in a puff of smoke! Magic restored. MP restored: 19 You see here a +0 pair of gloves of dexterity. Okay, then. Unknown command. A - a +0 pair of gloves of dexterity You see here a +0 trident. I - 6 scrolls of immolation (gained 1) j - 3 brown potions (gained 1) Xom decides to rearrange the pieces. You swap places with the plant. Some monsters swap places. A seven-headed hydra comes into view. Xom's power flows through you! You bind the heart of a blast furnace in slag iron. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. Your blazeheart golem's core grows cold and it stops moving. You now have 16/19 mp. You rampage towards the seven-headed hydra! Casting: Summon Ice Beast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. Nothing appears to happen. Your ice beast hits the seven-headed hydra! Your ice beast freezes the seven-headed hydra. You now have 13/19 mp. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The wall freezes the seven-headed hydra. The seven-headed hydra bites your ice beast but does no damage. The seven-headed hydra bites your ice beast! x2 The seven-headed hydra bites your ice beast. The seven-headed hydra bites your ice beast! Your ice beast dies! Your ice beast disappears in a puff of smoke! You now have 10/19 mp. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. The wall freezes the seven-headed hydra! You now have 7/19 mp. You whack the seven-headed hydra! The seven-headed hydra is heavily wounded. Xom makes a sudden noise! You hear snatches of song. The wall freezes the seven-headed hydra! The seven-headed hydra seems to slow down. The seven-headed hydra bites you but does no damage. You block the seven-headed hydra's attack. The seven-headed hydra closely misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. You block the seven-headed hydra's attack. The seven-headed hydra bites you. You take 6 damage, and have 69/75 hp. You hit the seven-headed hydra. The seven-headed hydra is poisoned. The seven-headed hydra is severely wounded. The wall freezes the seven-headed hydra! The seven-headed hydra seems to slow down. The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you! The seven-headed hydra bites you. The seven-headed hydra completely misses you. You take 11 damage, and have 58/75 hp. You hit the seven-headed hydra. The seven-headed hydra looks as sick as possible! You headbutt the seven-headed hydra. The seven-headed hydra is almost dead. Your ice beast hits the seven-headed hydra. Your ice beast freezes the seven-headed hydra. The seven-headed hydra dies! You start resting. The frozen ramparts melt away. You regained 6 hp, and now have 65/80 hp. You start resting. HP restored. Health restored: 80 You regained 2 mp, and now have 11/19 mp. You start resting. Your ice beast disappears in a puff of smoke! Your blazeheart golem fades away. Magic restored. MP restored: 19 Found a stone staircase leading down. p - 3 sedimented cyan potions (gained 1) A boulder beetle comes into view. A boulder beetle is nearby! A boulder beetle is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throw: 17 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (91% to hit) You throw a poisoned dart. The poisoned dart hits the boulder beetle. The boulder beetle is poisoned. Throw: 16 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (lightly wounded, poisoned, 91% to hit) You throw a poisoned dart. The poisoned dart hits the boulder beetle. The boulder beetle looks even sicker. The boulder beetle is lightly wounded. Casting: Summon Ice Beast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. You now have 16/19 mp. Casting: Summon Ice Beast (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The wall freezes the boulder beetle! You now have 13/19 mp. You hit the boulder beetle but do no damage. The boulder beetle looks as sick as possible! You headbutt the boulder beetle, but do no damage. The boulder beetle is moderately wounded. The wall freezes the boulder beetle. The boulder beetle leaps! No target in range! The stone arrow hits the boulder beetle. The boulder beetle is moderately wounded. Malevolent energies surge around you. You now have 10/19 mp. The stone arrow hits the boulder beetle. The boulder beetle is heavily wounded. Malevolent energies surge around you. The boulder beetle suddenly stops moving! Your ice beast hits the boulder beetle but does no damage. The wall freezes the boulder beetle but does no damage. You now have 7/19 mp. The stone arrow hits the boulder beetle. The boulder beetle is heavily wounded. Malevolent energies surge around you. Your ice beast hits the boulder beetle but does no damage. The wall freezes the boulder beetle! You now have 5/19 mp. The stone arrow hits the boulder beetle! The boulder beetle is almost dead. Malevolent energies surge around you. Your ice beast hits the boulder beetle but does no damage. The wall freezes the boulder beetle but does no damage. You now have 2/19 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You kill the boulder beetle! Training target 5.0 for Shields reached! Your Shields skill increases to level 5! You need to enable at least one skill for training. You start resting. The frozen ramparts melt away. You regained 3 hp, and now have 83/86 hp. You start resting. HP restored. Health restored: 86 You start resting. Your ice beast disappears in a puff of smoke! Magic restored. MP restored: 19 l - 16 poisoned darts (gained 1) l - 17 poisoned darts (gained 1) Found a kite shield. You see here a water moccasin skeleton. You see here a +0 trident. There is a shaft here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. "Let me alter your body." Your body is suffused with distortional energy. You feel less energetic. You feel genetically stable. The vile energy swirling through your soul dissipates. You feel a sudden disregard for your own safety. You are now a favourite toy of Xom. You now have 17/17 mp. Found a stone staircase leading down. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. You are now a toy of Xom. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll of enchant weapon, it crumbles to dust. Your -1 demon whip of venom glows red for a moment. This is a scroll of acquirement! Something appears at your feet! Unknown command. B - the ring of Cugiq {rElec rPois rN+ Stlth+} B - the ring of Cugiq (worn) {rElec rPois rN+ Stlth+} You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. t - an amulet of reflection (worn) c - a ring of willpower (worn) Unknown command. Search for what [Enter for "armor", or ? for help]? helmet Can't find anything matching that. Found a stone staircase leading up. There is a stone staircase leading up here. A yak comes into view. The yak bellows! You hear a bellow! A yak is nearby! A yak is nearby! A yak is nearby! You rampage towards the yak! You yell at the yak! 2 yaks come into view. Found a pair of runed boots and a parchment of Summon Ice Beast. The yak bellows! You hear a bellow! You hear an angry growl. A yak comes into view. "Heh heh heh..." You are confused. The yak looks rather confused. x2 You bump into the tree. The yak gores itself! You're too confused to cast spells. Okay, then. Unknown command. The yak seems less confused. You're too confused to cast spells. Okay, then. Unknown command. You hit the yak but do no damage. The yak is poisoned. The yak is moderately wounded. You bump into the tree. The yak closely misses you. You're too confused to move! The yak gores you. You take 6 damage, and have 80/86 hp. You feel less confused. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. The yak is struck by your spines. The yak closely misses you. You now have 14/17 mp. You closely miss the yak. You headbutt the yak. The yak is severely wounded. No target in range! Health restored: 86 Xom makes a sudden noise! You hear a strangely pleasant explosion. You hear an angry hiss. x2 You hit the yak. The yak is lightly wounded. Your ice beast barely misses the yak. The yak gores your ice beast! You whack the yak! The yak looks as sick as possible! You headbutt the yak. The yak is severely wounded. Your ice beast hits the yak but does no damage. You hit the yak but do no damage. The yak looks as sick as possible! The yak is severely wounded. The yak is struck by your spines. The yak misses you. Your ice beast hits the yak but does no damage. You barely miss the yak. You headbutt the yak. You kill the yak! Your life force feels restored. You completely miss the yak. The yak is severely wounded. Your ice beast closely misses the yak. The yak gores your ice beast! Health restored: 87 You hit the yak but do no damage. The yak is poisoned. The yak is severely wounded. Your ice beast closely misses the yak. You whack the yak! The yak looks as sick as possible! The yak is almost dead. The yak gores your ice beast. Your ice beast barely misses the yak. You hit the yak. You kill the yak! Your ice beast hits the yak. Your ice beast freezes the yak! You barely miss the yak. You headbutt the yak. The yak is heavily wounded. The yak barely misses you. You barely miss the yak. The yak is heavily wounded. Your ice beast barely misses the yak. The yak gores you but does no damage. You closely miss the yak. You headbutt the yak. The yak is heavily wounded. Your ice beast hits the yak but does no damage. You hit the yak. The yak is poisoned. The yak is heavily wounded. The yak gores your ice beast! Your ice beast dies! Your ice beast disappears in a puff of smoke! You hit the yak. The yak looks as sick as possible! You headbutt the yak. The yak is severely wounded. You hit the yak. The yak looks as sick as possible! The yak is almost dead. You kill the yak! The yak is struck by your spines. The yak barely misses you. You barely miss the yak. The yak is lightly wounded. You hit the yak. The yak is poisoned. You headbutt the yak. The yak is moderately wounded. The yak gores you! You take 8 damage, and have 79/87 hp. You hit the yak. The yak looks as sick as possible! You headbutt the yak. The yak is moderately wounded. The yak gores you but does no damage. You hit the yak. Your headbutt misses the yak. The yak is heavily wounded. The yak gores you. You barely miss the yak. The yak is severely wounded. You hit the yak. You headbutt the yak, but do no damage. The yak is severely wounded. The yak gores you. MP restored: 17 You barely miss the yak. Your headbutt misses the yak. The yak is almost dead. The yak barely misses you. You hit the yak but do no damage. The yak looks as sick as possible! The yak is almost dead. The yak is struck by your spines. You kill the yak! You start resting. HP restored. Health restored: 87 You start waiting. Done waiting. Things that are here: a yak corpse; a yak corpse You see here a +0 pair of boots of rampaging. Found a falchion. Found a leather armour. Found a stone staircase leading down. Found a stone staircase leading down. You now have 479 gold pieces (gained 8). You pick up a parchment of Death Channel and begin reading... You add the spell Death Channel to your library. "Let's go for a ride!" Your surroundings suddenly seem different. A death yak comes into view. A death yak is nearby! A death yak is nearby! Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. Malevolent energies surge around you. The death yak bellows! You now have 14/17 mp. Throw: 17 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a death yak (ally target, 81% to hit) You throw a poisoned dart. The poisoned dart barely misses the death yak. Your ice beast barely misses the death yak. Throw: 16 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a death yak (ally target, 81% to hit) You throw a poisoned dart. The poisoned dart hits the death yak. The death yak misses your ice beast. A black mamba comes into view. Your ice beast hits the death yak but does no damage. Throw: 15 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a death yak (ally target, 81% to hit) You throw a poisoned dart. The poisoned dart hits the death yak. The death yak barely misses your ice beast. Your ice beast hits the death yak but does no damage. The death yak gores your ice beast but does no damage. Your ice beast hits the death yak but does no damage. Casting: Summon Ice Beast (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Malevolent energies surge around you. The wall freezes the black mamba. The black mamba seems to slow down. The wall freezes the black mamba. A death yak comes into view. The wall freezes the death yak. The death yak gores your ice beast but does no damage. A death yak comes into view. Your ice beast hits the death yak. Your ice beast freezes the death yak! You now have 11/17 mp. The stone arrow hits the death yak. The death yak is moderately wounded. Malevolent energies surge around you. The black mamba suddenly stops moving! The wall freezes the death yak. Your ice beast hits the death yak but does no damage. You now have 9/17 mp. The stone arrow hits the death yak! The death yak is moderately wounded. Malevolent energies surge around you. The black mamba is no longer moving slowly. The wall freezes the death yak but does no damage. Your ice beast barely misses the death yak. You now have 6/17 mp. Okay, then. Unknown command. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your ice beast disappears in a puff of smoke! A chill wind blows around you. Malevolent energies surge around you. The black mamba is no longer paralysed. The wall freezes the death yak but does no damage. The wall freezes the death yak. You now have 3/17 mp. You hit the death yak. The death yak is poisoned. Your headbutt misses the death yak. The death yak is moderately wounded. The wall freezes the black mamba. The black mamba seems to slow down. The black mamba is struck by your spines. The black mamba barely misses you. The wall freezes the black mamba but does no damage. The black mamba is struck by your spines. The black mamba bites you. The wall freezes the death yak but does no damage. The wall freezes the death yak. The death yak is struck by your spines. The death yak gores you! The death yak gores your ice beast! You take 21 damage, and have 66/87 hp. MASSIVE DAMAGE!! You closely miss the black mamba. The black mamba is moderately wounded. Your ice beast barely misses the black mamba. The wall freezes the black mamba. The black mamba seems to slow down. The black mamba bites you but does no damage. You barely miss the black mamba. The black mamba is moderately wounded. The wall freezes the death yak. The death yak gores your ice beast!! The wall freezes the death yak. The death yak gores you!! Your ice beast hits the black mamba. Your ice beast freezes the black mamba! You take 19 damage, and have 48/87 hp. MASSIVE DAMAGE!! You hit the black mamba. The black mamba is poisoned. The black mamba is severely wounded. The wall freezes the black mamba! You kill the black mamba! The wall freezes the death yak. The death yak gores your ice beast! Your ice beast dies! Your ice beast disappears in a puff of smoke! The wall freezes the death yak but does no damage. The death yak gores you but does no damage. Your Summonings skill increases to level 5! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The wall freezes the death yak but does no damage. The death yak gores you! The wall freezes the death yak but does no damage. The death yak gores you. You take 15 damage, and have 34/87 hp. You hit the death yak but do no damage. The death yak is moderately wounded. The wall freezes the death yak but does no damage. The death yak gores you but does no damage. The wall freezes the death yak. The death yak gores you! The wall freezes the death yak but does no damage. The death yak is struck by your spines. The death yak gores you!! * * * LOW HITPOINT WARNING * * * You take 30 damage, and have 4/87 hp. MASSIVE DAMAGE!! You feel much better. The wall freezes the death yak. The death yak gores you! * * * LOW HITPOINT WARNING * * * The wall freezes the death yak. The death yak is struck by your spines. The death yak gores you! You die... Xom titters! ##.## . .... ##### ....+.... . .....#... .. ......... ... .....#..# ..(. ........# ##..... .....#..##Y(..... .........@Y§..... P#######.#Y.##.#. ###### You could see 3 death yaks. Vanquished Creatures Harold (Lair:2) A vault guard (Bailey) 2 two-headed ogres (D:9) 2 boulder beetles An alligator snapping turtle (Bailey) Amaemon (D:8) A lindwurm (Lair:1) 3 elephants (Lair:3) 2 black mambas An orange demon (D:8) 6 cane toads Jeremiah (D:9) 3 komodo dragons 2 merfolk (Lair:2) 3 trolls 10 blink frogs (Lair:3) A hippogriff (Bailey) A vampire (D:10) 4 wyverns 2 humans (Bailey) 16 yaks A basilisk (Lair:2) A steam dragon (D:8) 2 nagas (Lair:3) An acid dragon (D:10) 6 water moccasins 2 orc warriors (D:8) 2 ice beasts (D:6) A black bear (D:6) An ogre (D:6) 3 wolves (Lair:3) 3 centaurs A phantom (D:5) 2 kobold brigands 12 bullfrogs 2 gnoll sergeants 2 scorpions (D:5) 8 wights (D:8) 19 killer bees A howler monkey (D:4) A crimson imp (D:9) 4 human zombies An elf zombie (Ossuary) 2 bombardier beetles (D:5) 4 hounds A hound (shapeshifter) (D:6) 2 jellies 7 orc priests 2 gnoll boudas 2 drudes (D:7) 5 iguanas 2 orc wizards A hell rat (Sewer) 2 centaur zombies (Ossuary) 2 mummies (Ossuary) 21 gnolls 10 adders 6 river rats A hound zombie (Ossuary) 2 white imps 2 ribbon worms 5 adder zombies (Ossuary) 4 gnoll zombies (Ossuary) 17 orcs 2 giant cockroaches 5 hobgoblins 2 jackals (D:2) 9 quokkas 6 ball pythons 10 bats 6 endoplasms 4 frilled lizards 12 goblins 10 jackal zombies (Ossuary) 15 kobolds 5 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 10 rats 341 creatures vanquished. Vanquished Creatures (collateral kills) A hydra (Lair:3) A komodo dragon (Lair:3) A hornet (D:9) Prince Ribbit (Bailey) 3 blink frogs (Lair:3) 2 yaks (Lair:1) A kobold brigand (D:10) 2 bullfrogs A gnoll sergeant (D:10) A killer bee (D:9) 4 gnolls A kobold (D:10) 19 creatures vanquished. Grand Total: 360 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demonspawn Chaos Knight began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 135 | D:1 | Reached skill level 1 in Stealth 299 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 299 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 351 | D:1 | HP: 3/24 [quokka (2)] 530 | D:1 | XOM: 8-stop teleportation journey 943 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 943 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1050 | D:2 | XOM: silly message 1210 | D:2 | Reached skill level 1 in Fire Magic 1492 | D:3 | Found Joaxiol's Book Emporium. 1507 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1507 | D:3 | Reached XP level 4. HP: 30/35 MP: 4/4 1597 | D:3 | Found a hazy altar of Hepliaklqana. 1603 | D:3 | Found a shimmering altar of Xom. 1604 | D:3 | XOM: give mutations 1604 | D:3 | Gained mutation: You have sharp toenails. [Xom's grace] 1604 | D:3 | Lost mutation: You have sharp toenails. [Xom's grace] 1604 | D:3 | Gained mutation: You have large cloven feet. [Xom's grace] 1604 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [Xom's grace] 1607 | D:3 | Found a hide-covered altar of Uskayaw. 1609 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1614 | D:3 | Found an ornate altar of the Wu Jian Council. 1671 | D:3 | Identified the +1 robe "Ahagut" {rF+ rC+++ Str-2 Int+3} 1705 | D:3 | Found a shadowy altar of Dithmenos. 1729 | D:3 | Identified the +0 robe of Trumpets {Archmagi} 1735 | D:3 | Found an opulent altar of Gozag. 1782 | D:3 | Learned a level 2 spell: Scorch 2044 | D:3 | XOM: 3-stop teleportation journey 2318 | D:3 | XOM: 2-stop teleportation journey 2364 | D:3 | XOM: divination: all 2501 | D:4 | XOM: god gift: 37 gold pieces 2775 | D:4 | XOM: divination: all 2797 | D:4 | XOM: give mutations 2797 | D:4 | Gained mutation: You are weak. (Str -2) [Xom's mischief] 2797 | D:4 | Gained mutation: You passively map the area around you. | [Xom's mischief] 2797 | D:4 | Lost mutation: You passively map the area around you. | [Xom's mischief] 2882 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 2882 | D:4 | Reached XP level 5. HP: 41/41 MP: 0/5 2997 | D:4 | XOM: god gift: sack of spiders 3017 | D:4 | Reached skill level 4 in Fighting 3021 | D:4 | Found a sand-covered staircase. 3144 | Ossuary | Entered an ossuary 3451 | Ossuary | Reached skill level 5 in Fighting 3451 | Ossuary | Gained mutation: You are mostly covered in molten scales. | (AC +3) [demonic ancestry] 3451 | Ossuary | Reached XP level 6. HP: 43/51 MP: 6/6 3452 | Ossuary | XOM: enchant monsters (bad, regenerating) 3463 | Ossuary | XOM: 3-stop teleportation journey 3500 | Ossuary | Reached skill level 1 in Ice Magic 3724 | Ossuary | XOM: give mutation 3724 | Ossuary | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [Xom's grace] 3957 | D:4 | Learned a level 3 spell: Frozen Ramparts 3984 | D:4 | Found a statue of an orb of fire. 3984 | D:4 | Found a staircase to the Ecumenical Temple. 3985 | D:4 | Found a statue of an orb of fire. 4127 | D:4 | XOM is BORED! 4127 | D:4 | XOM: give mutations 4127 | D:4 | Lost mutation: You have large cloven feet. [Xom's mischief] 4127 | D:4 | Gained mutation: You have sharp toenails. [Xom's mischief] 4127 | D:4 | Gained mutation: You occasionally shout uncontrollably at | your foes. [Xom's mischief] 4130 | D:5 | Entered Level 5 of the Dungeon 4140 | D:5 | Reached skill level 1 in Spellcasting 4168 | D:5 | XOM: 6-stop teleportation journey 4180 | D:5 | Reached XP level 7. HP: 54/56 MP: 8/8 4392 | D:5 | XOM: divination: all 4395 | D:5 | XOM: silly message 4411 | D:5 | Learned a level 3 spell: Summon Ice Beast 4564 | D:5 | Reached skill level 1 in Summonings 4579 | D:5 | XOM: 7-stop teleportation journey 4843 | D:6 | Found Digruas's Antique Weapon Emporium. 4889 | D:6 | an orc changed into a shapeshifter 4889 | D:6 | Noticed a shapeshifter (shapeshifter) 4889 | D:6 | XOM: bad polymorph orc -> shapeshifter 4889 | D:6 | a shapeshifter changed into a ball python 4904 | D:6 | Reached skill level 1 in Dodging 4906 | D:6 | Reached XP level 8. HP: 43/62 MP: 0/9 5062 | D:6 | Found a blossoming altar of Fedhas. 5244 | D:6 | Found a glowing drain. 5248 | Sewer | Entered a sewer 5322 | Sewer | XOM: god gift: worn lead wand {god gift} 5545 | D:6 | XOM: confusion (+ monsters) 5593 | D:6 | XOM: 1-stop teleportation journey 5596 | D:6 | XOM: bad polymorph bullfrog -> bullfrog 5598 | D:6 | XOM: good polymorph water moccasin -> endoplasm 5705 | D:6 | Reached skill level 6 in Fighting 5748 | D:6 | XOM: god gift: bubbling dark potion {god gift} 5812 | D:6 | XOM: give mutations 5812 | D:6 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [Xom's grace] 5812 | D:6 | Gained mutation: You are cold resistant. (rC+) [Xom's | grace] 5812 | D:6 | Gained mutation: You are empowered by your non-innate | mutations. (+9 EV, Slay +9) [Xom's grace] 5812 | D:6 | Gained mutation: You are robust. (+10% HP) [Xom's grace] 6279 | D:7 | Reached skill level 7 in Fighting 6511 | D:7 | Found Arougg's Jewellery Emporium. 6525 | D:7 | XOM: buffed friendly hell rat 11 times 7344 | D:8 | Found a flagged portal. 7386 | Bailey | Entered a bailey 7570 | Bailey | Reached skill level 8 in Fighting 7575 | Bailey | Reached XP level 9. HP: 77/81 MP: 10/10 7592 | Bailey | XOM: give mutations 7592 | Bailey | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [Xom's mischief] 7592 | Bailey | Lost mutation: You are weak. (Str -2) [Xom's mischief] 7646 | Bailey | Reached skill level 5 in Dodging 7652 | Bailey | Noticed Prince Ribbit 7653 | Bailey | Noticed a vault guard 7653 | Bailey | XOM: enchant monsters (good, fragile as glass) 7654 | Bailey | XOM: noise 7655 | Bailey | Killed Prince Ribbit 7656 | Bailey | XOM: noise 7665 | Bailey | a vault guard changed into an alligator snapping turtle 7665 | Bailey | Noticed an alligator snapping turtle 7665 | Bailey | XOM: bad polymorph vault guard -> alligator snapping turtle 7687 | Bailey | Killed an alligator snapping turtle 7688 | Bailey | Reached skill level 10 in Fighting 7734 | Bailey | Noticed a vault guard 7830 | Bailey | XOM: chaos upgrade 7977 | Bailey | Killed a vault guard 7978 | Bailey | Gained mutation: You are completely covered in molten | scales. (AC +4, rF+) [demonic ancestry] 7978 | Bailey | Reached XP level 10. HP: 93/93 MP: 4/11 8065 | D:8 | Found Liqa's Demolitions Depot. 8351 | D:8 | XOM: summons 4 hostile chaos creatures 8489 | D:8 | XOM: made a ring of doors, pushed 0 others out 8540 | D:8 | XOM: 1-stop teleportation journey 8574 | D:8 | Reached skill level 1 in Evocations 8578 | D:8 | XOM is BORED! 8578 | D:8 | XOM: give mutations 8578 | D:8 | Gained mutation: Your natural rate of healing is unusually | fast. [Xom's mischief] 8578 | D:8 | Gained mutation: You are very robust. (+20% HP) [Xom's | mischief] 8578 | D:8 | Gained mutation: Armour fits poorly on your strangely | shaped body. [Xom's mischief] 8578 | D:8 | Gained mutation: You have sharp fingernails. [Xom's | mischief] 8654 | D:8 | XOM: give mutations 8654 | D:8 | Lost mutation: Armour fits poorly on your strangely shaped | body. [Xom's mischief] 8654 | D:8 | Lost mutation: You are very robust. (+20% HP) [Xom's | mischief] 8654 | D:8 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [Xom's mischief] 8654 | D:8 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [Xom's mischief] 8801 | D:8 | XOM: 2-stop teleportation journey 8802 | D:8 | Noticed Amaemon 8952 | D:8 | Killed Amaemon 8953 | D:8 | Reached skill level 1 in Maces & Flails 9015 | D:8 | XOM: 8-stop teleportation journey 9246 | D:8 | Found a sacrificial altar of Ru. 9559 | D:9 | XOM: 2-stop teleportation journey 9712 | D:9 | XOM: 2-stop teleportation journey 9721 | D:9 | Noticed a two-headed ogre 9731 | D:9 | Killed a two-headed ogre 9732 | D:9 | Reached skill level 5 in Maces & Flails 9878 | D:9 | XOM: inflicting Doom 10145 | D:9 | XOM: summons friendly hippogriff 10242 | D:9 | XOM: give mutations 10242 | D:9 | Gained mutation: You discover slightly more artefacts. | [Xom's grace] 10242 | D:9 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [Xom's grace] 10242 | D:9 | Gained mutation: You have razor-sharp toenails. [Xom's | grace] 10295 | D:9 | Noticed Jeremiah 10303 | D:9 | XOM: good polymorph butterfly -> frilled lizard 10303 | D:9 | Killed Jeremiah 10304 | D:9 | Reached XP level 11. HP: 97/99 MP: 13/17 10310 | D:9 | XOM: god gift: 6 silver javelins 10628 | D:9 | Found a burning altar of Makhleb. 10628 | D:9 | Found a radiant altar of Vehumet. 10900 | D:9 | Noticed a two-headed ogre 10905 | D:9 | Killed a two-headed ogre 11041 | D:9 | Found a roughly hewn altar of Beogh. 11209 | D:9 | XOM: summons 3 hostile chaos creatures 11841 | D:3 | Bought a parchment of Starburst for 226 gold pieces 11841 | D:3 | Bought a parchment of Stone Arrow for 129 gold pieces 11875 | D:4 | XOM: give mutation 11875 | D:4 | Lost mutation: You are empowered by your non-innate | mutations. (+9 EV, Slay +9) [Xom's mischief] 12108 | D:5 | XOM: draining 12369 | D:5 | XOM: divination: all 12373 | D:5 | XOM: god gift: phantom mirror 12469 | D:5 | Learned a level 3 spell: Stone Arrow 12634 | D:10 | Entered Level 10 of the Dungeon 12858 | D:10 | XOM is BORED! 12858 | D:10 | XOM: silly message 12870 | D:10 | Reached skill level 1 in Conjurations 12870 | D:10 | Reached skill level 1 in Earth Magic 13425 | D:10 | XOM: confuse monster(s) 13427 | D:10 | XOM: smoke on damage 13682 | D:10 | XOM: divination: all 13785 | D:10 | XOM: summons friendly shadow imp 13789 | D:10 | XOM: made a garden 13836 | D:10 | XOM: give mutations 13836 | D:10 | Gained mutation: You are agile. (Dex +4, Str/Int -1) [Xom's | grace] 13836 | D:10 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [Xom's grace] 13836 | D:10 | Gained mutation: You heal very quickly. [Xom's grace] 14046 | D:10 | XOM: divination: all 14066 | D:10 | Found a staircase to the Lair. 14072 | Lair:1 | Entered Level 1 of the Lair of Beasts 14089 | Lair:1 | XOM: god gift: 9 gold pieces 14145 | Lair:1 | XOM: divination: all 14152 | Lair:1 | XOM: 3-stop teleportation journey 14221 | Lair:1 | XOM: summons 4 friends 14355 | Lair:1 | XOM is BORED! 14355 | Lair:1 | XOM: noise 14416 | Lair:1 | XOM: summons 2 hostile chaos creatures 14510 | Lair:1 | Reached skill level 1 in Alchemy 14554 | Lair:1 | XOM: give mutations 14554 | Lair:1 | Lost mutation: You are cold resistant. (rC+) [Xom's | mischief] 14554 | Lair:1 | Lost mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [Xom's mischief] 14554 | Lair:1 | Lost mutation: You heal very quickly. [Xom's mischief] 14554 | Lair:1 | Lost mutation: You have razor-sharp toenails. [Xom's | mischief] 14554 | Lair:1 | Lost mutation: You have sharp toenails. [Xom's mischief] 14554 | Lair:1 | Gained mutation: You have large cloven feet. [Xom's | mischief] 14704 | Lair:1 | Reached skill level 1 in Air Magic 14712 | Lair:1 | a yak changed into a lindwurm 14712 | Lair:1 | Noticed a lindwurm 14712 | Lair:1 | XOM: bad polymorph yak -> lindwurm 14722 | Lair:1 | Killed a lindwurm 15108 | Lair:1 | Noticed a boulder beetle 15112 | Lair:1 | XOM: butterfly on damage 15125 | Lair:1 | Killed a boulder beetle 15485 | Lair:2 | Noticed Harold 15496 | Lair:2 | Killed Harold 15497 | Lair:2 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 15497 | Lair:2 | Reached XP level 12. HP: 105/106 MP: 7/19 15530 | Lair:2 | Reached skill level 5 in Spellcasting 15628 | Lair:2 | XOM: give mutation 15628 | Lair:2 | Lost mutation: You are robust. (+10% HP) [Xom's mischief] 15722 | Lair:2 | XOM: give mutations 15722 | Lair:2 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [Xom's mischief] 15722 | Lair:2 | Lost mutation: You have large cloven feet. [Xom's mischief] 15722 | Lair:2 | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [Xom's mischief] 15788 | Lair:2 | XOM: 1-stop teleportation journey 16215 | Lair:2 | Upgraded the game from 0.34-a0-643-g6c4b8e283e to | 0.34-a0-645-g39c64e2046 16234 | Lair:2 | XOM is BORED! 16234 | Lair:2 | XOM: summons 5 hostile chaos creatures 16566 | Lair:2 | Found a staircase to the Shoals. 17114 | Lair:2 | XOM: give mutations 17114 | Lair:2 | Lost mutation: Spells you cast cost 1 less MP (to a minimum | of 1). [Xom's mischief] 17114 | Lair:2 | Lost mutation: You are strong. (Str +4, Int/Dex -1) [Xom's | mischief] 17114 | Lair:2 | Gained mutation: You are frail. (-10% HP) [Xom's mischief] 17344 | D:10 | XOM: silly message 17673 | Lair:3 | Reached skill level 5 in Conjurations 17675 | Lair:3 | XOM: scenery: 2 doors open, 1 doors close 17853 | Lair:3 | XOM: summons friendly chaos spawn 17960 | Lair:3 | XOM: noise 18011 | Lair:3 | XOM: silly message 18220 | Lair:3 | Reached skill level 5 in Ice Magic 18271 | Lair:3 | XOM: silly message 18399 | Lair:3 | Reached skill level 1 in Shields 18799 | Lair:3 | XOM: draining 18822 | Lair:3 | Found a staircase to the Snake Pit. 18922 | Lair:3 | XOM: swap monsters 18934 | Lair:3 | Noticed a seven-headed hydra 18934 | Lair:3 | XOM: cast spell 'Forge Blazeheart Golem' 18941 | Lair:3 | XOM: noise 18943 | Lair:3 | Killed a seven-headed hydra 19042 | Lair:3 | Noticed a boulder beetle 19053 | Lair:3 | Killed a boulder beetle 19054 | Lair:3 | Reached skill level 5 in Shields 19370 | Lair:3 | XOM: give mutations 19370 | Lair:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [Xom's mischief] 19370 | Lair:3 | Gained mutation: You are somewhat resistant to further | mutation. [Xom's mischief] 19370 | Lair:3 | Lost mutation: You can sometimes gain power from killing | poisoned or drained foes. [Xom's mischief] 19370 | Lair:3 | Gained mutation: You cannot block, but deal more damage | with two-handed weapons. [Xom's mischief] 19492 | Lair:4 | Identified a scroll of acquirement 19492 | Lair:4 | Acquired the ring of Cugiq {rElec rPois rN+ Stlth+} 19540 | Lair:4 | XOM: confusion (+ monsters) 19552 | Lair:4 | XOM: noise 19761 | Lair:4 | XOM: 1-stop teleportation journey 19762 | Lair:4 | Noticed a death yak 19768 | Lair:4 | Noticed a death yak 19768 | Lair:4 | Noticed a death yak 19776 | Lair:4 | Reached skill level 5 in Summonings 19777 | Lair:4 | HP: 4/87 [death yak (23)] 19778 | Lair:4 | Slain by a death yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms D:2: layout_rooms D:3: layout_loops_ring, nicolae_overflow_hallway_of_the_gods, mainiacjoe_overflow_two_lobes, serial_shops, nicolae_shop_trees D:4: layout_gridville, mainiacjoe_overflow_tiny_flanked, temple_green, enter_ossuary_3, nicolae_tricolors D:5: layout_gridville D:6: layout_basic, fedhas_ov_isle_minmay, serial_shops, shop, gup_sewer_entry_bowl D:7: layout_gridville, serial_shops, nicolae_shop_crystal D:8: nicolae_cairo_tiling_large_dashed, layout_rooms, lemuel_coloured_pillars_altar, enter_bailey_3, kennysheep_donut, nicolae_blasting_shop, uniq_amaemon D:9: layout_layer_cave, grunt_temple_overflow_lords_of_destruction, david_defended_altar_orc, uniq_jeremiah, uniq_prince_ribbit1 D:10: layout_basic, erik_lair_dragon, grunt_decor_fettered Lair:1: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, infiniplex_staircase_pool Lair:2: wad_woods_04, layout_cave_pods, elwin_shoals_entry_rooms, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, infiniplex_staircase_pool_2, uniq_harold Lair:3: layout_concentric_octagons, minmay_snake_entry_guardpost_small, nicolae_lair_unfinished_basement Lair:4: layout_regular_city, nicolae_lair_percent_stairs, lemuel_fruit_fields Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 1 2 | 2.9 Fire Magic | 2 3 4 | 4.0 Fighting | 5 8 10 | 10.0 Ice Magic | 3 4 5 | 5.2 Spellcasting | 1 4 5 | 5.0 Summonings | 4 5 | 5.1 Dodging | 1 3 6 7 | 7.0 Evocations | 2 4 | 4.0 Maces & Flails | 6 7 | 7.7 Conjurations | 4 7 | 7.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.5 Air Magic | 3 | 3.5 Shields | 5 | 5.0 Axes | | 2.6 Armour | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 96 | | | || 96 Whip | 38 | 175 | 144 | 60 || 417 Kick | | 50 | 31 | || 81 Headbutt | | 36 | 37 | 96 || 169 Demon whip | | | | 297 || 297 Throw: Javelin | | | 1 | || 1 Dart | | | 3 | 7 || 10 Cast: Scorch | | 24 | 28 | 48 || 100 Frozen Ramparts | | | 9 | 49 || 58 Summon Ice Beast | | | 5 | 37 || 42 Stone Arrow | | | | 39 || 39 Evoke: Wand | | | 11 | 1 || 12 Sack of spiders | | | 1 | || 1 Use: Scroll | 6 | 4 | 5 | 10 || 25 Potion | 1 | | 1 | 3 || 5 Stab: Sleeping | 2 | 3 | 4 | 11 || 20 Paralysed | | 9 | 8 | 67 || 84 Distracted | | | 1 | 3 || 4 Armour: Leather armour | 108 | 5 | | || 113 Robe | | 96 | 89 | 219 || 404 Dodge: Dodged | 62 | 89 | 93 | 230 || 474 Repelled | | | | 9 || 9 Block: Buckler | | | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19809 | 18761 | 1048 | 6508 | 9196 | 17 | 1165.2 | Dungeon | 12629 | 11831 | 798 | 3737 | 6191 | 10 | 1262.9 | Lair | 5585 | 5335 | 250 | 2070 | 2665 | 4 | 1396.2 | Sewer | 229 | 229 | 0 | 94 | 76 | 1 | 229.0 | Ossuary | 723 | 723 | 0 | 228 | 173 | 1 | 723.0 | Bailey | 642 | 642 | 0 | 379 | 90 | 1 | 642.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1939 daAuts Lair:3: 1880 daAuts Lair:2: 1856 daAuts D:10: 1575 daAuts Lair:1: 1569 daAuts D:5: 1566 daAuts D:6: 1374 daAuts D:7: 1373 daAuts D:8: 1272 daAuts D:3: 1066 daAuts D:4: 950 daAuts D:1: 844 daAuts Ossuary: 723 daAuts D:2: 664 daAuts Bailey: 642 daAuts