Dungeon Crawl Stone Soup version 0.34-a0-722-ga0c3d34337 (webtiles) character file. Game seed: 4990895385671311306 485 bayes525 the Trooper (level 6, -1/56 HPs) Began as a Demigod Air Elementalist on Aug 29, 2025. Slain by an orc warrior ... wielding a +0 war axe (10 damage) ... on level 5 of the Dungeon on Aug 31, 2025. The game lasted 00:16:31 (6691 turns). bayes525 the Trooper (Demigod Air Elementalist) Turns: 6691, Time: 00:16:31 Health: -1/56 AC: 6 Str: 9 XL: 6 Next: 57% Magic: 0/11 EV: 11 Int: 25 God: Gold: 348 SH: 4 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) a - +1 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) i - +2 pair of gloves SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.29/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flying A: high MP 1, forlorn, divine attributes, large bone plates 1, deformed body a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 348 gold pieces. Inventory: Hand Weapons a - a +1 whip (weapon) d - a +0 short sword f - a +0 sling j - the +1 spear "Kimuivyw" {flame, rC- rN+ Will++} (You found it on level 3 of the Dungeon) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Missiles g - 10 poisoned darts Armour b - a +0 cloak (worn) c - a +0 robe (worn) h - a +0 pair of boots (worn) i - a +2 pair of gloves (worn) Jewellery e - a ring of flight (worn) Wands a - a wand of flame (9) p - a wand of polymorph (3) d - a wand of digging (3) Scrolls t - 6 scrolls of teleportation f - a scroll of fear w - a scroll of enchant weapon Potions d - a potion of invisibility {unknown} C - 2 potions of cancellation c - 2 potions of curing M - a potion of mutation f - a potion of moonshine w - 3 potions of heal wounds A - 2 potions of attraction b - a potion of brilliance j - a potion of experience {unknown} Skills: - Level 5.0 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 4.8 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 5% 2 c - Airstrike Air 13% 2d(2-18) 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 26% N/A 4% 3 Call Canine Familiar Summ 2% N/A 34% 3 Launch Clockwork Bee Frge 2% N/A 34% 3 Summon Forest Summ/Tloc 1% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Shops: D:5 * Annotations: D:3 2 transporters, Manual of polearms D:5 Menkaure!, Menkaure Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are partially covered in large bone plates. (SH +4) Armour fits poorly on your strangely shaped body. Message History The hell rat splashes around in the water. You now have 4/10 mp. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell rat is struck by an arc of lightning. The hell rat is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. The hell rat barely misses you. The hell rat splashes around in the water. You take 3 damage, and have 45/48 hp. You now have 2/10 mp. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell rat is struck by an arc of lightning. The hell rat is severely wounded. You are struck by an arc of lightning. The hell rat splashes around in the water. x4 The hell rat bites you! You feel drained. You take 19 damage, and have 26/46 hp. MASSIVE DAMAGE!! You now have 0/10 mp. You hit the hell rat. The hell rat is almost dead. The hell rat bites you but does no damage. The hell rat splashes around in the water. x2 You hit the hell rat but do no damage. The hell rat is almost dead. The hell rat closely misses you. The hell rat splashes around in the water. The hell rat barely misses you. You closely miss the hell rat. The hell rat is almost dead. The hell rat bites you! You feel drained. * * * LOW HITPOINT WARNING * * * The hell rat splashes around in the water. You take 14 damage, and have 13/44 hp. MASSIVE DAMAGE!! You barely miss the hell rat. The hell rat is almost dead. The hell rat closely misses you. The hell rat splashes around in the water. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the hell rat. The zap hits the hell rat but does no damage. The hell rat is almost dead. The hell rat splashes around in the water. x3 The hell rat bites you! * * * LOW HITPOINT WARNING * * * The hell rat splashes around in the water. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You feel drained. The hell rat splashes around in the water. x2 You take 12 damage, and have 2/43 hp. MASSIVE DAMAGE!! You now have 0/10 mp. Okay, then. Unknown command. Okay, then. Unknown command. You feel better. The hell rat barely misses you. The hell rat splashes around in the water. You regained 11 hp, and now have 13/43 hp. You hit the hell rat but do no damage. The hell rat is severely wounded. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 2/43 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel much better. The hell rat bites you. The hell rat splashes around in the water. x2 You regained 18 hp, and now have 20/43 hp. Magic courses through your body. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The hell rat bites you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The hell rat splashes around in the water. x2 You take 15 damage, and have 5/40 hp. MASSIVE DAMAGE!! MP restored: 10 Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell rat is struck by an arc of lightning. The hell rat is almost dead. You are struck by an arc of lightning. The hell rat is struck by an arc of lightning. You kill the hell rat! The lightning grounds out. You now have 8/10 mp. You start resting. Magic restored. You regained 3 hp, and now have 8/41 hp. MP restored: 10 You start resting. HP restored. You start waiting. Done waiting. Health restored: 41 You see here a hell rat skeleton. d - a metallic pink potion t - 2 scrolls of teleportation (gained 1) t - 3 scrolls of teleportation (gained 1) j - a bubbling ruby potion There is a gate leading back out of this place here. t - 5 scrolls of teleportation (gained 2) f - a scroll of fear j - 2 bubbling ruby potions (gained 1) There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Okay, then. Unknown command. Okay, then. Unknown command. There is a gate leading back out of this place here. Welcome back to the Dungeon! The giant cockroach bites you but does no damage. There is a collapsed entrance here. The quokka barely misses you. The giant cockroach closely misses you. The quokka closely misses you. The giant cockroach bites you. The quokka barely misses you. You take 1 damage, and have 40/41 hp. The quokka bites you. You take 2 damage, and have 38/41 hp. The quokka bites you but does no damage. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) The zap misses the giant cockroach. The zap hits the quokka. The quokka is severely wounded. You now have 9/10 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 56% to hit) The zap misses the quokka. You now have 8/10 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the quokka. The quokka is severely wounded. The zap misses the giant cockroach. The zap hits the quokka. You kill the quokka! The quokka closely misses you. The quokka splashes around in the water. You now have 7/10 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the quokka. The quokka is almost dead. The zap hits the giant cockroach. The giant cockroach is heavily wounded. The zap misses the giant cockroach. The quokka bites you but does no damage. Health restored: 41 You now have 6/10 mp. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. You hit the quokka. You kill the quokka! You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach splashes around in the water. x4 The giant cockroach barely misses you. The giant cockroach splashes around in the water. x2 You barely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach closely misses you. The giant cockroach splashes around in the water. x3 The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! You closely miss the giant cockroach. The giant cockroach splashes around in the water. x6 The giant cockroach bites you but does no damage. The giant cockroach closely misses you. The giant cockroach splashes around in the water. You completely miss the giant cockroach. The giant cockroach closely misses you. The giant cockroach splashes around in the water. You barely miss the giant cockroach. The giant cockroach bites you but does no damage. The giant cockroach splashes around in the water. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. x2 The giant cockroach splashes around in the water. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach splashes around in the water. The giant cockroach bites you but does no damage. The giant cockroach splashes around in the water. x2 You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The giant cockroach splashes around in the water. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The giant cockroach splashes around in the water. x4 The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The giant cockroach splashes around in the water. You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The giant cockroach splashes around in the water. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. You start resting. Magic restored. MP restored: 10 A giant cockroach is nearby! A giant cockroach is nearby! The zap hits the giant cockroach. The giant cockroach is almost dead. You now have 9/10 mp. The zap hits the giant cockroach. You kill the giant cockroach! You now have 8/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 10 There is a collapsed entrance here. Found a pair of gloves. You now have 223 gold pieces (gained 8). You see here a +0 ring mail. You now have 239 gold pieces (gained 16). You now have 244 gold pieces (gained 5). a - a wand of flame (15) You see here a +0 club. g - 9 poisoned darts (gained 1) g - 10 poisoned darts (gained 1) You see here a +0 club. You see here a +0 ring mail. k - a smoky red potion Found a stone staircase leading up. Okay, then. Unknown command. Search for what [? for help]? armor Unknown command. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. Search for what [Enter for "armor", or ? for help]? weapon There is a stone staircase leading up here. You fly upwards. Level annotation: 2 transporters, Manual of polearms There is a stone staircase leading down here. The jelly quivers. You see here the +1 spear "Kimuivyw" {flame, rC- rN+ Will++}. j - the +1 spear "Kimuivyw" {flame, rC- rN+ Will++} Partly explored, unvisited transporter. Partly explored, unvisited transporter. Unknown command. Partly explored, unvisited transporter. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You see here a +0 flail. Things that are here: a +0 short sword; a +0 robe; a +0 dagger You see here a quokka skeleton. Items here: ) [ ÷÷. You see here a ball python skeleton. An adder comes into view. Found a leather armour. The zap hits the adder. The adder is lightly wounded. The adder hisses angrily. Ijyb the Inquisitive comes into view. She is wielding a +5 club, wearing a +2 chain mail of resonance and carrying a wand of polymorph. You now have 9/10 mp. The zap hits the adder. The adder is heavily wounded. Ijyb screams, "They call me mad!" Ijyb zaps a wand. You resist with some effort. You now have 8/10 mp. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder is struck by an arc of lightning. The adder is severely wounded. You are struck by an arc of lightning. The adder barely misses you. You now have 7/10 mp. Casting: Static Discharge (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder is struck by an arc of lightning. You kill the adder! You are struck by an arc of lightning. You now have 5/10 mp. Health restored: 42 Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +5 club, wearing a +2 chain mail of resonance and carrying a wand of polymorph (68% to hit) The puff of flame hits Ijyb but does no damage. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +5 club, wearing a +2 chain mail of resonance and carrying a wand of polymorph (68% to hit) The puff of flame misses Ijyb. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +5 club, wearing a +2 chain mail of resonance and carrying a wand of polymorph (68% to hit) The puff of flame hits Ijyb! Ijyb is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +5 club, wearing a +2 chain mail of resonance and carrying a wand of polymorph (moderately wounded, 68% to hit) The puff of flame misses Ijyb. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +5 club, wearing a +2 chain mail of resonance and carrying a wand of polymorph (moderately wounded, 68% to hit) The puff of flame hits Ijyb but does no damage. Ijyb is moderately wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +5 club, wearing a +2 chain mail of resonance and carrying a wand of polymorph (moderately wounded, 68% to hit) The puff of flame hits Ijyb! Ijyb is heavily wounded. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb is struck by an arc of lightning. Ijyb is severely wounded. You are struck by an arc of lightning. The lightning grounds out. Ijyb closely misses you. You take 1 damage, and have 41/42 hp. You now have 4/10 mp. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb is struck by an arc of lightning. You are struck by an arc of lightning. The lightning grounds out. Ijyb zaps a wand. You resist with some effort. You take 1 damage, and have 40/42 hp. You now have 2/10 mp. Casting: Static Discharge (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. Nothing appears to happen. Ijyb hits you with a +5 club. You take 2 damage, and have 38/42 hp. You now have 1/10 mp. You barely miss Ijyb. Ijyb is severely wounded. Ijyb screams, "Level is mine! All mine!" Ijyb misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb screams, "It's all mine!" Ijyb hits you with a +5 club. You take 2 damage, and have 36/42 hp. Okay, then. Unknown command. Okay, then. Unknown command. It was a potion of mutation. You feel extremely strange. Your body twists and deforms. Large bone plates grow over parts of your arms. j -> M - a potion of mutation Ijyb hits you with a +5 club. You take 4 damage, and have 32/42 hp. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 robe, +0 cloak, +0 pair of boots and +2 pair of gloves meld into your body. Your roots penetrate the ground. You float gracefully downwards. Ijyb hits you but does no damage. You now have 49/63 hp. You unwield your +1 whip. Ijyb hits you with a +5 club. You take 4 damage, and have 45/63 hp. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you but does no damage. You smack Ijyb! You kill Ijyb! You have reached level 6! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 You regained 9 hp, and now have 54/78 hp. You start resting. Your transformation is almost over. You feel less wooden. Your +0 robe, +0 cloak, +2 pair of gloves and +0 pair of boots unmeld from your body. You fly up into the air. You now have 52/52 hp. You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. a - a +1 whip (weapon) p - a wand of polymorph (3) Things that are here: a +5 club; a +2 chain mail of resonance; the goblin corpse of Ijyb Found a scale mail. You now have 253 gold pieces (gained 9). A ribbon worm comes into view. Found 11 gold pieces. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The zap hits the ribbon worm. The ribbon worm is lightly wounded. You now have 10/11 mp. The zap hits the ribbon worm. The ribbon worm is lightly wounded. You now have 9/11 mp. The zap hits the ribbon worm. The ribbon worm is lightly wounded. You now have 8/11 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ribbon worm is struck by an arc of lightning. The ribbon worm is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. The ribbon worm bites you but does no damage. You now have 6/11 mp. Casting: Static Discharge (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ribbon worm is struck by an arc of lightning. The ribbon worm is severely wounded. You are struck by an arc of lightning. The ribbon worm is struck by an arc of lightning. You kill the ribbon worm! The lightning grounds out. You take 3 damage, and have 49/53 hp. You now have 4/11 mp. Casting: Static Discharge (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 53 You regained 2 mp, and now have 6/11 mp. You start resting. Magic restored. MP restored: 11 Found a stone staircase leading down. You now have 264 gold pieces (gained 11). w - a scroll of enchant weapon t - 6 scrolls of teleportation (gained 1) Found an escape hatch in the ceiling. Okay, then. Unknown command. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! The zap hits the goblin. The goblin is moderately wounded. The goblin shouts! The zap misses the goblin. You now have 10/11 mp. The zap hits the goblin. You kill the goblin! You now have 9/11 mp. You pick up a parchment of Launch Clockwork Bee and begin reading... You add the spell Launch Clockwork Bee to your library. Okay, then. Unknown command. Unknown command. Found an escape hatch in the floor. MP restored: 11 There is an escape hatch in the floor here. An adder comes into view. You miscast Shock. Nothing appears to happen. You now have 10/11 mp. The zap hits the adder. The adder is lightly wounded. You now have 9/11 mp. The zap hits the adder. The adder is heavily wounded. The zap misses the adder. You now have 8/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the floor here. The zap hits the adder. The adder is almost dead. You now have 7/11 mp. The zap misses the adder. x2 Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder is struck by an arc of lightning. You kill the adder! You are struck by an arc of lightning. You take 1 damage, and have 52/53 hp. You now have 5/11 mp. You start resting. HP restored. Health restored: 53 You start resting. Magic restored. MP restored: 11 There is an escape hatch in the floor here. Found a potion of cancellation. A quokka and an endoplasm come into view. The zap hits the quokka. The quokka is moderately wounded. You now have 10/11 mp. The zap misses the quokka. You now have 9/11 mp. The zap misses the quokka. You block the quokka's attack. You now have 8/11 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka is struck by an arc of lightning! You kill the quokka! You are struck by an arc of lightning. The endoplasm quivers. You now have 6/11 mp. The zap hits the endoplasm. The endoplasm is heavily wounded. You now have 5/11 mp. The zap hits the endoplasm. You kill the endoplasm! You now have 4/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 11 You start waiting. Done waiting. C - 2 potions of cancellation (gained 1) j - a silvery potion There is an escape hatch in the ceiling here. You see here a +0 ring mail. You see here a +0 ring mail. There is a stone staircase leading down here. Found a stone staircase leading up. Found a stone staircase leading down. You see here a +0 club. An endoplasm comes into view. Found 11 gold pieces. The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. You now have 10/11 mp. The zap hits the endoplasm. You kill the endoplasm! You now have 9/11 mp. You start resting. Magic restored. MP restored: 11 You now have 275 gold pieces (gained 11). You see here a +0 ring mail. Things that are here: a +0 robe; a +0 dagger; an orc skeleton Done exploring. Done exploring. Done exploring. Done exploring. Items here: ) [ ÷÷. You see here a quokka skeleton. There is a stone staircase leading down here. Okay, then. You fly downwards. There is a stone staircase leading up here. Found a ring mail. You now have 286 gold pieces (gained 11). Found a scroll of noise. You now have 294 gold pieces (gained 8). Could not explore, unopened door. You reach down and open the door. Found a stone staircase leading down. There is an open door here. There is an open door here. You see here a scroll of noise. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found 14 gold pieces. There is an open door here. You now have 308 gold pieces (gained 14). You see here a +0 ring mail. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. Found an escape hatch in the floor. You now have 323 gold pieces (gained 15). Found a stone staircase leading up. Found a scroll of noise. A sleepcap comes into view. A sleepcap is nearby! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The sleepcap is struck by an arc of lightning. The sleepcap is lightly damaged. You are struck by an arc of lightning. The sleepcap closely misses you. You now have 9/11 mp. You hit the sleepcap but do no damage. The sleepcap is lightly damaged. The sleepcap releases spores at you. You take 6 damage, and have 47/53 hp. The zap hits the sleepcap. The sleepcap is moderately damaged. The zap hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you but does no damage. You now have 8/11 mp. The zap hits the sleepcap. The sleepcap is moderately damaged. The zap hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap closely misses you. You now have 7/11 mp. The zap hits the sleepcap. The sleepcap is heavily damaged. The zap hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You now have 6/11 mp. You miscast Shock. Nothing appears to happen. The sleepcap misses you. You now have 5/11 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The sleepcap is struck by an arc of lightning. The sleepcap is heavily damaged. You are struck by an arc of lightning. The lightning grounds out. The sleepcap releases spores at you but does no damage. You take 2 damage, and have 46/53 hp. You now have 3/11 mp. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The sleepcap is struck by an arc of lightning. The sleepcap is severely damaged. You are struck by an arc of lightning. The lightning grounds out. The sleepcap completely misses you. You take 1 damage, and have 45/53 hp. You now have 2/11 mp. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is almost destroyed. You block the sleepcap's attack. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. You block the sleepcap's attack. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. You block the sleepcap's attack. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. You block the sleepcap's attack. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. You hit the sleepcap. You destroy the sleepcap! Your Air Magic skill increases to level 4! You start resting. HP restored. Health restored: 54 You regained 2 mp, and now have 5/11 mp. You start resting. Magic restored. MP restored: 11 There is a stone staircase leading up here. An iguana comes into view. Okay, then. Unknown command. The zap hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. You now have 10/11 mp. The zap hits the iguana. The iguana is heavily wounded. You now have 9/11 mp. The zap hits the iguana. The iguana is heavily wounded. You now have 8/11 mp. The zap hits the iguana. The iguana is heavily wounded. You now have 7/11 mp. The zap hits the iguana. The iguana is almost dead. You now have 6/11 mp. The zap misses the iguana. You now have 5/11 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The iguana is struck by an arc of lightning. You kill the iguana! You are struck by an arc of lightning. The lightning grounds out. Your life force feels restored. You take 1 damage, and have 53/56 hp. You now have 3/11 mp. You start resting. HP restored. Health restored: 56 You start resting. Magic restored. MP restored: 11 This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You see here an iguana corpse. Found a stone staircase leading down. Found a robe. You now have 339 gold pieces (gained 16). Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Menkaure, Prince of Dust comes into view. Found Zigoc's Assorted Antiques. Found an escape hatch in the ceiling. Menkaure is nearby! Menkaure is nearby! Menkaure is nearby! Press: ? - help, v - describe, . - travel Here: Menkaure (dormant) The floor. Placed new exclusion. You see here a scroll of noise. You see here a scroll of noise. You see here an iguana corpse. You see here an iguana corpse. You see here a scroll of noise. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. You see here a scroll of noise. You see here an iguana corpse. There is a stone staircase leading down here. Annotate which branch? (. - D:5, ? - help, ! - show branch list) New annotation for D:5 (include '!' for warning): Menkaure! You fly downwards. The orc shouts! The iguana hisses angrily. The orc warrior shouts! You hear a shout! x5 Found a mace. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (75% to hit) The zap misses the orc. A gnoll comes into view. It is wielding a +0 flail. You now have 10/11 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (75% to hit) The zap hits the orc. The orc is severely wounded. The gnoll shouts! You hear a shout! A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. A gnoll comes into view. It is wielding a +0 club. A gnoll sergeant comes into view. It is wielding a +0 spear. You now have 9/11 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (severely wounded, 75% to hit) Okay, then. Unknown command. Warning, next level annotated: Menkaure!, Menkaure The centaur shoots an arrow. The arrow closely misses you. You fly upwards. There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 11 You see here an iguana skeleton. There is a stone staircase leading down here. You fly downwards. The jelly quivers. Found 9 gold pieces. There is a stone staircase leading up here. The zap hits the jelly. The jelly is lightly wounded. An iguana comes into view. You now have 10/11 mp. The zap hits the iguana. The iguana is lightly wounded. You now have 9/11 mp. You see here 9 gold pieces. You miscast Shock. Nothing appears to happen. You block the jelly's attack. You now have 8/11 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jelly is struck by an arc of lightning. The jelly is moderately wounded. You are struck by an arc of lightning. The jelly closely misses you. You now have 6/11 mp. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jelly is struck by an arc of lightning. The jelly is heavily wounded. The iguana is struck by an arc of lightning. The iguana is lightly wounded. The jelly is struck by an arc of lightning. The jelly is severely wounded. The iguana is struck by an arc of lightning. The iguana is moderately wounded. The lightning grounds out. The jelly hits you but does no damage. The iguana closely misses you. You now have 4/11 mp. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The iguana is struck by an arc of lightning. The iguana is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. The jelly is struck by an arc of lightning! You kill the jelly! The iguana is struck by an arc of lightning. The iguana is severely wounded. The lightning grounds out. The iguana closely misses you. You take 1 damage, and have 55/56 hp. You now have 2/11 mp. You hit the iguana but do no damage. The iguana is severely wounded. The iguana bites you. You take 5 damage, and have 50/56 hp. You hit the iguana. The iguana is severely wounded. The iguana closely misses you. The iguana barely misses you. You hit the iguana. The iguana is almost dead. The iguana bites you. You take 1 damage, and have 49/56 hp. You completely miss the iguana. The iguana is almost dead. You block the iguana's attack. You hit the iguana. You kill the iguana! You now have 348 gold pieces (gained 9). You start resting. HP restored. Health restored: 56 You regained 3 mp, and now have 6/11 mp. You start resting. Magic restored. MP restored: 11 A sleepcap comes into view. A gnoll bouda comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! The zap hits the sleepcap. The sleepcap is lightly damaged. You now have 10/11 mp. MP restored: 11 There is a stone staircase leading up here. The zap hits the orc warrior. The orc warrior is lightly wounded. You now have 10/11 mp. Warning, next level annotated: Menkaure!, Menkaure The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop ascending the stairs. The sleepcap releases spores at you!! You wake up. You take 23 damage, and have 33/56 hp. MASSIVE DAMAGE!! Warning, next level annotated: Menkaure!, Menkaure You block the sleepcap's attack. You fly upwards. There is a stone staircase leading down here. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The sleepcap is struck by an arc of lightning. The sleepcap is moderately damaged. You are struck by an arc of lightning. The sleepcap is struck by an arc of lightning. The sleepcap is heavily damaged. The lightning grounds out. The sleepcap releases spores at you. You take 6 damage, and have 28/56 hp. You now have 8/11 mp. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The sleepcap is struck by an arc of lightning. The sleepcap is heavily damaged. You are struck by an arc of lightning. The sleepcap misses you. You now have 6/11 mp. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The sleepcap is struck by an arc of lightning. The sleepcap is severely damaged. You are struck by an arc of lightning. The sleepcap is struck by an arc of lightning! You destroy the sleepcap! The lightning grounds out. You take 1 damage, and have 27/56 hp. You now have 5/11 mp. You start resting. Magic restored. You regained 15 hp, and now have 42/56 hp. MP restored: 11 You start resting. HP restored. Health restored: 56 You fly downwards. The orc priest shouts! You block the orc warrior's attack. There is a stone staircase leading up here. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc warrior is struck by an arc of lightning. The orc warrior is lightly wounded. You are struck by an arc of lightning. The orc warrior is struck by an arc of lightning. You are struck by an arc of lightning. The orc warrior misses you. An orc comes into view. It is wielding a +1 trident of venom. You now have 9/11 mp. Warning, next level annotated: Menkaure!, Menkaure The orc warrior hits you with a +0 war axe! You fly upwards. There is a stone staircase leading down here. You take 12 damage, and have 44/56 hp. MASSIVE DAMAGE!! Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc warrior is struck by an arc of lightning. You are struck by an arc of lightning. The orc warrior is struck by an arc of lightning. The orc warrior is lightly wounded. The lightning grounds out. You block the orc warrior's attack. You take 1 damage, and have 43/56 hp. You now have 7/11 mp. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc warrior is struck by an arc of lightning. You are struck by an arc of lightning. The air crackles with electrical energy. You block the orc warrior's attack. You now have 5/11 mp. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc warrior is struck by an arc of lightning. The orc warrior is moderately wounded. You are struck by an arc of lightning. The orc warrior is struck by an arc of lightning. The orc warrior is moderately wounded. The lightning grounds out. The orc warrior hits you with a +0 war axe! You take 12 damage, and have 31/56 hp. MASSIVE DAMAGE!! You now have 3/11 mp. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc warrior is struck by an arc of lightning. The orc warrior is heavily wounded. You are struck by an arc of lightning. The orc warrior is struck by an arc of lightning. The orc warrior is severely wounded. You are struck by an arc of lightning. You block the orc warrior's attack. You take 1 damage, and have 30/56 hp. You now have 1/11 mp. You hit the orc warrior. The orc warrior is severely wounded. The orc warrior barely misses you. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior closely misses you. x2 You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe! You take 7 damage, and have 23/56 hp. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 15/56 hp. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc warrior is struck by an arc of lightning. The orc warrior is almost dead. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The orc warrior is struck by an arc of lightning. The orc warrior is almost dead. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. The orc warrior hits you with a +0 war axe! You die... ################## #@................ #o.^...##########. ##...#............ #...############. #...#.....# ## #...#.....# ##'##.....# #.##.....# #........# You could see an orc warrior. Vanquished Creatures A scorpion (D:4) 2 jellies 2 sleepcaps (D:5) 2 iguanas Ijyb (D:4) 2 orc wizards (D:4) A hell rat (Sewer) 6 adders 3 river rats (Sewer) A ribbon worm (D:4) 4 dart slugs 4 orcs (D:4) 10 endoplasms 5 hobgoblins 8 jackals (D:1) 3 ball pythons 2 bats (D:2) 2 frilled lizards 10 giant cockroaches 10 goblins 6 kobolds 4 quokkas (D:4) 3 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demigod Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 78 | D:1 | HP: 2/14 [jackal (2)] 204 | D:1 | Reached skill level 1 in Fighting 320 | D:1 | Reached XP level 2. HP: 12/23 MP: 1/7 475 | D:1 | Learned a level 2 spell: Static Discharge 864 | D:1 | Reached skill level 2 in Fighting 1549 | D:1 | Reached XP level 3. HP: 30/30 MP: 2/8 2628 | D:2 | Reached skill level 3 in Fighting 2859 | D:3 | Upgraded the game from 0.34-a0-720-g7fb7e31020 to | 0.34-a0-722-ga0c3d34337 2911 | D:3 | Identified the +1 spear "Kimuivyw" {flame, rC- rN+ Will++} 3060 | D:3 | Found a transporter. 3314 | D:3 | Found a transporter. 3357 | D:3 | Identified the +6 spear of Kafot {venom, rCorr Str+3 Int-4 | Stlth+} 3357 | D:3 | Noticed a gnoll sergeant 3915 | D:4 | Reached XP level 4. HP: 26/40 MP: 3/9 4026 | D:4 | Reached skill level 4 in Fighting 4168 | D:4 | Reached XP level 5. HP: 27/47 MP: 0/10 4231 | D:4 | Reached skill level 5 in Fighting 4239 | D:4 | Found a glowing drain. 4303 | Sewer | Entered a sewer 4491 | Sewer | HP: 4/44 [hell rat (10)] 5015 | D:4 | Noticed Ijyb 5042 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 5042 | D:4 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 5046 | D:4 | Killed Ijyb 5047 | D:4 | Reached XP level 6. HP: 52/52 MP: 1/11 5881 | D:5 | Entered Level 5 of the Dungeon 6249 | D:5 | Learned a level 4 spell: Airstrike 6298 | D:5 | Found Zigoc's Assorted Antiques. 6298 | D:5 | Noticed Menkaure 6691 | D:5 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_loops_cross D:3: gammafunk_gnarly_gnolls, layout_basic D:4: cheibrodos_helix_gallery, layout_basic, gup_sewer_entry_pipe, uniq_ijyb D:5: layout_basic, serial_shops, shop, uniq_sigmund, uniq_menkaure D:6: layout_rooms, corexii_item_surrounded_by_moat, st_stairs_13 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Fighting | 1 2 3 4 5 | 5.0 Air Magic | 3 4 | 4.8 Dodging | | 1.7 Spellcasting | | 1.7 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 90 || 117 Melee: Unarmed | 1 | 2 || 3 Whip | 26 | 88 || 114 Throw: Dart | | 3 || 3 Cast: Shock | 100 | 62 || 162 Static Discharge | 4 | 39 || 43 Evoke: Wand of flame | | 6 || 6 Wand of digging | | 1 || 1 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Magic | | 1 || 1 Mutation | | 1 || 1 Lignification | | 1 || 1 Read: Identify | 8 | || 8 Enchant armour | 2 | || 2 Teleportation | 1 | || 1 Fear | 1 | || 1 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Blinking | 1 | || 1 Silence | 1 | || 1 Armour: Robe | 35 | 134 || 169 None | | 3 || 3 Dodge: Dodged | 28 | 77 || 105 Block: Other | | 12 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6700 | 6361 | 339 | 2390 | 3025 | 7 | 957.1 | Dungeon | 6231 | 5892 | 339 | 2033 | 2990 | 6 | 1038.5 | Sewer | 468 | 468 | 0 | 357 | 35 | 1 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1795 daAuts D:4: 1482 daAuts D:3: 1082 daAuts D:2: 1058 daAuts D:5: 699 daAuts Sewer: 468 daAuts D:6: 113 daAuts