Dungeon Crawl Stone Soup version 0.34-a0-729-gfeca0caa60 (webtiles) character file. Game seed: 6415679931612305991 67 bayes525 the Trooper (level 3, -1/31 HPs) Began as a Demigod Air Elementalist on Sept 4, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:05:24 (3426 turns). bayes525 the Trooper (Demigod Air Elementalist) Turns: 3426, Time: 00:05:24 Health: -1/31 AC: 2 Str: 9 XL: 3 Next: 72% Magic: 5/8 EV: 11 Int: 21 God: Gold: 121 SH: 0 Dex: 14 Spells: 1/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 sling Missiles d - 4 poisoned darts Armour c - a +0 robe (worn) Scrolls t - 2 scrolls of teleportation Potions g - a potion of magic f - a potion of lignification {unknown} c - 2 potions of curing Skills: - Level 3.0 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 3.0 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 S - Swiftness Air 14% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Mercury Arrow Conj/Alch 6% 2d5 19% 2 Call Canine Familiar Summ 1% N/A 41% 3 Vampiric Draining Necr 1% 2d6 41% 3 Airstrike Air 7% 2d(1-17) 41% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:1 gnoll, exclusions: endoplasm, gnoll and 2 jackals Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History MP restored: 7 You start waiting. Done waiting. Found a scroll labelled JAALUI SOTIEX. Found a sling. Found 6 gold pieces. You see here a +0 dagger. b - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; b - a +0 robe (worn) a - a +0 dagger (weapon) You start waiting. Done waiting. c - 3 scrolls labelled JAALUI SOTIEX (gained 1) You see here a +0 sling. c - a +0 sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling; c - a +0 robe (worn) Could not explore, unopened door. You open the door. There is an open door here. A jackal comes into view. A jackal is nearby! A jackal is nearby! The zap hits the jackal. The jackal is lightly wounded. The jackal barks! The zap misses the jackal. You now have 6/7 mp. The zap hits the jackal. The jackal is heavily wounded. A jackal comes into view. You now have 5/7 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 60% to hit) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is moderately wounded. The jackal barks! The zap hits the jackal. The jackal is heavily wounded. Health restored: 24 You now have 4/7 mp. The zap hits the jackal. You kill the jackal! You now have 3/7 mp. You start resting. Magic restored. MP restored: 7 h - a scroll labelled RURO ESTRISH You see here a jackal corpse. There is an open door here. You pick up a parchment of Forge Blazeheart Golem and begin reading... You add the spell Forge Blazeheart Golem to your library. You now have 40 gold pieces (gained 11). A rat comes into view. A rat is nearby! A rat is nearby! The zap hits the rat. The rat is severely wounded. The rat squeaks loudly. You now have 6/7 mp. The zap misses the rat. You now have 5/7 mp. The zap hits the rat. You kill the rat! You now have 4/7 mp. You start resting. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! The zap hits the kobold. You kill the kobold! You now have 3/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 7 Things that are here: a +0 dagger; a kobold corpse j - a scroll labelled ILLUNE JUDEH You now have 51 gold pieces (gained 11). A hobgoblin comes into view. A hobgoblin is nearby! The zap hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! You now have 6/7 mp. The zap hits the hobgoblin. The hobgoblin is lightly wounded. You now have 5/7 mp. The zap hits the hobgoblin. The hobgoblin is moderately wounded. You now have 4/7 mp. A hobgoblin is nearby! The zap misses the hobgoblin. You now have 3/7 mp. The zap misses the hobgoblin. You now have 2/7 mp. The zap hits the hobgoblin. The hobgoblin is heavily wounded. You now have 1/7 mp. The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You take 2 damage, and have 22/24 hp. You now have 0/7 mp. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. HP restored. Health restored: 24 Magic restored. A dart slug comes into view. MP restored: 7 A dart slug is nearby! A dart slug is nearby! You hit the dart slug. The dart slug is lightly wounded. The dart slug barely misses you. You miscast Shock. Nothing appears to happen. The dart slug bites you. You take 2 damage, and have 22/24 hp. You now have 6/7 mp. The zap hits the dart slug. The dart slug is moderately wounded. You now have 5/7 mp. The zap hits the dart slug. The dart slug is severely wounded. The dart slug bites you but does no damage. You now have 4/7 mp. The zap hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You take 3 damage, and have 20/24 hp. You now have 3/7 mp. The zap hits the dart slug. You kill the dart slug! Your Fighting skill increases to level 2! You now have 2/7 mp. You start resting. HP restored. Health restored: 24 You regained 2 mp, and now have 4/7 mp. Magic restored. MP restored: 7 Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. An endoplasm and a ball python come into view. There are monsters nearby! There are monsters nearby! The zap hits the ball python. The ball python is severely wounded. The endoplasm quivers. You now have 6/7 mp. The zap hits the ball python. You kill the ball python! You now have 5/7 mp. The zap hits the endoplasm. The endoplasm is severely wounded. You now have 4/7 mp. The zap hits the endoplasm. You kill the endoplasm! You now have 3/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 7 Found a parchment of Airstrike. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! The zap hits the kobold. You kill the kobold! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 7 Found a stone staircase leading down. There is a stone staircase leading down here. You see here a parchment of Airstrike. A jackal comes into view. A jackal is nearby! A jackal is nearby! Press: ? - help, v - describe, . - travel Here: a jackal (asleep) The floor. Placed new exclusion. Annotate which branch? (. - D:1, ? - help, ! - show branch list) New annotation for D:1 (include '!' for warning): gnoll There is a stone staircase leading down here. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! Press: ? - help, v - describe, . - travel Here: a jackal (asleep) The floor. Placed new exclusion. Reduced exclusion size to a single square. You can't go down here! Unknown command. A jackal is nearby! You can't go down here! Okay, then. There is a stone staircase leading down here. You climb downwards. The ball python hisses angrily. There is a stone staircase leading up here. The zap hits the ball python. The ball python is heavily wounded. You now have 6/7 mp. The zap hits the ball python. You kill the ball python! You now have 5/7 mp. The zap misses the goblin. You now have 4/7 mp. The zap hits the goblin. The goblin is moderately wounded. You now have 3/7 mp. The zap misses the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 23/24 hp. You now have 2/7 mp. The zap hits the goblin. You kill the goblin! You now have 1/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You start resting. HP restored. Health restored: 24 You start resting. Magic restored. MP restored: 7 A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! The zap hits the ball python. The ball python is severely wounded. The ball python hisses angrily. The zap hits the ball python. You kill the ball python! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The zap misses the hobgoblin. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is almost dead. An adder comes into view. You now have 5/7 mp. The zap hits the hobgoblin. You kill the hobgoblin! The zap misses the adder. The adder hisses angrily. You now have 4/7 mp. The zap misses the adder. You now have 3/7 mp. You miscast Shock. Nothing appears to happen. You now have 2/7 mp. The zap hits the adder. The adder is heavily wounded. You now have 1/7 mp. The adder attacks as it pursues you! The adder bites you but does no damage. There is a stone staircase leading up here. The adder misses you. You climb upwards. Level annotation: gnoll, exclusions: endoplasm, gnoll and 2 jackals There is a stone staircase leading down here. You hit the adder. The adder is heavily wounded. The adder completely misses you. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You hit the adder. You kill the adder! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 Health restored: 30 You start resting. Magic restored. MP restored: 8 You start waiting. Done waiting. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'S'. Press: ? - help, v - describe, . - travel Here: a jackal (asleep) The floor. Removed exclusion. Unknown command. Press: ? - help, v - describe, . - travel Here: a jackal (asleep) The floor. Placed new exclusion. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. Things that are here: a +0 ring mail; a hobgoblin skeleton Found a hand axe. A quokka and a rat come into view. Found a parchment of Mercury Arrow. The zap hits the rat. You kill the rat! You now have 7/8 mp. The zap hits the quokka. The quokka is almost dead. You now have 6/8 mp. The zap hits the quokka but does no damage. The quokka is almost dead. You now have 5/8 mp. The zap hits the quokka. You kill the quokka! You now have 4/8 mp. You start resting. Magic restored. MP restored: 8 You pick up a parchment of Mercury Arrow and begin reading... You add the spell Mercury Arrow to your library. k - a scroll labelled IDEDALI ABA Okay, then. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! The zap hits the bat. The bat is severely wounded. You now have 7/8 mp. The zap hits the bat. You kill the bat! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 8 A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The zap hits the goblin. You kill the goblin! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 8 You see here a +0 club. An adder comes into view. An adder is nearby! An adder is nearby! You miscast Shock. Nothing appears to happen. You now have 7/8 mp. The adder hisses angrily. The adder bites you. You take 1 damage, and have 29/30 hp. You miss the adder. The adder closely misses you. The adder barely misses you. You barely miss the adder. The adder barely misses you. You hit the adder but do no damage. The adder barely misses you. Health restored: 30 You barely miss the adder. The adder bites you. x2 You take 5 damage, and have 25/30 hp. The zap misses the adder. The zap hits the adder. The adder is heavily wounded. The adder closely misses you. You now have 6/8 mp. The zap misses the adder. The zap hits the adder. The adder is almost dead. The adder bites you. You take 3 damage, and have 22/30 hp. The zap hits the adder. You kill the adder! You now have 5/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You regained 6 hp, and now have 29/30 hp. MP restored: 8 HP restored. Found a stone staircase leading down. Health restored: 30 A quokka comes into view. A quokka is nearby! A quokka is nearby! The zap misses the quokka. You now have 7/8 mp. The zap hits the quokka. The quokka is heavily wounded. You now have 6/8 mp. The zap misses the quokka. You now have 5/8 mp. The zap hits the quokka but does no damage. The quokka is heavily wounded. You now have 4/8 mp. The zap hits the quokka. You kill the quokka! You now have 3/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A rat comes into view. A rat is nearby! A rat is nearby! The zap hits the rat. You kill the rat! You now have 3/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 8 l - a glowing emerald potion Found a scale mail. Found a stone staircase leading down. A bat comes into view. A bat is nearby! The zap hits the bat. You kill the bat! You now have 7/8 mp. You start resting. Magic restored. MP restored: 8 m - a scroll labelled FAS GAMASKE There is a stone staircase leading down here. You now have 57 gold pieces (gained 6). You now have 72 gold pieces (gained 15). Found an escape hatch in the ceiling. A bat comes into view. Found a stone staircase leading down. The zap hits the bat. The bat is heavily wounded. You now have 7/8 mp. The zap hits the bat. You kill the bat! You now have 6/8 mp. You start resting. Magic restored. MP restored: 8 You see here a bat corpse. A ribbon worm comes into view. You see here a bat corpse. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The zap hits the ribbon worm. The ribbon worm is lightly wounded. You now have 7/8 mp. The zap hits the ribbon worm. The ribbon worm is lightly wounded. You now have 6/8 mp. The zap misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 5/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 4/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 3/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. You now have 2/8 mp. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The zap hits the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. You now have 3/8 mp. The zap misses the ribbon worm. You now have 2/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 1/8 mp. The zap misses the ribbon worm. You now have 0/8 mp. You are out of magic! You are out of magic! You struggle to detach yourself from the web. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. A ball python comes into view. Found a dagger. The ball python hisses angrily. You see here a +0 scale mail. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The zap hits the ball python. You kill the ball python! The zap hits the ribbon worm. The ribbon worm is lightly wounded. You now have 2/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 1/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 0/8 mp. You are out of magic! You are out of magic! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The web tears apart. There is a stone staircase leading up here. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 2/8 mp. The zap misses the ribbon worm. You now have 1/8 mp. You miscast Shock. Nothing appears to happen. You now have 0/8 mp. You climb upwards. Level annotation: gnoll, exclusions: endoplasm, gnoll and 2 jackals There is a stone staircase leading down here. You start resting. Magic restored. MP restored: 8 You climb downwards. There is a stone staircase leading up here. The zap hits the ribbon worm. The ribbon worm is moderately wounded. The zap hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You now have 7/8 mp. The zap hits the ribbon worm. The ribbon worm is severely wounded. The zap hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You now have 6/8 mp. The zap hits the ribbon worm. The ribbon worm is almost dead. The zap hits the ribbon worm. You kill the ribbon worm! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. Health restored: 31 You now have 5/8 mp. You start resting. Magic restored. MP restored: 8 You can't go down here! Found a ring mail. l - 2 glowing emerald potions (gained 1) You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. Could not explore, unopened door. Could not explore, unopened door. You open the door. n - a scroll labelled HEQANORCHAF Could not explore, unopened door. You open the door. There is an open door here. Found a war axe. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! The zap hits the giant cockroach but does no damage. You now have 7/8 mp. The zap hits the giant cockroach. The giant cockroach is almost dead. You now have 6/8 mp. You miscast Shock. Nothing appears to happen. You now have 5/8 mp. The zap hits the giant cockroach. You kill the giant cockroach! You now have 4/8 mp. You start resting. Magic restored. MP restored: 8 You now have 75 gold pieces (gained 3). Found a ring mail. A bat comes into view. A bat is nearby! A bat is nearby! The zap misses the bat. You now have 7/8 mp. The zap hits the bat. The bat is moderately wounded. You now have 6/8 mp. The zap hits the bat. You kill the bat! You now have 5/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 8 You see here a +0 ring mail. You now have 86 gold pieces (gained 11). You pick up a parchment of Call Canine Familiar and begin reading... You add the spell Call Canine Familiar to your library. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You see here a +0 scale mail. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! The zap hits the ribbon worm. The ribbon worm is lightly wounded. You now have 7/8 mp. You miscast Shock. Nothing appears to happen. You now have 6/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 5/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 4/8 mp. The zap misses the ribbon worm. You now have 3/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 2/8 mp. The zap hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 1/8 mp. The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm bites you! You take 7 damage, and have 24/31 hp. MASSIVE DAMAGE!! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. There is a stone staircase leading up here. You climb upwards. Level annotation: gnoll, exclusions: endoplasm, gnoll and 2 jackals There is a stone staircase leading down here. Health restored: 31 You start resting. Magic restored. MP restored: 8 You climb downwards. There is a stone staircase leading up here. A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! Okay, then. Unknown command. The zap hits the ribbon worm. The ribbon worm is lightly wounded. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 7/8 mp. You miscast Shock. Nothing appears to happen. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 6/8 mp. The zap hits the ribbon worm. The ribbon worm is moderately wounded. You now have 5/8 mp. The zap hits the ribbon worm. The ribbon worm is severely wounded. The zap hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You take 3 damage, and have 28/31 hp. You now have 4/8 mp. The zap misses the ribbon worm. The zap hits the ribbon worm. The ribbon worm is severely wounded. You now have 3/8 mp. The zap hits the ribbon worm. You kill the ribbon worm! You now have 2/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 31 You start resting. Magic restored. MP restored: 8 The web tears apart. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is almost dead. You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. You kill the endoplasm! You now have 6/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 8 Found a stone staircase leading up. A kobold comes into view. It is wielding a +0 short sword. Okay, then. Unknown command. The zap hits the kobold. You kill the kobold! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 8 You now have 96 gold pieces (gained 10). There is a stone staircase leading up here. Things that are here: a +0 ring mail; a hobgoblin skeleton Done exploring. Done exploring. Done exploring. Done exploring. Unknown command. Done exploring. Done exploring. Done exploring. Things that are here: a +0 ring mail; a hobgoblin skeleton There is a stone staircase leading down here. Okay, then. Unknown command. Search for what [Enter for "weapon", or ? for help]? armor Unknown command. Unknown command. You climb downwards. Found a robe and 4 poisoned darts. There is a stone staircase leading up here. Okay, then. You see here 4 poisoned darts. d - 4 poisoned darts There is a stone staircase leading up here. As you read the scroll labelled JAALUI SOTIEX, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. c -> t - 2 scrolls of teleportation You climb upwards. There is a stone staircase leading down here. You start waiting. Your surroundings seem slightly different. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The air fills with toxic fumes! As you read the scroll labelled HEQANORCHAF, it crumbles to dust. It was a scroll of poison. Okay, then. You start waiting. Done waiting. As you read the scroll labelled FAS GAMASKE, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. You start waiting. Your hearing returns. As you read the scroll labelled IDEDALI ABA, it crumbles to dust. It is a scroll of identify. l -> c - 2 potions of curing As you read the scroll labelled ILLUNE JUDEH, it crumbles to dust. You feel aware of your surroundings. You sensed 2 altars, and 1 shop/portal. It was a scroll of revelation. Found 10 gold pieces and a runed orb. As you read the scroll labelled RURO ESTRISH, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x3; You hear a loud squeak. You hear a shout! You start waiting. A kobold comes into view. It is wielding a +0 short sword. The zap misses the kobold. x2 The kobold shouts! You hear a shout! You now have 7/8 mp. You start resting. Magic restored. MP restored: 8 As you read the scroll labelled AFOENI ZOAFAIPS, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled KUUPI VUT DAFUEF, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. You start waiting. An orc comes into view. It is wielding a +0 club. The zap misses the orc. You now have 7/8 mp. The zap hits the orc. The orc is severely wounded. You now have 6/8 mp. The zap hits the orc. You kill the orc! You now have 5/8 mp. The zap misses the kobold. You now have 4/8 mp. The zap hits the kobold. You kill the kobold! You now have 3/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 121 gold pieces (gained 25). Items here: ( )) ††. You start resting. You feel your willpower return. You regained 3 mp, and now have 6/8 mp. You start resting. Magic restored. MP restored: 8 An orc comes into view. It is wielding a +0 whip. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! The zap hits the orc. The orc is moderately wounded. The orc shouts! The orc wizard shouts! You now have 7/8 mp. The zap misses the orc wizard. The zap hits the orc. You kill the orc! Your Air Magic skill increases to level 3! You now have 6/8 mp. You miscast Shock. Nothing appears to happen. The orc wizard gestures at you while chanting. You resist with some effort. You now have 5/8 mp. The zap hits the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures at you while chanting. The puff of flame hits you. You take 4 damage, and have 27/31 hp. You now have 4/8 mp. You miscast Shock. Nothing appears to happen. The orc wizard gestures at you while chanting. You resist with some effort. You now have 3/8 mp. The zap hits the orc wizard. The orc wizard is moderately wounded. You now have 2/8 mp. The zap hits the orc wizard. The orc wizard is heavily wounded. You now have 1/8 mp. The zap hits the orc wizard. The orc wizard is severely wounded. You now have 0/8 mp. You are out of magic! Items here: ( )) ††. Health restored: 31 The orc wizard points at you and mumbles some strange words. You are confused. There is a stone staircase leading up here. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. In your confused state, you trip and fall back down the stairs. You take 1 damage, and have 30/31 hp. HP restored. You climb upwards. There is a stone staircase leading down here. Health restored: 31 You start resting. You feel less confused. You start resting. Magic restored. MP restored: 8 You climb downwards. There is a stone staircase leading up here. The orc wizard closely misses you. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard closely misses you. You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. You take 3 damage, and have 28/31 hp. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The puff of flame hits you. You take 5 damage, and have 23/31 hp. The zap misses the orc wizard. The zap hits the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 22/31 hp. You now have 7/8 mp. You miscast Shock. Nothing appears to happen. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 20/31 hp. You now have 6/8 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 19/31 hp. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You take 3 damage, and have 16/31 hp. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 14/31 hp. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. Unknown command. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 12/31 hp. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard barely misses you. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard barely misses you. Okay, then. Unknown command. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 12/31 hp. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 11/31 hp. You are too injured to fight recklessly! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc wizard. The orc wizard is severely wounded. The zap hits the orc wizard but does no damage. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/31 hp. You now have 6/8 mp. Sorry, you're not good enough to have a special ability. Unknown command. Unknown command. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the orc wizard but does no damage. The orc wizard is severely wounded. The zap misses the orc wizard. The orc wizard gestures at you while chanting. You are confused. You now have 5/8 mp. The orc wizard points at you and mumbles some strange words. You resist with some effort. There is a stone staircase leading up here. In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. The magic dart hits you! You die... * ####.....o####***,****,* *#.......#....####.****,** ******..#####.####..###.,**⌠,⌠** *,,,,,,**####..##...####,**,∩,,* ,,,,**** ##.......#####.,,,⌠,⌠,* ,,,,*****#..#.#..######.,,,,,,,* ,,,,,,,,,..##.##(######.***,,,,* ,,,,*****####.##o######.*,***,,* ,,,,,,,,,...)$##@#######***,*,,* ,,,,,<,,,....###.#######,,****,* *,,*,,,,,....###...###§#,_,,,,,* **,,,,,,,....##..[...###,,****** ***,,,,,....##........#***,* *,,,,,[...##.........*,*** *,,,,,....##.........*** ******###############* You could see an orc wizard. Vanquished Creatures 2 adders 2 ribbon worms (D:2) 2 dart slugs (D:1) 2 orcs (D:3) 3 giant cockroaches 5 hobgoblins 2 jackals (D:1) 4 quokkas 4 ball pythons 5 bats 2 endoplasms 2 goblins (D:2) 5 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demigod Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 397 | D:1 | Reached skill level 1 in Fighting 522 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/7 1793 | D:1 | Reached XP level 3. HP: 30/30 MP: 2/8 1949 | D:1 | Learned a level 3 spell: Swiftness 3426 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, st_stairs_13 D:2: layout_rooms, grunt_ministairs_13 D:3: layout_rooms, pdpol_wu_jian_five_deadly_venoms, serial_shops, shop_fountains, chequers_ecumenical_altar_grove, kennysheep_generic_room_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 2 3 | 3.0 Air Magic | 3 | 3.0 Dodging | | 1.7 Spellcasting | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 6 Dagger || 22 Cast: Shock || 138 Read: Identify || 1 Teleportation || 1 Fear || 1 Noise || 1 Revelation || 1 Vulnerability || 1 Silence || 1 Poison || 1 Armour: Robe || 34 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3430 | 3372 | 58 | 1454 | 1415 | 3 | 1143.3 | Dungeon | 3430 | 3372 | 58 | 1454 | 1415 | 3 | 1143.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2010 daAuts D:2: 1135 daAuts D:3: 284 daAuts