bayes525 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (9, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, 10, D:1) 3 stones (28, -6, D:1) a +2 dagger of venom (30, 27, D:1) a +0 short sword (38, -3, D:1) a +0 short sword (38, 29, D:1) a +0 hand axe (39, 23, D:1) a +0 dagger (40, -6, D:1) a +0 leather armour (40, 47, D:1) a hobgoblin corpse (skeletalised by now) (45, 7, D:1) a hobgoblin skeleton (47, 36, D:1) a +0 club (58, -8, D:1) a staff of necromancy (60, 0, D:1) a goblin skeleton a frilled lizard skeleton Level 2 of the Dungeon [Shop] Gehinas's Weapon Shop a +0 sling (16 gold) a +0 mace (33 gold) a +0 club (5 gold) a throwing net (33 gold) 3 poisoned darts (19 gold) 2 javelins (66 gold) a +2 heavy quarterstaff (231 gold) a +0 whip (27 gold) a +0 trident (38 gold) (1, -23, D:2) a quokka skeleton (4, 2, D:2) a +0 dagger 5 stones (4, 21, D:2) a +0 leather armour (5, -34, D:2) a hobgoblin skeleton a frilled lizard skeleton (9, 8, D:2) 3 stones a +0 club (11, -18, D:2) a +0 ring mail (13, -14, D:2) 3 stones a +0 dagger a kobold skeleton (15, 22, D:2) a +0 robe (17, 1, D:2) an adder skeleton (19, -24, D:2) a staff of earth (20, -27, D:2) a +0 dagger (21, 12, D:2) a +3 quarterstaff of chaos (22, 11, D:2) a +0 hammer (37, 1, D:2) a +0 ring mail (42, -11, D:2) a ball python skeleton (45, -7, D:2) a +0 dagger a bat skeleton (45, 0, D:2) a +0 chain mail (50, 0, D:2) a rat skeleton (50, 7, D:2) a +0 mace (55, -25, D:2) a +0 dagger Level 3 of the Dungeon (0, 3, D:3) a bat skeleton (10, 15, D:3) a +0 short sword (11, 15, D:3) a bat skeleton (12, 12, D:3) 4 poisoned darts a +0 dagger (12, 17, D:3) a +0 club (15, 13, D:3) a +0 sling (17, 17, D:3) a quill talisman (30, 44, D:3) a ball python skeleton a rat skeleton (34, 23, D:3) a +0 war axe (36, 49, D:3) a +0 whip of draining (39, 33, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar of holy wrath (4, -18, D:4) a +0 sling (8, -19, D:4) a +0 flail a +0 hand axe a +0 flail (10, -19, D:4) a +0 robe a +0 dagger (15, 8, D:4) a +0 short sword (19, 13, D:4) a +0 plate armour (23, 9, D:4) a scarab talisman (27, -20, D:4) a +0 club a goblin skeleton (27, -9, D:4) a +0 scale mail (30, -13, D:4) a +0 dagger (33, -15, D:4) a +0 ring mail (49, -15, D:4) a potion of moonshine (54, -14, D:4) a +0 hand axe (63, -32, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour 2 boomerangs a +0 mace (1, -5, D:5) a +0 robe a +0 dagger (1, -4, D:5) a +0 robe a +0 dagger (1, -1, D:5) a +0 mace (10, -23, D:5) a +0 chain mail (15, -25, D:5) a +2 helmet (16, -9, D:5) a +0 quarterstaff (21, -22, D:5) a +0 mace (44, 12, D:5) a +0 ring mail a +0 dagger (46, -18, D:5) a +0 short sword (46, -15, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a quill talisman (0, 7, D:6) a +0 robe (4, 2, D:6) a +0 flail a +0 robe (6, -1, D:6) a +0 giant club (8, 4, D:6) a +0 leather armour of cold resistance a +2 falchion of holy wrath (12, 9, D:6) a +0 trident (12, 20, D:6) a +0 hand axe (15, 6, D:6) a +0 robe a +0 short sword (16, -3, D:6) a +0 leather armour (16, 6, D:6) a +0 ring mail a +0 dagger (20, 4, D:6) a +0 leather armour a +0 short sword (27, 4, D:6) a +0 dagger a +0 robe (28, 4, D:6) a +0 glaive 2 boomerangs a +3 chain mail (30, 13, D:6) a +0 robe a +0 dagger a +0 club (31, 13, D:6) a +0 robe a +0 dagger (32, 14, D:6) a +2 ring mail of positive energy a +0 mace of protection (41, 34, D:6) a +0 ring mail (43, 16, D:6) a +0 orcbow Level 7 of the Dungeon (7, 7, D:7) a +1 helmet (10, -2, D:7) a +0 robe a +0 dagger (19, 12, D:7) a +0 war axe (39, -9, D:7) a +0 dagger (39, 6, D:7) a +0 dagger (40, -18, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 mace (1, -1, D:8) a +0 chain mail a +0 short sword a +0 plate armour a +0 flail (2, -2, D:8) a +0 flail (16, 2, D:8) a +0 dagger (17, 1, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (17, 14, D:8) a +0 ring mail (18, 1, D:8) 5 stones a +0 short sword (18, 2, D:8) a +0 scale mail a +0 whip a +0 chain mail a +2 mace of venom (19, 13, D:8) a +5 hand axe a +0 robe a +4 mace a +0 robe a +0 great sword a +0 robe a +0 great sword a +0 robe (19, 28, D:8) a +0 robe a +5 dagger (20, -2, D:8) a +0 orcbow (20, 31, D:8) a +0 robe a +1 falchion (24, 23, D:8) a +0 scale mail (30, 28, D:8) 3 javelins (32, 5, D:8) a +0 robe a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 dagger (32, 14, D:8) a +0 leather armour (35, 14, D:8) a +0 chain mail (36, -2, D:8) a +5 spear a +0 robe (37, -2, D:8) a +0 dagger a +0 robe (37, 2, D:8) a +0 whip (40, -2, D:8) a +0 hand axe a +0 robe (50, -13, D:8) a +0 hand axe (53, -2, D:8) a +0 plate armour a +0 hand axe Level 9 of the Dungeon (5, -8, D:9) a medusa talisman (5, 15, D:9) a +0 helmet (6, 19, D:9) a +0 helmet of intelligence (8, 23, D:9) a +0 shortbow (21, -22, D:9) a +0 sling (31, -7, D:9) a +0 club a stone a +0 whip a +0 club a +0 robe a +0 dagger (31, 16, D:9) a +0 robe a +3 great sword of freezing a +0 robe a +0 flail (31, 20, D:9) a parchment of Animate Dead (32, 16, D:9) a +0 scale mail a +0 short sword a stone a +0 dagger (32, 17, D:9) a +0 chain mail a +0 whip 2 stones a +0 short sword a +0 dagger (33, 16, D:9) a +0 club (34, 14, D:9) a +0 halberd a +0 robe (35, 15, D:9) a +0 robe a +0 hand axe (36, -10, D:9) a +0 leather armour a +0 dagger (38, 9, D:9) 4 large rocks (40, -6, D:9) a +0 leather armour a +0 club (45, 5, D:9) a +0 long sword (45, 6, D:9) 2 flux baubles (47, -13, D:9) a +0 shortbow (49, -10, D:9) a +0 mace (57, 10, D:9) a +0 giant spiked club a +0 giant club (60, 28, D:9) a Gell's gravitambourine (2/2) (60, 29, D:9) a parchment of Death Channel (60, 30, D:9) a potion of haste a ring of flight (61, -9, D:9) a +0 robe (61, 28, D:9) a +3 shortbow of freezing (unseen) (61, 29, D:9) a parchment of Summon Seismosaurus Egg (61, 30, D:9) a parchment of Animate Dead Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (5, 18, D:10) a +0 scale mail (9, 6, D:10) a +0 trident (12, 2, D:10) the fortress talisman "Qemuz" {rC+ Slay+3 Stlth-} [fortress talisman] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. (13, 28, D:10) 5 large rocks (25, 34, D:10) a +0 orcbow (33, 36, D:10) a +0 trident a +0 ring mail (34, 31, D:10) a +0 club (34, 35, D:10) a +0 short sword a +0 war axe (35, 34, D:10) a +0 dagger a +0 robe (36, 35, D:10) a +0 shortbow (39, 12, D:10) a +0 dire flail a +0 giant spiked club (41, 19, D:10) a +0 whip (46, 23, D:10) a +0 giant spiked club a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a +0 club (5, -18, D:11) a +0 ring mail (7, -26, D:11) a parchment of Animate Dead (7, 8, D:11) a +0 rapier a +0 leather armour (14, 8, D:11) a +0 ring mail (18, -7, D:11) a +0 short sword a +0 trident (18, 7, D:11) a +1 flail of venom (19, -14, D:11) a +0 robe a +0 dagger (21, -6, D:11) a +0 whip (25, -23, D:11) a +0 battleaxe a +3 plate armour (25, -22, D:11) a +2 vampiric falchion (26, -23, D:11) a +0 flail a +0 ring mail (26, -2, D:11) a +0 orcbow (26, -1, D:11) a +0 plate armour a +0 mace (26, 0, D:11) a +0 trident (27, -23, D:11) a +0 war axe (27, 0, D:11) a +0 morningstar (29, -2, D:11) a boomerang a +1 falchion of venom (30, -7, D:11) a +0 leather armour (31, -18, D:11) a +0 short sword (34, -26, D:11) a +0 orcbow a +0 scimitar a +0 chain mail (36, -26, D:11) a +0 trident a +0 plate armour (36, -24, D:11) a +0 war axe a +0 plate armour (43, -17, D:11) a +0 short sword (47, -7, D:11) a +0 giant club a +0 giant club (52, -17, D:11) a +0 war axe a +0 leather armour (58, -7, D:11) a +0 short sword (66, 13, D:11) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) the scarab talisman of Good Intentions {rN+ Will+ Int-2 Stlth+} [scarab talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (1, 1, Lair:1) a serpent talisman (7, 45, Lair:1) a +0 battleaxe (9, 16, Lair:1) a +0 spear (16, -3, Lair:1) a parchment of Alistair's Intoxication (16, -2, Lair:1) an amulet of magic regeneration (17, -3, Lair:1) the ring "Wacole Qoyz" {rF+ AC+4 Str+2 Slay+2} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (17, -2, Lair:1) a scroll of enchant armour (19, 6, Lair:1) 21 gold pieces (34, 21, Lair:1) a +0 club (40, 51, Lair:1) an orb of guile (44, 43, Lair:1) a +0 dagger