Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 13236471861453947408 19824 bayes525 the Toxicologist (level 12, 0/81 HPs) Began as a Tengu Reaver on Sept 19, 2025. Was an Initiate of Gozag. Slain by a dire elephant (31 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:44:28 (21851 turns). bayes525 the Toxicologist (Tengu Reaver) Turns: 21851, Time: 00:44:29 Health: 0/81 AC: 12 Str: 12 XL: 12 Next: 73% Magic: 8/21 EV: 22 Int: 20 God: Gozag Gold: 2593 SH: 0 Dex: 15 Spells: 0/22 levels left rFire . . . (100%) b - +7 dagger "Vafoerau" {flame, rElec Int+3 SInv Stlth+} rCold . . . (100%) i - orb {Stardust} rNeg . . . (100%) n - +1 leather armour {rPois} rPois + (33%) (no helmet) rElec + (33%) u - +1 cloak rCorr . (100%) p - +1 pair of gloves SInv + l - amulet of dissipation Will ..... r - +4 ring of slaying Stlth +++ s - +5 ring of evasion HPRegen 0.33/turn MPRegen 0.17/turn %: acrobat @: ice-armoured, freezing walls, on stardust cooldown, flying, studying Alchemy A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 1 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Volcano. You collected 2697 gold pieces. You paid 104 gold pieces to Gozag. Inventory: Hand Weapons a - a +3 demon whip of venom b - the +7 dagger "Vafoerau" (weapon) {flame, rElec Int+3 SInv Stlth+} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. e - a +0 hand axe of freezing h - a +0 spectral rapier m - the +7 hand axe "Niyjee" {flame, Bane Will+++ Str+3} (You found it on level 4 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). t - a +0 dagger v - a +3 dagger of venom Missiles j - 4 curare-tipped darts q - 27 poisoned darts Armour d - a +0 scale mail i - an orb of stardust (worn) k - a +0 leather armour n - a +1 leather armour of poison resistance (worn) o - a +0 pair of gloves p - a +1 pair of gloves (worn) u - a +1 cloak (worn) Magical Staves c - a staff of fire Jewellery f - an amulet of guardian spirit l - an amulet of dissipation (worn) r - a +4 ring of slaying (worn) s - a +5 ring of evasion (worn) w - a ring of wizardry Talismans g - an inkwell talisman Wands b - a wand of light (14) f - a wand of mindburst (7) c - a wand of roots (8) e - a wand of paralysis (8) Scrolls s - a scroll of butterflies r - 3 scrolls of revelation I - 2 scrolls of immolation t - 2 scrolls of teleportation x - 2 scrolls of amnesia V - 2 scrolls of vulnerability p - 3 scrolls of poison T - a scroll of torment f - 2 scrolls of fear b - a scroll of blinking Potions c - 4 potions of curing n - a potion of cancellation {unknown} b - 2 potions of brilliance a - 3 potions of ambrosia A - 2 potions of attraction k - 3 potions of invisibility {unknown} l - a potion of might {unknown} L - 2 potions of lignification h - 3 potions of haste f - a potion of mutation {unknown} Skills: + Level 11.8 Fighting - Level 3.2 Axes - Level 2.0 Throwing - Level 6.0 Dodging - Level 4.0 Stealth - Level 5.5 Spellcasting - Level 10.0 Conjurations - Level 3.0 Translocations - Level 7.0 Fire Magic - Level 4.5 Ice Magic - Level 12.0 Alchemy - Level 2.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 66% 2d7 1% 2 b - Frozen Ramparts Ice 46% 1d7 7% 3 c - Sticky Flame Fire/Alch 43% 2d8 2% 4 B - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 10% 4 I - Irradiate Conj/Alch 24% 3d19 4% 5 K - Kiss of Death Conj/Necr 100% 2d13 1% 1 O - Ozocubu's Armour Ice 23% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 62% 3d9 1% 2 Static Discharge Conj/Air 50% 3-6/arc 2% 2 Hailstorm Conj/Ice 34% 3d8 2% 3 Flame Wave Conj/Fire 39% 2d11 4% 4 Petrify Alch/Erth 14% N/A 12% 4 Kinetic Grapnel Frge 20% 1d4 14% 1 Soul Splinter Necr 20% N/A 14% 1 Rending Blade Conj/Frge 25% 2d8 19% 4 Confusing Touch Hex 5% N/A 38% 3 Passwall Erth 5% N/A 38% 3 Sigil of Binding Hex 5% N/A 38% 3 Dimensional Bullseye Hex/Tloc 5% N/A 58% 4 Cause Fear Hex 2% N/A 80% 4 Metabolic Englaciation Hex/Ice 7% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:6 Lair (1/5) D:11 Orc (0/2) D:9 Volcano (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Wu Jian Xom Yredelemnul Zin Beogh Shops: D:2 ( Annotations: D:5 exclusion: 2 staircases D:8 exclusion: staircase D:9 Vault with Ice stat, gravitamb, some spells!, exclusion: ice statue Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The lava snake is knocked back. The shooting star hits the lava snake. The lava snake is severely wounded. The lava snake is knocked back. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lava snake. The lava snake completely resists. The air gets thick with the scent of sulphur. You now have 16/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lava snake. The lava snake completely resists. The lava snake spits lava at you. The glob of lava misses you. You now have 14/20 mp. You completely miss the lava snake. Your kick misses the lava snake. You peck the lava snake. You kill the lava snake! You now have 2319 gold pieces (gained 4). The volcano roars to life, belching forth lava! Health restored: 78 You start resting. Magic restored. MP restored: 20 Your orb has finished recharging its magic. A fire bat comes into view. A fire bat is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the fire bat. The fire bat completely resists. Your orb unleashes a flurry of shooting stars! The fire bat bites you but does no damage. You now have 18/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the fire bat. The fire bat completely resists. The fire bat bites you. You are engulfed in flames! The shooting star hits the fire bat. The fire bat is moderately wounded. The fire bat is knocked back. The shooting star hits the fire bat! The fire bat is severely wounded. The fire bat is knocked back. You take 11 damage, and have 67/78 hp. You now have 16/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the fire bat. The fire bat completely resists. The fire bat bites you. You are engulfed in flames! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the fire bat. The fire bat completely resists. The fire bat bites you but does no damage. You take 9 damage, and have 58/78 hp. You now have 12/20 mp. You closely miss the fire bat. The fire bat is severely wounded. The fire bat barely misses you. The fire bat completely misses you. The fire bat completely misses you. You closely miss the fire bat. The fire bat is severely wounded. The fire bat misses you. You puncture the fire bat! You kill the fire bat! You start resting. The air gets thick with the scent of sulphur. You regained 4 hp, and now have 63/78 hp. You regained 2 mp, and now have 15/20 mp. You start resting. The volcano roars to life, belching forth lava! You start resting. The air gets thick with the scent of sulphur. You regained 2 hp, and now have 66/78 hp. You now have 2325 gold pieces (gained 6). The volcano roars to life, belching forth lava! You start resting. Magic restored. You regained 5 hp, and now have 72/78 hp. MP restored: 20 You start resting. The air gets thick with the scent of sulphur. Your orb has finished recharging its magic. There is a rocky tunnel leading out of this place here. Welcome back to the Lair of Beasts! Level annotation: exclusion: elephant There is a collapsed entrance here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon's fire resistance burns away. Your orb unleashes a flurry of shooting stars! You now have 18/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The komodo dragon is no longer more vulnerable to fire. There is a collapsed entrance here. You start resting. HP restored. Health restored: 78 MP restored: 20 Your orb has finished recharging its magic. Found a battleaxe. You see here a +0 battleaxe. You now have 2331 gold pieces (gained 6). A wyvern comes into view. You see here 10 gold pieces. You now have 2341 gold pieces (gained 10). The wyvern hisses angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is lightly wounded. The wyvern's fire resistance burns away. Your orb unleashes a flurry of shooting stars! You hear a trumpeting! You now have 18/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is burned terribly! The wyvern is moderately wounded. The elephant trumpets! The shooting star hits the wyvern! The wyvern is heavily wounded. The wyvern is knocked back. You now have 16/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is burned terribly! The wyvern is almost dead. The shooting star hits the wyvern. You kill the wyvern! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 14/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. The elephant is lightly wounded. The elephant's fire resistance burns away. You now have 12/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant but do no damage. You now have 11/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. The elephant is burned terribly! The elephant is moderately wounded. The elephant tramples you! You are shoved backwards! You take 10 damage, and have 68/78 hp. You now have 9/20 mp. You hit the elephant. You burn the elephant terribly. You claw the elephant, but do no damage. The elephant is moderately wounded. The elephant barely misses you. The elephant trunk-slaps you but does no damage. The elephant attacks as it pursues you! The elephant misses you. x2 The elephant attacks as it pursues you! The elephant completely misses you. The elephant barely misses you. The elephant completely misses you. The elephant trunk-slaps you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. The elephant is burned terribly! The elephant is moderately wounded. The elephant misses you. The elephant completely misses you. You now have 8/20 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The elephant barely misses you. The elephant misses you. You now have 5/20 mp. Casting: Ozocubu's Armour (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You hit the elephant. You burn the elephant terribly. You peck the elephant, but do no damage. The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant closely misses you. You hit the elephant but do no damage. You claw the elephant! You peck the elephant. The elephant is heavily wounded. The elephant closely misses you. The elephant misses you. You puncture the elephant! You burn the elephant terribly. You claw the elephant. The elephant is severely wounded. The elephant tramples you but does no damage. The elephant misses you. You hit the elephant but do no damage. You peck the elephant. The elephant is severely wounded. The elephant barely misses you. The elephant completely misses you. You hit the elephant but do no damage. The elephant is severely wounded. The elephant tramples you! You hold your ground! The elephant misses you. You take 10 damage, and have 62/78 hp. You hit the elephant but do no damage. You claw the elephant. The elephant is severely wounded. The elephant completely misses you. The elephant trunk-slaps you but does no damage. You puncture the elephant! You burn the elephant terribly! You kill the elephant! You start resting. Your icy armour starts to melt. You regained 12 hp, and now have 75/79 hp. You regained 6 mp, and now have 12/20 mp. You start resting. Your icy armour evaporates. You regained 2 hp, and now have 77/79 hp. You start resting. HP restored. Health restored: 79 You start resting. Magic restored. MP restored: 20 You now have 2361 gold pieces (gained 20). You now have 2384 gold pieces (gained 23). Your orb has finished recharging its magic. You now have 2403 gold pieces (gained 19). Okay, then. Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. A yak comes into view. A yak is nearby! A yak is nearby! Casting: Frozen Ramparts (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak bellows! The yak is lightly wounded. The yak's fire resistance burns away. Your orb unleashes a flurry of shooting stars! You hear an angry hiss. You now have 18/20 mp. Your shooting star dissipates! A yak comes into view. Found a wand of paralysis (3). The yak completely misses you. A yak comes into view. You barely miss the yak. The yak bellows! You claw the yak, but do no damage. The yak is lightly wounded. You hear an angry hiss. The shooting star hits the yak. The yak is moderately wounded. The yak is knocked back. A yak comes into view. A water moccasin comes into view. The yak completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The yak bellows! The yak is no longer more vulnerable to fire. The yak closely misses you. The yak barely misses you. You now have 15/20 mp. Casting: Ozocubu's Armour (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the yak. x2; The yak closely misses you. The wall freezes the yak. The yak barely misses you. The wall freezes the yak but does no damage. The yak barely misses you. You now have 13/20 mp. You puncture the yak! You burn the yak. You claw the yak! The yak is almost dead. The wall freezes the yak. The yak gores you but does no damage. The wall freezes the yak but does no damage. The yak gores you but does no damage. The wall freezes the water moccasin. The wall freezes the yak. The yak barely misses you. You hit the yak but do no damage. You claw the yak. Your peck misses the yak. The yak is almost dead. The wall freezes the yak. The yak gores you! The wall freezes the yak. The yak misses you. The wall freezes the yak. The yak gores you. The wall freezes the yak. You kill the yak! You take 14 damage, and have 65/79 hp. You hit the yak. You burn the yak. You claw the yak! You peck the yak, but do no damage. The yak is severely wounded. The wall freezes the yak. The yak completely misses you. The wall freezes the yak. The yak misses you. The wall freezes the yak. The yak completely misses you. You barely miss the yak. You claw the yak. You peck the yak. You kill the yak! The wall freezes the yak. The yak barely misses you. The wall freezes the yak but does no damage. The yak completely misses you. The wall freezes the water moccasin. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The wall freezes the yak but does no damage. The yak closely misses you. The wall freezes the yak. The yak gores you but does no damage. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin completely misses you. You hit the yak. You burn the yak. You peck the yak. The yak is severely wounded. The wall freezes the yak but does no damage. The yak gores you! The wall freezes the yak but does no damage. The yak barely misses you. The wall freezes the water moccasin but does no damage. The water moccasin misses you. You take 9 damage, and have 57/79 hp. You puncture the yak! You burn the yak. You kill the yak! The frozen ramparts melt away. The yak gores you. The water moccasin is distracted by your dazzling golden aura. You take 1 damage, and have 56/79 hp. You puncture the water moccasin! You burn the water moccasin. The water moccasin snaps out of its daze. The water moccasin hisses angrily. You claw the water moccasin. The water moccasin is almost dead. The yak gores you but does no damage. The water moccasin misses you. You barely miss the water moccasin. The water moccasin is almost dead. The yak completely misses you. The water moccasin completely misses you. You hit the water moccasin. You burn the water moccasin. You kill the water moccasin! The yak misses you. You hit the yak. You burn the yak. You claw the yak. The yak is heavily wounded. The yak closely misses you. You puncture the yak! You burn the yak. You peck the yak. You kill the yak! Training target 5.5 for Spellcasting reached! You need to enable at least one skill for training. Unknown command. Unknown command. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. You regained 2 hp, and now have 59/79 hp. You start resting. Your icy armour starts to melt. You regained 7 hp, and now have 66/79 hp. You regained 4 mp, and now have 19/21 mp. Your icy armour cracks and falls away as you move. You now have 2420 gold pieces (gained 17). You start resting. Magic restored. You regained 2 hp, and now have 69/79 hp. MP restored: 21 You now have 2439 gold pieces (gained 19). You now have 2453 gold pieces (gained 14). Your orb has finished recharging its magic. You now have 2475 gold pieces (gained 22). You start resting. HP restored. Health restored: 79 e - a wand of paralysis (8) (gained 3 charges) A catoblepas comes into view. A catoblepas is nearby! A catoblepas is nearby! A catoblepas is nearby! Found 17 gold pieces. The catoblepas bellows! The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you. You take 3 damage, and have 76/79 hp. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the catoblepas. The catoblepas is lightly wounded. The catoblepas's fire resistance burns away. Your orb unleashes a flurry of shooting stars! You now have 19/21 mp. Throw: 5 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a catoblepas (calcifying dust, lightly wounded, more vulnerable to fire, ally target, 92% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the catoblepas. The catoblepas is poisoned. The catoblepas struggles to breathe. The catoblepas seems to slow down. The catoblepas is lightly wounded. The shooting star hits the catoblepas. The catoblepas is lightly wounded. The catoblepas is knocked back. You puncture the catoblepas! You burn the catoblepas terribly. You claw the catoblepas. The catoblepas is moderately wounded. The shooting star hits the catoblepas. The catoblepas is heavily wounded. The catoblepas is knocked back. You hit the catoblepas. You burn the catoblepas terribly. You claw the catoblepas. You peck the catoblepas, but do no damage. The catoblepas is heavily wounded. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you. You take 5 damage, and have 72/79 hp. The catoblepas barely misses you. You puncture the catoblepas! You burn the catoblepas terribly. You claw the catoblepas. The catoblepas is severely wounded. The catoblepas is no longer more vulnerable to fire. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the catoblepas. The catoblepas is severely wounded. The catoblepas's fire resistance burns away. The catoblepas gores you! You take 13 damage, and have 59/79 hp. You now have 18/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The catoblepas is blasted with magical radiation!! The catoblepas is almost dead. You now have 13/21 mp. Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The catoblepas is blasted with magical radiation!! You kill the catoblepas! You now have 8/21 mp. Okay, then. You start resting. HP restored. Health restored: 79 You regained 10 mp, and now have 18/21 mp. You start resting. Magic restored. MP restored: 21 You now have 2493 gold pieces (gained 18). j - 5 curare-tipped darts (gained 1) Your orb has finished recharging its magic. You now have 2510 gold pieces (gained 17). Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. A bullfrog comes into view. A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! The bullfrog gives a loud, deep croak! You puncture the bullfrog! You burn the bullfrog. You claw the bullfrog. The bullfrog is almost dead. The bullfrog misses you. You puncture the bullfrog! You burn the bullfrog. You kill the bullfrog! Your Fighting skill increases to level 11! Health restored: 80 A cane toad comes into view. You see here 5 gold pieces. A cane toad is nearby! A cane toad is nearby! Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad but do no damage. Your orb unleashes a flurry of shooting stars! The shooting star hits the cane toad. The cane toad is lightly wounded. The cane toad is knocked back. You now have 19/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is lightly wounded. The cane toad's fire resistance burns away. The shooting star hits the cane toad. The cane toad is moderately wounded. The cane toad is knocked back. You now have 17/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! The cane toad is heavily wounded. You now have 15/21 mp. The cane toad completely misses you. You barely miss the cane toad. You claw the cane toad. The cane toad is heavily wounded. The cane toad closely misses you. x2 You puncture the cane toad! You burn the cane toad terribly. The cane toad is almost dead. The cane toad misses you. You puncture the cane toad! You burn the cane toad terribly. You kill the cane toad! You now have 2515 gold pieces (gained 5). You start resting. Magic restored. MP restored: 21 Your orb has finished recharging its magic. You now have 2520 gold pieces (gained 5). A raven comes into view. A raven is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the raven. The raven caws. The raven is heavily wounded. The raven's fire resistance burns away. Your orb unleashes a flurry of shooting stars! You now have 19/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the raven. The raven is burned terribly! The raven is almost dead. The raven closely misses you. The shooting star hits the raven. The raven is almost dead. The raven is knocked back. The shooting star hits the raven! You kill the raven! You now have 17/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 21 You now have 2524 gold pieces (gained 4). Your orb has finished recharging its magic. A komodo dragon comes into view. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bullfrog comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon's fire resistance burns away. Your orb unleashes a flurry of shooting stars! The bullfrog gives a loud, deep croak! The komodo dragon bites you!! You take 23 damage, and have 57/80 hp. MASSIVE DAMAGE!! You now have 19/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (lightly wounded, more vulnerable to fire, ally target) The sticky flame hits the komodo dragon! The komodo dragon is burned terribly! The komodo dragon is moderately wounded. The komodo dragon burns! The shooting star hits the komodo dragon! The komodo dragon is almost dead. The komodo dragon is knocked back. The shooting star hits the komodo dragon. You kill the komodo dragon! You now have 15/21 mp. You barely miss the bullfrog. Your kick misses the bullfrog. Your peck misses the bullfrog. The bullfrog hits you. The bullfrog misses you. You take 3 damage, and have 55/80 hp. You hit the bullfrog. You burn the bullfrog. The bullfrog is lightly wounded. The bullfrog barely misses you. You puncture the bullfrog! You burn the bullfrog. You claw the bullfrog. You kill the bullfrog! You now have 2536 gold pieces (gained 12). You start resting. Your shooting star dissipates. Magic restored. You regained 10 hp, and now have 66/80 hp. MP restored: 21 You start resting. Your orb has finished recharging its magic. You regained 2 hp, and now have 68/80 hp. HP restored. There is a stone staircase leading down here. Found a dagger. Health restored: 80 You see here a +0 dagger. You see here an orb of guile. You pick up a parchment of Sigil of Binding and begin reading... You add the spell Sigil of Binding to your library. A rime drake comes into view. A rime drake is nearby! Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rime drake. The rime drake hisses angrily. The rime drake is lightly wounded. The rime drake's fire resistance burns away. Your orb unleashes a flurry of shooting stars! You now have 19/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rime drake. The rime drake is burned terribly! The rime drake is moderately wounded. The shooting star hits the rime drake. The rime drake is heavily wounded. The rime drake is knocked back. The shooting star hits the rime drake. The rime drake is severely wounded. The rime drake is knocked back. You now have 17/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rime drake. The rime drake is burned terribly! The rime drake is almost dead. You now have 15/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rime drake. The rime drake is burned terribly! You kill the rime drake! You now have 13/21 mp. You start resting. Magic restored. MP restored: 21 You now have 2553 gold pieces (gained 17). Your orb has finished recharging its magic. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. There is a collapsed entrance here. A komodo dragon is nearby! A komodo dragon is nearby! A komodo dragon is nearby! The komodo dragon hisses angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon's fire resistance burns away. Your orb unleashes a flurry of shooting stars! The komodo dragon bites you! You take 10 damage, and have 70/80 hp. You now have 19/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (lightly wounded, more vulnerable to fire, ally target) The sticky flame hits the komodo dragon! The komodo dragon is burned terribly! The komodo dragon is heavily wounded. The komodo dragon burns! The komodo dragon bites you but does no damage. You now have 15/21 mp. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon but do no damage. The komodo dragon burns! You kill the komodo dragon! You now have 13/21 mp. You start resting. Your shooting star dissipates. x2 HP restored. Health restored: 80 You regained 5 mp, and now have 18/21 mp. You start resting. Magic restored. MP restored: 21 You start waiting. Your orb has finished recharging its magic. You now have 2574 gold pieces (gained 21). Found a serpent talisman. k - 3 murky cyan potions (gained 2) You see here the scarab talisman of Good Intentions {rN+ Will+ Int-2 Stlth+}. You see here a serpent talisman. V - 2 scrolls of vulnerability (gained 1) There is a collapsed entrance here. Found a spear. A komodo dragon comes into view. Found an escape hatch in the floor. A komodo dragon is nearby! The komodo dragon hisses angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon's fire resistance burns away. Your orb unleashes a flurry of shooting stars! You now have 19/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (moderately wounded, more vulnerable to fire, ally target) The sticky flame hits the komodo dragon but does no damage. The komodo dragon is moderately wounded. The komodo dragon burns! The shooting star hits the komodo dragon. The komodo dragon is severely wounded. The komodo dragon is knocked back. The komodo dragon bites you!! The shooting star hits the komodo dragon. The komodo dragon is severely wounded. The komodo dragon is knocked back. You take 29 damage, and have 51/80 hp. MASSIVE DAMAGE!! You now have 15/21 mp. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the komodo dragon. The komodo dragon is burned terribly! The komodo dragon is severely wounded. The komodo dragon burns! You kill the komodo dragon! You now have 13/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You regained 15 hp, and now have 66/80 hp. MP restored: 21 Your orb has finished recharging its magic. HP restored. You now have 2590 gold pieces (gained 16). You see here a +0 spear. There is a collapsed entrance here. There is a flower patch here. There is a collapsed entrance here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Health restored: 80 Partly explored, can't reach some places. There is an escape hatch in the floor here. There is a collapsed entrance here. There is a staircase back to the Dungeon, spattered with blood here. There is a flower patch here. There is an open translucent door here. An electric eel is nearby! An electric eel is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the electric eel. The electric eel is severely wounded. The electric eel's fire resistance burns away. Your orb unleashes a flurry of shooting stars! The electric eel is engulfed in a cloud of scalding steam. You kill the electric eel! You hear a splash. You now have 19/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your shooting star dissipates. x2 Magic restored. MP restored: 21 Your orb has finished recharging its magic. You now have 2593 gold pieces (gained 3). The elephant trumpets! You hear a trumpeting! An elephant is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. The elephant is lightly wounded. The elephant's fire resistance burns away. Your orb unleashes a flurry of shooting stars! The elephant is engulfed in a cloud of scalding steam. The shooting star hits the elephant. The elephant is lightly wounded. The elephant is knocked back. You now have 19/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (lightly wounded, more vulnerable to fire, ally target) The sticky flame hits the elephant! The elephant is burned terribly! The elephant is moderately wounded. The flames covering the elephant go out. The elephant stops burning. The shooting star hits the elephant. The elephant is moderately wounded. The elephant is knocked back. You now have 15/21 mp. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. The elephant is burned terribly! The elephant is heavily wounded. You now have 13/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. The elephant is burned terribly! The elephant is heavily wounded. The elephant is engulfed in a cloud of scalding steam. You now have 11/21 mp. Okay, then. Okay, then. The elephant is no longer more vulnerable to fire. There is an open translucent door here. The lindwurm breathes flames at you. The blast of flame misses you. You are engulfed in a cloud of scalding steam. A lindwurm is nearby! The lindwurm breathes flames at you. The blast of flame hits you!! You take 22 damage, and have 58/80 hp. MASSIVE DAMAGE!! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lindwurm. The lindwurm is lightly wounded. The lindwurm's fire resistance burns away. The lindwurm is engulfed in a cloud of scalding steam. You now have 15/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lindwurm. The lindwurm is burned terribly! The lindwurm is moderately wounded. You now have 14/21 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the lindwurm. The lindwurm is burned terribly! The lindwurm is moderately wounded. The lindwurm is engulfed in a cloud of scalding steam. The lindwurm completely misses you. The lindwurm barely misses you. The lindwurm completely misses you. You now have 12/21 mp. You hit the lindwurm. You burn the lindwurm terribly. You claw the lindwurm. The lindwurm is severely wounded. The lindwurm is engulfed in a cloud of scalding steam. The lindwurm closely misses you. x2; The lindwurm claws you. You take 5 damage, and have 55/80 hp. You barely miss the lindwurm. Your peck misses the lindwurm. The lindwurm is severely wounded. You are engulfed in a cloud of scalding steam. The plant is engulfed in a cloud of scalding steam. The plant begins to die. The lindwurm completely misses you. x2 The lindwurm claws you but does no damage. You take 15 damage, and have 40/80 hp. You hit the lindwurm. You burn the lindwurm terribly. You claw the lindwurm. The lindwurm is almost dead. The fungus is engulfed in a cloud of scalding steam. The fungus begins to die. The lindwurm barely misses you. The lindwurm claws you. The lindwurm misses you. You barely miss the lindwurm. The lindwurm is almost dead. The lindwurm bites you! The lindwurm misses you. The lindwurm completely misses you. You take 10 damage, and have 30/80 hp. You hit the lindwurm. You burn the lindwurm terribly. Your kick misses the lindwurm. The lindwurm is almost dead. A nearby plant withers and dies. The lindwurm breathes flames at you. The blast of flame hits you!! * * * LOW HITPOINT WARNING * * * You take 27 damage, and have 3/80 hp. MASSIVE DAMAGE!! Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The lindwurm is blasted with magical radiation!! You kill the lindwurm! You now have 8/21 mp. A nearby fungus withers and dies. There is a flower patch here. There is a staircase back to the Dungeon, spattered with blood here. You regained 6 hp, and now have 10/81 hp. You regained 3 mp, and now have 11/21 mp. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You start resting. Magic restored. You regained 19 hp, and now have 29/81 hp. MP restored: 21 You start resting. Your orb has finished recharging its magic. You regained 2 hp, and now have 31/81 hp. You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You fly downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon, spattered with blood here. Health restored: 81 There is a flower patch here. A dire elephant is nearby! A dire elephant is nearby! The dire elephant trumpets! Casting: Irradiate (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dire elephant. The dire elephant is lightly wounded. The dire elephant's fire resistance burns away. Your orb unleashes a flurry of shooting stars! You now have 19/21 mp. Your shooting star dissipates! The shooting star hits the dire elephant but does no damage. The dire elephant is lightly wounded. The dire elephant is knocked back. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The dire elephant is no longer more vulnerable to fire. The dire elephant attacks as it pursues you! The dire elephant completely misses you. The dire elephant misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dire elephant The sticky flame hits the dire elephant but does no damage. The dire elephant burns! You now have 16/21 mp. The dire elephant burns! The dire elephant shakes off the sticky flame as it moves. The dire elephant attacks as it pursues you! The dire elephant misses you. The dire elephant completely misses you. The dire elephant attacks as it pursues you! The dire elephant tramples you!! You are shoved backwards! You take 35 damage, and have 46/81 hp. MASSIVE DAMAGE!! The dire elephant attacks as it pursues you! The dire elephant tramples you. You are shoved backwards! There is a staircase back to the Dungeon, spattered with blood here. You take 5 damage, and have 42/81 hp. Throw: 5 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a dire elephant (lightly wounded, 92% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the dire elephant. The dire elephant is poisoned. The dire elephant struggles to breathe. The dire elephant seems to slow down. The dire elephant is lightly wounded. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The dire elephant completely misses you. x2 You now have 14/21 mp. Casting: Ozocubu's Armour (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dire elephant (lightly wounded, very poisoned, slow) The sticky flame hits the dire elephant! The dire elephant is moderately wounded. The dire elephant burns! The dire elephant tramples you! You hold your ground! The dire elephant completely misses you. You take 7 damage, and have 36/81 hp. You now have 10/21 mp. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate A staircase back to the Dungeon, spattered with blood. The walls around you are covered in ice. The dire elephant burns! You now have 8/21 mp. You hit the dire elephant but do no damage. You claw the dire elephant, but do no damage. You peck the dire elephant. The dire elephant is heavily wounded. The dire elephant is no longer moving slowly. The dire elephant burns! The wall freezes the dire elephant but does no damage. The dire elephant tramples you. You hold your ground! The dire elephant completely misses you. You take 2 damage, and have 35/81 hp. You hit the dire elephant. You burn the dire elephant. You claw the dire elephant. You peck the dire elephant, but do no damage. The dire elephant is severely wounded. The dire elephant burns! The wall freezes the dire elephant but does no damage. The dire elephant tramples you. You hold your ground! The dire elephant barely misses you. You take 5 damage, and have 30/81 hp. You hit the dire elephant but do no damage. The dire elephant is severely wounded. The dire elephant burns! The wall freezes the dire elephant but does no damage. The dire elephant tramples you!! You die... Your body crumbles into a pile of gold. #)..# ♣...⌠~~≈≈~~~.....♣ ♣♣.. #..## ♣♣...~~~~~~⌠...♣♣♣ ♣... #..P# ♣♣...~~~~.....♣ ♣♣♣## #..#####♣♣♣ ♣...........♣♣♣♣♣.# #........>♣ ♣♣........♣♣♣♣♣...# #..#######♣ ♣........♣...)...### #..# ##.....##.♣#.....##. ..## ##Y###...##P.##..#. ..# #@...........#.#.> .## ##........###..#.. .# #.##.#.### #..... ## ### #.####.## ####.. # #P### #.# #..# ##. ## #...###### #.####.## ##.. §# ###..#.#.#####.#.#..# #... ## #..#...............# #.## ## ##...########.###### ##.# You could see a dire elephant (burning, poisoned). Vanquished Creatures 2 catoblepae (Lair:1) A boulder beetle (Lair:1) 4 two-headed ogres A skyshark (D:11) A lindwurm (Lair:1) An orc knight (D:11) A cyclops (D:9) An elephant (Lair:1) A cane toad (Lair:1) An unseen horror (D:10) A rime drake (Lair:1) A kobold demonologist (D:9) 4 komodo dragons (Lair:1) 2 trolls (D:11) A polar bear (Lair:1) 2 hornets Grinder (D:6) Blorkula the orcula (D:6) A shadowghast (D:9) 3 wyverns A raven (Lair:1) 17 yaks Eustachio (D:6) A fire bat (Volcano) 8 water moccasins 2 kobold geomancers 7 orc warriors 3 ice beasts A sky beast (D:8) 3 black bears An ogre (D:6) 7 wolves 6 centaurs A phantom (D:6) 2 kobold brigands 6 bullfrogs 3 scorpions 2 marrowcudas (D:9) 16 wights A hornet zombie (D:7) 3 vampire bats (D:6) 6 killer bees (D:8) 2 electric eels A howler monkey (D:5) A lava snake (Volcano) 2 bombardier beetles 4 hounds Crazy Yiuf (D:2) 2 jellies 7 orc priests 2 drudes A sleepcap (D:7) A water moccasin zombie (D:7) 9 orc wizards A centaur zombie (D:7) A bullfrog zombie (D:7) A mummy (D:7) 3 killer bee zombies (D:7) 4 adders 2 shadow imps (D:4) 2 white imps 4 ufetubi (D:4) 4 dart slugs 35 orcs 4 ribbon worms 8 endoplasms 5 hobgoblins 4 jackals (D:1) 3 quokkas 6 ball pythons 6 bats 2 frilled lizards 3 goblins A goblin zombie (D:7) A hobgoblin zombie (D:7) 13 kobolds 7 rats 282 creatures vanquished. Vanquished Creatures (others) A kobold (D:9) 1 creature vanquished. Grand Total: 283 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Tengu Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 226 | D:1 | Reached skill level 1 in Stealth 249 | D:1 | Reached XP level 2. HP: 12/17 MP: 6/6 1245 | D:1 | Learned a level 2 spell: Scorch 1451 | D:2 | Identified a scroll of acquirement 1579 | D:2 | Reached XP level 3. HP: 22/22 MP: 7/7 2656 | D:2 | Found Gehinas's Weapon Shop. 2876 | D:2 | Reached XP level 4. HP: 28/28 MP: 8/8 3264 | D:2 | Noticed Crazy Yiuf 3420 | D:2 | Found a faded altar of an unknown god. 3676 | D:3 | Found an ornate altar of the Wu Jian Council. 3858 | D:3 | HP: 1/29 [acid (4)] 3862 | D:3 | Reached skill level 1 in Fire Magic 4168 | D:3 | You fall into a shaft and drop 2 floors! 4168 | D:5 | Entered Level 5 of the Dungeon 4224 | D:4 | Reached XP level 5. HP: 15/33 MP: 4/9 4298 | D:4 | Noticed a black bear 4595 | D:4 | Identified the +7 hand axe "Niyjee" {flame, Bane Will+++ | Str+3} 4853 | D:3 | Found a burning altar of Makhleb. 5060 | D:3 | Reached XP level 6. HP: 35/39 MP: 8/10 5127 | D:3 | Found a stormy altar of Qazlal. 5171 | D:3 | Found a shimmering altar of Xom. 5171 | D:3 | Found a shimmering altar of Xom. 5532 | D:3 | Found an opulent altar of Gozag. 5668 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 5982 | D:4 | Reached skill level 5 in Fighting 6479 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 6479 | D:4 | Reached XP level 7. HP: 44/44 MP: 11/11 7426 | D:5 | Identified the +7 dagger "Vafoerau" {flame, rElec Int+3 | SInv Stlth+} 7496 | D:5 | Acquired a manual of Alchemy 7903 | D:5 | Reached skill level 1 in Alchemy 7903 | D:5 | Reached XP level 8. HP: 53/53 MP: 7/12 8013 | D:5 | Reached skill level 2 in Alchemy 8186 | D:5 | Reached skill level 3 in Alchemy 8574 | D:5 | Reached skill level 4 in Alchemy 8677 | D:6 | Found Zin's Purification Station. 8680 | D:6 | Found a glowing silver altar of Zin. 8731 | D:6 | Reached skill level 5 in Alchemy 8840 | D:6 | Noticed Grinder 8842 | D:6 | Reached skill level 6 in Alchemy 8852 | D:6 | Killed Grinder 8852 | D:6 | Noticed Eustachio 8853 | D:6 | Reached skill level 7 in Alchemy 8929 | D:6 | Killed Eustachio 8930 | D:6 | Reached skill level 8 in Alchemy 9229 | D:6 | Found a statue of an orb of fire. 9229 | D:6 | Found a staircase to the Ecumenical Temple. 9230 | D:6 | Found a statue of an orb of fire. 9237 | D:6 | Reached skill level 9 in Alchemy 9237 | D:6 | Reached XP level 9. HP: 43/57 MP: 8/13 9554 | D:6 | Noticed Blorkula the orcula 9582 | D:6 | Killed Blorkula the orcula 9583 | D:6 | Reached skill level 10 in Alchemy 10178 | D:6 | Found a shadowy altar of Dithmenos. 10507 | D:7 | Learned a level 5 spell: Irradiate 10581 | D:7 | Reached skill level 11 in Alchemy 10670 | D:7 | Found a basalt altar of Yredelemnul. 10979 | D:7 | Reached skill level 12 in Alchemy 10979 | D:7 | Reached skill level 5 in Conjurations 10981 | D:7 | HP: 7/57 [poisoned by a hornet] 10986 | D:7 | HP: 4/57 [poisoned by a hornet] 11202 | D:7 | Found an iron altar of Okawaru. 11411 | D:7 | Found a white marble altar of Elyvilon. 12394 | D:8 | Reached XP level 10. HP: 63/63 MP: 7/14 12531 | D:9 | Noticed a cyclops 12587 | D:8 | Reached skill level 1 in Ice Magic 13000 | D:8 | Found a broken altar of Ashenzari. 13113 | D:8 | Found a bloodstained altar of Trog. 13712 | D:9 | Found a staircase to the Orcish Mines. 13874 | D:8 | Learned a level 3 spell: Frozen Ramparts 14060 | D:9 | Killed a cyclops 14416 | D:9 | Learned a level 3 spell: Ozocubu's Armour 14485 | D:9 | Reached skill level 1 in Translocations 14739 | D:9 | Reached skill level 5 in Spellcasting 14744 | D:9 | Learned a level 4 spell: Iskenderun's Mystic Blast 14803 | D:9 | Noticed a two-headed ogre 14811 | D:9 | Reached XP level 11. HP: 67/67 MP: 11/19 14815 | D:9 | Killed a two-headed ogre 14816 | D:9 | Reached skill level 10 in Conjurations 15245 | D:9 | Found a blossoming altar of Fedhas. 15363 | D:9 | Found a sparkling altar of Nemelex Xobeh. 15635 | D:9 | Found a shimmering blue altar of Sif Muna. 15996 | D:2 | Killed Crazy Yiuf 16289 | D:10 | Entered Level 10 of the Dungeon 16694 | D:10 | Noticed a two-headed ogre 16705 | D:10 | Killed a two-headed ogre 16966 | D:10 | Noticed a two-headed ogre 16979 | D:10 | Killed a two-headed ogre 17206 | D:10 | Identified the fortress talisman "Qemuz" {rC+ Slay+3 | Stlth-} 17237 | D:10 | Reached skill level 10 in Fighting 17360 | D:10 | Reached skill level 1 in Evocations 17521 | D:11 | Noticed a two-headed ogre 17539 | D:11 | Killed a two-headed ogre 17903 | D:11 | Found a staircase to the Lair. 18381 | D:11 | Found an opulent altar of Gozag. 18446 | D:11 | Found a roughly hewn altar of Beogh. 18446 | D:11 | Noticed an orc knight 18470 | D:11 | Killed an orc knight 18471 | D:11 | Reached skill level 5 in Dodging 18963 | Lair:1 | Entered Level 1 of the Lair of Beasts 18963 | Lair:1 | Noticed a catoblepas 18970 | Lair:1 | Reached XP level 12. HP: 72/77 MP: 9/20 18970 | Lair:1 | Noticed a skyshark 18973 | Lair:1 | Killed a catoblepas 18974 | Lair:1 | Reached skill level 5 in Fire Magic 18983 | D:11 | Killed a skyshark 19108 | Lair:1 | Noticed a boulder beetle 19117 | Lair:1 | Killed a boulder beetle 19416 | Lair:1 | Found a dark tunnel. 19423 | Volcano | Entered a volcano 20123 | Lair:1 | Learned a level 4 spell: Sticky Flame 20190 | Lair:1 | Noticed a catoblepas 20205 | Lair:1 | Killed a catoblepas 20874 | Lair:1 | Identified the scarab talisman of Good Intentions {rN+ | Will+ Int-2 Stlth+} 21119 | Lair:1 | Noticed a dire elephant 21384 | Lair:1 | HP: 3/80 [lindwurm/blast of fiery breath (27)] 21851 | Lair:1 | Slain by a dire elephant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic D:2: layout_loops_corners, ebering_ecumenical_altar_webs, serial_shops, nicolae_shop_swords_in_saltire, minmay_fractal_squares_5, uniq_crazy_yiuf_cottage D:3: wad_pebble_path, layout_loops_ring, lightli_temple_of_fire, nicolae_overflow_hidden_temple, xom_redecorated, mainiacjoe_overflow_catch_the_wave, hangedman_decor_diamond_cutter, nrook_mini_vaults, minmay_quantized D:4: layout_basic, serial_demonic, serial_demonic_g, serial_demonic_d, serial_demonic_c, serial_demonic_f D:5: layout_basic, kennysheep_generic_room_16 D:6: layout_basic, grunt_dithmenos_shadows, zin_purify, temple_fountains, uniq_grinder, uniq_eustachio, uniq_blorkula_the_orcula D:7: layout_loops_ring, nicolae_yredelemnul_corpse_copse, elyvilon_altar_3, mainiacjoe_overflow_surrounded_room, nicolae_ossuary_entry_giza, chequers_serial_rivers_micro_b D:8: layout_basic, trog_book, nicolae_overflow_crystal_walls D:9: statuecave_lemuel, layout_loops_cross, overflow_temple_1_default, marbit_many_paths, hellmonk_sif_muna_bookshelves, kennysheep_generic_room_15 D:10: layout_rooms D:11: layout_long_grid, erik_lair_orcish_takeover, special_room [special_room_orc], nicolae_gozag_seed_capital Lair:1: gammafunk_lair_enchanted_lake, layout_loops_ring, nicolae_volcano_entry_two_sided, chequers_serial_rivers_room_b Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 1 2 4 | 4.0 Fighting | 3 4 5 7 10 11 | 11.8 Fire Magic | 2 3 4 7 | 7.0 Dodging | 3 4 5 6 | 6.0 Alchemy | 1 9 12 | 12.0 Conjurations | 7 9 10 | 10.0 Ice Magic | 4 | 4.5 Spellcasting | 5 | 5.5 Translocations | 3 | 3.0 Evocations | 2 | 2.0 Throwing | 2 | 2.0 Axes | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 82 | 75 | 68 | 195 || 420 Melee: Hand axe | 25 | | | || 25 Kick | 17 | 22 | 15 | 74 || 128 Dagger | 57 | 75 | 68 | 195 || 395 Peck | 8 | 13 | 9 | 44 || 74 Throw: Dart | | | | 14 || 14 Cast: Scorch | | 14 | 134 | 185 || 333 Frozen Ramparts | | | | 13 || 13 Irradiate | | | | 14 || 14 Ozocubu's Armour | | | | 11 || 11 Iskenderun's Myst | | | | 3 || 3 Sticky Flame | | | | 6 || 6 Evoke: Wand of light | | 1 | 1 | 2 || 4 Wand of mindburst | | | 2 | 3 || 5 Wand of roots | | | | 3 || 3 Drink: Brilliance | | | 1 | 1 || 2 Read: Blinking | 1 | 1 | | || 2 Brand weapon | 1 | 2 | | || 3 Enchant weapon | 1 | | | 1 || 2 Poison | 1 | | | || 1 Identify | | 7 | 2 | 4 || 13 Acquirement | | | 1 | || 1 Butterflies | | | 1 | || 1 Fear | | | | 1 || 1 Noise | | | | 1 || 1 Stab: Sleeping | 2 | 3 | 4 | 1 || 10 Blind | | | | 1 || 1 Armour: Leather armour | 28 | 51 | 77 | 136 || 292 Dodge: Dodged | 68 | 71 | 101 | 323 || 563 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21869 | 20467 | 1402 | 8960 | 8142 | 13 | 1682.2 | Dungeon | 19522 | 18151 | 1371 | 8062 | 7323 | 11 | 1774.7 | Lair | 1887 | 1856 | 31 | 582 | 819 | 1 | 1887.0 | Volcano | 458 | 458 | 0 | 316 | 0 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2393 daAuts D:5: 2223 daAuts D:8: 2110 daAuts D:11: 2001 daAuts Lair:1: 1887 daAuts D:4: 1858 daAuts D:9: 1661 daAuts D:7: 1644 daAuts D:3: 1515 daAuts D:1: 1453 daAuts D:6: 1446 daAuts D:10: 1214 daAuts Volcano: 458 daAuts