Dungeon Crawl Stone Soup version 0.34-a0-904-g9f382c6734 (webtiles) character file. Game seed: 7713337310688783486 32366 bayes525 the Fighter (level 14, -7/100 (121) HPs) Began as a Formicid Hedge Wizard on Oct 3, 2025. Was an Initiate of Gozag. Mangled by an obsidian bat (13 damage) ... on level 2 of the Orcish Mines on Oct 4, 2025. The game lasted 01:17:10 (40489 turns). bayes525 the Fighter (Formicid Hedge Wizard) Turns: 40489, Time: 01:17:11 HP: -7/100 (121) AC: 8 Str: 14 XL: 14 Next: 2% MP: 24/24 EV: 14 Int: 35 God: Gozag Gold: 393 SH: 0 Dex: 12 Spells: 15/27 levels left rFire + + . (33%) a - +1 demon whip (venom) rCold + . . (50%) t - orb {Mesmerism} rNeg . . . (100%) v - +0 robe rPois + (33%) s - +1 cloak rElec + (33%) m - +2 pair of gloves {Fire} rCorr + (50%) (no gloves) SInv + p - +0 pair of boots Will +.... (no amulet) Stlth ++++ c - +6 ring of intelligence HPRegen 0.36/turn q - ring of the Lobster {rF+ Int+6} MPRegen 0.19/turn %: clarity @: mighty, resistant, gold aura, on mesmerism cooldown, drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, clarity, clever 1 a: Dig, Shaft Self, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Orcish Mines. You worshipped Gozag. Gozag was aware of your devotion. You visited 4 branches of the dungeon, and saw 17 of its levels. You visited the chambers of the Necropolis 1 time. You collected 4067 gold pieces. You spent 600 gold pieces at shops. You paid 3074 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 demon whip of venom (weapon) b - the +4 mace "Toymopn" {freeze, Stlth+} (You found it on level 3 of the Dungeon) Stlth+: It makes you more stealthy. h - a +0 dagger i - a +0 spectral rapier j - a +0 flail w - the +0 rapier "Deosaur" {flame, Str+2} (You found it on level 3 of the Lair of Beasts) Str+2: It affects your strength (+2). Missiles e - 11 boomerangs f - 47 poisoned darts (quivered) o - a curare-tipped dart Armour g - a +2 scale mail of resonance m - a +2 pair of gloves of fire (worn) p - a +0 pair of boots (worn) s - a +1 cloak (worn) t - an orb of mesmerism (worn) v - a +0 robe (worn) Magical Staves l - a staff of earth Jewellery c - a +6 ring of intelligence (worn) q - the ring of the Lobster (worn) {rF+ Int+6} (You bought it in a shop on level 8 of the Dungeon) [ring of intelligence] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). r - a ring of protection from fire u - a ring of resist corrosion x - a ring of poison resistance y - a ring of willpower Talismans d - a quill talisman k - an inkwell talisman Wands a - a wand of flame (31) c - a wand of roots (27) b - a wand of light (1) Scrolls I - a scroll of immolation x - a scroll of amnesia W - a scroll of brand weapon V - 2 scrolls of vulnerability t - 6 scrolls of teleportation N - 2 scrolls of noise r - a scroll of revelation T - a scroll of torment Potions g - a potion of magic c - 2 potions of curing m - a potion of might e - 2 potions of enlightenment a - a potion of ambrosia b - a potion of brilliance j - a potion of invisibility {unknown} A - a potion of attraction d - a potion of lignification {unknown} Skills: + Level 14.9 Fighting - Level 12.0 Maces & Flails - Level 8.0 Dodging - Level 8.0 Stealth - Level 7.0 Spellcasting - Level 2.0 Conjurations - Level 4.0 Hexes - Level 2.0 Summonings - Level 1.0 Necromancy - Level 1.2 Translocations - Level 3.0 Fire Magic - Level 2.0 Air Magic - Level 4.0 Alchemy - Level 4.0 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 c - Mephitic Cloud Conj/Alch/Air 30% N/A 3% 3 F - Cause Fear Hex 20% N/A 6% 4 I - Call Imp Summ 52% N/A 2% 2 S - Sublimation of Blood Necr 19% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 40% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Scorch Fire 98% 2d9 1% 2 Soul Splinter Necr 76% N/A 2% 1 Grave Claw Necr 38% 2d9 3% 2 Launch Clockwork Bee Frge 12% N/A 10% 3 Martyr's Knell Necr/Summ 22% N/A 19% 4 Alistair's Intoxication Alch 26% N/A 19% 5 Rending Blade Conj/Frge 19% 2d(7+1*) 22% 4 Alistair's Walking Alem Alch/Frge 26% N/A 38% 5 Dispersal Tloc 10% N/A 97% 6 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair (5/5) D:9 Swamp (0/4) Lair:2 Spider (0/4) Lair:3 Slime (1/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Gozag Nemelex Xobeh Qazlal Xom Zin The Shining One Beogh Jiyva Shops: D:1 = D:4 * D:8 = Orc:2 [* Annotations: D:7 exclusions: 2 staircases and ugly thing Lair:1 exclusion: trap Lair:2 exclusion: 2 staircases Lair:4 exclusion: 2 staircases Lair:5 All bad stairs!, exclusions: catoblepas and mountainshell Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Message History Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc warrior but does no damage. The orc warrior is heavily wounded. The foxfire burns the orc warrior but does no damage. The orc warrior is heavily wounded. You now have 15/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 war axe! The orc warrior hits your foxfire with a +0 war axe. You take 12 damage, and have 78/114 hp. You now have 14/23 mp. You barely miss the orc warrior. The orc warrior is heavily wounded. The foxfire burns the orc warrior. The orc warrior is severely wounded. The foxfire burns the orc warrior. The orc warrior is severely wounded. You hit the orc warrior but do no damage. The orc warrior is severely wounded. The foxfire burns the orc warrior but does no damage. The orc warrior is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The orc warrior completely misses you. The orc warrior hits your foxfire with a +0 war axe. The orc barely misses you. You now have 13/23 mp. You hit the orc. You kill the orc! The foxfire burns the orc warrior but does no damage. The orc warrior is severely wounded. The foxfire burns the orc warrior. The orc warrior is severely wounded. You hit the orc warrior but do no damage. The orc warrior is poisoned. The orc warrior is severely wounded. The orc warrior misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The orc hits you but does no damage. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc warrior hits you with a +0 war axe! The orc warrior hits your foxfire with a +0 war axe! You take 6 damage, and have 73/114 hp. You now have 13/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc warrior! The orc warrior is almost dead. The foxfire burns the orc warrior but does no damage. The orc warrior is almost dead. The orc misses you. The orc warrior is distracted by your dazzling golden aura. You now have 12/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc warrior. The orc warrior is almost dead. The orc warrior snaps out of its daze. The orc warrior shouts! The orc closely misses you. The orc warrior hits you with a +0 war axe! The orc warrior hits your foxfire with a +0 war axe. You take 9 damage, and have 64/114 hp. You now have 11/23 mp. You closely miss the orc warrior. The orc warrior is almost dead. The foxfire burns the orc warrior. You kill the orc warrior! You whack the orc priest! The orc priest looks as sick as possible! The orc priest is almost dead. You kill the orc priest! The foxfire burns the orc! You kill the orc! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc priest. The orc priest is heavily wounded. The orc priest is engulfed in noxious fumes. The orc priest appears confused. The orc priest is distracted by your dazzling golden aura. You now have 8/23 mp. Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your orb has recharged its mesmeric power. The orc priest is no longer dazed. The orc priest is engulfed in noxious fumes. The orc priest appears confused. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc priest! You kill the orc priest! You now have 7/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 6/23 mp. Your foxfire dissipates! Your foxfire dissipates. You start resting. Your foxfire dissipates. Magic restored. You start resting. HP restored. Health restored: 114; MP restored: 23 You now have 1073 gold pieces (gained 8). Items here: )) [[. You now have 1078 gold pieces (gained 5). Things that are here: a +0 dagger; a +0 leather armour Items here: )) [[. You now have 1084 gold pieces (gained 6). Things that are here: a +0 war axe; a +0 scale mail You now have 1089 gold pieces (gained 5). You see here a +0 club. You now have 1119 gold pieces (gained 30). A kobold blastminer comes into view. A kobold blastminer is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 22/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Foxfire. Nothing appears to happen. You now have 21/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The kobold blastminer shouts! The foxfire burns the kobold blastminer. The kobold blastminer is lightly wounded. The foxfire burns the kobold blastminer. The kobold blastminer is lightly wounded. You now have 20/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the kobold blastminer. The kobold blastminer is moderately wounded. The foxfire burns the kobold blastminer. The kobold blastminer is moderately wounded. You now have 19/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 18/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the kobold blastminer. The kobold blastminer is moderately wounded. The foxfire burns the kobold blastminer. The kobold blastminer is heavily wounded. The foxfire burns the kobold blastminer! The kobold blastminer is severely wounded. The foxfire burns the kobold blastminer! The kobold blastminer is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Foxfire. Nothing appears to happen. The foxfire burns the kobold blastminer. The kobold blastminer is almost dead. The kobold blastminer blasts its cannon at you. The iron shot hits you!! The kobold blastminer is knocked back by the blast. You take 19 damage, and have 95/114 hp. You now have 17/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the kobold blastminer. You kill the kobold blastminer! You now have 16/23 mp. You start resting. Your foxfire dissipates. x2 Magic restored. You regained 14 hp, and now have 110/114 hp. MP restored: 23 You start resting. HP restored. Health restored: 114 You start waiting. Done waiting. Found a staircase to the Elven Halls. You now have 1125 gold pieces (gained 6). You see here a +0 orcbow. You now have 1155 gold pieces (gained 30). You now have 1183 gold pieces (gained 28). An orc wizard and an orc come into view. The orc shouts! The orc wizard shouts! You hear a shout! x2 There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 22/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard! The orc wizard is heavily wounded. You now have 21/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard! The orc wizard is almost dead. The foxfire burns the orc wizard. You kill the orc wizard! The foxfire burns the orc. The orc is heavily wounded. You now have 20/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc. You kill the orc! You now have 19/23 mp. You start resting. Your foxfire dissipates. x3 You sense a monster nearby. You regained 2 mp, and now have 21/23 mp. You start resting. An orc sorcerer comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The orc sorcerer mumbles some strange words. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 20/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer but does no damage. The foxfire burns the orc sorcerer. The orc sorcerer is lightly wounded. An orc sorcerer comes into view. It is wielding a +0 dagger. The foxfire burns the orc sorcerer. The orc sorcerer is lightly wounded. The foxfire burns the orc sorcerer! The orc sorcerer is heavily wounded. You now have 19/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer. The orc sorcerer is heavily wounded. You now have 18/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer but does no damage. The orc sorcerer is heavily wounded. The orc sorcerer points at you and mumbles some strange words. The bolt of negative energy hits your foxfire. Your foxfire completely resists. The bolt of negative energy hits your foxfire. Your foxfire completely resists. The bolt of negative energy misses you. The foxfire burns the orc sorcerer but does no damage. The orc sorcerer is heavily wounded. The foxfire burns the orc sorcerer but does no damage. The orc sorcerer is heavily wounded. You now have 17/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer. The orc sorcerer is heavily wounded. The foxfire burns the orc sorcerer. The orc sorcerer is heavily wounded. You now have 16/23 mp. Okay, then. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe (wisps of flame, heavily wounded, chance to affect: 58%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc sorcerer. The orc sorcerer is heavily wounded. The stinking cloud engulfs the red devil. The stinking cloud engulfs the orc sorcerer. You hear a shout! x5 The foxfire burns the orc sorcerer. The orc sorcerer is severely wounded. The foxfire burns the orc sorcerer but does no damage. The orc sorcerer is severely wounded. The orc sorcerer casts a spell at you. Your stasis prevents you from being paralysed. The orc sorcerer is engulfed in noxious fumes. You now have 14/23 mp. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe (noxious fumes, severely wounded, 64% to hit) The puff of flame hits the orc sorcerer. The orc sorcerer is severely wounded. The orc sorcerer is engulfed in noxious fumes. The orc sorcerer appears confused. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an orc sorcerer, wielding a +0 dagger and wearing a +2 robe (severely wounded, confused, 86% to hit) The puff of flame hits the orc sorcerer but does no damage. The orc sorcerer is severely wounded. The red devil hits you from afar with a +2 trident of protection! Barbed spikes become lodged in your body. Your orb emits a pulse of dizzying energy. You take 9 damage, and have 105/114 hp. You hit the orc sorcerer. The orc sorcerer snaps out of its daze. The orc sorcerer is almost dead. You whack the orc sorcerer! You kill the orc sorcerer! The red devil disappears in a puff of smoke! The orc sorcerer is engulfed in noxious fumes. The orc sorcerer appears confused. Okay, then. Unknown command. Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The orc sorcerer is engulfed in noxious fumes. The orc sorcerer appears confused. You now have 13/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer but does no damage. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You carefully extract the barbed spikes from your body. The foxfire burns the orc sorcerer but does no damage. x2 The orc sorcerer hits your foxfire with a +0 dagger. You now have 12/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer but does no damage. x2 The orc sorcerer is distracted by your dazzling golden aura. You now have 11/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer but does no damage. The orc sorcerer snaps out of its daze. The orc sorcerer shouts! The foxfire burns the orc sorcerer but does no damage. The orc sorcerer completely misses you. You now have 10/23 mp. You hit the orc sorcerer. The orc sorcerer is poisoned. The orc sorcerer is lightly wounded. The foxfire burns the orc sorcerer. The orc sorcerer is lightly wounded. You catch the helpless orc sorcerer completely off-guard! You whack the orc sorcerer! The orc sorcerer looks as sick as possible! The orc sorcerer is moderately wounded. The foxfire burns the orc sorcerer but does no damage. The orc sorcerer is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The orc sorcerer hits you but does no damage. You now have 9/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer. The orc sorcerer is almost dead. The foxfire burns the orc sorcerer but does no damage. The orc sorcerer is almost dead. The orc sorcerer hits you with a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc sorcerer. You kill the orc sorcerer! You now have 8/23 mp. You start resting. Your foxfire dissipates. You sense a monster nearby. You start resting. Your foxfire dissipates. You sense a monster nearby. Your foxfire dissipates. You start resting. An orc sorcerer comes into view. It is wielding a +0 dagger. An orc sorcerer is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You extend your mandibles. You dig through the rock wall. You feel drained. You hear a shout! You take 1 damage, and have 111/111 hp. You dig through the rock wall. You feel drained. You take 3 damage, and have 108/108 hp. You dig through the rock wall. You feel drained. You take 3 damage, and have 105/105 hp. Unknown command. You retract your mandibles. An orc sorcerer is nearby! An orc sorcerer is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your orb has recharged its mesmeric power. You now have 10/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The orc sorcerer gestures at you while chanting. The bolt of negative energy hits your foxfire. Your foxfire completely resists. The bolt of negative energy hits you!! You feel drained. The bolt of negative energy hits your foxfire. Your foxfire completely resists. You take 33 damage, and have 72/100 hp. MASSIVE DAMAGE!! You now have 9/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! There is not enough space to conjure foxfire! Your foxfire dissipates! The orc sorcerer casts a spell at you. The bolt of fire hits you! You resist. The bolt of fire hits your foxfire. Your foxfire completely resists. You take 14 damage, and have 58/100 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (ally target, chance to affect: 58%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc sorcerer. You hear a shout! x4 The orc sorcerer is engulfed in noxious fumes. You now have 7/23 mp. Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc sorcerer, wielding a +0 dagger and wearing a +0 robe (ally target, chance to affect: 58%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc sorcerer. You hear a shout! x2 The orc sorcerer is engulfed in noxious fumes. You hear a shout! You now have 4/23 mp. The foxfire burns the orc sorcerer but does no damage. The orc sorcerer is engulfed in noxious fumes. The orc sorcerer appears confused. The orc sorcerer falls into the lava! The orc sorcerer is incinerated. You now have 1187 gold pieces (gained 4). You hear a sizzling splash. x2 You start resting. Magic restored. You regained 37 hp, and now have 97/103 hp. MP restored: 23 You start resting. HP restored. Health restored: 103 An orc wizard comes into view. It is wielding a +0 dagger. Things that are here: 5 gold pieces; a +0 dagger; a +2 robe Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc wizard. You hear a shout! x10 The orc wizard gestures at you while chanting. The magic dart hits you. You take 2 damage, and have 101/103 hp. You now have 20/23 mp. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc wizard is engulfed in noxious fumes. Things that are here: 16 gold pieces; a +0 giant spiked club You whack the orc wizard! The orc wizard is almost dead. You hit the orc wizard. You kill the orc wizard! Health restored: 103 Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke, chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc wizard. You hear a shout! x7 You now have 18/23 mp. The orc wizard gestures at you while chanting. The puff of flame hits you but does no damage. The orc wizard hits you but does no damage. You thrash the orc wizard!! You kill the orc wizard! You now have 1203 gold pieces (gained 16). You see here a +0 giant spiked club. You now have 1206 gold pieces (gained 3). Things that are here: a +0 dagger; a +2 robe You start resting. An orc wizard comes into view. It is wielding a +0 dagger and wearing a +0 robe of willpower. An orc wizard is nearby! Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 18/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 17/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard. The orc wizard is lightly wounded. You now have 16/23 mp. Your foxfire dissipates. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your foxfire dissipates. The foxfire burns the orc wizard. The orc wizard is moderately wounded. The foxfire burns the orc wizard. The orc wizard is severely wounded. You now have 15/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard. The orc wizard is almost dead. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. You now have 14/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard but does no damage. The orc wizard is almost dead. The foxfire burns the orc wizard. You kill the orc wizard! You start resting. Your foxfire dissipates. x3 Magic restored. You start waiting. An orc wizard comes into view. It is wielding a +0 dagger. MP restored: 23 You now have 1211 gold pieces (gained 5). Things that are here: a +0 dagger; a +2 robe Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 22/23 mp. Things that are here: a +0 dagger; a +2 robe Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your foxfire dissipates. x2 You now have 21/23 mp. You now have 1217 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe of willpower; a +0 giant spiked club Your foxfire dissipates. x2 To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or c - a +6 ring of intelligence > or q - the ring of the Lobster {rF+ Int+6} Okay, then. Unknown command. You sense a monster nearby. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 21/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 20/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The orc wizard shouts! An orc wizard comes into view. It is wielding a +0 dagger. x2 The foxfire burns the orc wizard but does no damage. x2 You now have 19/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Your foxfire dissipates. The foxfire burns the orc wizard. The orc wizard is moderately wounded. You now have 18/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard. The orc wizard is heavily wounded. The foxfire burns the orc wizard. The orc wizard is moderately wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The foxfire burns the orc wizard. The orc wizard is moderately wounded. The foxfire burns the orc wizard. The orc wizard is heavily wounded. You take 7 damage, and have 96/103 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard. The orc wizard is severely wounded. The foxfire burns the orc wizard but does no damage. The orc wizard is severely wounded. An ogre comes into view. It is wielding a +0 giant club. You now have 17/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard. The orc wizard is severely wounded. The foxfire burns the orc wizard. The orc wizard is almost dead. You now have 16/23 mp. The foxfire burns the orc wizard. You kill the orc wizard! The foxfire burns the orc wizard. The orc wizard is heavily wounded. Things that are here: a +0 dagger; a +2 robe Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 15/23 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc wizard. The orc wizard is heavily wounded. The stinking cloud engulfs the orc wizard. The orc wizard is moderately wounded. The stinking cloud engulfs the orc wizard. The orc wizard is heavily wounded. You hear a shout! x5 The foxfire burns the orc wizard but does no damage. The orc wizard is moderately wounded. The foxfire burns the orc wizard. The orc wizard is heavily wounded. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard is engulfed in noxious fumes. You now have 12/23 mp. Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (noxious fumes, heavily wounded, confused, chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc wizard. The orc wizard is heavily wounded. The stinking cloud engulfs the orc wizard. The orc wizard is heavily wounded. The stinking cloud engulfs the orc wizard. The orc wizard is moderately wounded. The stinking cloud engulfs the ogre. You hear a shout! x2 The orc wizard is engulfed in noxious fumes. x2 The orc wizard appears confused. The orc wizard barely misses the orc wizard. An orc wizard comes into view. It is wielding a +0 dagger. The ogre is engulfed in noxious fumes. The ogre appears confused. The ogre falls into the lava! The ogre is incinerated. You now have 1231 gold pieces (gained 14). You hear a sizzling splash. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard hits the orc wizard with a +0 dagger. The orc wizard shouts! You now have 10/23 mp. The orc wizard is engulfed in noxious fumes. x2 The orc wizard appears confused. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The orc wizard casts a spell at you. The magic dart hits you but does no damage. The orc wizard falls into the lava! The orc wizard is incinerated. You now have 1237 gold pieces (gained 6). You hear a sizzling splash. x2 The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The orc wizard falls into the lava! The orc wizard is incinerated. You now have 1243 gold pieces (gained 6). You hear a sizzling splash. x2 You have reached level 14! You regained 7 hp, and now have 105/111 hp. You now have 9/24 mp. You whack the orc wizard! You kill the orc wizard! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard but does no damage. x2 You now have 8/24 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orc wizard. The orc wizard is lightly wounded. The orc wizard is engulfed in noxious fumes. The orc wizard appears confused. The foxfire burns the orc wizard. The orc wizard is heavily wounded. You now have 7/24 mp. The foxfire burns the orc wizard. The orc wizard is almost dead. The foxfire burns the orc wizard. You kill the orc wizard! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 7/24 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! You now have 6/24 mp. You start resting. Your foxfire dissipates. x4 HP restored. Health restored: 111 You regained 2 mp, and now have 8/24 mp. You start resting. Magic restored. MP restored: 24 You now have 1247 gold pieces (gained 4). Items here: )) [[. Things that are here: a +0 dagger; a +0 robe of willpower; a +0 giant spiked club You now have 1255 gold pieces (gained 8). Things that are here: a +0 dagger; a +0 robe You now have 1262 gold pieces (gained 7). Things that are here: a +0 dagger; a +0 robe You now have 1276 gold pieces (gained 14). Items here: )) [[. You now have 1282 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe You now have 1288 gold pieces (gained 6). You see here a +0 club. An orc sorcerer comes into view. It is wielding a +0 dagger and wearing a +2 robe of fire resistance. The orc sorcerer shouts! The orc sorcerer gestures wildly while chanting. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! An obsidian bat comes into view. You now have 23/24 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the orange demon! The orange demon is lightly wounded. The foxfire burns the orange demon. The orange demon is moderately wounded. You now have 22/24 mp. The foxfire burns the orange demon. The orange demon is moderately wounded. The foxfire burns the obsidian bat. The obsidian bat completely resists. Items here: )) [[. An ogre comes into view. It is wielding a +0 giant club. Things that are here: a +0 dagger; a +0 robe Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orange demon (moderately wounded, summoned, chance to affect: 62%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orange demon. The orange demon is moderately wounded. The stinking cloud engulfs the orc sorcerer. You hear a shout! The obsidian bat barely misses you. The orc sorcerer is engulfed in noxious fumes. The orc sorcerer points at you and mumbles some strange words. The bolt of negative energy hits you! You feel drained. The orange demon is engulfed in noxious fumes. You take 15 damage, and have 96/108 hp. You now have 20/24 mp. The orc sorcerer is engulfed in noxious fumes. The orc sorcerer points at you and mumbles some strange words. The bolt of fire misses you. The orange demon is engulfed in noxious fumes. The orange demon appears confused. Things that are here: a +0 dagger; a +0 robe The obsidian bat closely misses you. The orc sorcerer is engulfed in noxious fumes. Things that are here: a +0 dagger; a +0 robe of willpower; a +0 giant spiked club Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc sorcerer. The stinking cloud engulfs the obsidian bat. The stinking cloud engulfs the orange demon. The orange demon is moderately wounded. You hear a shout! x2 The obsidian bat bites you but does no damage. The orange demon is engulfed in noxious fumes. The orange demon appears confused. The orange demon stings itself! The orange demon completely misses itself. You now have 17/24 mp. Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc sorcerer. The stinking cloud engulfs the obsidian bat. The stinking cloud engulfs the orange demon. The orange demon is heavily wounded. You hear a shout! x3 The obsidian bat bites you. Faint brimstone surges around you! Your orb emits a pulse of dizzying energy. The ogre is engulfed in noxious fumes. The orc sorcerer is engulfed in noxious fumes. The orc sorcerer casts a spell at you. The bolt of negative energy hits you!!! You feel drained. The orange demon is engulfed in noxious fumes. You take 42 damage, and have 55/101 hp. MASSIVE DAMAGE!! You now have 14/24 mp. The orc sorcerer is engulfed in noxious fumes. The orc sorcerer appears confused. The orange demon is engulfed in noxious fumes. The orange demon appears confused. Items here: )) [[. Casting: Mephitic Cloud (mildly dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The ogre is engulfed in noxious fumes. The orc sorcerer is engulfed in noxious fumes. You now have 14/24 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The obsidian bat is no longer dazed. The foxfire burns the hell hound but does no damage. The hell hound snaps out of its daze. The foxfire burns the hell hound but does no damage. The obsidian bat bites you but does no damage. The hell hound misses you. You now have 13/24 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire burns the obsidian bat. The obsidian bat completely resists. The foxfire burns the hell hound but does no damage. The obsidian bat bites you! Faint brimstone surges around you! The hell hound bites you! The orc sorcerer is engulfed in noxious fumes. The hell hound breathes flames at you. The blast of flame hits you. You resist. You take 21 damage, and have 35/101 hp. MASSIVE DAMAGE!! You now have 12/24 mp. Okay, then. Unknown command. Okay, then. Unknown command. [a] - 420 gold - resistance and might [b] - 300 gold - resistance [c] - 315 gold - resistance and enlightenment Purchase which effect? You feel protected. You feel very mighty all of a sudden. The foxfire burns the hell rat. The hell rat is lightly wounded. The foxfire burns the hell hound. The hell hound completely resists. The obsidian bat bites you. Faint brimstone surges around you! The hell hound bites you but does no damage. You take 1 damage, and have 34/101 hp. You whack the orc sorcerer! The orc sorcerer is poisoned. The orc sorcerer is severely wounded. The hell hound barely misses you. You thrash the orc sorcerer!! You kill the orc sorcerer! The obsidian bat bites you! * * * LOW HITPOINT WARNING * * * Faint brimstone surges around you! The hell rat completely misses you. The hell rat misses you. The hell hound bites you! * * * LOW HITPOINT WARNING * * * You take 22 damage, and have 12/104 hp. MASSIVE DAMAGE!! Press: ? - help, v - describe, . - travel Here: a hell rat (lightly wounded, summoned) The floor, spattered with blood. Unknown command. [a] - 483 gold - might, brilliance, lignification and resistance [b] - 475 gold - heal wounds, curing and magic [c] - 330 gold - curing and magic Purchase which effect? You no longer have enough gold to petition Gozag for potion effects. You no longer have enough gold to fund merchants seeking to open stores in the dungeon. You feel much better. You feel better. Magic courses through your body. The hell rat closely misses you. The hell hound barely misses you. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You regained 12 hp, and now have 24/100 hp. MP restored: 24 Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a hell rat (summoned) The floor, spattered with blood. Unknown command. Press: ? - help, v - describe, . - travel Here: a hell rat (summoned) The floor, spattered with blood. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a hell rat (summoned, 74% to hit) Okay, then. Unknown command. The obsidian bat attacks as it pursues you! The obsidian bat bites you! * * * LOW HITPOINT WARNING * * * The obsidian bat misses you. The hell rat barely misses you. Things that are here: a +0 dagger; a +2 robe You take 12 damage, and have 12/100 hp. Okay, then. Okay, then. Okay, then. The hell rat misses you. The hell hound breathes flames at you. The blast of flame hits the hell rat!! The hell rat dies! The hell rat's corpse disappears in a puff of smoke! The blast of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 6/100 hp. Okay, then. Unknown command. The hell rat attacks as it pursues you! The hell rat misses you. The obsidian bat bites you! You die... Your body crumbles into a pile of gold. ......................#####...... ....).....##.....##...####..#.... ..#.#.....##.....##...#####.#.... .###..................########... .##.#................####### #.## ..........##.....##..#.##### #..# ....#..##.##.....##.#.#.#### #### .#.#...###.........######### #####.####≈≈...r@§§######### ***#§≈§§≈##§..§b##≈≈≈≈§#### **~~§§§§§§##≈.)h§##§≈≈§§§§≈#* *~~≈≈§###≈≈§≈.r)§§§§###§§≈§≈** ~~~§###∩###§≈..$§≈###∩###§§≈~* ***~*,,,,,#§§.))§§#§§§{.#§#*** *~***,,*,,##§O°)§##,,*,,***~* *~~*,,~*~,,#§☼☼)≈#,,~*~,,*~~* *~~*,,~*~,,#≈.§.§#,,~*~,,*~~* You could see an obsidian bat, a hell hound (summoned, catching breath) and 2 hell rats. Vanquished Creatures 2 orc warlords (Orc:1) An eleionoma (Lair:1) A hydra (Lair:2) 2 two-headed ogres (D:9) Amaemon (Lair:1) An obsidian bat (D:9) A skyshark (Lair:4) 5 orc sorcerers 17 elephants A kobold blastminer (Orc:2) Joseph (D:8) 4 black mambas 2 molten gargoyles (Lair:3) An orange demon (Lair:1) 10 cane toads 4 rime drakes 5 komodo dragons 4 polar bears Grinder (D:4) 5 blink frogs (Lair:3) Blorkula the orcula (D:7) A raven (Lair:2) 3 wyverns 5 wargs A steam dragon (Lair:2) 9 water moccasins 9 orc warriors An ice beast (D:6) 7 ogres 10 wolves 2 centaurs (D:9) A phantom (D:5) 3 kobold brigands 12 bullfrogs A gnoll sergeant (D:7) 3 scorpions (Lair:3) 2 rock fish (D:7) 4 vampire bats (D:7) 3 killer bees (D:8) 3 electric eels (D:4) 2 howler monkeys 4 crimson imps (D:7) 5 lava snakes (Lair:3) A bombardier beetle (D:5) 2 jellies 12 orc priests A gnoll bouda (D:9) 9 hounds A drude (D:8) 5 iguanas 2 sleepcaps 4 clockroaches Ijyb (D:5) Natasha (thrice) (D:4) 6 hell rats (Lair:4) 20 orc wizards 13 gnolls 4 adders 3 white imps 2 dart slugs (D:3) 4 ribbon worms 9 endoplasms 6 hobgoblins 8 jackals 63 orcs 5 quokkas 12 ball pythons 5 bats 5 frilled lizards 12 goblins 23 kobolds 4 rats 406 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 408 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Formicid Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 130 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/6 364 | D:1 | Reached skill level 2 in Fighting 718 | D:1 | Reached XP level 3. HP: 23/28 MP: 1/7 1109 | D:1 | Found Tabbies's Jewellery Shop. 1305 | D:1 | Reached skill level 3 in Fighting 1308 | D:1 | Learned a level 2 spell: Call Imp 1956 | D:2 | Found a faded altar of an unknown god. 2058 | D:2 | Prayed at the altar of an unknown god. 2166 | D:2 | Found an opulent altar of Gozag. 2254 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 2641 | D:2 | Reached XP level 4. HP: 24/35 MP: 3/8 3416 | D:3 | Reached skill level 4 in Fighting 3635 | D:3 | Reached XP level 5. HP: 42/42 MP: 0/9 3726 | D:3 | Identified the +4 mace "Toymopn" {freeze, Stlth+} 4293 | D:3 | Found a snail-covered altar of Cheibriados. 5459 | D:3 | Found a sparkling altar of Nemelex Xobeh. 5757 | D:4 | Noticed Natasha 5774 | D:4 | Killed Natasha 5776 | D:4 | Reached skill level 5 in Fighting 5776 | D:4 | Reached skill level 1 in Maces & Flails 5855 | D:4 | Reached XP level 6. HP: 31/51 MP: 10/10 6965 | D:4 | Found a transporter. 6997 | D:4 | Found a transporter. 7062 | D:4 | Noticed Grinder 7065 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 7065 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 7077 | D:4 | HP: 1/51 [Grinder (11)] 7084 | D:4 | HP: 3/51 [Grinder (12)] 7108 | D:4 | Killed Grinder 7109 | D:4 | Reached XP level 7. HP: 11/56 MP: 11/11 7113 | D:4 | Learned a level 3 spell: Mephitic Cloud 7426 | D:4 | Noticed Natasha 7430 | D:4 | Found an opulent altar of Gozag. 7434 | D:4 | Found Gozag's Platinum Reserve. 7442 | D:4 | Killed Natasha 7472 | D:4 | Upgraded the game from 0.34-a0-901-g85a6fcb57f to | 0.34-a0-904-g9f382c6734 7513 | D:4 | Reached skill level 1 in Air Magic 7928 | D:4 | Noticed Natasha 7939 | D:4 | Killed Natasha 8275 | D:5 | Entered Level 5 of the Dungeon 8610 | D:5 | Reached XP level 8. HP: 15/63 MP: 12/12 9118 | D:4 | Reached skill level 6 in Fighting 9507 | D:5 | Found a statue of an orb of fire. 9513 | D:5 | Found a statue of an orb of fire. 9518 | D:5 | Found a staircase to the Ecumenical Temple. 9984 | D:5 | Noticed Ijyb 10010 | D:5 | Reached skill level 7 in Fighting 10267 | D:5 | Reached skill level 1 in Evocations 11035 | D:6 | Learned a level 1 spell: Foxfire 11090 | D:6 | Learned a level 2 spell: Sublimation of Blood 11423 | D:6 | Reached skill level 5 in Maces & Flails 11589 | D:6 | Found a stormy altar of Qazlal. 11589 | D:6 | Found a glowing golden altar of the Shining One. 11907 | D:6 | Reached XP level 9. HP: 21/72 MP: 2/14 13559 | D:5 | Killed Ijyb 13560 | D:5 | Reached skill level 5 in Spellcasting 15713 | D:7 | Noticed Blorkula the orcula 15730 | D:7 | Killed Blorkula the orcula 16632 | D:7 | HP: 3/72 [gnoll sergeant/+0 trident (15)] 17094 | D:7 | Noticed a brown ugly thing 17251 | D:7 | Reached skill level 5 in Stealth 17609 | D:7 | Found a shimmering altar of Xom. 18052 | D:8 | Reached skill level 8 in Fighting 18809 | D:8 | Reached XP level 10. HP: 82/82 MP: 9/17 19132 | D:8 | Noticed Joseph 19488 | D:8 | Found Hireadwuunk's Jewellery Emporium. 19631 | D:7 | Reached skill level 9 in Fighting 19749 | D:8 | Bought the ring of the Lobster {rF+ Int+6} for 600 gold | pieces 20324 | D:8 | Killed Joseph 20325 | D:8 | Reached skill level 10 in Fighting 21165 | D:9 | Found a staircase to the Lair. 21241 | D:9 | Reached skill level 5 in Dodging 21290 | D:9 | Noticed a two-headed ogre 21306 | D:9 | Killed a two-headed ogre 23333 | D:9 | Found a roughly hewn altar of Beogh. 23333 | D:9 | Found a staircase to the Orcish Mines. 23508 | Lair:1 | Entered Level 1 of the Lair of Beasts 23701 | Lair:1 | Noticed a cane toad 23711 | Lair:1 | Killed a cane toad 23835 | Lair:1 | Reached skill level 11 in Fighting 23835 | Lair:1 | Reached XP level 11. HP: 69/93 MP: 15/20 24264 | Lair:1 | Noticed Amaemon 24274 | Lair:1 | Killed Amaemon 24275 | Lair:1 | Reached skill level 12 in Fighting 25097 | Lair:1 | Learned a level 4 spell: Cause Fear 25510 | Lair:2 | Noticed a five-headed hydra 26949 | Lair:2 | Reached XP level 12. HP: 98/101 MP: 1/21 27155 | Lair:2 | Killed a five-headed hydra 27175 | Lair:1 | HP: 15/102 [poisoned by a cane toad] 27950 | Lair:2 | Noticed an eleionoma 27970 | Lair:1 | Killed an eleionoma 27971 | Lair:1 | Reached skill level 10 in Maces & Flails 28227 | Lair:2 | Found a staircase to the Swamp. 30327 | Lair:3 | Reached skill level 1 in Fire Magic 30339 | Lair:3 | Reached XP level 13. HP: 47/108 MP: 3/22 31014 | Lair:3 | Identified the +0 rapier "Deosaur" {flame, Str+2} 31100 | Lair:3 | Found a hole to the Spider Nest. 32419 | Lair:3 | Reached skill level 13 in Fighting 34861 | Lair:4 | Found a viscous altar of Jiyva. 34861 | Lair:4 | Found a staircase to the Slime Pits. 36023 | Lair:5 | Entered Level 5 of the Lair of Beasts 36240 | Lair:5 | Noticed a catoblepas 36240 | Lair:5 | Noticed a mountainshell 36272 | Slime:1 | Entered Level 1 of the Pits of Slime 36686 | Orc:1 | Entered Level 1 of the Orcish Mines 36686 | Orc:1 | Noticed an orc warlord 36692 | Orc:1 | Killed an orc warlord 36957 | Orc:1 | Noticed an orc warlord 37520 | Orc:1 | Reached skill level 14 in Fighting 37794 | Orc:1 | HP: 14/108 [orc warlord/+0 partisan (28)] 37797 | Orc:1 | Killed an orc warlord 38638 | Orc:2 | Entered Level 2 of the Orcish Mines 38848 | Orc:2 | Found Huawer's Overcharged Wands. 39097 | Orc:2 | Found Ryzei's Antique Armour Shoppe. 39178 | Orc:2 | Found a phantasmal passage. 39217 | Necropol | Found a shimmering altar of Xom. 39217 | Necropol | Found a roughly hewn altar of Beogh. 39217 | Necropol | Found a shimmering altar of Xom. 39217 | Necropol | Entered the Necropolis 39291 | Necropol | Noticed nobo's ghost (journeyman GnCK) 39326 | Necropol | Noticed VicViper's ghost (journeyman FoFi) 39364 | Necropol | Identified the +6 great mace of the Many Spines {freeze, | rPois SInv} 39364 | Necropol | Identified the +0 plate armour "Husopap" {Rampage Regen+} 39369 | Necropol | Noticed SunshineJesse's ghost (journeyman DsFi) 39974 | Orc:2 | Found a staircase to the Elven Halls. 40354 | Orc:2 | Reached XP level 14. HP: 105/111 MP: 9/24 40485 | Orc:2 | HP: 12/101 [hell hound[an obsidian bat] (8)] 40489 | Orc:2 | Mangled by an obsidian bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms, serial_shops, shop, supply_closet_lemuel, hangedman_decor_growths D:2: layout_loops_ring, ebering_ecumenical_altar_mist, basic_altar, roderic_lattice_a D:3: minmay_bubble_buster, layout_loops_ring, mainiacjoe_overflow_six_doors_small, nemelex_spade_bored_becter, serial_bayou, serial_bayou_crossing, serial_bayou_lake_a, serial_bayou_pond_e, serial_bayou_lagoon_a, minmay_misc_feat_columns, grunt_ministairs_8, chequers_serial_rivers_micro_d D:4: gammafunk_steamed_eel, layout_loops_corners, nicolae_gozag_zags_fifth_avenue, uniq_natasha, uniq_grinder D:5: layout_basic, minmay_temple_entry_junction, serial_curves, eino_curves_04, eino_curves_03, uniq_ijyb D:6: layout_basic, gammafunk_temple_overflow_wave D:7: layout_layer_cave, led_xom_imps, uniq_blorkula_the_orcula D:8: layout_loops_ring, serial_shops, shop, kennysheep_generic_room_8, uniq_joseph D:9: layout_big_octagon, lair_entry_dummy, david_orc_5, serial_gnoll_camp, gnoll_camp_mini_loothouse, gnoll_camp_mini_hut, gnoll_camp_mini_doghouse, gnoll_camp_mini_hut, grunt_decor_cap, amethyst_killhole Lair:1: layout_cellular_growth, lemuel_fruit_tree, uniq_amaemon Lair:2: layout_long_grid, alex1729_swamp_entry_worm_eleionoma, nicolae_lair_percent_stairs, nicolae_lair_crumbling_lobby Lair:3: cheibrodos_magma_flow, layout_long_grid, nicolae_spider_entry_non_spiders, grunt_forest_small_clearing_treed Lair:4: layout_loops_ring, slime_entry_1, nicolae_lair_planthole_pinch, serial_bayou_pond_e Lair:5: minmay_lair_end_frog_pond, layout_hall_layers Slime:1: layout_caves Orc:1: layout_caves, portal_ice_cave_entry_imps, serial_shops, nicolae_shopburst, parchment_shop, guppyfry_library_mini Orc:2: kennysheep_orc_mage_school, layout_diamond_mine, index_necropolis_entry_open_halls, nicolae_shop_overcharged_wands Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Fighting | 1 2 3 4 5 7 8 11 12 14 | 14.9 Summonings | 2 | 2.0 Maces & Flails | 1 4 6 8 12 | 12.0 Conjurations | 2 | 2.0 Alchemy | 4 | 4.0 Air Magic | 2 | 2.0 Dodging | 2 4 6 8 | 8.0 Evocations | 2 4 | 4.0 Spellcasting | 5 6 7 | 7.0 Stealth | 5 8 | 8.0 Hexes | 4 | 4.0 Fire Magic | 3 | 3.0 Necromancy | | 1.0 Translocations | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Attack: Normal | 71 | 84 | 103 | 192 | 248 || 698 Melee: Dagger | 71 | 19 | | | || 90 Mace | | 65 | 103 | 37 | 63 || 268 Demon whip | | | | 155 | 185 || 340 Throw: Boomerang | | 15 | | 1 | || 16 Dart | | 4 | | | 5 || 9 Throwing net | | | | | 1 || 1 Cast: Magic Dart | 79 | 36 | 15 | | || 130 Call Imp | 1 | 2 | | | || 3 Foxfire | | | 251 | 598 | 289 || 1138 Mephitic Cloud | | | 6 | 27 | 22 || 55 Sublimation of Bl | | | | 1 | || 1 Cause Fear | | | | 3 | 2 || 5 Invoke: Potion Petition | | | | | 8 || 8 Ability: Dig | 1 | 1 | | 4 | 8 || 14 Evoke: Wand of flame | | | 22 | 3 | 2 || 27 Wand of roots | | | 2 | 4 | 4 || 10 Wand of mindburst | | | | 11 | || 11 Wand of light | | | | 4 | 3 || 7 Drink: Heal wounds | | 3 | 1 | | 3 || 7 Curing | | 2 | | 1 | 1 || 4 Might | | 1 | | | 3 || 4 Ambrosia | | 1 | | | 2 || 3 Brilliance | | 1 | | | || 1 Moonshine | | 1 | | | || 1 Mutation | | 1 | | | || 1 Read: Identify | 2 | | 3 | 2 | 1 || 8 Poison | | 2 | | 1 | || 3 Teleportation | | 1 | | | || 1 Brand weapon | | 1 | | | || 1 Enchant armour | | | 2 | | 1 || 3 Vulnerability | | | | 1 | || 1 Enchant weapon | | | | 2 | || 2 Immolation | | | | | 1 || 1 Revelation | | | | | 1 || 1 Amnesia | | | | | 1 || 1 Stab: Sleeping | 1 | 7 | 6 | 1 | || 15 Distracted | | | | 2 | 1 || 3 Confused | | | | 12 | 2 || 14 Blind | | | | 4 | 1 || 5 Held in net/web | | | | | 2 || 2 Armour: Robe | 46 | 50 | 136 | 200 | 180 || 612 Dodge: Dodged | 56 | 38 | 112 | 175 | 146 || 527 Form: Quill | 1 | | | | || 1 Default | | | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40435 | 38575 | 1860 | 22517 | 10992 | 18 | 2246.4 | Dungeon | 24385 | 23247 | 1138 | 13132 | 7244 | 9 | 2709.4 | Lair | 13025 | 12328 | 697 | 7676 | 3116 | 5 | 2605.0 | Slime Pits | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Orcish Mines | 2735 | 2710 | 25 | 1668 | 531 | 2 | 1367.5 | Necropolis | 286 | 286 | 0 | 41 | 101 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 4063 daAuts Lair:2: 3932 daAuts D:9: 3595 daAuts D:5: 3403 daAuts Lair:3: 3103 daAuts Lair:1: 3031 daAuts Lair:4: 2932 daAuts D:7: 2921 daAuts D:3: 2802 daAuts D:6: 2588 daAuts D:8: 2009 daAuts Orc:2: 1555 daAuts D:2: 1503 daAuts D:1: 1497 daAuts Orc:1: 1180 daAuts