Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 10380631260738113660 3170 bayes525 the Fighter (level 10, 0/78 HPs) Began as a Djinni Air Elementalist on Oct 25, 2025. Was a Follower of Zin. Slain by Maurice ... wielding a +0 short sword (5 damage) ... on level 8 of the Dungeon. The game lasted 00:19:47 (12454 turns). bayes525 the Fighter (Djinni Air Elementalist) Turns: 12454, Time: 00:19:48 Health: 0/78 AC: 6 Str: 7 XL: 10 Next: 16% Gold: 0 EV: 11 Int: 21 God: Zin [*.....] SH: 4 Dex: 14 rFire + + . (33%) a - +5 short sword (venom) rCold x . . (150%) h - +0 buckler rNeg . . . (100%) g - +0 leather armour rPois ∞ (0%) d - +0 helmet rElec . (100%) f - +1 cloak {rCorr} rCorr + (50%) (no gloves) SInv . j - amulet of dissipation Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.33/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Recite, Donate Gold You were on level 8 of the Dungeon. You worshipped Zin. Zin was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You visited the chambers of the Necropolis 1 time. You collected 267 gold pieces. You spent 248 gold pieces at shops. You donated 19 gold pieces to Zin. Inventory: Hand Weapons a - a +5 short sword of venom (weapon) Missiles e - 13 poisoned darts Armour d - a +0 helmet (worn) f - a +1 cloak of corrosion resistance (worn) g - a +0 leather armour (worn) h - a +0 buckler (worn) Jewellery j - an amulet of dissipation (worn) Wands e - a wand of paralysis (13) c - a wand of roots (18) f - a wand of mindburst (21) a - a wand of flame (9) Scrolls c - a scroll of revelation {unknown} f - 2 scrolls of fear b - a scroll of blinking t - 3 scrolls of teleportation {!r} e - a scroll of vulnerability {unknown} x - a scroll of amnesia m - a scroll of fog {unknown} I - a scroll of immolation s - a scroll of butterflies {!r} n - a scroll of brand weapon {unknown} Potions c - 7 potions of curing f - 2 potions of moonshine k - 3 potions of invisibility {unknown} l - 2 potions of enlightenment {unknown} L - 2 potions of lignification o - 3 potions of resistance {unknown} j - a potion of haste {unknown} B - a potion of berserk rage {!q} M - a potion of mutation m - 2 potions of might d - 2 potions of magic {unknown} Skills: + Level 9.2 Fighting - Level 4.0 Dodging - Level 2.0 Stealth - Level 3.0 Shields - Level 7.2 Spellcasting - Level 7.2 Conjurations - Level 7.2 Hexes - Level 7.2 Summonings - Level 7.2 Necromancy - Level 7.2 Translocations - Level 7.2 Forgecraft - Level 7.2 Fire Magic - Level 7.2 Ice Magic - Level 7.2 Air Magic - Level 7.2 Earth Magic - Level 7.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Airstrike Air 18% 2d(3-19) 11% 4 d - Kinetic Grapnel Frge 100% 1d8 1% 1 e - Static Discharge Conj/Air 74% 3-7/arc 1% 2 f - Launch Clockwork Bee Frge 37% N/A 3% 3 O - Ozocubu's Armour Ice 37% N/A 3% 3 S - Swiftness Air 37% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ? D:5 * D:7 !* Annotations: D:2 Sigmund D:7 Armor behind ice clouds D:8 Maurice Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. You hear the gathering chorus of a funeral chant nearby. An iguana comes into view. An iguana is nearby! The zap hits the iguana. The iguana is lightly wounded. You take 1 damage, and have 65/66 hp. The zap misses the iguana. The zap hits the iguana. The iguana is moderately wounded. You take 1 damage, and have 64/66 hp. The zap hits the iguana. The iguana is heavily wounded. You take 1 damage, and have 63/66 hp. You hit the iguana but do no damage. The iguana is poisoned. The iguana is heavily wounded. The iguana closely misses you. You hit the iguana but do no damage. The iguana is severely wounded. The iguana bites you. You take 6 damage, and have 58/66 hp. You hit the iguana. The iguana is almost dead. You kill the iguana! You start resting. HP restored. Health restored: 66 An orc comes into view. It is wielding a +0 hand axe and carrying a wand of flame. You see here an iguana corpse. An orc is nearby! The zap hits the orc! You kill the orc! You take 1 damage, and have 65/66 hp. You start resting. HP restored. Health restored: 66 You pay a tithe of 2 gold. You can now recite Zin's Axioms of Law. You now have 93 gold pieces (gained 19). a - a wand of flame (9) Things that are here: a +0 hand axe; a +0 leather armour Unknown command. There is an open door here. Found a stone staircase leading up. You hear the gathering chorus of a funeral chant. Found a phantasmal passage. There is a phantasmal passage here. The world spins around you as you enter the gateway. You enter an ornate necropolis! There is an empty arch of ancient stone here. Could not explore, unopened door. Could not explore, unopened door. As you open the huge gate, it creaks loudly! There is a huge open gate here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the large door. There is a large open door here. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the large door. There is a large open door here. The hound barks! x2 Could not explore, unopened runed door. Press: ? - help, v - describe, . - travel A huge runed translucent gate. Placed new exclusion. Reduced exclusion size to a single square. Partly explored, unvisited transporter and can't reach some items. Partly explored, unvisited transporter and can't reach some items. Partly explored, unvisited transporter and can't reach some items. Partly explored, unvisited transporter and can't reach some items. Kevicency's ghost turns its malevolent gaze towards you. Kevicency's ghost briefly looks inexplicably like a stone statue. Search for what [Enter for "."]? . Unknown command. There is a large open door here. There is a large open door here. You reach down and open the huge gate. There is a huge open gate here. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. A hound comes into view. A hound is nearby! A hound is nearby! The zap hits the hound. The hound is moderately wounded. The hound barks! You take 1 damage, and have 65/66 hp. The zap hits the hound! The hound is severely wounded. The zap hits the hound. The hound is severely wounded. You take 1 damage, and have 64/66 hp. The zap misses the hound. The zap hits the hound. You kill the hound! Your Fighting skill increases to level 6! You take 1 damage, and have 63/66 hp. You start resting. HP restored. Health restored: 66 You see here a hound corpse. m - 2 potions of might You reach down and open the door. There is an open door here. Found a stone staircase leading down. An orc comes into view. It is wielding a +1 dagger of venom. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. There are monsters nearby! There are monsters nearby! The zap hits the orc. The orc is lightly wounded. You take 1 damage, and have 65/66 hp. The zap hits the orc. You kill the orc! You take 1 damage, and have 64/66 hp. The zap hits the orc. The orc is severely wounded. The zap hits the orc. You kill the orc! You take 1 damage, and have 63/66 hp. You start resting. HP restored. Health restored: 66 There is an open door here. Items here: )) [ †. Press: ? - help, v - describe, . - travel, g - get item Items here: )) [ †. An open door. d - 2 smoky dark potions An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! The zap misses the orc wizard. You take 1 damage, and have 65/66 hp. The zap hits the orc wizard. The orc wizard is moderately wounded. You take 1 damage, and have 64/66 hp. The zap hits the orc wizard. The orc wizard is heavily wounded. The zap hits the orc wizard. The orc wizard is almost dead. You take 1 damage, and have 63/66 hp. The zap hits the orc wizard. You kill the orc wizard! You take 1 damage, and have 62/66 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 66 Things that are here: a +0 dagger; a +0 robe n - a scroll labelled TAKUPEGHYCK Things that are here: a +0 leather armour; a +0 hand axe u - 2 scrolls labelled RYICZE FAETYG (gained 1) w - a scroll of enchant weapon You see here an iguana skeleton. There is an open door here. Found a dagger. You see here a +0 dagger. You pay a tithe of 1 gold. You now have 100 gold pieces (gained 7). A centaur comes into view. Found a robe. Found a stone staircase leading down. A centaur is nearby! There is a stone staircase leading down here. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow hits you. You take 2 damage, and have 64/66 hp. The centaur unwields a +0 orcbow. The centaur hits you but does no damage. The centaur kicks you but does no damage. You completely miss the centaur. The centaur hits you but does no damage. The centaur kicks you. The centaur hits you but does no damage. You block the centaur's attack. You take 2 damage, and have 63/66 hp. You hit the centaur but do no damage. The centaur is poisoned. The centaur barely misses you. The centaur kicks you but does no damage. The centaur hits you. The centaur kicks you but does no damage. You take 5 damage, and have 58/66 hp. You hit the centaur. The centaur looks as sick as possible! The centaur is lightly wounded. The centaur hits you. The centaur kicks you but does no damage. You take 2 damage, and have 56/66 hp. You hit the centaur. The centaur is severely wounded. The centaur hits you but does no damage. The centaur kicks you. You block the centaur's attack. The centaur barely misses you. You take 1 damage, and have 55/66 hp. You hit the centaur. The centaur is almost dead. You kill the centaur! Things that are here: a +0 orcbow; a centaur corpse You start resting. HP restored. Health restored: 67 Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. Found 9 gold pieces, an arbalest and a flail. A jelly comes into view. Found a dagger. There is an open door here. A jelly is nearby! The zap hits the jelly! The jelly is heavily wounded. You take 1 damage, and have 66/67 hp. The zap hits the jelly. The jelly is severely wounded. You take 1 damage, and have 65/67 hp. The zap hits the jelly. The jelly is almost dead. You take 1 damage, and have 64/67 hp. The zap hits the jelly. The jelly is almost dead. A jelly is nearby! The zap hits the jelly! You kill the jelly! You take 1 damage, and have 63/67 hp. You start resting. HP restored. Health restored: 67 Found an escape hatch in the floor. You pay a tithe of 1 gold. You now have 108 gold pieces (gained 8). There is an escape hatch in the floor here. You pay a tithe of 1 gold. You now have 119 gold pieces (gained 11). You pay a tithe of 1 gold. You now have enough gold to buy a scroll of blinking on D:1. You can access your shopping list by pressing '$'. You now have 127 gold pieces (gained 8). Unknown command. There is an escape hatch in the floor here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! The orc hits you but does no damage. You hit the orc. The orc is poisoned. The orc is moderately wounded. You block the orc's attack. The orc hits you but does no damage. You hit the orc but do no damage. The orc looks as sick as possible! The orc is moderately wounded. You kill the orc! Things that are here: a +0 dagger; a +0 ring mail; an orc corpse You start waiting. Done waiting. Things that are here: a +0 dagger; a +0 ring mail; an orc corpse There is an open door here. Items here: )) [ ÷. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! A ribbon worm comes into view. Found a snail-covered altar of Cheibriados. There is an open door here. The zap hits the ribbon worm! The ribbon worm is heavily wounded. The zap hits the ribbon worm! The ribbon worm is almost dead. You take 1 damage, and have 66/67 hp. The zap hits the ribbon worm! You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. HP restored. Health restored: 67 There is an open door here. There is an open door here. You see here an iguana skeleton. There is an open door here. There is an open door here. There is a staircase to the Ecumenical Temple here. There is an open door here. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading up here. You see here a staff of air. b - a staff of air Unknown command. You unwield your +4 short sword of venom. Your +4 short sword of venom stops dripping with poison. b - a staff of air (weapon) You unwield your staff of air. Your +4 short sword of venom begins to drip with poison! a - a +4 short sword of venom (weapon) Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? g - Ozocubu's Armour Adjust to which letter? O - Ozocubu's Armour You start waiting. Done waiting. Done exploring. Done exploring. There is a stone staircase leading down here. As you read the scroll of identify, it crumbles to dust. p -> B - a potion of berserk rage Unknown command. You fly downwards. Found a ring mail. Found a stone staircase leading up. There is a stone staircase leading up here. Okay, then. Found a chain mail. A shadow imp comes into view. Found a chain mail. The shadow imp shouts! A shadow imp is nearby! The zap hits the shadow imp. The shadow imp is heavily wounded. The zap hits the shadow imp. The shadow imp is almost dead. You take 1 damage, and have 66/67 hp. The zap hits the shadow imp! You kill the shadow imp! You take 1 damage, and have 65/67 hp. You start resting. HP restored. Health restored: 67 There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. As you read the scroll of enchant weapon, it crumbles to dust. Your +4 short sword of venom glows red for a moment. As you read the scroll labelled RYICZE FAETYG, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. u -> I - a scroll of immolation You fly downwards. There is a stone staircase leading up here. h - 2 scrolls labelled GUSULLOACH (gained 1) Found a stone staircase leading down. Could not explore, unopened door. You reach down and open the door. There is an open door here. Found 2 flux baubles. You now have 132 gold pieces (gained 5). You pay a tithe of 1 gold. You now have 143 gold pieces (gained 11). As you open the door, it creaks loudly! You hear a shout! Found Avaluol's Magical Supplies. There is an open door here. A centaur comes into view. A centaur is nearby! The zap hits the centaur. The centaur is moderately wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You take 3 damage, and have 64/67 hp. The centaur unwields a +0 shortbow. The centaur hits you. The centaur kicks you but does no damage. You take 4 damage, and have 60/67 hp. You hit the centaur. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. The centaur hits you. The centaur kicks you but does no damage. You take 5 damage, and have 55/67 hp. You hit the centaur. The centaur is poisoned. The centaur is severely wounded. The centaur barely misses you. x2 The centaur hits you but does no damage. The centaur kicks you. You take 1 damage, and have 54/67 hp. You completely miss the centaur. The centaur is severely wounded. The centaur closely misses you. The centaur kicks you but does no damage. You hit the centaur. The centaur looks as sick as possible! The centaur is almost dead. The centaur hits you. The centaur kicks you. The centaur closely misses you. You block the centaur's attack. You take 1 damage, and have 53/67 hp. You puncture the centaur! You kill the centaur! You see here a +0 shortbow. You start resting. HP restored. Health restored: 67 Found a parchment of Petrify. Found Xakhlom's Distillery. There is an entrance to Avaluol's Magical Supplies here. You can access your shopping list by pressing '$'. You see here a parchment of Petrify. There is an entrance to Avaluol's Magical Supplies here. There is an entrance to Xakhlom's Distillery here. f - 3 potions of moonshine (gained 1) Thank you for shopping at Xakhlom's Distillery! Unknown command. Autopickup disabled for potions of moonshine. You drop a potion of moonshine. Unknown command. A centaur comes into view. The zap hits the centaur! The centaur is moderately wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You take 4 damage, and have 63/67 hp. The centaur shoots an arrow. The arrow hits you. You take 6 damage, and have 57/67 hp. Found a stone staircase leading up. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you! You take 7 damage, and have 50/67 hp. The centaur unwields a +0 shortbow. The centaur hits you. The centaur closely misses you. You take 5 damage, and have 45/67 hp. You hit the centaur but do no damage. The centaur is poisoned. The centaur is moderately wounded. The centaur closely misses you. x2 You hit the centaur but do no damage. The centaur looks as sick as possible! The centaur is heavily wounded. The centaur hits you but does no damage. The centaur closely misses you. The centaur barely misses you. The centaur misses you. You hit the centaur. The centaur looks as sick as possible! The centaur is severely wounded. The centaur hits you. The centaur closely misses you. The centaur hits you but does no damage. The centaur kicks you but does no damage. You take 2 damage, and have 44/67 hp. You puncture the centaur! You kill the centaur! Training target 7.0 for Fighting reached! Your Fighting skill increases to level 7! You need to enable at least one skill for training. You see here a +0 shortbow. There is a stone staircase leading up here. You see here a +0 shortbow. A kobold geomancer comes into view. It is wielding a +0 dagger. Health restored: 68 The kobold geomancer shouts! The kobold geomancer casts a spell next to you. The wall shatters! The blast of rock fragments hits you. You hear a howl! You take 2 damage, and have 66/68 hp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (64% to hit) Okay, then. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (empty space bonus: 7/8) The open air twists around violently and strikes the kobold geomancer!! The kobold geomancer is severely wounded. The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you. You hear a howl! You hear a shout! You take 10 damage, and have 56/68 hp. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severely wounded, empty space bonus: 7/8) The open air twists around violently and strikes the kobold geomancer! The kobold geomancer is almost dead. You take 3 damage, and have 53/68 hp. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almost dead, empty space bonus: 8/8) The open air twists around violently and strikes the kobold geomancer!! You kill the kobold geomancer! Your Dodging skill increases to level 3! You take 4 damage, and have 49/68 hp. You start resting. A shadow imp comes into view. You regained 2 hp, and now have 51/68 hp. A shadow imp is nearby! You are too injured to fight recklessly! Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a shadow imp (wandering, hasn't noticed you, empty space bonus: 8/8) The open air twists around violently and strikes the shadow imp!! You kill the shadow imp! You take 3 damage, and have 48/68 hp. You start resting. HP restored. Health restored: 68 You start waiting. Done waiting. A howler monkey comes into view. There is an open door here. A howler monkey is nearby! A howler monkey is nearby! A howler monkey is nearby! The open air twists around violently and strikes the howler monkey!! You kill the howler monkey! You take 3 damage, and have 65/68 hp. You start resting. HP restored. Health restored: 68 You see here a +0 shortbow. A water moccasin comes into view. A water moccasin is nearby! The open air twists around violently and strikes the water moccasin!! The water moccasin hisses angrily. The water moccasin is severely wounded. You take 3 damage, and have 65/68 hp. The open air twists around violently and strikes the water moccasin!!! You kill the water moccasin! Training target 4.0 for Dodging reached! Your Dodging skill increases to level 4! You need to enable at least one skill for training. You take 4 damage, and have 61/68 hp. c - a ring of willpower Health restored: 68 You pay a tithe of 1 gold. You now have 135 gold pieces (gained 7). A hound comes into view. The hound barks! A hound is nearby! The open air twists around violently and strikes the hound!! You kill the hound! You take 3 damage, and have 65/68 hp. You start resting. HP restored. Health restored: 68 You pay a tithe of 2 gold. You now have 148 gold pieces (gained 13). You now have 153 gold pieces (gained 5). Found a parchment of Leda's Liquefaction. Found a rapier. Found a parchment of Enfeeble. You reach down and open the door. Found a potion of mutation. There is an open door here. An iguana comes into view. The iguana hisses angrily. The open air twists around violently and strikes the iguana! The iguana is almost dead. You take 3 damage, and have 65/68 hp. The open air twists around violently and strikes the iguana! You kill the iguana! You take 4 damage, and have 61/68 hp. You start resting. HP restored. Health restored: 68 Search for what [Enter for "."]? Okay, then. Unknown command. Annotate which branch? (. - D:7, ? - help, ! - show branch list) New annotation for D:7 (include '!' for warning): Armor behind ice clouds Unknown command. You pay a tithe of 1 gold. You now have 164 gold pieces (gained 11). k - 3 golden potions (gained 1) Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. Found a bloodstained altar of Trog. Found a basalt altar of Yredelemnul. Found a stone staircase leading down. Could not explore, unopened door. You reach down and open the door. Found a leather armour. There is an open door here. Found 3 potions of moonshine. You see here 3 potions of moonshine. Could not explore, unopened door. Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. Partly explored, can't reach some items. There is a stone staircase leading down here. As you read the scroll labelled GUSULLOACH, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. h -> x - a scroll of amnesia You fly downwards. There is a stone staircase leading up here. The open air twists around violently and strikes the efreet. The efreet is lightly wounded. The efreet gestures at you. The fireball explodes! The fireball engulfs you. You resist. You hear an angry hiss. x2; You hear two shouts! You hear a shout! You hear an angry hiss. You hear a shout! x2 You take 10 damage, and have 58/68 hp. The open air twists around violently and strikes the efreet!! The efreet is severely wounded. You hear a shout! You hear a bellow! You take 3 damage, and have 55/68 hp. The open air twists around violently and strikes the efreet!! You kill the efreet! You take 3 damage, and have 52/70 hp. You start resting. An orc comes into view. It is wielding a +0 club. You regained 7 hp, and now have 59/70 hp. The open air twists around violently and strikes the orc!! You kill the orc! You take 4 damage, and have 55/70 hp. You start resting. A wolf comes into view. The open air twists around violently and strikes the wolf! The wolf howls! The wolf is heavily wounded. You take 4 damage, and have 52/70 hp. You are too injured to fight recklessly! A drude comes into view. The wolf closely misses you. You miss the wolf. The wolf is heavily wounded. The wolf barely misses you. x2 You hit the wolf. The wolf is heavily wounded. The wolf bites you. You take 4 damage, and have 49/70 hp. You hit the wolf. The wolf is severely wounded. The wolf completely misses you. The wolf bites you. You take 6 damage, and have 43/70 hp. You are too injured to fight recklessly! Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: a drude (empty space bonus: 5/8) The air twists around and strikes the drude!! The drude is almost dead. The wolf barely misses you. The wolf closely misses you. You take 3 damage, and have 40/70 hp. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (almost dead, 63% to hit) You focus your ray upon the drude. The searing ray hits the wolf. The wolf is almost dead. The searing ray hits the drude. You kill the drude! (Press . to maintain the ray.) The wolf barely misses you. The wolf bites you. Your Fighting skill increases to level 8! You take 4 damage, and have 36/70 hp. The searing ray hits the wolf. You kill the wolf! You take 1 damage, and have 35/70 hp. You start resting. You stop channelling your searing ray. You start resting. An orc comes into view. It is wielding a +0 hand axe. You regained 7 hp, and now have 43/70 hp. There is a stone staircase leading up here. An orc is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, empty space bonus: 5/8) The open air twists around violently and strikes the orc!! You kill the orc! You take 4 damage, and have 40/70 hp. You start resting. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you, empty space bonus: 5/8) The open air twists around violently and strikes the orc wizard!! You kill the orc wizard! You have reached level 10! You start resting. An orc warrior comes into view. It is wielding a +0 war axe. An orc warrior is nearby! Okay, then. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (wandering, hasn't noticed you, empty space bonus: 5/8) The open air twists around violently and strikes the orc warrior! The orc warrior shouts! The orc warrior is moderately wounded. You take 3 damage, and have 38/76 hp. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (moderately wounded, empty space bonus: 8/8) The open air twists around violently and strikes the orc warrior! The orc warrior is severely wounded. You take 4 damage, and have 34/76 hp. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (severely wounded, empty space bonus: 8/8) The open air twists around violently and strikes the orc warrior! You kill the orc warrior! You take 3 damage, and have 31/77 hp. You fly upwards. Level annotation: Armor behind ice clouds There is a stone staircase leading down here. You start resting. HP restored. Health restored: 77 You start waiting. Done waiting. You fly downwards. There is a stone staircase leading up here. You see here a +2 scimitar of flaming. Found a rapier. A wolf comes into view. A wolf is nearby! A wolf is nearby! The open air twists around violently and strikes the wolf!! You kill the wolf! You hear a howl! You hear a shout! You take 4 damage, and have 73/77 hp. You start resting. A warg comes into view. You regained 3 hp, and now have 76/77 hp. A warg is nearby! A warg is nearby! The open air twists around violently and strikes the warg! The warg is heavily wounded. You take 3 damage, and have 73/77 hp. A warg is nearby! You miscast Airstrike. Nothing appears to happen. An orc comes into view. It is wielding a +0 short sword. You take 4 damage, and have 69/77 hp. The open air twists around violently and strikes the warg! The warg is severely wounded. The orc shouts! An orc priest comes into view. It is wielding a +0 mace. You take 4 damage, and have 65/77 hp. You puncture the warg! The warg looks as sick as possible! The warg is almost dead. The warg misses you. You hit the warg but do no damage. The warg is almost dead. You kill the warg! Training target 9.0 for Fighting reached! Your Fighting skill increases to level 9! You need to enable at least one skill for training. An orc priest comes into view. It is wielding a +0 hand axe. You see here a warg corpse. You puncture the orc! You kill the orc! The open air twists around violently and strikes the orc priest! You kill the orc priest! You take 4 damage, and have 64/78 hp. You start resting. An orc priest comes into view. It is wielding a +0 falchion. An orc wizard comes into view. It is wielding a +0 dagger and carrying a wand of mindburst. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 falchion (wandering, hasn't noticed you, empty space bonus: 4/8) The open air twists around violently and strikes the orc priest. The orc priest shouts! The orc priest is heavily wounded. The orc wizard shouts! The orc priest looks satisfied for a moment. The orc wizard zaps a wand. You resist with significant effort. You take 4 damage, and have 61/78 hp. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 falchion (heavily wounded, empty space bonus: 4/8) The open air twists around violently and strikes the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc wizard casts a spell at you. The puff of flame hits you. You resist. You hear a shout! You take 20 damage, and have 41/78 hp. MASSIVE DAMAGE!! Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 falchion (severely wounded, empty space bonus: 4/8) The open air twists around violently and strikes the orc priest! You kill the orc priest! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 3 damage, and have 38/78 hp. You are too injured to fight recklessly! Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 mace (empty space bonus: 5/8) The open air twists around violently and strikes the orc priest! You kill the orc priest! You take 4 damage, and have 34/78 hp. You hear a zap. Your mind is blasted! There is a stone staircase leading up here. You fly upwards. Level annotation: Armor behind ice clouds Reactivating autopickup. There is a stone staircase leading down here. You start resting. HP restored. Health restored: 78 You start waiting. Done waiting. You start waiting. Done waiting. You fly downwards. The orc wizard casts a spell at you. The magic dart hits you. There is a stone staircase leading up here. You take 4 damage, and have 74/78 hp. An orc wizard is nearby! The air twists around and strikes the orc wizard! The orc wizard is almost dead. You take 4 damage, and have 70/78 hp. The air twists around and strikes the orc wizard! You kill the orc wizard! You take 4 damage, and have 66/78 hp. You start resting. HP restored. Health restored: 78 f - a wand of mindburst (21) (gained 11 charges) Things that are here: a +0 dagger; a +0 robe; an orc corpse l - 2 green potions (gained 1) Found a parchment of Construct Spike Launcher. You see here a parchment of Construct Spike Launcher. Found a parchment of Lee's Rapid Deconstruction. t - 3 scrolls of teleportation {!r} (gained 1) You see here a parchment of Lee's Rapid Deconstruction. Maurice the Thief comes into view. He is wielding a +0 short sword and carrying a wand of flame. Maurice is nearby! Maurice is nearby! Maurice shouts! Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wand of flame (chance to affect: 31%) Maurice easily resists. Maurice hits you with a +0 short sword. Maurice steals your staff of air! You block Maurice's attack. You take 2 damage, and have 76/78 hp. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wand of flame (chance to affect: 31%) Maurice easily resists. Maurice hits you but does no damage. Maurice bites you but does no damage. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wand of flame (chance to affect: 31%) Maurice easily resists. Maurice casts a spell. Maurice flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Airstrike (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 3 damage, and have 74/78 hp. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 1 damage, and have 73/78 hp. Something hits you. Something steals your 2 throwing nets! Something bites you. Something drains your magic. You take 10 damage, and have 63/78 hp. You finish channelling your searing ray. Something hits you. Something steals your ring of willpower! Something barely misses you. You take 5 damage, and have 58/78 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something! (Press . to maintain the ray.) Something hits you. Something steals 164 gold pieces! You now have 0 gold pieces. Something bites you but does no damage. You take 6 damage, and have 52/78 hp. The searing ray hits something! Something hits you. Something grunts, "Curses!" Something bites you. Something drains your magic. You take 6 damage, and have 46/78 hp. You hear a zap. A puff of flame appears from out of thin air! You block the puff of flame. You take 1 damage, and have 45/78 hp. The searing ray hits something. You finish channelling your searing ray. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You resist. Something hits you. Something groans, "What are you, a monk?" You block something's attack. You take 2 damage, and have 43/78 hp. You miss something. You hear some strange, mumbled words. A throwing net appears from out of thin air! The throwing net barely misses you. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 1 damage, and have 43/78 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) You hear a zap. A puff of flame appears from out of thin air! The puff of flame misses you. You take 2 damage, and have 41/78 hp. The searing ray hits something! You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 1 damage, and have 40/78 hp. Something hits you but does no damage. You block something's attack. You take 1 damage, and have 39/78 hp. You finish channelling your searing ray. Something hits you. Something grunts, "Curses!" Something bites you. Something drains your magic. You take 9 damage, and have 30/78 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something hits you. Something groans, "What are you, a monk?" Something bites you! * * * LOW HITPOINT WARNING * * * Something drains your magic. You take 12 damage, and have 18/78 hp. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something mutters, "Now where did you hide it?" Something bites you but does no damage. You take 7 damage, and have 11/78 hp. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something groans, "What are you, a monk?" Something bites you. You die... ### ### #.# #.# #.# #.######### #.#########(.@{...... #.........#.######### #.####.............. #.####.##.##.###### #:#....##...:# #.##.#######.# #..........#.# ####.####....##### #######.####.......... There were no monsters in sight! Vanquished Creatures Pikel (D:4) An efreet (D:8) A warg (D:8) A water moccasin (D:7) A kobold geomancer (D:7) An orc warrior (D:8) An ogre (D:6) 2 wolves (D:8) 3 centaurs A phantom (D:3) A kobold brigand (D:5) A gnoll sergeant (D:5) 2 scorpions 4 killer bees (D:6) A howler monkey (D:7) 2 bombardier beetles 5 hounds 2 jellies 4 orc priests Jessica (D:3) 2 drudes 5 iguanas A sleepcap (D:5) Terence (D:3) 3 orc wizards A mummy (D:5) Robin (D:2) 7 gnolls 5 adders 2 shadow imps (D:7) 2 white imps 2 ufetubi (D:5) 2 dart slugs 2 ribbon worms 11 orcs 8 endoplasms 10 hobgoblins 8 quokkas 9 ball pythons 3 bats 3 frilled lizards 17 goblins A hobgoblin zombie (D:5) 12 kobolds 2 kobold zombies (D:5) An orc zombie (D:5) 8 rats 165 creatures vanquished. Vanquished Creatures (collateral kills) A sleepcap (D:4) 1 creature vanquished. Grand Total: 166 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | bayes525 set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 534 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 689 | D:1 | Reached skill level 1 in Fighting 1122 | D:1 | Reached skill level 2 in Fighting 1122 | D:1 | Reached XP level 3. HP: 27/28 MP: 0/0 1122 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1256 | D:1 | Found Bymaotog's Magic Scroll Boutique. 1843 | D:2 | Noticed Robin 1871 | D:2 | Killed Robin 1872 | D:2 | Reached skill level 3 in Fighting 1872 | D:2 | Reached XP level 4. HP: 15/35 MP: 0/0 2096 | D:2 | Noticed Sigmund 2571 | D:2 | You are sucked into a shaft and drop 1 floor! 2621 | D:3 | Noticed Terence 2807 | D:3 | Noticed a scorpion 2813 | D:3 | Killed a scorpion 2814 | D:3 | Reached XP level 5. HP: 16/40 MP: 0/0 2814 | D:3 | Learned a level 2 spell: Searing Ray 4362 | D:1 | Bought a scroll of identify for 26 gold pieces 4747 | D:3 | Killed Terence 5060 | D:3 | Noticed a phantom 5071 | D:3 | Killed a phantom 5072 | D:3 | Reached XP level 6. HP: 17/46 MP: 0/0 5620 | D:3 | Noticed Jessica 5625 | D:3 | Killed Jessica 5626 | D:3 | Reached skill level 5 in Spellcasting 5626 | D:3 | Reached skill level 5 in Conjurations 5626 | D:3 | Reached skill level 5 in Hexes 5626 | D:3 | Reached skill level 5 in Summonings 5626 | D:3 | Reached skill level 5 in Necromancy 5626 | D:3 | Reached skill level 5 in Translocations 5626 | D:3 | Reached skill level 5 in Forgecraft 5626 | D:3 | Reached skill level 5 in Fire Magic 5626 | D:3 | Reached skill level 5 in Ice Magic 5626 | D:3 | Reached skill level 5 in Air Magic 5626 | D:3 | Reached skill level 5 in Earth Magic 5626 | D:3 | Reached skill level 5 in Alchemy 5698 | D:4 | Reached XP level 7. HP: 46/50 MP: 0/0 5698 | D:4 | Learned a level 3 spell: Launch Clockwork Bee 6596 | D:4 | Noticed Pikel 6712 | D:4 | Killed Pikel 6713 | D:4 | Reached XP level 8. HP: 42/56 MP: 0/0 6945 | D:5 | Entered Level 5 of the Dungeon 7704 | D:5 | Reached skill level 4 in Fighting 8172 | D:5 | Reached skill level 5 in Fighting 8885 | D:1 | Bought a scroll of butterflies for 123 gold pieces 8983 | D:5 | Identified the quill talisman of Foolhardiness {rPois Will+ | Dex+2 Stlth+} 9005 | D:5 | Found Opsausche's General Store. 9008 | D:5 | Bought a potion of curing for 42 gold pieces 9008 | D:5 | Bought a potion of lignification for 42 gold pieces 9325 | D:6 | Reached XP level 9. HP: 61/65 MP: 0/0 9325 | D:6 | Learned a level 3 spell: Ozocubu's Armour 9385 | D:6 | Reached skill level 1 in Shields 9629 | D:6 | Found a staircase to the Ecumenical Temple. 9629 | D:6 | Found a statue of an orb of winter. 9630 | D:6 | Found a statue of an orb of winter. 9635 | Temple | Entered the Ecumenical Temple 9666 | Temple | Became a worshipper of Zin the Law-Giver 9773 | D:6 | Reached * piety under Zin 9787 | D:6 | Found a phantasmal passage. 9792 | Necropol | Found a transporter. 9792 | Necropol | Found a transporter. 9792 | Necropol | Found a transporter. 9792 | Necropol | Found a transporter. 9792 | Necropol | Entered the Necropolis 9826 | Necropol | Noticed kevicency's ghost (novice OpSh) 9881 | D:6 | Reached skill level 6 in Fighting 10412 | D:6 | Found a snail-covered altar of Cheibriados. 10782 | D:7 | Found Avaluol's Magical Supplies. 10838 | D:7 | Found Xakhlom's Distillery. 10848 | D:7 | Bought a potion of moonshine for 15 gold pieces 10896 | D:7 | Reached skill level 7 in Fighting 11528 | D:7 | Found a bloodstained altar of Trog. 11531 | D:7 | Found a basalt altar of Yredelemnul. 11637 | D:8 | Noticed an efreet 11640 | D:8 | Killed an efreet 11672 | D:8 | Reached skill level 8 in Fighting 11706 | D:8 | Reached XP level 10. HP: 41/76 MP: 0/0 11996 | D:8 | Reached skill level 9 in Fighting 12431 | D:8 | Noticed Maurice 12433 | D:8 | Maurice stole a staff of air 12438 | D:8 | Something stole 2 throwing nets 12439 | D:8 | Something stole a ring of willpower 12440 | D:8 | Something stole 164 gold 12453 | D:8 | HP: 11/78 [something (6)] 12454 | D:8 | HP: 5/78 [something (5)] 12454 | D:8 | Slain by Maurice Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, serial_shops, nicolae_shop_back_alley_shop, fountainhead, st_stairs_11 D:2: layout_basic, uniq_sigmund, uniq_robin D:3: layout_basic, uniq_jessica, uniq_terence D:4: layout_gridville, uniq_pikel D:5: layout_basic, serial_shops, kennysheep_mini, minivault_23, minmay_mini_ossuary D:6: layout_basic, cheibrodos_worm_habitat, minmay_temple_entry_hall, index_necropolis_entry_arbor_path D:7: lemuel_ice_spiral_2, layout_basic, nicolae_overflow_hidden_temple, serial_shops, shop, nicolae_shop_magical_conduits D:8: minmay_opposing_rooms, layout_basic, erik_lair_orcish_takeover, uniq_maurice, uniq_amaemon, uniq_maggie, uniq_jeremiah Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 | 7.2 Hexes | 4 5 6 7 | 7.2 Summonings | 4 5 6 7 | 7.2 Necromancy | 4 5 6 7 | 7.2 Translocations | 4 5 6 7 | 7.2 Forgecraft | 4 5 6 7 | 7.2 Fire Magic | 4 5 6 7 | 7.2 Ice Magic | 4 5 6 7 | 7.2 Air Magic | 4 5 6 7 | 7.2 Earth Magic | 4 5 6 7 | 7.2 Alchemy | 4 5 6 7 | 7.2 Stealth | 2 | 2.0 Fighting | 2 3 5 8 9 | 9.2 Shields | 3 | 3.0 Dodging | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 11 | 20 | 33 | 4 || 68 Melee: Dagger | 6 | | | || 6 Short sword | 5 | 20 | 33 | 4 || 62 Throw: Dart | | 1 | | || 1 Cast: Shock | 75 | 81 | 118 | || 274 Static Discharge | | 7 | 9 | || 16 Searing Ray | | 6 | 6 | 4 || 16 Airstrike | | | 24 | 13 || 37 Launch Clockwork | | | 1 | || 1 Evoke: Wand of paralysis | | | | 3 || 3 Read: Identify | | 2 | 2 | || 4 Teleportation | | 1 | | || 1 Blinking | | 1 | | || 1 Enchant weapon | | 1 | 1 | || 2 Immolation | | | 1 | || 1 Amnesia | | | 1 | || 1 Stab: Sleeping | | 2 | 1 | || 3 Armour: Robe | 13 | 10 | | || 23 Leather armour | | 16 | 70 | 27 || 113 Dodge: Dodged | 15 | 20 | 30 | 4 || 69 Block: Buckler | | | 11 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12458 | 11675 | 783 | 5327 | 5071 | 10 | 1245.8 | Dungeon | 12332 | 11562 | 770 | 5327 | 5040 | 8 | 1541.5 | Temple | 45 | 32 | 13 | 0 | 0 | 1 | 45.0 | Necropolis | 80 | 80 | 0 | 0 | 31 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2113 daAuts D:2: 1991 daAuts D:5: 1947 daAuts D:1: 1738 daAuts D:7: 1523 daAuts D:6: 1386 daAuts D:4: 1383 daAuts D:8: 249 daAuts Necropolis: 80 daAuts Temple: 45 daAuts