Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 17637371633844753516 292193 bayes525 the Lord of Darkness (level 19, -9/152 HPs) Began as a Demonspawn Necromancer on Oct 29, 2025. Was the Champion of Kikubaaqudgha. Killed from afar by Bai Suzhen (54 damage) ... with a torrent of water ... on level 3 of the Vaults on Oct 30, 2025. The game lasted 03:16:00 (67491 turns). bayes525 the Lord of Darkness (DsNe) Turns: 67491, Time: 03:16:01 Health: -9/152 AC: 20 Str: 17 XL: 19 Next: 98% Magic: 21/37 EV: 17 Int: 28 God: Kikubaaqudgha [******] Gold: 931 SH: 8 Dex: 18 Spells: 3/46 levels left rFire + + . (33%) t - +6 demon whip (chaos) rCold + + . (33%) l - +2 buckler {rF+} rNeg . . . (100%) L - +5 robe of Night {Dark Will+ SInv} rPois + (33%) I - +2 hat "Tumirph" {rCorr Dex+5} rElec + (33%) K - +2 pair of gloves {Infuse} rCorr + (50%) n - +2 pair of boots SInv + i - amulet "Pierr" {rC+ Regen+ SInv} Will ++... H - +4 ring of protection Stlth ++ f - +6 ring of strength HPRegen 1.25/turn MPRegen 0.25/turn %: wizardry (x1), infuse magic (1 MP) @: mighty, brilliant, resistant, hasted, studying Polearms, quick A: demonic guardian 3, foul stench 2, big brain 3, weakness stinger 3 }: 2/15 runes: barnacled, gossamer a: Renounce Religion, Unearth Wretches, Sign of Ruin You were on level 3 of the Vaults. You worshipped Kikubaaqudgha. Kikubaaqudgha was exalted by your worship. You visited 7 branches of the dungeon, and saw 34 of its levels. You also visited: Sewer. You collected 4702 gold pieces. You spent 3771 gold pieces at shops. Inventory: Hand Weapons a - a +1 scimitar of electrocution r - a +0 dagger t - a +6 demon whip of chaos (weapon) O - a +2 demon whip of flaming Missiles e - 58 poisoned darts h - 32 boomerangs q - 6 curare-tipped darts u - 9 throwing nets F - 4 javelins M - 4 silver javelins Armour d - +0 acid dragon scales j - a +0 leather armour l - a +2 buckler of fire resistance (worn) m - the +1 ring mail of Ashenzari {Harm rC- Str+7 Int+3} (You bought it in a shop on level 3 of the Dungeon) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. n - a +2 pair of boots (worn) o - a +0 helmet of sniping w - a +2 pair of gloves C - a +1 troll leather armour {Snorg} D - a +2 leather armour of poison resistance E - a +0 kite shield I - the +2 hat "Tumirph" (worn) {rCorr Dex+5} (You took it off Wiglaf on level 2 of the Spider Nest) rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. J - a +2 kite shield K - a +2 pair of gloves of infusion (worn) L - the +5 robe of Night (worn) {Dark Will+ SInv} (You found it on level 4 of the Shoals) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. Magical Staves b - a staff of earth Jewellery c - a ring of willpower f - a +6 ring of strength (worn) g - a +6 ring of strength i - the amulet "Pierr" (worn) {rC+ Regen+ SInv} (You acquired it on level 5 of the Dungeon) [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. k - a +5 ring of evasion p - a ring of flight s - a ring of magical power v - an amulet of reflection x - a ring of protection from cold y - an amulet of wildshape z - a ring of wizardry A - a ring of protection from fire B - a +6 ring of dexterity G - a +6 ring of intelligence H - a +4 ring of protection (worn) N - a ring of willpower Wands b - a wand of acid (6) c - a wand of iceblast (13) a - a wand of flame (91) e - a wand of paralysis (10) f - a wand of mindburst (33) Scrolls N - 7 scrolls of noise g - 5 scrolls of fog i - 13 scrolls of identify a - a scroll of enchant armour V - 5 scrolls of vulnerability r - 5 scrolls of revelation {!r} b - a scroll of blinking t - 8 scrolls of teleportation {!r} f - 3 scrolls of fear S - a scroll of silence {!r} I - 5 scrolls of immolation p - 3 scrolls of poison x - a scroll of amnesia Potions g - 3 potions of magic A - 5 potions of attraction a - 7 potions of ambrosia {!q} L - 2 potions of lignification f - 11 potions of moonshine M - 4 potions of mutation B - 5 potions of berserk rage {!q} b - 3 potions of brilliance m - 2 potions of might e - 2 potions of enlightenment h - 2 potions of haste r - a potion of resistance i - a potion of invisibility c - 3 potions of curing Miscellaneous g - a +0 sack of spiders (inert) h - a +0 phantom mirror (inert) i - a +0 lightning rod (3/4) Skills: - Level 14.0 Fighting - Level 6.0 Maces & Flails - Level 10.0 Armour + Level 9.7 Dodging - Level 5.0 Stealth - Level 6.0 Shields - Level 14.0 Spellcasting - Level 5.0 Conjurations - Level 5.6 Summonings - Level 22.8 Necromancy - Level 5.0 Translocations - Level 8.0 Earth Magic - Level 5.1 Alchemy - Level 4.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Irradiate Conj/Alch 32% 3d22 4% 5 d - Stone Arrow Conj/Erth 100% 3d13 1% 3 e - Borgnjor's Vile Clut Necr/Erth 51% N/A 1% 5 A - Apportation Tloc 100% N/A 1% 1 B - Blink Tloc 100% N/A 1% 2 C - Death Channel Necr 60% N/A 1% 6 D - Death's Door Necr 60% N/A 12% 9 G - Passage of Golubria Tloc 64% N/A 1% 4 I - Infestation Necr 60% N/A 1% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 0% 1 Soul Splinter Necr 100% N/A 0% 1 Grave Claw Necr 100% 2d14 0% 2 Sublimation of Blood Necr 100% N/A 0% 2 Fugue of the Fallen Necr 100% N/A 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Freeze Ice 100% 1d10 1% 1 Magic Dart Conj 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Sandblast Erth 100% 2d20 1% 1 Shock Conj/Air 100% 1d9 1% 1 Construct Spike Launche Frge 58% 2d5 1% 2 Ensorcelled Hibernation Hex/Ice 58% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Call Canine Familiar Summ 67% N/A 1% 3 Gloom Hex/Necr 100% N/A 1% 3 Passwall Erth 77% N/A 1% 3 Summon Ice Beast Ice/Summ 52% N/A 1% 3 Teleport Other Tloc 64% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Confusing Touch Hex 29% N/A 4% 3 Frozen Ramparts Ice 58% 1d9 4% 3 Ozocubu's Armour Ice 29% N/A 4% 3 Sigil of Binding Hex 29% N/A 4% 3 Swiftness Air 29% N/A 4% 3 Animate Dead Necr 100% N/A 0% 4 Dispel Undead Necr 100% 3d31 0% 4 Curse of Agony Necr 100% N/A 0% 5 Anguish Hex/Necr 45% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 71% 2d11 1% 4 Cigotuvi's Putrefaction Necr/Air 90% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 64% 2d13 (+2d71% 4 Martyr's Knell Necr/Summ 99% N/A 1% 4 Petrify Alch/Erth 35% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 72% N/A 1% 4 Borgnjor's Revivificati Necr 60% N/A 1% 8 Awaken Armour Erth/Frge 100% N/A 2% 4 Haunt Necr/Summ 49% N/A 3% 7 Flame Wave Conj/Fire 50% 2d12 4% 4 Ignite Poison Fire/Alch 50% N/A 4% 4 Iskenderun's Battlesphe Conj/Frge 50% 2d12 4% 4 Rending Blade Conj/Frge 50% 2d(10+3*) 4% 4 Sticky Flame Fire/Alch 50% 2d9 4% 4 Vhi's Electric Charge Tloc/Air 100% N/A 4% 4 Airstrike Air 14% 2d(3-19) 13% 4 Cause Fear Hex 14% N/A 13% 4 Arcjolt Conj/Air 25% 1d35 13% 5 Detonation Catalyst Fire/Alch 50% 2d8 13% 5 Freezing Cloud Conj/Ice/Air 21% 6-21 19% 5 Conjure Ball Lightning Conj/Air 25% 3x3d7 54% 6 Manifold Assault Tloc 32% N/A 77% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:8 Shoals (4/4) Lair:3 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (3/5) D:14 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Lugonu Shops: D:3 [[*:[ D:6 ! D:9 ( Orc:1 :( Orc:2 (?[:!(=* Shoals:3 = Vaults:1 :* Vaults:2 :: Portals: Abyss: Lair:5 Annotations: D:7 exclusion: staircase D:11 exclusion: staircase Lair:2 exclusion: oklob plant Lair:3 exclusion: staircase Shoals:1 exclusion: staircase Shoals:3 exclusion: staircase Spider:1 exclusion: staircase Vaults:3 Bai Suzhen, Zenata Innate Abilities, Weirdness & Mutations A powerful demonic guardian rushes to your aid. You sometimes emit foul miasma when damaged in melee. You have an absolutely massive brain. (Int +6, Wiz) You have a sharp stinger which inflicts weakening toxins. Message History You now have 32/37 mp. The zombie hands constrict the vault guard! The vault guard struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vault guard, wielding a +1 halberd and wearing a +0 plate armour (lightly wounded, constricted by zombie hands, 100% to hit) The stone arrow hits the vault guard!! The vault guard is heavily wounded. The zombie hands constrict the vault guard! The vault guard struggles to escape constriction. You now have 29/37 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vault guard, wielding a +1 halberd and wearing a +0 plate armour (heavily wounded, constricted by zombie hands, 100% to hit) The stone arrow hits the vault guard! The vault guard is severely wounded. The zombie hands constrict the vault guard! The vault guard escapes! You now have 27/37 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vault guard, wielding a +1 halberd and wearing a +0 plate armour (almost dead, 78% to hit) The stone arrow hits the vault guard!! You kill the vault guard! Kikubaaqudgha accepts your kill. You now have 24/37 mp. There is a stone staircase leading up here. You start resting. Magic restored. MP restored: 37 There is a stone staircase leading up here. There is an open door, spattered with blood here. Things that are here: a +1 halberd; a +0 plate armour There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +1 halberd; a +0 plate armour There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Bai Suzhen There is a stone staircase leading up here. Okay, then. You open the door. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading down. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. An arcanist and a crawling flesh cage come into view. There are monsters nearby! There are monsters nearby! A crawling flesh cage comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The crawling flesh cage gurgles horribly! The arcanist shouts! The crawling flesh cage tentacle-slaps you from afar! You take 13 damage, and have 139/152 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Infestation (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe You call forth a plague of scarabs! The arcanist is infested! The crawling flesh cage is infested! x2 You block the crawling flesh cage's attack. The arcanist hits you but does no damage. You now have 29/37 mp. You thrash the arcanist!! You sting the arcanist. The arcanist looks weaker. The arcanist is heavily wounded. The crawling flesh cage completely misses you. The crawling flesh cage tentacle-slaps you from afar! The arcanist closely misses you. You take 12 damage, and have 128/152 hp. You now have 28/37 mp. You whack the arcanist! The arcanist falls asleep! The arcanist is almost dead. The crawling flesh cage tentacle-slaps you but does no damage. The crawling flesh cage tentacle-slaps you from afar. You take 1 damage, and have 127/152 hp. You now have 27/37 mp. The helpless arcanist fails to defend itself. You whack the arcanist! The arcanist is almost dead. You whack the arcanist! You freeze the arcanist. You kill the arcanist! Kikubaaqudgha accepts your kill. A death scarab bursts from the arcanist! You block the crawling flesh cage's attack. The crawling flesh cage tentacle-slaps your death scarab. You block the crawling flesh cage's attack. The crawling flesh cage closely misses your death scarab. You now have 26/37 mp. Your death scarab bites the crawling flesh cage. Your death scarab drains the crawling flesh cage's vigour! The crawling flesh cage seems to slow down. Your death scarab draws vitality from the crawling flesh cage's injuries! Your death scarab bites the crawling flesh cage but does no damage. The crawling flesh cage closely misses you. The crawling flesh cage barely misses your death scarab. The crawling flesh cage tentacle-slaps you! You are splashed with acid. You resist. The acid corrodes you! The crawling flesh cage tentacle-slaps your death scarab. Your death scarab is engulfed in flames!! You take 10 damage, and have 119/152 hp. You hit the crawling flesh cage. The crawling flesh cage seems to speed up. The crawling flesh cage is lightly wounded. Your death scarab bites the crawling flesh cage!! Your death scarab draws vitality from the crawling flesh cage's injuries! The crawling flesh cage tentacle-slaps you but does no damage. The crawling flesh cage tentacle-slaps your death scarab! The crawling flesh cage shocks your death scarab!! Your death scarab is destroyed! The crawling flesh cage tentacle-slaps you! You are splashed with acid. You resist. The acid corrodes you! You take 20 damage, and have 99/152 hp. You now have 25/37 mp. You hit the crawling flesh cage but do no damage. The crawling flesh cage is moderately wounded. The crawling flesh cage tentacle-slaps you. You emit a cloud of foul miasma! The crawling flesh cage misses you. You now have 24/37 mp. You whack the crawling flesh cage! You burn the crawling flesh cage. The crawling flesh cage is heavily wounded. The crawling flesh cage is engulfed in dark miasma. The crawling flesh cage seems to slow down. You block the crawling flesh cage's attack. The crawling flesh cage tentacle-slaps you! You are engulfed in flames! You resist. You emit a cloud of foul miasma! You take 20 damage, and have 79/152 hp. Casting: Infestation (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crawling flesh cage (foul pestilence, infested, 100% to hit) Okay, then. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The crawling flesh cage is blasted with magical radiation!! The crawling flesh cage is moderately wounded. The crawling flesh cage is blasted with magical radiation!! The crawling flesh cage is severely wounded. The crawling flesh cage is engulfed in dark miasma. The crawling flesh cage seems to slow down. You block the crawling flesh cage's attack. The crawling flesh cage is engulfed in dark miasma. The crawling flesh cage is poisoned. The crawling flesh cage closely misses you. You now have 19/37 mp. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The crawling flesh cage is blasted with magical radiation!! The crawling flesh cage is severely wounded. The crawling flesh cage is blasted with magical radiation!! You destroy the crawling flesh cage! Kikubaaqudgha accepts your kill. A death scarab bursts from the crawling flesh cage! The crawling flesh cage is engulfed in dark miasma. The crawling flesh cage looks even sicker. The crawling flesh cage misses you. The crawling flesh cage tentacle-slaps your death scarab but does no damage. Your Dodging skill increases to level 9! You regained 2 hp, and now have 82/152 hp. You now have 14/37 mp. You hit the crawling flesh cage. You burn the crawling flesh cage. You sting the crawling flesh cage, but do no damage. The crawling flesh cage is almost dead. Your death scarab bites the crawling flesh cage. Your death scarab draws vitality from the crawling flesh cage's injuries! Your death scarab bites the crawling flesh cage. Your death scarab draws vitality from the crawling flesh cage's injuries! The crawling flesh cage is destroyed! Kikubaaqudgha accepts your kill. A death scarab bursts from the crawling flesh cage! You now have 13/37 mp. You start resting. You are no longer corroded. You regained 35 hp, and now have 118/152 hp. You regained 7 mp, and now have 20/37 mp. You start resting. Your death scarab crumbles into dust! HP restored. Health restored: 152 You regained 7 mp, and now have 27/37 mp. You start resting. Magic restored. Your death scarab crumbles into dust! MP restored: 37 You start waiting. Done waiting. Could not explore, unopened door. Could not explore, unopened door. You open the door. A vault guard and an ironbound frostheart come into view. Found a long sword. There are monsters nearby! There are monsters nearby! There are monsters nearby! Found a parchment of Death's Door. The vault guard shouts! The ironbound frostheart calls freezing cold from the walls. The frost grips you. You resist. You are encased in ice. There is an open door here. You take 6 damage, and have 146/152 hp. You regained 2 hp, and now have 148/152 hp. You regained 2 hp, and now have 150/152 hp. The vault guard attacks as it pursues you! The vault guard hits you but does no damage. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vault guard, wielding a +0 long sword and wearing a +0 plate armour (100% to hit) Okay, then. The ice encasing you melts away. The vault guard misses you. Health restored: 152 Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vault guard, wielding a +0 long sword and wearing a +0 plate armour (100% to hit) Okay, then. The vault guard hits you but does no damage. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ironbound frostheart, wearing a +0 scale mail (100% to hit) Zombie hands grab the vault guard. Zombie hands grab the ironbound frostheart. The zombie hands constrict the vault guard! The zombie hands constrict the ironbound frostheart! The ironbound frostheart struggles to escape constriction. The vault guard completely misses you. You now have 32/37 mp. You hit the vault guard. The vault guard is poisoned. The vault guard is moderately wounded. The zombie hands constrict the vault guard! The zombie hands constrict the ironbound frostheart. The ironbound frostheart struggles to escape constriction. The vault guard hits you with a +0 long sword. You take 1 damage, and have 151/152 hp. You now have 31/37 mp. You whack the vault guard! You burn the vault guard. The vault guard is heavily wounded. The zombie hands constrict the vault guard! The zombie hands constrict the ironbound frostheart! The ironbound frostheart struggles to escape constriction. Health restored: 152 You now have 30/37 mp. You hit the vault guard but do no damage. The vault guard is severely wounded. The zombie hands constrict the vault guard! The zombie hands constrict the ironbound frostheart. The vault guard misses you. The ironbound frostheart struggles to escape constriction. You now have 29/37 mp. You hit the vault guard but do no damage. The vault guard is almost dead. The zombie hands constrict the vault guard. The zombie hands constrict the ironbound frostheart. The vault guard hits you with a +0 long sword! You emit a cloud of foul miasma! The ironbound frostheart escapes! You take 10 damage, and have 142/152 hp. You hit the vault guard. Lightning courses through the vault guard! You kill the vault guard! Kikubaaqudgha accepts your kill. The ironbound frostheart closely misses you. You now have 28/37 mp. The ironbound frostheart barely misses you. Things that are here: a +0 long sword; a +0 plate armour; a human corpse You hit the ironbound frostheart. The ironbound frostheart is heavily wounded. You now have 27/37 mp. You whack the ironbound frostheart! The ironbound frostheart is heavily wounded. You block the ironbound frostheart's attack. You thrash the ironbound frostheart!! The ironbound frostheart is poisoned. The ironbound frostheart is almost dead. The ironbound frostheart touches you. The ironbound frostheart freezes you. You resist. You take 6 damage, and have 140/152 hp. You now have 26/37 mp. You hit the ironbound frostheart but do no damage. The ironbound frostheart is almost dead. The ironbound frostheart touches you. The ironbound frostheart freezes you! You resist. You emit a cloud of foul miasma! You take 7 damage, and have 133/152 hp. You now have 25/37 mp. You hit the ironbound frostheart. You burn the ironbound frostheart. The ironbound frostheart is almost dead. The ironbound frostheart is engulfed in dark miasma. The ironbound frostheart looks as sick as possible! You kill the ironbound frostheart! Kikubaaqudgha accepts your kill. You now have 24/37 mp. You start resting. HP restored. Health restored: 152 You regained 4 mp, and now have 28/37 mp. Magic restored. There is an open door here. Found a human skeleton. MP restored: 37 Found a human skeleton. You see here a +0 long sword. Found a human skeleton. You see here a parchment of Death's Door. Could not explore, unopened door. You open the huge gate. A vault guard comes into view. It is wielding a +0 halberd. The vault guard completely misses you. A vault guard is nearby! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Zombie hands grab the vault guard. The zombie hands constrict the vault guard! The vault guard hits you from afar with a +0 halberd! You take 7 damage, and have 145/152 hp. You now have 32/37 mp. The zombie hands constrict the vault guard! The vault guard hits you with a +0 halberd! A demonic guardian appears! You emit a cloud of foul miasma! There is a huge open gate here. You take 14 damage, and have 131/152 hp. You whack the vault guard! You sting the vault guard. The vault guard looks weaker. The vault guard is heavily wounded. The zombie hands constrict the vault guard! The vault guard is engulfed in dark miasma. The vault guard is poisoned. The vault guard seems to slow down. The vault guard hits you but does no damage. You now have 31/37 mp. You whack the vault guard! The vault guard seems to slow down. You sting the vault guard, but do no damage. The vault guard is severely wounded. The zombie hands constrict the vault guard. You completely miss the vault guard. The vault guard is almost dead. The zombie hands constrict the vault guard. The vault guard is engulfed in dark miasma. The vault guard looks even sicker. You kill the vault guard! Kikubaaqudgha accepts your kill. You start resting. Your zykzyl disappears in a puff of smoke! HP restored. Health restored: 152 You regained 3 mp, and now have 34/37 mp. You start resting. Magic restored. MP restored: 37 A phantasmal warrior comes into view. There is a huge open gate here. A phantasmal warrior is nearby! A phantasmal warrior is nearby! Found a human skeleton. There is a huge open gate here. An ironbound thunderhulk comes into view. It is wielding a +0 great mace of pain. The phantasmal warrior gestures at you. The phantasmal warrior blinks! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The phantasmal warrior is unaffected. Zombie hands grab the ironbound thunderhulk. The zombie hands constrict the ironbound thunderhulk. The ironbound thunderhulk struggles to escape constriction. The phantasmal warrior misses you. You now have 32/37 mp. You whack the phantasmal warrior! The phantasmal warrior convulses. The phantasmal warrior is moderately damaged. The zombie hands constrict the ironbound thunderhulk! Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks free of the zombie hands. The ironbound thunderhulk blinks free! You block the phantasmal warrior's attack. You now have 31/37 mp. You hit the phantasmal warrior but do no damage. The phantasmal warrior seems to grow stronger. The phantasmal warrior is moderately damaged. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!!! A demonic guardian appears! You block the phantasmal warrior's attack. You take 44 damage, and have 108/152 hp. MASSIVE DAMAGE!! You now have 30/37 mp. You hit the phantasmal warrior. The phantasmal warrior is moderately damaged. The phantasmal warrior hits you. You take 5 damage, and have 103/152 hp. You now have 29/37 mp. You whack the phantasmal warrior! The phantasmal warrior appears confused. You sting the phantasmal warrior. The phantasmal warrior is severely damaged. Your cacodemon gestures at the phantasmal warrior. The phantasmal warrior resists with almost no effort. The phantasmal warrior misses you. Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! You thrash the phantasmal warrior!! You burn the phantasmal warrior. You destroy the phantasmal warrior! Kikubaaqudgha accepts your kill. You now have 28/37 mp. Your cacodemon gestures next to you. Some rock shatters into small pieces. You regained 2 hp, and now have 107/152 hp. You whack the ironbound thunderhulk! The ironbound thunderhulk is lightly wounded. You now have 27/37 mp. You whack the ironbound thunderhulk! The ironbound thunderhulk is caught in a web! The ironbound thunderhulk is moderately wounded. The ironbound thunderhulk struggles to get unstuck from the web. You thrash the ironbound thunderhulk!! The ironbound thunderhulk becomes as fragile as glass! The ironbound thunderhulk is heavily wounded. The ironbound thunderhulk struggles to get unstuck from the web. Your cacodemon hits the ironbound thunderhulk. The ironbound thunderhulk's willpower is stripped away! Your cacodemon hits the ironbound thunderhulk! You now have 26/37 mp. You whack the ironbound thunderhulk! The ironbound thunderhulk is almost dead. Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! You now have 25/37 mp. You hit the ironbound thunderhulk but do no damage. You sting the ironbound thunderhulk. You kill the ironbound thunderhulk! Kikubaaqudgha accepts your kill. You start resting. Your cacodemon disappears in a puff of smoke! HP restored. Health restored: 152 You regained 7 mp, and now have 32/37 mp. You start resting. Magic restored. MP restored: 37 Okay, then. Things that are here: a +0 great mace of pain; a +0 animal skin; an ogre corpse Could not explore, unopened door. You open the huge gate. An orc knight and a war gargoyle come into view. The war gargoyle is wielding a +1 flail of protection. The war gargoyle hits you but does no damage. You block the war gargoyle's attack. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 broad axe and wearing a +0 chain mail (asleep, 100% to hit) Zombie hands grab the orc knight. The orc knight shouts! The zombie hands constrict the orc knight! The war gargoyle hits you with a +1 flail of protection!! You emit a cloud of foul miasma! The orc knight struggles to escape constriction. You take 30 damage, and have 122/152 hp. You now have 32/37 mp. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a war gargoyle, wielding a +1 flail of protection (foul pestilence, 100% to hit) Zombie hands grab the war gargoyle. The zombie hands constrict the orc knight! The zombie hands constrict the war gargoyle. The war gargoyle launches metal splinters at you. The spray of metal splinters hits you!! The orc knight escapes! You take 18 damage, and have 104/152 hp. You now have 27/37 mp. You hit the war gargoyle but do no damage. The war gargoyle seems to grow stronger. The war gargoyle is lightly damaged. The zombie hands constrict the war gargoyle. The war gargoyle hits you with a +1 flail of protection!!! You hear a shout! You take 56 damage, and have 48/152 hp. MASSIVE DAMAGE!! You now have 26/37 mp. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a war gargoyle, wielding a +1 flail of protection (foul pestilence, lightly damaged, strong, catching its breath, constricted by zombie hands) A huge open gate. Unknown command. Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: a war gargoyle, wielding a +1 flail of protection (foul pestilence, lightly damaged, strong, catching its breath, constricted by zombie hands) A huge open gate. Unknown command. Okay, then. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You stand defiantly in death's doorway! You seem to hear sand running through an hourglass... The zombie hands constrict the war gargoyle. The war gargoyle hits you with a +1 flail of protection!!! You emit a cloud of foul miasma! The war gargoyle hits you with a +1 flail of protection!! An orc knight opens the gate. You take 38 damage, and have 10/152 hp. MASSIVE DAMAGE!! You now have 18/37 mp. The zombie hands constrict the war gargoyle, but do no damage. The war gargoyle struggles to escape constriction. The orc knight closely misses you. Casting: Death's Door (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Infestation (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a war gargoyle, wielding a +1 flail of protection (foul pestilence, moderately damaged, strong, constricted by zombie hands) You call forth a plague of scarabs! The war gargoyle is infested! The orc knight is infested! The zombie hands constrict the war gargoyle, but do no damage. The war gargoyle struggles to escape constriction. The war gargoyle escapes! The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! You now have 10/37 mp. Casting: Infestation (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a war gargoyle, wielding a +1 flail of protection (moderately damaged, strong, infested, 100% to hit) Okay, then. The orc knight hits you with a +0 broad axe! You see here a human skeleton. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail (strong, 100% to hit) Zombie hands grab the war gargoyle. Zombie hands grab the orc knight. Your time is quickly running out! The zombie hands constrict the war gargoyle, but do no damage. The zombie hands constrict the orc knight! The war gargoyle hits you with a +1 flail of protection!!! The orc knight hits you but does no damage. You now have 6/37 mp. You hit the war gargoyle but do no damage. The war gargoyle seems to speed up. The war gargoyle is lightly damaged. The zombie hands constrict the war gargoyle, but do no damage. The zombie hands constrict the orc knight. The war gargoyle hits you with a +1 flail of protection!! The orc knight roars a battlecry! The orc knight goes into a battle-frenzy! The war gargoyle launches metal splinters at you. The spray of metal splinters hits you!! You now have 5/37 mp. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a fountain of uncontrolled magic! The orc knight is blasted with magical radiation!! The orc knight is severely wounded. The war gargoyle is blasted with magical radiation!! The war gargoyle is severely damaged. The zombie hands constrict the war gargoyle, but do no damage. The zombie hands constrict the orc knight. The war gargoyle hits you with a +1 flail of protection!! You emit a cloud of foul miasma! The orc knight barely misses you. The orc knight struggles to escape constriction. The war gargoyle barely misses you. You now have 0/37 mp. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You whack the orc knight! The orc knight seems to speed up. Your sting misses the orc knight. The orc knight is severely wounded. The zombie hands constrict the war gargoyle, but do no damage. The zombie hands constrict the orc knight. The war gargoyle completely misses you. You block the orc knight's attack. The orc knight escapes! The war gargoyle hits you with a +1 flail of protection! The orc knight barely misses you. You whack the orc knight! You freeze the orc knight. Your sting misses the orc knight. The orc knight is almost dead. The zombie hands constrict the war gargoyle, but do no damage. The war gargoyle barely misses you. The orc knight misses you. The war gargoyle launches metal splinters at you. The spray of metal splinters misses you. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You reach into the sack... ...and things crawl out! The orc knight is caught in a web! The war gargoyle is caught in a web! The sack is emptied! The zombie hands constrict the war gargoyle! The orc knight hits you with a +0 broad axe. The war gargoyle tears the web. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 long sword and wearing a +0 chain mail (moderately wounded, strong, entangled in a web) The thunderbolt hits the war gargoyle. The war gargoyle resists. The war gargoyle is almost destroyed. The thunderbolt hits the orc knight! The orc knight is moderately wounded. The zombie hands constrict the war gargoyle. You destroy the war gargoyle! Kikubaaqudgha accepts your kill. You hear a shout! A death scarab bursts from the war gargoyle! You block the orc knight's attack. The orc knight hits your death scarab with a +0 broad axe! The orc knight tears the web. The orc knight hits you with a +0 broad axe!! The orc knight hits your death scarab with a +0 broad axe. You hit the orc knight. You freeze the orc knight. The orc knight is almost dead. Your death scarab barely misses the orc knight. Your death scarab bites the orc knight!! Your death scarab draws vitality from the orc knight's injuries! The orc knight dies! Kikubaaqudgha accepts your kill. A death scarab bursts from the orc knight! The orc knight hits your death scarab with a +0 long sword!! You now have 0/37 mp. Your life is in your own hands again! Your death scarab bites the orc knight! Your death scarab drains the orc knight's vigour! The orc knight seems to slow down. Your death scarab draws vitality from the orc knight's injuries! Your death scarab bites the orc knight! Your death scarab drains the orc knight's vigour! The orc knight seems to slow down. Your death scarab draws vitality from the orc knight's injuries! Your culicivora bites the orc knight! Your culicivora draws vitality from the orc knight's injuries! Your scorpion stings the orc knight but does no damage. Your culicivora bites the orc knight! Your culicivora draws vitality from the orc knight's injuries! There is a huge open gate here. You regained 2 hp, and now have 12/152 hp. You barely miss the orc knight. The orc knight is almost dead. You step away from death's doorway. Your death scarab bites the orc knight but does no damage. Your death scarab bites the orc knight!! Your death scarab draws vitality from the orc knight's injuries! The orc knight dies! Kikubaaqudgha accepts your kill. You start resting. A vault sentinel comes into view. It is wielding a +0 war axe. You regained 5 hp, and now have 18/152 hp. A vault sentinel is nearby! You swap places. There is a huge open gate, spattered with blood here. The vault sentinel pulls the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You hear a shout! x12 Okay, then. Unknown command. You hear a shout! x5 Your death scarab bites the vault sentinel. Your death scarab drains the vault sentinel's vigour! The vault sentinel seems to slow down. Your death scarab draws vitality from the vault sentinel's injuries! Your death scarab bites the vault sentinel! Your death scarab draws vitality from the vault sentinel's injuries! Your death scarab closely misses the vault sentinel. Your culicivora bites the vault sentinel! Your culicivora draws vitality from the vault sentinel's injuries! Your scorpion barely misses the vault sentinel. Your death scarab barely misses the vault sentinel. Your culicivora bites the vault sentinel! Your culicivora draws vitality from the vault sentinel's injuries! Your scorpion stings the vault sentinel. The vault sentinel dies! Kikubaaqudgha accepts your kill. You regained 2 hp, and now have 23/152 hp. You are confused. You feel invigorated. Your death scarab waves its antennae. You regained 4 hp, and now have 27/152 hp. You regained 5 mp, and now have 8/37 mp. You regained 4 hp, and now have 31/152 hp. You regained 3 mp, and now have 11/37 mp. You regained 4 hp, and now have 35/152 hp. You regained 3 mp, and now have 14/37 mp. You feel less invigorated. You feel less confused. You regained 5 hp, and now have 40/152 hp. You regained 6 mp, and now have 20/37 mp. You are confused. You feel invigorated. You regained 5 hp, and now have 45/152 hp. You regained 3 mp, and now have 23/37 mp. You regained 4 hp, and now have 49/152 hp. You regained 3 mp, and now have 26/37 mp. You regained 4 hp, and now have 53/152 hp. You regained 4 mp, and now have 30/37 mp. You regained 7 hp, and now have 60/152 hp. You regained 4 mp, and now have 34/37 mp. You regained 5 hp, and now have 65/152 hp. MP restored: 37 You feel less invigorated. You feel less confused. You regained 6 hp, and now have 71/152 hp. You regained 2 hp, and now have 74/152 hp. You start resting. An ironbound thunderhulk comes into view. It is wielding a +0 heavy dire flail. You regained 6 hp, and now have 81/152 hp. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!! You take 21 damage, and have 60/152 hp. Your death scarab bites the ironbound thunderhulk! Your death scarab draws vitality from the ironbound thunderhulk's injuries! Your death scarab bites the ironbound thunderhulk!! Your death scarab drains the ironbound thunderhulk's vigour! The ironbound thunderhulk seems to slow down. Your death scarab draws vitality from the ironbound thunderhulk's injuries! Something pounces on your death scarab. The air twists around and strikes your death scarab!! Your culicivora bites the ironbound thunderhulk. Your culicivora draws vitality from the ironbound thunderhulk's injuries! Your scorpion closely misses the ironbound thunderhulk. A sphinx marauder comes into view. It is wearing a +0 cloak of stealth. You regained 2 hp, and now have 62/152 hp. Your death scarab bites the ironbound thunderhulk. Your death scarab draws vitality from the ironbound thunderhulk's injuries! Your culicivora barely misses the ironbound thunderhulk. Your death scarab bites the ironbound thunderhulk. Your death scarab drains the ironbound thunderhulk's vigour! The ironbound thunderhulk seems to slow down. Your death scarab draws vitality from the ironbound thunderhulk's injuries! Your death scarab barely misses the sphinx marauder. Your scorpion stings the ironbound thunderhulk. The sphinx marauder pounces on your culicivora. The air twists around and strikes your culicivora!! Your culicivora closely misses the ironbound thunderhulk. The ironbound thunderhulk hits your scorpion with a +0 heavy dire flail! There is a huge open gate here. Your death scarab barely misses the ironbound thunderhulk. Your death scarab bites the ironbound thunderhulk!! Your death scarab drains the ironbound thunderhulk's vigour! The ironbound thunderhulk seems to slow down. Your death scarab draws vitality from the ironbound thunderhulk's injuries! Your death scarab bites the ironbound thunderhulk but does no damage. Your death scarab barely misses the ironbound thunderhulk. Your scorpion stings the ironbound thunderhulk! Your culicivora barely misses the ironbound thunderhulk. Your death scarab closely misses the sphinx marauder. The sphinx marauder pounces on your death scarab. The air twists around and strikes your death scarab!! Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Bai Suzhen, wielding a +8 quarterstaff (100% to hit) Your death scarab is unaffected. Zombie hands grab the ironbound thunderhulk. Zombie hands grab the sphinx marauder. Zombie hands grab Bai Suzhen. The zombie hands constrict the ironbound thunderhulk. The zombie hands constrict the sphinx marauder! The zombie hands constrict Bai Suzhen! Your death scarab bites the ironbound thunderhulk! Your death scarab draws vitality from the ironbound thunderhulk's injuries! The ironbound thunderhulk dies! Kikubaaqudgha accepts your kill. Your death scarab bites the sphinx marauder!! Your death scarab draws vitality from the sphinx marauder's injuries! Your culicivora bites the sphinx marauder. Your culicivora draws vitality from the sphinx marauder's injuries! The sphinx marauder pounces on your death scarab! The air twists around and strikes your death scarab!! Your death scarab is destroyed! Bai Suzhen roars! Send 'em back where they came from! Your culicivora disappears in a puff of smoke! You now have 32/37 mp. You feel yourself speed up. The zombie hands constrict the sphinx marauder. The zombie hands constrict Bai Suzhen. Your scorpion disappears in a puff of smoke! The sphinx marauder closely misses your death scarab. Your death scarab bites the sphinx marauder. Your death scarab draws vitality from the sphinx marauder's injuries! Bai Suzhen struggles to escape constriction. You regained 2 hp, and now have 67/152 hp. You feel protected. The zombie hands constrict the sphinx marauder. The zombie hands constrict Bai Suzhen. Your death scarab bites the sphinx marauder!! Your death scarab draws vitality from the sphinx marauder's injuries! The sphinx marauder struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The zombie hands constrict the sphinx marauder. The zombie hands constrict Bai Suzhen. Bai Suzhen roars, "Even the heavens can't separate us forever!" Bai Suzhen struggles to escape constriction. The sphinx marauder struggles to escape constriction. Magic courses through your body. The zombie hands constrict the sphinx marauder! You kill the sphinx marauder! Kikubaaqudgha accepts your kill. The zombie hands constrict Bai Suzhen. Bai Suzhen escapes! MP restored: 37 Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Aiming: Phantom Mirror Press: ? - help, Dir - move target Aim: Bai Suzhen, wielding a +8 quarterstaff (lightly wounded, ally target) You reflect Bai Suzhen with the mirror! The mirror clouds! Your death scarab bites Bai Suzhen!! Your death scarab drains Bai Suzhen's vigour! Bai Suzhen seems to slow down. Your death scarab draws vitality from Bai Suzhen's injuries! You feel clever all of a sudden. Bai Suzhen hits Bai Suzhen with a +8 quarterstaff! Bai Suzhen tail-slaps Bai Suzhen. Bai Suzhen pines for her lost husband. Bai Suzhen closely misses your death scarab. Bai Suzhen barely misses your death scarab. You feel very mighty all of a sudden. Your death scarab bites Bai Suzhen but does no damage. Bai Suzhen closely misses Bai Suzhen. Bai Suzhen tail-slaps Bai Suzhen but does no damage. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Bai Suzhen, wielding a +8 quarterstaff (moderately wounded, slow, ally target, 100% to hit) You feel a surge of power! Zombie hands grab Bai Suzhen. Bai Suzhen is unaffected. The zombie hands constrict Bai Suzhen! Bai Suzhen misses your death scarab. Bai Suzhen tail-slaps your death scarab but does no damage. Your death scarab bites Bai Suzhen!! Bai Suzhen roars in fury and transforms into a fierce dragon! The zombie hands lose their grip on Bai Suzhen. Your death scarab draws vitality from Bai Suzhen's injuries! You now have 35/37 mp. Zenata, Seeker of Sheza comes into view. She is wielding a +3 executioner's axe. The sentinel's mark upon you fades away. Your death scarab bites Bai Suzhen. Your death scarab draws vitality from Bai Suzhen's injuries! Bai Suzhen roars! A four-headed hydra appears. Okay, then. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Bai Suzhen, wielding a +8 quarterstaff (thunder, lightly wounded, summoned, lightly drained, friendly, 84% to hit) You feel a surge of power! Okay, then. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Infestation (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: a four-headed hydra (summoned, friendly) You feel a surge of power! You call forth a plague of scarabs! Your four-headed hydra is unaffected. Bai Suzhen is infested! Zenata is infested! Bai Suzhen is unaffected. Bai Suzhen inspects her gathered herbal reagents. A vault sentinel comes into view. It is wielding a +0 falchion. Your death scarab bites Bai Suzhen but does no damage. Zenata hits Bai Suzhen with a +3 executioner's axe!! You now have 31/37 mp. Casting: Infestation (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vault sentinel, wielding a +0 falchion and wearing a +0 scale mail (100% to hit) You feel a surge of power! Zombie hands grab Bai Suzhen. Bai Suzhen is unaffected. Zombie hands grab Zenata. Zombie hands grab the vault sentinel. The zombie hands constrict Bai Suzhen, but do no damage. The zombie hands constrict Zenata. The zombie hands constrict the vault sentinel. Your death scarab bites Bai Suzhen but does no damage. You now have 28/37 mp. You hit Bai Suzhen. Bai Suzhen is heavily wounded. You are engulfed in a thunderstorm. You resist. The zombie hands constrict Bai Suzhen. The zombie hands constrict Zenata. The zombie hands constrict the vault sentinel! Your death scarab completely misses Bai Suzhen. Bai Suzhen bites you!! You block Bai Suzhen's attack. x2 The vault sentinel struggles to escape constriction. Zenata struggles to escape constriction. Bai Suzhen hits Bai Suzhen but does no damage. Bai Suzhen tail-slaps Bai Suzhen but does no damage. You take 24 damage, and have 51/152 hp. You now have 27/37 mp. Okay, then. Unknown command. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Irradiate. Nothing appears to happen. The zombie hands constrict Bai Suzhen. The zombie hands constrict Zenata. The zombie hands constrict the vault sentinel! Bai Suzhen bites you but does no damage. You block Bai Suzhen's attack. Bai Suzhen barely misses you. The vault sentinel struggles to escape constriction. Zenata gestures at you while chanting. A blast of power from the earth strikes you! * * * LOW HITPOINT WARNING * * * Bai Suzhen hits Bai Suzhen with a +8 quarterstaff! Bai Suzhen tail-slaps Bai Suzhen but does no damage. You take 10 damage, and have 41/152 hp. You now have 24/37 mp. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Okay, then. Unknown command. You swap places. The zombie hands lose their grip on something. The zombie hands constrict Bai Suzhen! The zombie hands constrict Zenata. Your death scarab is engulfed in a thunderstorm. Your death scarab bites Bai Suzhen but does no damage. Casting: Irradiate (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Bai Suzhen (heavily wounded, surrounded by thunder, infested, slow, constricted by zombie hands, ally target, 100% to hit) You feel a surge of power! The stone arrow hits Bai Suzhen!! Bai Suzhen is severely wounded. The zombie hands constrict Bai Suzhen, but do no damage. The zombie hands constrict Zenata! Your death scarab bites Bai Suzhen but does no damage. Bai Suzhen breathes water at you. You block the torrent of water. The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Zenata struggles to escape constriction. Bai Suzhen hits Bai Suzhen with a +8 quarterstaff. Bai Suzhen tail-slaps Bai Suzhen but does no damage. You hear a shout! x3 You now have 23/37 mp. The zombie hands lose their grip on something. The zombie hands constrict Bai Suzhen! Bai Suzhen bites Bai Suzhen. Bai Suzhen claws Bai Suzhen but does no damage. Bai Suzhen tramples Bai Suzhen! Bai Suzhen holds her ground! Bai Suzhen roars! A six-headed hydra appears. Items here: )) [[. You regained 2 hp, and now have 45/152 hp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Bai Suzhen (severely wounded, surrounded by thunder, not watching you, infested, slow, constricted by zombie hands, ally target, 100% to hit) You feel a surge of power! The stone arrow hits Bai Suzhen. Bai Suzhen is severely wounded. The zombie hands constrict Bai Suzhen, but do no damage. Bai Suzhen breathes water at you. The torrent of water hits you!!! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ................... ############'##### #..# #....# #..### ###pa..# #.##.###)#d#§.# #..#'''''#§DDD### +.....÷..:§§§.'.# +÷..)....)~Bß÷'## +.......÷@~...'.# #....#')'''#..### #..#.#.###.##.# #....### ### .# #....# # #+#### You could see Bai Suzhen (clouds, infested, slow, catching breath, clutched, ally target), Zenata (infested), a vault sentinel, the friendly Bai Suzhen (summoned, drained), a friendly six-headed hydra (summoned), a friendly four-headed hydra (summoned) and a friendly death scarab (minion). Vanquished Creatures 3 sphinx marauders Donald (Orc:2) A frost giant (Shoals:4) 2 emperor scorpions 5 vault wardens 3 ghost moths 4 ironbound preservers 7 broodmothers 2 formless jellyfish An ironbound thunderhulk (Vaults:3) Nessos (D:14) A death knight (Vaults:2) 3 war gargoyles 2 dire elephants (Vaults:2) Snorg (Orc:2) An ettin (Vaults:1) An ironbound beastmaster (Vaults:2) A merfolk javelineer (Shoals:4) 2 merfolk impalers (Shoals:4) A yaktaur captain (Vaults:1) 3 entropy weavers Harold (Lair:2) 2 great orbs of eyes (Vaults:1) 2 hydras (D:15) 7 vault guards Erolcha (D:9) 2 merfolk avatars (Shoals:4) 2 jorogumos 4 merfolk aquamancers (Shoals:4) 2 satyrs (Shoals:4) An ogre mage (D:15) 2 boulder beetles 2 radroaches 3 two-headed ogres 5 centaur warriors A deep troll earth mage (D:15) A tengu warrior (Shoals:3) 6 demonic crawlers 6 ironbound frosthearts 3 death yaks (Lair:5) 3 thrashing horrors (Lair:5) Sonja (Orc:2) 5 orc high priests (Orc:2) 4 skysharks 3 pharaoh ants Amaemon (Lair:1) 3 obsidian bats (Orc:1) 2 crawling flesh cages 3 skeletal warriors (D:13) 11 sea snakes 8 deep trolls A large abomination (Lair:5) 6 orb spiders A sun moth (Lair:2) 5 arcanists 6 ironbound convokers 2 lindwurms (Vaults:1) A phantasmal warrior (Vaults:3) 8 orc knights 6 harpies 4 steelbarb worms A deep elf pyromancer (D:12) 12 wolf spiders An orc sorcerer (Orc:2) 10 ugly things 2 cyclopes 10 manticores 6 fauns 16 elephants 2 meliai (Lair:2) A moth of wrath (Spider:3) 7 merfolk sirens A water nymph (Shoals:2) A black mamba (Lair:3) 9 vault sentinels 3 torpor snails 8 cane toads Maggie (D:9) 4 kobold demonologists A rime drake (Lair:5) 11 yaktaurs 3 komodo dragons A tengu conjurer (D:14) 4 trolls 15 merfolk 3 polar bears Grinder (D:6) 8 wind drakes A hornet (D:14) 11 jumping spiders 11 tarantellas A raiju (Lair:5) 14 blink frogs A dream sheep (Shoals:2) 6 snapping turtles 8 slime creatures 6 culicivoras Blorkula the orcula (D:7) A spriggan (Lair:5) 2 water elementals 3 ynoxinuls (Lair:5) 40 yaks 2 ravens 3 wyverns 3 human draugrs (Vaults:2) 6 basilisks A warg (Orc:1) A steam dragon (D:6) 4 vampire mosquitoes 18 redbacks 2 chaos spawn (Lair:5) 3 small abominations (Lair:5) 2 acid dragons 4 water moccasins 3 black bears 2 ice beasts (D:6) 25 orc warriors 2 sky beasts (D:7) A laughing skull (D:15) 5 ogres 40 wolves 6 centaurs A phantom (D:7) 7 kobold brigands 7 bullfrogs 3 scorpions A shapeshifter draugr (D:13) 4 wights A marrowcuda (D:6) 3 vampire bats (D:7) 8 killer bees 2 howler monkeys (D:11) A bombardier beetle (D:4) A hound (D:6) A jelly (D:3) 26 orc priests A gnoll bouda (D:9) A sleepcap (D:7) 5 clockroaches (Sewer) An iguana (D:5) Natasha (thrice) (D:4) 6 orc wizards A hell rat (Lair:5) 7 adders 5 gnolls 2 shadow imps (D:7) 4 ribbon worms 4 dart slugs 45 orcs 3 hobgoblins 2 jackals (D:5) 5 ball pythons 3 bats (D:1) 3 endoplasms 6 frilled lizards 2 goblins 27 kobolds A rat (D:2) 767 creatures vanquished. Vanquished Creatures (collateral kills) Saint Roka (Vaults:1) Wiglaf (Spider:2) Polyphemus (Shoals:4) An emperor scorpion (Spider:4) Louise (Shoals:3) 3 vault wardens 2 ghost moths (Spider:2) 2 ironbound preservers A broodmother (Spider:4) 2 ironbound thunderhulks 3 dire elephants (Vaults:2) A merfolk javelineer (Shoals:4) 5 entropy weavers 5 merfolk impalers 2 vault guards (Vaults:2) 3 jorogumos A catoblepas (Shoals:4) A peacekeeper (Vaults:1) 3 merfolk aquamancers 2 radroaches 4 boulder beetles A tengu warrior (D:14) An orc high priest (Vaults:1) A demonic crawler (Spider:1) 2 satyrs 4 death yaks An ironbound frostheart (Vaults:1) 6 skysharks 2 pharaoh ants 5 crawling flesh cages 10 deep trolls 10 sea snakes 9 orb spiders 2 sun moths 2 arcanists 2 ironbound convokers (Vaults:1) A steelbarb worm (Spider:3) A lindwurm (Lair:5) 3 harpies (Shoals:1) A deep elf pyromancer (D:14) 3 orc knights An orc sorcerer (Vaults:1) 14 wolf spiders 3 ugly things (D:15) 2 polterguardians 5 cyclopes 8 manticores 9 fauns A meliai (Lair:2) 6 elephants A merfolk siren (Shoals:3) 3 vault sentinels 2 water nymphs (Shoals:4) An orange demon (Lair:1) 3 torpor snails 5 cane toads An unseen horror (D:12) 2 rime drakes A kobold demonologist (D:12) 3 komodo dragons (Lair:1) A yaktaur (shapeshifter) (Lair:5) 2 yaktaurs A tengu conjurer (Shoals:3) 19 merfolk 3 polar bears 2 wind drakes (Shoals:4) A broodmother simulacrum (Spider:4) 15 jumping spiders 12 tarantellas 13 blink frogs 10 dream sheep 5 snapping turtles 5 slime creatures 11 culicivoras A shadowghast (D:11) 12 water elementals 2 centaur simulacra (D:12) A wyvern (Lair:5) 22 yaks 5 basilisks (Lair:5) 16 redbacks An orb spider simulacrum (Spider:3) A chaos spawn (Lair:5) 3 small abominations (Lair:5) 5 water moccasins 4 kobold geomancers 4 orc warriors (Orc:2) 2 ice beasts (D:12) 18 wolves 4 centaurs A kobold brigand (D:11) 3 bullfrogs 3 wights (D:10) A killer bee (D:9) 3 culicivora simulacra (Spider:3) 2 howler monkeys An electric eel (D:12) 2 redback simulacra (Spider:3) 2 jellies (Lair:4) 5 orc priests A hound (D:5) A drude (D:6) A clockroach (Sewer) 3 iguanas A sleepcap (D:3) 10 hell rats (Lair:5) 3 gnolls (D:6) 3 adders A shadow imp (D:6) An ufetubus (D:12) 10 dart slugs 16 orcs 3 endoplasms 3 hobgoblins (D:1) 2 jackals (D:5) 4 ball pythons 6 frilled lizards A goblin (D:2) 6 kobolds 483 creatures vanquished. Vanquished Creatures (others) A tarantella (Spider:4) 1 creature vanquished. Grand Total: 1251 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Reached skill level 1 in Fighting 375 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 375 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/5 399 | D:1 | Learned a level 2 spell: Grave Claw 1389 | D:1 | Identified a scroll of acquirement 1626 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1626 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 2324 | D:1 | Learned a level 3 spell: Vampiric Draining 2392 | D:3 | Noticed a scorpion 2394 | D:3 | Killed a scorpion 2395 | D:3 | Reached skill level 5 in Necromancy 2395 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2395 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/7 2629 | D:3 | Found Vuent's Antique Armour Shop. 2675 | D:3 | Bought a shiny buckler for 135 gold pieces 3195 | D:3 | Reached XP level 5. HP: 40/41 MP: 0/8 3321 | D:3 | Found Yfasch's Antique Armour Emporium. 3347 | D:3 | Acquired 1003 gold pieces 3349 | D:3 | Bought a translucent ring mail for 243 gold pieces 3349 | D:3 | Identified the +1 ring mail of Ashenzari {Harm rC- Str+7 | Int+3} (You bought it in a shop on level 3 of the Dungeon) 3368 | D:3 | Bought a pair of boots for 81 gold pieces 3393 | D:3 | Bought a glowing helmet for 202 gold pieces 3685 | D:3 | Found Dushomi's Assorted Antiques. 3686 | D:3 | Found Binuhem's Book Emporium. 3691 | D:3 | Found Ontos's Armour Shop. 4260 | D:4 | Noticed Natasha 4261 | D:4 | Found a glowing drain. 4332 | D:4 | Killed Natasha 4333 | D:4 | Reached skill level 6 in Necromancy 4350 | Sewer | Entered a sewer 4386 | Sewer | Learned a level 4 spell: Animate Dead 4747 | Sewer | Reached XP level 6. HP: 47/47 MP: 8/10 5009 | Sewer | Reached skill level 7 in Necromancy 5463 | Sewer | Reached skill level 8 in Necromancy 5463 | Sewer | Reached XP level 7. HP: 52/52 MP: 9/11 6470 | D:4 | Reached skill level 5 in Fighting 6707 | D:5 | Entered Level 5 of the Dungeon 6902 | D:5 | Acquired the amulet "Pierr" {rC+ Regen+ SInv} 7002 | D:5 | Reached skill level 1 in Conjurations 7002 | D:5 | Reached skill level 1 in Earth Magic 7501 | D:5 | Noticed a wyvern 7506 | D:5 | Killed a wyvern 7507 | D:5 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 7507 | D:5 | Reached XP level 8. HP: 52/62 MP: 8/12 7727 | D:6 | Learned a level 3 spell: Stone Arrow 8071 | D:6 | Found Noxaagon's Distillery. 8087 | D:6 | Bought a potion of moonshine for 13 gold pieces 8087 | D:6 | Bought a potion of mutation for 104 gold pieces 8087 | D:6 | Bought a potion of might for 52 gold pieces 8087 | D:6 | Bought a potion of curing for 39 gold pieces 8480 | D:6 | Reached skill level 5 in Earth Magic 8528 | D:6 | Noticed Grinder 8549 | D:6 | Killed Grinder 8617 | D:3 | Bought a parchment of Borgnjor's Vile Clutch for 194 gold | pieces 8639 | D:4 | Noticed Natasha 8643 | D:4 | Killed Natasha 9048 | D:4 | Noticed Natasha 9053 | D:4 | Killed Natasha 9054 | D:4 | Reached XP level 9. HP: 68/68 MP: 3/13 10616 | D:7 | Noticed Blorkula the orcula 10641 | D:7 | Killed Blorkula the orcula 10890 | D:7 | Found a statue of an orb of entropy. 10891 | D:7 | Found a staircase to the Ecumenical Temple. 10905 | D:7 | Found a statue of an orb of entropy. 10913 | Temple | Entered the Ecumenical Temple 10930 | Temple | Became a worshipper of Kikubaaqudgha 11770 | D:8 | Found a staircase to the Lair. 12109 | Lair:1 | Entered Level 1 of the Lair of Beasts 12184 | D:8 | Reached skill level 9 in Necromancy 12184 | D:8 | Reached XP level 10. HP: 37/80 MP: 16/16 12378 | D:8 | Reached * piety under Kikubaaqudgha 12378 | D:8 | Received a gift from Kikubaaqudgha 12379 | D:8 | Reached skill level 10 in Necromancy 12509 | Lair:1 | Reached skill level 5 in Spellcasting 12705 | Lair:1 | Learned a level 5 spell: Borgnjor's Vile Clutch 12734 | Lair:1 | Noticed an elephant 12734 | Lair:1 | Noticed an elephant 12750 | Lair:1 | Killed an elephant 12814 | Lair:1 | Noticed an elephant 12818 | Lair:1 | Noticed an elephant 12818 | Lair:1 | Noticed an elephant 12826 | Lair:1 | Killed an elephant 12848 | Lair:1 | Killed an elephant 12852 | Lair:1 | Killed an elephant 12856 | Lair:1 | Killed an elephant 13162 | Lair:1 | Reached XP level 11. HP: 59/87 MP: 15/18 13504 | Lair:1 | Reached skill level 11 in Necromancy 13506 | Lair:1 | Reached skill level 1 in Evocations 13788 | Lair:1 | Noticed Amaemon 13793 | Lair:1 | Reached skill level 10 in Fighting 13803 | Lair:1 | Killed Amaemon 13804 | Lair:1 | Reached ** piety under Kikubaaqudgha 14182 | Lair:1 | Reached skill level 5 in Dodging 14398 | Lair:2 | Found a shimmering altar of Xom. 14916 | Lair:2 | Found a hole to the Spider Nest. 14922 | Lair:2 | Noticed a skyshark 14945 | Lair:2 | HP: 13/90 [yak (7)] 14946 | Lair:2 | Killed a skyshark 15137 | Lair:2 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 15137 | Lair:2 | Reached XP level 12. HP: 97/97 MP: 18/19 15550 | Lair:2 | Reached skill level 5 in Shields 15648 | Lair:2 | Reached skill level 1 in Armour 15923 | Lair:2 | Noticed Harold 15944 | Lair:2 | Killed Harold 16086 | Lair:2 | Reached skill level 1 in Maces & Flails 16775 | Lair:3 | Reached *** piety under Kikubaaqudgha 16775 | Lair:3 | Received a gift from Kikubaaqudgha 17076 | Lair:3 | Found a staircase to the Shoals. 17557 | Lair:3 | Reached skill level 5 in Maces & Flails 18117 | Lair:3 | You fall into a shaft and drop 1 floor! 18703 | Lair:4 | Found a staircase to the Slime Pits. 18703 | Lair:4 | Found a viscous altar of Jiyva. 19097 | Lair:4 | Reached skill level 12 in Necromancy 19195 | Lair:4 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 19195 | Lair:4 | Reached XP level 13. HP: 101/103 MP: 13/20 19555 | Lair:4 | Reached **** piety under Kikubaaqudgha 20463 | D:9 | Found Zom Lyma's Weapon Emporium. 20891 | D:9 | Noticed Maggie 20907 | D:9 | Killed Maggie 21210 | D:9 | Noticed Erolcha 21218 | D:9 | Killed Erolcha 21649 | D:9 | Found a broken altar of Ashenzari. 21854 | D:9 | Learned a level 6 spell: Death Channel 21958 | D:10 | Entered Level 10 of the Dungeon 22006 | D:10 | Reached skill level 13 in Necromancy 22337 | D:10 | Found a shimmering blue altar of Sif Muna. 22342 | D:10 | Found a basalt altar of Yredelemnul. 22573 | D:10 | Found a burning altar of Makhleb. 23523 | D:11 | Reached ***** piety under Kikubaaqudgha 23530 | D:11 | Reached skill level 5 in Armour 24273 | D:12 | Found a staircase to the Orcish Mines. 25067 | Orc:1 | Entered Level 1 of the Orcish Mines 25152 | Orc:2 | Entered Level 2 of the Orcish Mines 25152 | Orc:2 | Noticed Sonja 25163 | Orc:2 | Killed Sonja 25242 | Orc:2 | Found Ferrut's Book Shop. 25315 | Orc:2 | Found Unkevis's Weapon Boutique. 25406 | Orc:2 | Noticed Snorg 25415 | Orc:2 | Killed Snorg 25482 | Orc:2 | Found Zynlydi's Armour Shop. 25691 | Orc:2 | Found Huhyrotu's Magic Scroll Shoppe. 25694 | Orc:2 | Bought a scroll of immolation for 56 gold pieces 25694 | Orc:2 | Bought a scroll of amnesia for 56 gold pieces 25849 | Orc:2 | Found a staircase to the Elven Halls. 25861 | Orc:2 | Noticed Donald 26027 | Orc:2 | HP: 15/106 [Donald/+0 scimitar of electrocution (10)] 26027 | Orc:2 | HP: 4/106 [Donald/+0 scimitar of electrocution (11)] 26028 | Orc:2 | Killed Donald 26062 | Orc:2 | Reached XP level 14. HP: 49/113 MP: 11/23 26420 | Orc:2 | HP: 15/113 [orc priest/divine providence (13)] 27458 | Orc:2 | Reached ****** piety under Kikubaaqudgha 28382 | Orc:2 | Found Plog's Antique Weapon Emporium. 28382 | Orc:2 | Found Fonemyar's Distillery. 28383 | Orc:2 | Found Yfebylepe's Assorted Antiques. 28383 | Orc:2 | Found Seibiwnu's Jewellery Shoppe. 28394 | Orc:2 | Bought a potion of experience for 990 gold pieces 28394 | Orc:2 | Reached skill level 14 in Necromancy 28394 | Orc:2 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 28394 | Orc:2 | Reached XP level 15. HP: 122/122 MP: 24/24 28826 | Lair:5 | Entered Level 5 of the Lair of Beasts 29171 | Lair:5 | Reached skill level 15 in Necromancy 30154 | Lair:5 | Reached skill level 16 in Necromancy 31357 | Lair:5 | Reached skill level 17 in Necromancy 31973 | Lair:5 | Found a corrupted altar of Lugonu. 31973 | Lair:5 | Found a one-way gate to the infinite horrors of the Abyss. 33456 | D:13 | Reached skill level 18 in Necromancy 33456 | D:13 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 33456 | D:13 | Reached XP level 16. HP: 106/130 MP: 25/25 34019 | Orc:2 | Bought a parchment of Borgnjor's Revivification for 461 | gold pieces 34020 | Orc:2 | Received a gift from Kikubaaqudgha (forbidden knowledge) 34030 | Orc:1 | Found Xouf's Weapon Shoppe. 34412 | Orc:1 | Found Raiz's Book Boutique. 35304 | D:14 | Noticed Nessos 35313 | D:14 | Killed Nessos 35744 | D:14 | Found a gate to the Vaults. 35999 | D:15 | Entered Level 15 of the Dungeon 36286 | D:15 | Reached skill level 19 in Necromancy 36474 | D:15 | Learned a level 2 spell: Blink 36647 | D:15 | Reached skill level 1 in Translocations 36866 | D:15 | Found an opulent altar of Gozag. 37010 | D:15 | Found a staircase to the Depths. 37815 | D:3 | Bought a phantom mirror for 760 gold pieces 37961 | Spider:1 | Entered Level 1 of the Spider Nest 38267 | Lair:2 | HP: 9/130 [jumping spider[a sun moth] (13)] 38806 | Spider:1 | Reached skill level 20 in Necromancy 40030 | Spider:1 | Reached skill level 21 in Necromancy 42389 | Spider:1 | HP: 12/130 [demonic crawler (11)] 42763 | Spider:2 | Gained mutation: You have a sharp stinger which inflicts | weakening toxins. [demonic ancestry] 42763 | Spider:2 | Reached XP level 17. HP: 133/136 MP: 0/29 43036 | Spider:2 | Identified the +2 hat "Tumirph" {rCorr Dex+5} 43036 | Spider:2 | Noticed Wiglaf 43049 | Spider:2 | Killed Wiglaf 43152 | Spider:2 | Learned a level 8 spell: Infestation 44504 | Spider:3 | Reached skill level 5 in Stealth 46180 | Shoals:1 | Entered Level 1 of the Shoals 46994 | Shoals:1 | Reached skill level 10 in Armour 48467 | Orc:1 | Bought a parchment of Passage of Golubria for 175 gold | pieces 48467 | Orc:1 | Bought a parchment of Irradiate for 210 gold pieces 48472 | Orc:1 | Learned a level 4 spell: Passage of Golubria 51104 | Shoals:2 | Reached skill level 5 in Translocations 51620 | Shoals:3 | Reached skill level 1 in Alchemy 51633 | Shoals:3 | Noticed Louise 51637 | Shoals:3 | Found Paogis's Jewellery Boutique. 51649 | Shoals:3 | Killed Louise 51677 | Shoals:3 | Reached skill level 5 in Conjurations 51704 | Shoals:3 | Identified the +3 scimitar of Distant Shores {venom, rF++ | rN++ Str-4} 52023 | Shoals:3 | Gained mutation: You have an absolutely massive brain. (Int | +6, Wiz) [demonic ancestry] 52023 | Shoals:3 | Reached XP level 18. HP: 143/145 MP: 19/31 52394 | Shoals:3 | Reached skill level 5 in Alchemy 52760 | Spider:4 | Entered Level 4 of the Spider Nest 54120 | Spider:4 | Reached skill level 10 in Spellcasting 54125 | Spider:4 | Reached skill level 1 in Summonings 54995 | Spider:4 | Reached skill level 5 in Summonings 55189 | Spider:4 | Got a gossamer rune of Zot 55472 | Spider:4 | Learned a level 5 spell: Irradiate 55658 | Shoals:4 | Entered Level 4 of the Shoals 55658 | Shoals:4 | Noticed Polyphemus 55885 | Shoals:4 | HP: 20/146 [wind drake/the air (11)] 55892 | Shoals:4 | Identified the +4 short sword "Couf" {speed, rN+} 55914 | Shoals:4 | Killed Polyphemus 57063 | Shoals:4 | Reached skill level 22 in Necromancy 58652 | Shoals:4 | Got a barnacled rune of Zot 58902 | Shoals:4 | Found the +5 robe of Night {Dark Will+ SInv} 59262 | Shoals:4 | Got the +5 robe of Night {Dark Will+ SInv} 59620 | Vaults:1 | Entered Level 1 of the Vaults 60143 | Vaults:1 | Gained mutation: A powerful demonic guardian rushes to your | aid. [demonic ancestry] 60143 | Vaults:1 | Reached XP level 19. HP: 114/152 MP: 4/33 60822 | Vaults:1 | Paralysed by a formless jellyfish for 1 turns 60976 | Vaults:1 | Noticed Saint Roka 60979 | Vaults:1 | Upgraded the game from 0.34-a0-1045-gc2f504d12d to | 0.34-a0-1047-g5074f317b0 60986 | Vaults:1 | Killed Saint Roka 61725 | Vaults:1 | Found Kuek's General Store. 62070 | Vaults:1 | Found Ydeixus's Book Shoppe. 64192 | Vaults:2 | Identified the +10 war axe of the Shrinking Gods | {antimagic, rC+ Str+3 Dex-2 Stlth+} 64246 | Vaults:2 | Learned a level 9 spell: Death's Door 64516 | Vaults:2 | Found a staircase to the Crypt. 65208 | Vaults:2 | Found Heukiner's Book Boutique. 65470 | Vaults:2 | Found Xeluydgh's Book Emporium. 66712 | Vaults:3 | Noticed Bai Suzhen 66718 | Vaults:3 | Learned a level 1 spell: Apportation 67483 | Vaults:3 | Noticed Zenata 67491 | Vaults:3 | Killed from afar by Bai Suzhen Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic D:2: layout_loops_ring, basic_altar D:3: layout_rooms, serial_shops, shop_coins, shop, shop, shop, shop D:4: layout_basic, cheibrodos_sewer_entry_bend, minmay_box_of_dots, uniq_natasha D:5: layout_gridville D:6: layout_loops_cross, serial_shops, nicolae_diamond_shop, uniq_grinder D:7: layout_loops_ring, temple_fountains, kennysheep_generic_room_12, uniq_blorkula_the_orcula D:8: layout_rooms, lair_entry_dummy D:9: layout_cave_pools, evilmike_ruin_ashenzari, serial_shops, shop, grunt_decor_arrowhead, minmay_misc_feat_chi, amcnicky_mini_rare_corridor_liquid, grunt_ministairs_7, nrook_mini_backslash, uniq_maggie, uniq_erolcha D:10: layout_roguey, mainiacjoe_overflow_large_starburst, regret_index_makhleb_overflow_haemoclasm D:11: layout_roguey D:12: layout_irregular_city, orc_david_3, serial_ice, serial_ice_d, serial_ice_o, serial_ice_j, serial_ice_e, serial_ice_g, serial_ice_n D:13: layout_irregular_city D:14: layout_long_grid, hellmonk_vaults_attempted_burglary, chequers_serial_rivers_large_b, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, uniq_nessos D:15: hellmonk_depths_entry_around_the_bend, layout_stronghold, serial_column_ruins, column_ruins_hut_ruined, column_ruins_open_tiny, column_ruins_open_medium, column_ruins_open_tiny_water, column_ruins_grid_1, column_ruins_corridor_dead_end, column_ruins_open_tiny, nicolae_gozag_cash_rules_everything_around_me, corner_web_ring Temple: eino_narrow_crystal_temple Lair:1: layout_chaotic_city, chequers_serial_rivers_micro_e, lemuel_fruit_tree, uniq_amaemon Lair:2: layout_regular_city, spider_nest_entry_web_field, st_stairs_9, lemuel_oklob_altar, uniq_harold Lair:3: layout_cave_pods, minmay_shoals_entry_hut, pond Lair:4: layout_roguey, minmay_slime_entry_pillars, grunt_megastairs_2, nicolae_lair_crumbling_lobby Lair:5: hellmonk_lair_end_abyssal_woods, layout_loops_ring, grunt_megastairs_4 Shoals:1: layout_shoals Shoals:2: layout_shoals Shoals:3: layout_shoals, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], kb_tengu_band, uniq_louise Shoals:4: shoals_end_grunt_ice, layout_shoals, uniq_polyphemus Spider:1: cheibrodos_spider_silkery, hangedman_spider_tarantella_strand Spider:2: layout_cave_pods, uniq_wiglaf Spider:3: layout_cave_pods Spider:4: hellmonk_spider_rune_endless_swarm Orc:1: layout_diamond_mine, serial_shops, shop, parchment_shop, regret_index_minedec_guest_junction Orc:2: st_orc_pillars, layout_diamond_mine, serial_shops, nicolae_shop_rolled_up, nicolae_shop_bloodbath_and_beyond, nicolae_shop_flopsided, parchment_shop, uniq_donald, uniq_snorg, uniq_sonja Vaults:1: nicolae_vaults_shipping_containers_7, nicolae_vaults_inception_statues, v_misc_14, dpeg_vaults_monster_row, vaults_standard_mumra_x, nicolae_vaults_little_squares_5, v_rooms_6, vaults_room_large_hall, hangedman_vaults_cutoff, nicolae_vaults_yaktaur_gun_rack, vaults_room_pools, vaults_mumra_hexcomb, layout_vaults_omnibox, serial_shops, shop, parchment_shop, uniq_saint_roka Vaults:2: v_misc_33, minmay_crypt_entry_nasty_monster, nicolae_vaults_network_periphery, v_pattern_1, nicolae_vaults_diamond_2, nicolae_vaults_wine_cellar, nicolae_vaults_mini_display_case, layout_vaults_omnigrid, serial_shops, nicolae_shop_relaxation, parchment_shop Vaults:3: hangedman_vaults_stretched_pinwheel, nicolae_vaults_house_3, nicolae_vaults_storage_closets_1, vaults_room_grunt_arrival_checkpoint, nicolae_vaults_apartment_1, v_misc_1, ontoclasm_vaults_twist, vaults_room_glass_cross, okawaru_metal_pillars_3, nicolae_vaults_storage_room_water, regret_index_vaults_charnel_closets, nicolae_vaults_door_testing_chamber, nicolae_vaults_tetromino_Z_1, nicolae_vaults_sealed_display, layout_vaults_big_cross, uniq_zenata, uniq_bai_suzhen Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 | ---------------+----------------------------------------------------------+----- Stealth | 2 5 | 5.0 Fighting | 1 2 3 5 8 10 11 12 13 14 | 14.0 Necromancy | 5 6 8 9 10 11 12 13 14 18 21 22 | 22.8 Spellcasting | 3 4 5 6 8 9 10 14 | 14.0 Conjurations | 2 4 5 | 5.0 Earth Magic | 2 5 6 8 | 8.0 Shields | 2 4 6 | 6.0 Dodging | 3 7 9 | 9.7 Evocations | 2 4 | 4.0 Armour | 3 8 10 | 10.0 Maces & Flails | 6 | 6.0 Translocations | 2 5 | 5.0 Alchemy | 4 5 | 5.1 Summonings | 5 | 5.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total ---------------------------+-------+-------+-------+-------+-------+-------+-------++------- Attack: Normal | 66 | 124 | 219 | 192 | 487 | 569 | 308 || 1965 Melee: Dagger | 66 | 124 | | | | | || 190 Tailslap | 5 | 17 | 33 | 35 | 106 | 128 | 95 || 419 Scimitar | | | 219 | 68 | | | || 287 Demon whip | | | | 124 | 487 | 569 | 308 || 1488 Throw: Boomerang | | 1 | | | 1 | | || 2 Dart | | | | | 4 | 1 | || 5 Throwing net | | | | | | 1 | || 1 Cast: Soul Splinter | 31 | 29 | 14 | 1 | | | || 75 Grave Claw | 2 | 3 | 2 | 5 | 4 | 8 | || 24 Vampiric Draining | | 13 | 22 | 26 | 15 | 1 | || 77 Animate Dead | | 1 | 9 | 16 | 15 | 17 | || 58 Stone Arrow | | | 42 | 83 | 58 | 193 | 36 || 412 Borgnjor's Vile C | | | | 43 | 162 | 273 | 74 || 552 Death Channel | | | | | 27 | 31 | 4 || 62 Blink | | | | | | 10 | 2 || 12 Infestation | | | | | | 22 | 15 || 37 Irradiate | | | | | | 2 | 14 || 16 Apportation | | | | | | | 1 || 1 Death's Door | | | | | | | 1 || 1 Passage of Golubr | | | | | | | 1 || 1 Invoke: Unearth Wretches | | | | | | 11 | 3 || 14 Sign of Ruin | | | | | | 1 | || 1 Receive Forbidden | | | | | | 1 | || 1 Evoke: Wand of iceblast | | | 1 | 5 | 8 | 14 | || 28 Wand of acid | | | | 2 | 2 | 3 | 2 || 9 Wand of paralysis | | | | | | 2 | || 2 Sack of spiders | | | | | | 2 | 2 || 4 Phantom mirror | | | | | | 2 | 1 || 3 Lightning rod | | | | | | 4 | 2 || 6 Drink: Invisibility | | 1 | | | | 1 | || 2 Might | | | | 1 | | 2 | 1 || 4 Lignification | | | | 1 | | | || 1 Curing | | | | 1 | 1 | 2 | 1 || 5 Heal wounds | | | | | 2 | 1 | || 3 Brilliance | | | | | 1 | | 1 || 2 Experience | | | | | 1 | | || 1 Haste | | | | | | 3 | 1 || 4 Cancellation | | | | | | 1 | 1 || 2 Berserk rage | | | | | | 1 | || 1 Enlightenment | | | | | | 1 | || 1 Magic | | | | | | 2 | 2 || 4 Ambrosia | | | | | | 1 | 2 || 3 Resistance | | | | | | | 1 || 1 Read: Identify | 5 | 1 | 6 | 2 | 5 | 2 | || 21 Noise | 1 | | | | | | || 1 Acquirement | | 1 | 1 | | | | || 2 Enchant weapon | | | 1 | 1 | 2 | 2 | 1 || 7 Blinking | | | 1 | | | | || 1 Fear | | | | 1 | | 1 | || 2 Amnesia | | | | | 1 | 2 | 1 || 4 Teleportation | | | | | 1 | | || 1 Fog | | | | | 1 | | || 1 Poison | | | | | | 1 | || 1 Enchant armour | | | | | | 2 | || 2 Brand weapon | | | | | | | 1 || 1 Stab: Sleeping | | 1 | 4 | | | | 5 || 10 Distracted | | | | | 1 | 2 | 2 || 5 Paralysed | | | | | | 12 | || 12 Held in net/web | | | | | | 1 | || 1 Armour: Robe | 23 | | | | | 13 | 294 || 330 Leather armour | 2 | 121 | 232 | 240 | 36 | 813 | || 1444 None | | | | 11 | | | || 11 Acid dragon scale | | | | | 453 | 47 | || 500 Dodge: Dodged | 55 | 95 | 194 | 143 | 363 | 590 | 222 || 1662 Block: Buckler | | 49 | 117 | 107 | 252 | 401 | 140 || 1066 Reflection | | | | | | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68009 | 63702 | 4307 | 30913 | 23093 | 35 | 1943.1 | Dungeon | 20860 | 18795 | 2065 | 6710 | 9248 | 15 | 1390.7 | Temple | 37 | 5 | 32 | 0 | 2 | 1 | 37.0 | Lair | 12620 | 11817 | 803 | 6148 | 3994 | 5 | 2524.0 | Shoals | 10078 | 9670 | 408 | 5593 | 2719 | 4 | 2519.5 | Spider Nest | 10278 | 9742 | 536 | 5191 | 3192 | 4 | 2569.5 | Orcish Mines | 4876 | 4568 | 308 | 2547 | 1230 | 2 | 2438.0 | Vaults | 7818 | 7666 | 152 | 4034 | 2507 | 3 | 2606.0 | Sewer | 1439 | 1439 | 0 | 688 | 198 | 1 | 1439.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Shoals:1: 3887 daAuts Vaults:1: 3537 daAuts Vaults:2: 3531 daAuts Lair:2: 3432 daAuts Lair:5: 3329 daAuts Spider:1: 3196 daAuts Orc:2: 2698 daAuts Shoals:4: 2679 daAuts Spider:2: 2637 daAuts Spider:4: 2501 daAuts D:4: 2411 daAuts Shoals:3: 2280 daAuts Orc:1: 2177 daAuts Lair:1: 2106 daAuts D:7: 1999 daAuts