Dungeon Crawl Stone Soup version 0.34-a0-1086-g12d9f381c8 (webtiles) character file. Game seed: 6692235657843638144 12503 bayes525 the Fighter (level 12, -1/80 HPs) Began as a Kobold Enchanter on Nov 5, 2025. Was a Priest of Wu Jian. Slain by a torpor snail (13 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:41:30 (24816 turns). bayes525 the Fighter (Kobold Enchanter) Turns: 24816, Time: 00:41:31 Health: -1/80 AC: 18 Str: 6 XL: 12 Next: 21% Magic: 12/15 EV: 17 Int: 20 God: Wu Jian [***...] Gold: 818 SH: 5 Dex: 16 Spells: 7/15 levels left rFire . . . (100%) b - +2 whip (elec) rCold + . . (50%) l - +0 buckler {rPois} rNeg . . . (100%) o - +0 steam dragon scales rPois + (33%) p - +0 helmet rElec + (33%) q - +0 cloak {rCorr} rCorr + (50%) t - +0 pair of gloves {Parrying} SInv . h - +2 pair of boots Will ..... (no amulet) Stlth +++++ c - ring of flight HPRegen 0.33/turn n - ring of protection from cold MPRegen 0.14/turn %: no passive effects @: ice-armoured, flying, slowed, very slow A: small, no large weapons, nightstalker 3, poor constitution 1, electricity resistance, subdued magic 1 a: Renounce Religion, Wall Jump, Serpent's Lash You were on level 1 of the Lair of Beasts. You worshipped Wu Jian. Wu Jian was most pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 818 gold pieces. Inventory: Hand Weapons a - a +6 dagger b - a +2 whip of electrocution (weapon) f - a +1 dagger k - a +0 scimitar r - a +3 dagger s - a +0 sling u - a +1 dagger of venom Missiles d - 29 poisoned darts (quivered) j - 21 boomerangs m - 7 curare-tipped darts Armour e - a +1 robe g - an orb of glass h - a +2 pair of boots (worn) i - a +0 leather armour l - a +0 buckler of poison resistance (worn) o - +0 steam dragon scales (worn) p - a +0 helmet (worn) q - a +0 cloak of corrosion resistance (worn) t - a +0 pair of gloves of parrying (worn) Jewellery c - a ring of flight (worn) n - a ring of protection from cold (worn) Wands p - a wand of polymorph (27) e - a wand of paralysis (10) a - a wand of flame (21) Scrolls g - 3 scrolls of fog p - 2 scrolls of poison I - 3 scrolls of immolation x - 6 scrolls of amnesia r - a scroll of revelation {!r} t - 7 scrolls of teleportation {!r} w - 4 scrolls of enchant weapon W - a scroll of brand weapon i - 6 scrolls of identify s - a scroll of butterflies {!r} Potions c - 2 potions of curing d - a potion of moonshine a - a potion of ambrosia {!q} b - 2 potions of brilliance A - a potion of attraction i - a potion of invisibility Skills: + Level 11.6 Fighting - Level 10.0 Short Blades - Level 4.0 Armour - Level 8.0 Dodging - Level 10.0 Stealth - Level 4.0 Shields - Level 2.1 Spellcasting - Level 6.0 Hexes - Level 4.5 Ice Magic - Level 2.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 34% N/A 3% 2 b - Tukima's Dance Hex 20% N/A 4% 3 O - Ozocubu's Armour Ice 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 60% 1d7 3% 1 Confusing Touch Hex 20% N/A 4% 3 Gloom Hex/Necr 20% N/A 19% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Apportation Tloc 2% N/A 22% 1 Static Discharge Conj/Air 2% 3-4/arc 32% 2 Sublimation of Blood Necr 1% N/A 32% 2 Fugue of the Fallen Necr 1% N/A 54% 3 Anguish Hex/Necr 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Awaken Armour Erth/Frge 2% N/A 92% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 92% 4 Ignite Poison Fire/Alch 1% N/A 92% 4 Martyr's Knell Necr/Summ 1% N/A 92% 4 Rending Blade Conj/Frge 1% 2d6 92% 4 Vhi's Electric Charge Tloc/Air 2% N/A 92% 4 Detonation Catalyst Fire/Alch 1% 2d1 100% 5 Death Channel Necr 0% N/A 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (1/5) D:11 Orc (0/2) D:9 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:6 exclusion: 2 staircases D:10 exclusion: staircase Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Your body sometimes grows weak upon taking damage. You are resistant to electric shocks. (rElec) Your spells are a little easier to cast, but a little less powerful. Message History Here: a gargoyle, wielding a +0 mace (moderately damaged) The floor. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +0 mace (moderately damaged, chance to affect: 37%) The gargoyle easily resists. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +0 mace (moderately damaged, chance to affect: 37%) The gargoyle easily resists. The gargoyle closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +0 mace (moderately damaged, chance to affect: 37%) The gargoyle suddenly stops moving! You unwield your +2 whip of electrocution. Your +2 whip of electrocution stops crackling. a - a +6 dagger (weapon) The helpless gargoyle fails to defend itself. You perforate the gargoyle like a sieve!!!! You destroy the gargoyle! The Council accepts your kill. You start resting. HP restored. You start waiting. A wyvern comes into view. Health restored: 72 A wyvern is nearby! Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (wandering, hasn't noticed you, chance to affect: 50%) The wyvern resists with some effort. The wyvern hisses angrily. The wyvern bites you but does no damage. You now have 12/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (chance to affect: 50%) The wyvern resists with some effort. The wyvern bites you but does no damage. The wyvern barely misses you. You now have 10/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (chance to affect: 50%) The wyvern resists with some effort. The wyvern bites you but does no damage. You now have 8/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (chance to affect: 50%) The wyvern looks drowsy... You now have 6/14 mp. The helpless wyvern fails to defend itself. You perforate the wyvern like a sieve!!!! You kill the wyvern! The Council accepts your kill. You start resting. Magic restored. MP restored: 14 Found a parchment of Fugue of the Fallen and a club. i - 3 scrolls of identify (gained 1) t - 7 scrolls of teleportation {!r} (gained 1) c - 2 potions of curing (gained 1) i - 4 scrolls of identify (gained 1) Found a rimehorn talisman. You now have 693 gold pieces (gained 15). A vampire mosquito comes into view. Okay, then. An orc wizard comes into view. It is wielding a +0 dagger. You miss the vampire mosquito. The vampire mosquito buzzes angrily. The orc wizard shouts! The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 3 damage, and have 69/72 hp. The vampire mosquito attacks as it pursues you! You block the vampire mosquito's attack. The vampire mosquito misses you. You block the vampire mosquito's attack. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 3 damage, and have 67/72 hp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You unwield your +6 dagger. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) A vampire mosquito comes into view. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You block the vampire mosquito's attack. You take 6 damage, and have 61/72 hp. You closely miss the vampire mosquito. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. The vampire mosquito buzzes angrily. You hit the vampire mosquito. The vampire mosquito is lightly damaged. You hear an angry buzzing noise. You block the vampire mosquito's attack. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 1 damage, and have 61/72 hp. You block the vampire mosquito's attack. You completely miss the vampire mosquito. The vampire mosquito completely misses you. The vampire mosquito bites you but does no damage. The vampire mosquito attacks as it pursues you! The vampire mosquito barely misses you. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! The vampire mosquito closely misses you. You take 7 damage, and have 55/72 hp. A vampire mosquito comes into view. The vampire mosquito completely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The vampire mosquito buzzes angrily. The vampire mosquito misses you. You spin and attack the vampire mosquito. You hit the vampire mosquito but do no damage. The vampire mosquito misses you. You block the vampire mosquito's attack. The vampire mosquito attacks as it pursues you! The vampire mosquito barely misses you. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! The vampire mosquito barely misses you. You take 1 damage, and have 56/72 hp. The vampire mosquito attacks as it pursues you! The vampire mosquito barely misses you. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You barely miss the vampire mosquito. The vampire mosquito bites you but does no damage. The vampire mosquito misses you. You hit the vampire mosquito but do no damage. Lightning courses through the vampire mosquito! The vampire mosquito is moderately damaged. You block the vampire mosquito's attack. The vampire mosquito closely misses you. You block the vampire mosquito's attack. You hit the vampire mosquito. The vampire mosquito is heavily damaged. You block the vampire mosquito's attack. x2 You whack the vampire mosquito! The vampire mosquito is severely damaged. The vampire mosquito misses you. You block the vampire mosquito's attack. You hit the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito completely misses you. You block the vampire mosquito's attack. You hit the vampire mosquito. You destroy the vampire mosquito! The Council accepts your kill. The vampire mosquito bites you but does no damage. Your Armour skill increases to level 3! You hit the vampire mosquito but do no damage. The vampire mosquito misses you. The vampire mosquito bites you but does no damage. The vampire mosquito misses you. You closely miss the vampire mosquito. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You block the vampire mosquito's attack. You take 3 damage, and have 55/72 hp. You closely miss the vampire mosquito. The vampire mosquito barely misses you. The vampire mosquito misses you. You completely miss the vampire mosquito. The vampire mosquito misses you. The vampire mosquito bites you but does no damage. You hit the vampire mosquito. The vampire mosquito is lightly damaged. You block the vampire mosquito's attack. The vampire mosquito bites you! You feel your attacks grow feeble. The vampire mosquito draws vitality from your injuries! The vampire mosquito completely misses you. You take 9 damage, and have 46/72 hp. You closely miss the vampire mosquito. The vampire mosquito is lightly damaged. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! The vampire mosquito barely misses you. You take 3 damage, and have 43/72 hp. You hit the vampire mosquito. The vampire mosquito is lightly damaged. You block the vampire mosquito's attack. The vampire mosquito misses you. You hit the vampire mosquito but do no damage. Lightning courses through the vampire mosquito! The vampire mosquito is severely damaged. The vampire mosquito completely misses you. x2 You hit the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. The vampire mosquito closely misses you. You hit the vampire mosquito but do no damage. The vampire mosquito is almost destroyed. The vampire mosquito misses you. You block the vampire mosquito's attack. You barely miss the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! You take 11 damage, and have 34/72 hp. You hit the vampire mosquito. Lightning courses through the vampire mosquito! You destroy the vampire mosquito! The Council accepts your kill. You completely miss something. Something hits you but does no damage. Something hits you. You hit something. Lightning courses through something!! The Council accepts your kill. Reactivating autopickup. You feel a bit more experienced. Items here: $ ) [ †. You spin and attack the vampire mosquito. You hit the vampire mosquito. Lightning courses through the vampire mosquito!! The vampire mosquito is almost destroyed. You block the vampire mosquito's attack. The vampire mosquito barely misses you. You hit the vampire mosquito. You destroy the vampire mosquito! The Council accepts your kill. You see here a vampire mosquito corpse. You start resting. Your attacks no longer feel as feeble. You regained 6 hp, and now have 42/72 hp. You start resting. HP restored. You start waiting. Done waiting. Health restored: 72 You start waiting. Done waiting. You now have 713 gold pieces (gained 20). Things that are here: a +0 dagger; a +0 robe w - 2 scrolls of enchant weapon (gained 1) Found a ring mail. t - 8 scrolls of teleportation {!r} (gained 1) You unwield your +2 whip of electrocution. Your +2 whip of electrocution stops crackling. a - a +6 dagger (weapon) You reach down and open the door. Found 4 boomerangs. Found a maw talisman. There is an open door here. j - 19 boomerangs (gained 4) There is an open door here. You see here a +0 club. Things that are here: a +0 dagger; a kobold skeleton There is a stone staircase leading up, spattered with blood here. An orc warrior is nearby! An orc warrior is nearby! An orc warrior is nearby! An orc warrior is nearby! Unknown command. Found 2 scrolls of identify. You lunge at the orc warrior, in a flurry of attacks. You catch the helpless orc warrior completely off-guard! You perforate the orc warrior like a sieve!!! You kill the orc warrior! The Council accepts your kill. Found a stone staircase leading down. You now have 730 gold pieces (gained 17). Things that are here: a +0 trident; a +0 chain mail; an orc corpse A kobold comes into view. It is wielding a +0 dagger. 2 kobolds come into view. A kobold brigand and a kobold come into view. The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts. The kobold brigand shouts! The kobold shouts! The orc shouts! The kobold shouts! x2 You see here 2 scrolls of identify. i - 6 scrolls of identify (gained 2) The kobold throws a stone. The stone closely misses you. The orc attacks as it pursues you! The orc barely misses you. You closely miss the orc. The orc closely misses you. The kobold throws a stone. The stone hits you but does no damage. The orc attacks as it pursues you! The orc closely misses you. Things that are here: a +0 trident; a +0 chain mail; an orc corpse The orc attacks as it pursues you! The orc hits you with a +0 flail. You take 3 damage, and have 69/72 hp. You see here a +0 ring mail. The kobold attacks as it pursues you! The kobold closely misses you. Health restored: 72 You see here a +0 leather armour. The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. You lunge at the kobold. You hit the kobold. You kill the kobold! The Council accepts your kill. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You take 7 damage, and have 65/72 hp. You puncture the orc! You kill the orc! The Council accepts your kill. You feel very sick. The kobold brigand throws a curare-tipped dart. You block the curare-tipped dart. You take 4 damage, and have 61/72 hp. You feel very sick. Items here: $ )) †. You take 5 damage, and have 56/72 hp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (chance to affect: 50%) The kobold brigand resists with some effort. You feel very sick. The kobold brigand misses you. You take 4 damage, and have 52/72 hp. You now have 12/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (chance to affect: 50%) The kobold brigand looks drowsy... You feel very sick. You take 2 damage, and have 50/72 hp. You now have 10/14 mp. The helpless kobold brigand fails to defend itself. You stick the kobold brigand like a pincushion!!!! You kill the kobold brigand! The Council accepts your kill. You feel sick. You take 1 damage, and have 49/72 hp. You feel sick. The kobold throws a stone. The stone misses you. You take 2 damage, and have 47/72 hp. You feel sick. You take 1 damage, and have 46/72 hp. You lunge at the kobold, in a flurry of attacks. You hit the kobold but do no damage. You closely miss the kobold. You feel sick. You block the kobold's attack. You take 1 damage, and have 45/72 hp. You hit the kobold. You kill the kobold! The Council accepts your kill. You feel sick. You are no longer poisoned. You now have 749 gold pieces (gained 19). Items here: ( ))) ††. You start resting. You feel yourself speed up. You regained 2 hp, and now have 48/72 hp. You start resting. Magic restored. You regained 3 hp, and now have 51/72 hp. MP restored: 14 A kobold is nearby! Things that are here: a +0 dagger; a curare-tipped dart You lunge at the kobold. The kobold shouts! You hit the kobold. You kill the kobold! The Council accepts your kill. You start resting. HP restored. Health restored: 72 m - 7 curare-tipped darts (gained 1) You see here a +0 dagger. You see here a +0 mace. A kobold is nearby! A kobold is nearby! A kobold is nearby! You completely miss the kobold. The kobold shouts! The kobold hits you with a +0 short sword. You take 1 damage, and have 71/72 hp. You completely miss the kobold. Health restored: 72 You hit the kobold. You kill the kobold! The Council accepts your kill. Things that are here: a +0 short sword; 4 stones; a kobold corpse You start waiting. A centaur comes into view. A centaur is nearby! A centaur is nearby! A centaur is nearby! The centaur shouts! The centaur barely misses you. You block the centaur's attack. The centaur completely misses you. The centaur barely misses you. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (chance to affect: 50%) The centaur resists with some effort. You block the centaur's attack. The centaur closely misses you. You now have 12/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (chance to affect: 50%) The centaur resists with some effort. The centaur misses you. The centaur barely misses you. The centaur hits you but does no damage. The centaur closely misses you. You now have 10/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (chance to affect: 50%) The centaur resists with some effort. You block the centaur's attack. The centaur kicks you but does no damage. You now have 8/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (chance to affect: 50%) The centaur looks drowsy... You now have 6/14 mp. The helpless centaur fails to defend itself. You perforate the centaur like a sieve!!!! You kill the centaur! The Council accepts your kill. You start resting. Magic restored. MP restored: 14 You see here a +0 shortbow. A wraith comes into view. A wraith is nearby! A wraith is nearby! Found a scroll of immolation. You lunge at the wraith, in a flurry of attacks. The helpless wraith fails to defend itself. You perforate the wraith like a sieve!!!! You destroy the wraith! The Council accepts your kill. Training target 4.0 for Armour reached! Your Armour skill increases to level 4! You need to enable at least one skill for training. I - 3 scrolls of immolation (gained 1) You pick up a parchment of Anguish and begin reading... You add the spell Anguish to your library. Okay, then. A centaur comes into view. A centaur is nearby! A centaur is nearby! A centaur comes into view. A two-headed ogre comes into view. It is wielding two +0 giant clubs. A centaur comes into view. The helpless centaur fails to defend itself. You perforate the centaur like a sieve!!!! You kill the centaur! The Council accepts your kill. The two-headed ogre shouts in stereo! The centaur shouts! You hear a shout! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. Okay, then. Unknown command. Throw: 7 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (77% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the two-headed ogre. The curare-tipped dart barely misses the orc. The two-headed ogre hits you with a +0 giant club! x2 You take 25 damage, and have 47/72 hp. MASSIVE DAMAGE!! Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (77% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the two-headed ogre. The curare-tipped dart hits the centaur. The centaur is poisoned. The centaur struggles to breathe. The centaur seems to slow down. The centaur is moderately wounded. The two-headed ogre closely misses you. The two-headed ogre misses you. The centaur attacks as it pursues you! The centaur closely misses you. x2 The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 9 damage, and have 39/72 hp. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. The Council accepts your kill. You feel a bit more experienced. You regained 2 hp, and now have 42/72 hp. You start resting. HP restored. Health restored: 72 You start waiting. A two-headed ogre is nearby! The two-headed ogre shouts in stereo! Throw: 5 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (77% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre struggles to breathe. The two-headed ogre seems to slow down. The two-headed ogre is lightly wounded. Okay, then. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned, slow, chance to affect: 32%) The two-headed ogre easily resists. You now have 12/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned, slow, chance to affect: 32%) The two-headed ogre easily resists. The two-headed ogre closely misses you. x2 You now have 10/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very poisoned, slow, chance to affect: 32%) The two-headed ogre easily resists. You now have 8/14 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very poisoned, slow, chance to affect: 32%) The two-headed ogre looks drowsy... You now have 6/14 mp. The helpless two-headed ogre fails to defend itself. You stick the two-headed ogre like a pincushion!!!! You kill the two-headed ogre! The Council accepts your kill. You have reached level 12! Health restored: 79 You start resting. Magic restored. MP restored: 15 An orc warrior is nearby! An orc warrior is nearby! An orc warrior is nearby! Things that are here: a +0 giant club; a +0 giant club; a two-headed ogre corpse You catch the helpless orc warrior completely off-guard! You impale the orc warrior!! You kill the orc warrior! The Council accepts your kill. m - 5 curare-tipped darts (gained 1) An orc is nearby! An orc is nearby! You hit the orc. You kill the orc! The Council accepts your kill. j - 21 boomerangs (gained 2) Things that are here: a +0 whip; an orc corpse An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! You lunge at the orc priest, in a flurry of attacks. The orc priest shouts! You hit the orc priest. The orc priest is moderately wounded. You hit the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You feel your attacks grow feeble. You take 15 damage, and have 64/79 hp. You hit the orc priest. You kill the orc priest! The Council accepts your kill. Things that are here: a +0 trident; a +0 ring mail; a rimehorn talisman Your attacks no longer feel as feeble. HP restored. You see here a +0 shortbow. m - 6 curare-tipped darts (gained 1) m - 7 curare-tipped darts (gained 1) There is an open door here. w - 3 scrolls of enchant weapon (gained 1) There is an open door here. There is an open door here. A - a potion of attraction Health restored: 79 A centaur is nearby! A centaur is nearby! The centaur shouts! You hit the centaur but do no damage. You hit the centaur. The centaur is lightly wounded. The centaur unwields a +0 shortbow. You block the centaur's attack. The centaur closely misses you. You hit the centaur. The centaur is lightly wounded. You block the centaur's attack. x2 You hit the centaur but do no damage. The centaur is lightly wounded. The centaur misses you. You block the centaur's attack. You barely miss the centaur. The centaur is lightly wounded. The centaur completely misses you. The centaur kicks you. You take 3 damage, and have 76/79 hp. You hit the centaur. The centaur is moderately wounded. You block the centaur's attack. The centaur misses you. You barely miss the centaur. The centaur is moderately wounded. You block the centaur's attack. The centaur closely misses you. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (moderately wounded, chance to affect: 50%) The centaur resists with some effort. The centaur hits you. The centaur completely misses you. You take 2 damage, and have 74/79 hp. You now have 13/15 mp. You hit the centaur. The centaur is moderately wounded. You block the centaur's attack. x2 Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (moderately wounded, chance to affect: 50%) The centaur looks drowsy... You now have 11/15 mp. The helpless centaur fails to defend itself. You perforate the centaur like a sieve!!!! You kill the centaur! The Council accepts your kill. You start resting. HP restored. Health restored: 79 You regained 2 mp, and now have 13/15 mp. Magic restored. Things that are here: a +0 shortbow; a centaur corpse There is an open door here. There is an open door here. Things that are here: a +0 shortbow; a centaur corpse MP restored: 15 Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. A troll comes into view. A troll is nearby! A troll is nearby! You lunge at the troll, in a flurry of attacks. The helpless troll fails to defend itself. You stick the troll like a pincushion!!!! You kill the troll! The Council accepts your kill. The troll leather armour is intact enough to wear. f - a scroll of fear i - a potion of invisibility Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 ring mail; a +0 mace Found a stone staircase leading down. There is an open door here. Found a staircase to the Lair. An orc warrior comes into view. It is wielding a +0 whip. Found 50 gold pieces. An orc warrior is nearby! There is an open gate here. The helpless orc warrior fails to defend itself. You perforate the orc warrior like a sieve!!!! You kill the orc warrior! The Council accepts your kill. You now have 755 gold pieces (gained 6). You now have 773 gold pieces (gained 18). You now have 788 gold pieces (gained 15). You now have 799 gold pieces (gained 11). You now have 818 gold pieces (gained 19). There is an open gate here. w - 4 scrolls of enchant weapon (gained 1) There is an open door here. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There's nothing to open nearby. Unknown command. You have 818 gold pieces. Unknown command. Unknown command. There is a staircase to the Lair here. You fly downwards. Welcome to the Lair of Beasts! Found a stone staircase leading down. There is a staircase back to the Dungeon here. A yak comes into view. A yak comes into view. The yak bellows! A yak comes into view. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 50%) The yak resists with some effort. You now have 13/15 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 50%) The yak looks drowsy... You now have 11/15 mp. The helpless yak fails to defend itself. You stick the yak like a pincushion!!!! You kill the yak! The Council accepts your kill. A cane toad comes into view. Your Fighting skill increases to level 11! Health restored: 80 The yak attacks as it pursues you! The yak gores you but does no damage. You spin and attack the cane toad repeatedly. You hit the cane toad but do no damage. You barely miss the cane toad. You block the cane toad's attack. You spin and attack the cane toad. You hit the cane toad but do no damage. The cane toad barely misses you. There is a staircase back to the Dungeon here. The cane toad stings you but does no damage. You block the yak's attack. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cane toad (chance to affect: 50%) The cane toad resists with some effort. You block the cane toad's attack. You block the yak's attack. The cane toad misses you. You now have 10/15 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cane toad (chance to affect: 50%) The cane toad looks drowsy... The yak gores you but does no damage. You now have 8/15 mp. The helpless cane toad fails to defend itself. You spit the cane toad like a pig!!!! You kill the cane toad! The Council accepts your kill. You block the yak's attack. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 50%) The yak resists with some effort. The yak misses you. You now have 6/15 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 50%) The yak looks drowsy... You now have 4/15 mp. The helpless yak fails to defend itself. You skewer the yak like a kebab!!!! You kill the yak! The Council accepts your kill. You start resting. Magic restored. MP restored: 15 You start waiting. Done waiting. You fly downwards. Welcome back to the Lair of Beasts! The yak misses you. x2 There is a staircase back to the Dungeon here. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 50%) The yak looks drowsy... You now have 13/15 mp. The helpless yak fails to defend itself. You perforate the yak like a sieve!!!! You kill the yak! The Council accepts your kill. You start resting. Magic restored. MP restored: 15 c - 3 potions of curing (gained 1) Found an arbalest. A bullfrog comes into view. Found 16 gold pieces. Found a stone staircase leading down. You lunge at the bullfrog, in a flurry of attacks. The helpless bullfrog fails to defend itself. You perforate the bullfrog like a sieve!!!! You kill the bullfrog! The Council accepts your kill. Okay, then. You see here a bullfrog corpse. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. You see here 16 gold pieces. Okay, then. 4 dream sheep come into view. The dream sheep shake their wool and sparkle. You feel drowsy... You fall asleep. The torpor snail barely misses you. The torpor snail bites you!!! You wake up. The dream sheep bleats! x2 You take 39 damage, and have 41/80 hp. MASSIVE DAMAGE!! Okay, then. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The torpor snail looks frightened! The dream sheep looks frightened! The dream sheep panics and turns to flee. The dream sheep looks frightened! The dream sheep bleats in terror. The dream sheep looks frightened! The dream sheep panics and turns to flee. The dream sheep resists with some effort. You feel yourself speed up. The dream sheep attacks as it pursues you! The dream sheep headbutts you. You take 2 damage, and have 40/80 hp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dream sheep (chance to affect: 41%) The dream sheep looks drowsy... You now have 13/15 mp. The helpless dream sheep fails to defend itself. You perforate the dream sheep like a sieve!!!! You kill the dream sheep! The Council accepts your kill. There is a staircase back to the Dungeon here. You regained 10 hp, and now have 51/80 hp. MP restored: 15 You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. You start resting. HP restored. Health restored: 80 You start waiting. Done waiting. You start waiting. Done waiting. You fly downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. Being near the torpor snail leaves you feeling lethargic. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a torpor snail (chance to affect: 8%) The torpor snail resists with almost no effort. You now have 13/15 mp. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a torpor snail (chance to affect: 8%) Okay, then. Unknown command. You hit the torpor snail but do no damage. The torpor snail bites you but does no damage. You hit the torpor snail but do no damage. You hit the torpor snail. The torpor snail is lightly wounded. The torpor snail bites you! You take 9 damage, and have 71/80 hp. You hit the torpor snail. The torpor snail is lightly wounded. You completely miss the torpor snail. The torpor snail is lightly wounded. The torpor snail bites you! You take 12 damage, and have 59/80 hp. You unwield your +6 dagger. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) You block the torpor snail's attack. You hit the torpor snail but do no damage. Lightning courses through the torpor snail! The torpor snail is moderately wounded. You block the torpor snail's attack. You hit the torpor snail. The torpor snail is moderately wounded. The torpor snail barely misses you. You hit the torpor snail but do no damage. The torpor snail is moderately wounded. The torpor snail bites you but does no damage. You block the torpor snail's attack. You hit the torpor snail. The torpor snail is moderately wounded. The torpor snail bites you. You take 3 damage, and have 58/80 hp. MP restored: 15 You hit the torpor snail but do no damage. The torpor snail is moderately wounded. The torpor snail completely misses you. You hit the torpor snail but do no damage. The torpor snail is moderately wounded. The torpor snail closely misses you. You hit the torpor snail. The torpor snail is moderately wounded. The torpor snail completely misses you. You hit the torpor snail but do no damage. The torpor snail is moderately wounded. The torpor snail bites you. The torpor snail bites you! You take 17 damage, and have 43/80 hp. MASSIVE DAMAGE!! You hit the torpor snail. The torpor snail is moderately wounded. You block the torpor snail's attack. You hit the torpor snail but do no damage. Lightning courses through the torpor snail!! The torpor snail is severely wounded. The torpor snail bites you! You take 9 damage, and have 35/80 hp. You hit the torpor snail. The torpor snail is severely wounded. The torpor snail bites you. The torpor snail completely misses you. You take 1 damage, and have 34/80 hp. You hit the torpor snail. The torpor snail is severely wounded. The torpor snail bites you. You take 6 damage, and have 28/80 hp. You hit the torpor snail. The torpor snail is severely wounded. The torpor snail closely misses you. You hit the torpor snail. The torpor snail is severely wounded. The torpor snail bites you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 23/80 hp. You feel better. The torpor snail misses you. You regained 5 hp, and now have 28/80 hp. You hit the torpor snail but do no damage. The torpor snail is severely wounded. The torpor snail bites you! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 12/80 hp. Press: ? - help, v - describe, . - travel Here: a torpor snail (severely wounded) The floor. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Unknown command. Okay, then. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The torpor snail bites you! You die... .........#... .......#...... ............#.. .........#.P..#. ................##... ..................... ...............#P.... .....w..........#..#.. ...#..@............#.#. ...........##.........## .#...........#.#.#.##...# ...............##...##...# ............#..#.....#.### ..........#...#........### ...........#....#......## ......##.............#.### .......#............#.....# You could see a torpor snail. Vanquished Creatures A two-headed ogre (D:11) Sonja (D:10) 3 ugly things A gargoyle (D:11) A cane toad (D:11) A troll (D:11) Prince Ribbit (D:5) A dream sheep (Lair:1) 2 shadowghasts A vampire (D:10) 2 wraiths 3 wyverns 7 yaks Grum (D:8) 3 steam dragons 3 vampire mosquitoes (D:11) Menkaure (D:5) A kobold geomancer (D:8) 5 orc warriors An ice beast (D:6) A sky beast (D:7) 2 black bears 4 ogres 3 wolves (D:7) 5 centaurs 2 phantoms 3 kobold brigands 2 bullfrogs A gnoll sergeant (D:9) 3 scorpions 6 rock fish 9 wights Dowan (D:6) 13 killer bees A howler monkey (D:7) 3 bombardier beetles 3 jellies 7 hounds 7 orc priests 4 iguanas 2 sleepcaps A clockroach (D:3) Ijyb (D:3) 2 drudes 4 orc wizards 15 gnolls 6 adders A white imp (D:7) 4 ufetubi 3 dart slugs 27 orcs A ribbon worm (D:2) 8 endoplasms 11 hobgoblins 6 quokkas 13 ball pythons 15 bats 5 frilled lizards 5 goblins 18 kobolds 2 rats 270 creatures vanquished. Vanquished Creatures (collateral kills) Duvessa (D:6) A gnoll sergeant (D:7) 6 wights 2 gnolls 10 creatures vanquished. Grand Total: 280 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 202 | D:1 | Reached skill level 1 in Fighting 327 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 350 | D:1 | Reached skill level 2 in Fighting 834 | D:1 | Reached XP level 3. HP: 16/22 MP: 6/6 960 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 964 | D:1 | Learned a level 3 spell: Tukima's Dance 1304 | D:2 | Reached skill level 1 in Ice Magic 1727 | D:2 | HP: 3/22 [gnoll/+0 halberd (9)] 1820 | D:2 | Reached XP level 4. HP: 23/27 MP: 2/7 2260 | D:2 | You are sucked into a shaft and drop 2 floors! 2925 | D:3 | Reached skill level 3 in Fighting 3270 | D:3 | Reached XP level 5. HP: 31/32 MP: 8/8 4031 | D:2 | Reached skill level 4 in Fighting 4674 | D:3 | Noticed Ijyb 4679 | D:3 | Killed Ijyb 4680 | D:3 | Reached XP level 6. HP: 40/40 MP: 6/9 4978 | D:3 | Reached skill level 5 in Fighting 5826 | D:4 | Reached skill level 6 in Fighting 6100 | D:4 | Reached XP level 7. HP: 46/47 MP: 10/10 6497 | D:4 | Found a statue of an orb of entropy. 6663 | D:4 | Found a statue of an orb of entropy. 6665 | D:4 | Found a staircase to the Ecumenical Temple. 6716 | Temple | Entered the Ecumenical Temple 6729 | Temple | Became a worshipper of the Wu Jian Council 7609 | D:4 | HP: 8/70 [adder (3)] 7619 | D:4 | Reached skill level 7 in Fighting 7843 | D:4 | HP: 5/48 [phantom (6)] 8285 | D:5 | Entered Level 5 of the Dungeon 8339 | D:5 | Reached skill level 8 in Fighting 8368 | D:5 | Reached XP level 8. HP: 37/54 MP: 11/11 8714 | D:5 | Noticed Menkaure 8721 | D:5 | Killed Menkaure 8926 | D:5 | Reached skill level 9 in Fighting 9071 | D:5 | Noticed Prince Ribbit 9085 | D:5 | Killed Prince Ribbit 9751 | D:5 | Reached skill level 10 in Fighting 9805 | D:5 | Reached skill level 1 in Evocations 9884 | D:5 | Reached * piety under Wu Jian 10236 | D:5 | Reached XP level 9. HP: 58/62 MP: 12/12 11488 | D:6 | Reached skill level 1 in Shields 12363 | D:6 | Noticed Duvessa 12365 | D:6 | Reached skill level 5 in Hexes 12365 | D:6 | Noticed Dowan 12371 | D:6 | Killed Duvessa 12380 | D:6 | Killed Dowan 12770 | D:6 | Found a faded altar of an unknown god. 12875 | D:6 | Found a broken altar of Ashenzari. 12877 | D:6 | Found a snail-covered altar of Cheibriados. 12878 | D:6 | Found a glowing golden altar of the Shining One. 12891 | D:6 | Found a white marble altar of Elyvilon. 13200 | D:6 | Reached skill level 5 in Stealth 14011 | D:7 | Reached XP level 10. HP: 65/68 MP: 11/13 15151 | D:7 | Found a hide-covered altar of Uskayaw. 15241 | D:7 | Reached skill level 5 in Short Blades 15314 | D:7 | Reached ** piety under Wu Jian 15490 | D:7 | Paralysed by a gnoll sergeant for 3 turns 15496 | D:7 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 15496 | D:7 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 15496 | D:7 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 15599 | D:7 | Paralysed by a gnoll for 2 turns 16777 | D:8 | Noticed Grum 17179 | D:7 | Reached skill level 10 in Stealth 17198 | D:8 | Killed Grum 17252 | D:8 | Reached skill level 5 in Dodging 17839 | D:8 | Learned a level 3 spell: Ozocubu's Armour 18694 | D:9 | Reached XP level 11. HP: 71/72 MP: 11/14 19018 | D:9 | Found a hazy altar of Hepliaklqana. 19031 | D:9 | Found a glowing silver altar of Zin. 19216 | D:9 | Found a staircase to the Orcish Mines. 19243 | D:9 | Reached skill level 1 in Armour 19802 | D:10 | Entered Level 10 of the Dungeon 19893 | D:10 | Reached *** piety under Wu Jian 21490 | D:10 | Noticed Sonja 21492 | D:10 | Killed Sonja 21802 | D:11 | Noticed a red ugly thing 21820 | D:10 | Killed a red ugly thing 21886 | D:11 | Noticed a brown ugly thing 21891 | D:11 | Noticed a white ugly thing 21905 | D:10 | Killed a white ugly thing 21906 | D:10 | Reached skill level 10 in Short Blades 22133 | D:11 | Killed a brown ugly thing 23289 | D:11 | Noticed a two-headed ogre 23465 | D:11 | Killed a two-headed ogre 23466 | D:11 | Reached XP level 12. HP: 79/79 MP: 6/15 23695 | D:11 | Noticed a kraken 23753 | D:11 | Noticed an eight-headed hydra 23933 | D:11 | Noticed a goliath frog 23946 | D:11 | Noticed an anaconda 23952 | D:11 | Found a staircase to the Lair. 24147 | Lair:1 | Entered Level 1 of the Lair of Beasts 24184 | Lair:1 | Reached skill level 11 in Fighting 24815 | Lair:1 | HP: 12/80 [torpor snail (17)] 24816 | Lair:1 | Slain by a torpor snail Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, uniq_ijyb D:4: minmay_clustersquares, layout_cave_pods, minmay_temple_entry_glass D:5: layout_basic, roderic_batcave, uniq_prince_ribbit1, uniq_menkaure D:6: dreamdust_elfheim, layout_loops_ring, chequers_temple_overflow_minitemple D:7: layout_gridville, mainiacjoe_overflow_tiny_flanked, minmay_diced_spiral, uniq_duvessa D:8: layout_cave_pools, minmay_chambers_of_fives, uniq_grum D:9: layout_loops_ring, mainiacjoe_overflow_large_starburst, david_orc_3 D:10: layout_roguey, uniq_sonja D:11: layout_irregular_city, mainiacjoe_lair_zoo, minmay_fractal_squares_5 Temple: eino_wide_crystal_templ Lair:1: layout_cave_shapes Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 1 2 3 4 6 8 10 11 | 11.6 Ice Magic | 1 4 | 4.5 Hexes | 4 6 | 6.0 Dodging | 3 4 6 8 | 8.0 Evocations | 2 | 2.0 Shields | 4 | 4.0 Stealth | 7 10 | 10.0 Short Blades | 6 10 | 10.0 Armour | 4 | 4.0 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 74 | 162 | 307 | 402 || 945 Lunge | | | 35 | 30 || 65 Whirlwind | | | 4 | 22 || 26 Melee: Dagger | 74 | 18 | 13 | 252 || 357 Whip | | 144 | 333 | 210 || 687 Fire: Sling | | 3 | | || 3 Throw: Dart | | | 6 | 10 || 16 Boomerang | | | 3 | 1 || 4 Cast: Ensorcelled Hiber | 7 | 10 | 9 | 79 || 105 Tukima's Dance | | 4 | 10 | 12 || 26 Ozocubu's Armour | | | | 4 || 4 Evoke: Wand of mindburst | | 6 | 12 | || 18 Wand of paralysis | | | | 13 || 13 Wand of flame | | | | 11 || 11 Drink: Invisibility | 1 | 1 | | || 2 Lignification | | | 4 | 1 || 5 Curing | | | 2 | 3 || 5 Attraction | | | 1 | || 1 Heal wounds | | | | 2 || 2 Brilliance | | | | 1 || 1 Enlightenment | | | | 1 || 1 Ambrosia | | | | 1 || 1 Mutation | | | | 1 || 1 Read: Amnesia | | 1 | | || 1 Enchant armour | | 1 | 2 | || 3 Noise | | 1 | | || 1 Blinking | | 1 | | || 1 Identify | | | 5 | 4 || 9 Teleportation | | | 1 | 1 || 2 Fear | | | | 3 || 3 Enchant weapon | | | | 1 || 1 Butterflies | | | | 1 || 1 Poison | | | | 1 || 1 Stab: Sleeping | 18 | 15 | 31 | 59 || 123 Distracted | 1 | 2 | 1 | 4 || 8 Invisible | | 1 | | || 1 Paralysed | | | | 4 || 4 Armour: Robe | 30 | 83 | 53 | || 166 None | | 1 | 24 | 2 || 27 Leather armour | | | 154 | 138 || 292 Steam dragon scal | | | | 159 || 159 Dodge: Dodged | 55 | 152 | 272 | 354 || 833 Block: Buckler | | | 34 | 154 || 188 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24883 | 24177 | 706 | 12373 | 8525 | 13 | 1914.1 | Dungeon | 24640 | 23989 | 651 | 12360 | 8428 | 11 | 2240.0 | Temple | 26 | 2 | 24 | 0 | 0 | 1 | 26.0 | Lair | 216 | 185 | 31 | 13 | 97 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 3774 daAuts D:3: 3084 daAuts D:4: 2866 daAuts D:5: 2842 daAuts D:11: 2675 daAuts D:7: 2201 daAuts D:10: 1828 daAuts D:9: 1811 daAuts D:1: 1482 daAuts D:2: 1171 daAuts D:8: 902 daAuts Lair:1: 216 daAuts Temple: 26 daAuts