Dungeon Crawl Stone Soup version 0.34-a0-1122-g1844fab789 (webtiles) character file. Game seed: 16149820886218136720 141 bayes525 the Apothecary (level 5, -3/41 HPs) Began as a Merfolk Alchemist on Nov 7, 2025. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:15 (2992 turns). bayes525 the Apothecary (Merfolk Alchemist) Turns: 2992, Time: 00:07:16 Health: -3/41 AC: 2 Str: 9 XL: 5 Next: 24% Magic: 7/8 EV: 11 Int: 16 God: Gold: 138 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) a - +0 short sword (venom) rCold . . . (100%) e - orb {Mesmerism} rNeg . . . (100%) f - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn c - quill talisman %: no passive effects @: brilliant, quill-form, attractive, on mesmerism cooldown A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 short sword of venom (weapon) h - a +0 spear k - a +0 dagger Missiles b - 4 boomerangs g - 5 poisoned darts i - 2 javelins Armour d - a +0 leather armour e - an orb of mesmerism (worn) f - a +0 robe (worn) l - a +0 leather armour Talismans c - a quill talisman (worn) j - a maw talisman Scrolls c - a scroll of fog {unknown} S - a scroll of silence {!r} e - a scroll of revelation {unknown} V - a scroll of vulnerability x - a scroll of amnesia Potions g - a potion of magic A - 2 potions of attraction a - a potion of ambrosia {!q} Skills: - Level 3.1 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 6.4 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 68% 1d3 5% 1 b - Mercury Arrow Conj/Alch 38% 2d7 7% 2 c - Olgreb's Toxic Radia Alch 33% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 21% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 24% 3 Sticky Flame Fire/Alch 17% 2d5 50% 4 Confusing Touch Hex 2% N/A 52% 3 Teleport Other Tloc 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Shops: D:4 = Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open gate here. There is a stone staircase leading down here. Okay, then. You climb downwards. Found a rapier. Found a snail-covered altar of Cheibriados. There is a stone staircase leading up here. There is a stone staircase leading up here. A frilled lizard comes into view. The frilled lizard hisses angrily. Poisonous fumes billow around the frilled lizard! The frilled lizard is poisoned. You now have 4/5 mp. Poisonous fumes billow around the frilled lizard! You kill the frilled lizard! You now have 3/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 5 A rat comes into view. You see here a frilled lizard corpse. There is a snail-covered altar of Cheibriados here. The rat squeaks loudly. You miscast Poisonous Vapours. Nothing appears to happen. The rat bites you but does no damage. You now have 4/5 mp. Poisonous fumes billow around the rat! You kill the rat! Health restored: 23 You now have 3/5 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 5 Found a stone staircase leading up. Found a robe. A rat comes into view. The rat squeaks loudly. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the rat! You kill the rat! You now have 4/5 mp. Found a stone staircase leading down. MP restored: 5 A frilled lizard comes into view. You see here 13 gold pieces. A frilled lizard is nearby! The frilled lizard hisses angrily. Poisonous fumes billow around the frilled lizard! You kill the frilled lizard! You now have 4/5 mp. You start resting. Magic restored. MP restored: 5 You now have 81 gold pieces (gained 13). f - 3 lumpy clear potions (gained 1) A rat comes into view. The rat squeaks loudly. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the rat! The rat is poisoned. You now have 4/5 mp. Poisonous fumes billow around the rat! You kill the rat! You now have 3/5 mp. Found 5 gold pieces and a war axe. You see here an orb of mesmerism. e - an orb of mesmerism You start putting on your armour. You continue putting on your orb of mesmerism. x5 You finish putting on your orb of mesmerism. You start resting. Magic restored. MP restored: 5 You now have 86 gold pieces (gained 5). A ribbon worm comes into view. Found a scroll labelled IRUTECZ CAERU. Poisonous fumes billow around the ribbon worm! The ribbon worm is poisoned. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 4/5 mp. Poisonous fumes billow around the ribbon worm! The ribbon worm looks even sicker. You now have 3/5 mp. Poisonous fumes billow around the ribbon worm! The ribbon worm looks even sicker. The ribbon worm bites you but does no damage. You now have 2/5 mp. You struggle to detach yourself from the web. You struggle to detach yourself from the web. The ribbon worm is struck by your quills. The ribbon worm bites you! Your orb emits a pulse of dizzying energy. You take 7 damage, and have 16/23 hp. MASSIVE DAMAGE!! The web tears apart. You hit the ribbon worm but do no damage. The ribbon worm snaps out of its daze. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you! You take 8 damage, and have 9/23 hp. MASSIVE DAMAGE!! You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. You are too injured to fight recklessly! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. The web tears apart. The ribbon worm closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm looks more healthy. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. MP restored: 5 You start resting. Your orb has recharged its mesmeric power. You regained 2 hp, and now have 17/23 hp. You start resting. HP restored. Health restored: 23 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Partly explored, can't reach some places. Partly explored, can't reach some places. You climb downwards. There is a stone staircase leading up here. Poisonous fumes billow around the ribbon worm! The ribbon worm is poisoned. You now have 4/5 mp. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, poisoned, chance to weaken: 100%) The glob of mercury hits the ribbon worm! The ribbon worm looks weaker. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You now have 2/5 mp. Poisonous fumes billow around the ribbon worm! The ribbon worm looks even sicker. You now have 1/5 mp. Poisonous fumes billow around the ribbon worm! The ribbon worm looks even sicker. The ribbon worm is struck by your quills. The ribbon worm barely misses you. You now have 0/5 mp. You hit the ribbon worm. The ribbon worm is almost dead. You kill the ribbon worm! You see here a ribbon worm corpse. You start resting. Magic restored. MP restored: 5 You start waiting. Done waiting. Search for what [? for help]? weapon You see here a frilled lizard skeleton. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found 4 large rocks. Okay, then. An ufetubus comes into view. The ufetubus shouts! You hear a shout! An ufetubus is nearby! An ufetubus is nearby! You start waiting. An ufetubus is nearby! Poisonous fumes billow around the ufetubus! The ufetubus is poisoned. You now have 4/5 mp. Poisonous fumes billow around the ufetubus! The ufetubus looks even sicker. The ufetubus hits you. Your orb emits a pulse of dizzying energy. The ufetubus barely misses you. You take 3 damage, and have 20/23 hp. You now have 3/5 mp. You hit the ufetubus. The ufetubus snaps out of its daze. The ufetubus is severely wounded. The ufetubus hits you but does no damage. The ufetubus closely misses you. You miss the ufetubus. The ufetubus is severely wounded. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus slips past you! The ufetubus completely misses you. The ufetubus hits you. You take 2 damage, and have 18/23 hp. An ufetubus is nearby! You hit the ufetubus but do no damage. The ufetubus is severely wounded. You kill the ufetubus! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 5 hp, and now have 23/28 hp. You start resting. An ufetubus comes into view. An ufetubus is nearby! An ufetubus is nearby! Poisonous fumes billow around the ufetubus! The ufetubus is poisoned. You now have 2/6 mp. Poisonous fumes billow around the ufetubus! The ufetubus looks even sicker. The ufetubus barely misses you. The ufetubus hits you but does no damage. You now have 1/6 mp. You closely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus completely misses you. The ufetubus misses you. You barely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you. x2; The ufetubus slips past you! The ufetubus hits you. The ufetubus closely misses you. You take 8 damage, and have 16/28 hp. MASSIVE DAMAGE!! You kill the ufetubus! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. Okay, then. Unknown command. You start resting. Your orb has recharged its mesmeric power. You regained 2 hp, and now have 19/29 hp. You start resting. Magic restored. You regained 7 hp, and now have 26/29 hp. MP restored: 6 Okay, then. Unknown command. You start resting. HP restored. Health restored: 29 Found a spear and 5 poisoned darts. A dart slug comes into view. Found a scale mail. A dart slug is nearby! Poisonous fumes billow around the dart slug! The dart slug is poisoned. You now have 5/6 mp. Poisonous fumes billow around the dart slug! The dart slug looks even sicker. You now have 4/6 mp. You miscast Poisonous Vapours. Nothing appears to happen. You now have 3/6 mp. You kill the dart slug! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. An endoplasm comes into view. MP restored: 6 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the goblin! The goblin is poisoned. The goblin shouts! You now have 5/6 mp. Poisonous fumes billow around the goblin! The goblin looks even sicker. The goblin is struck by your quills. You kill the goblin! You now have 4/6 mp. You see here a +0 dagger. f - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger; f - a +0 robe (worn) a - a +0 dagger (weapon) You start resting. Magic restored. MP restored: 6 You see here 5 poisoned darts. g - 5 poisoned darts Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You now have 88 gold pieces (gained 2). An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A kobold comes into view. It is wielding a +0 short sword. Found Fizuckom's Jewellery Shoppe. The kobold shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm quivers. You now have 5/6 mp. You miscast Poisonous Vapours. Nothing appears to happen. You now have 4/6 mp. The endoplasm attacks as it pursues you! The endoplasm closely misses you. You kill the endoplasm! The kobold closely misses you. Poisonous fumes billow around the kobold! The kobold is poisoned. The kobold misses you. You now have 3/6 mp. Poisonous fumes billow around the kobold! The kobold looks even sicker. The kobold hits you with a +0 short sword. Your orb emits a pulse of dizzying energy. You take 2 damage, and have 27/29 hp. You now have 2/6 mp. You closely miss the kobold. The kobold snaps out of its daze. The kobold is heavily wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! An orc comes into view. It is wielding a +0 dagger. Things that are here: a +0 short sword; a kobold corpse An orc is nearby! An orc is nearby! Health restored: 29 You start resting. Your magical contamination has completely faded away. You start resting. Your orb has recharged its mesmeric power. Things that are here: a +0 short sword; a kobold corpse There is an entrance to Fizuckom's Jewellery Shoppe here. You can access your shopping list by pressing '$'. MP restored: 6 You see here a +0 spear. h - a +0 spear An orc is nearby! An orc is nearby! The orc shouts! A ball python comes into view. Poisonous fumes billow around the orc! The orc is poisoned. The ball python hisses angrily. You now have 5/6 mp. Poisonous fumes billow around the orc! The orc looks even sicker. The orc hits you with a +0 dagger. Your orb emits a pulse of dizzying energy. You take 3 damage, and have 26/29 hp. You now have 4/6 mp. You hit the orc. The orc snaps out of its daze. The orc is severely wounded. The orc hits you with a +0 dagger. You take 1 damage, and have 25/29 hp. You barely miss the orc. The orc is almost dead. The orc hits you with a +0 dagger. You take 1 damage, and have 24/29 hp. You closely miss the orc. The orc is almost dead. You kill the orc! The ball python closely misses you. Things that are here: a +0 short sword; a kobold corpse The ball python attacks as it pursues you! The ball python bites you. You take 1 damage, and have 23/29 hp. Poisonous fumes billow around the ball python! The ball python is poisoned. You kill the ball python! You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your orb has recharged its mesmeric power. You regained 3 hp, and now have 26/29 hp. You regained 2 mp, and now have 5/6 mp. You start resting. Magic restored. You regained 2 hp, and now have 28/29 hp. MP restored: 6 HP restored. Things that are here: a +0 short sword; a kobold corpse A hobgoblin comes into view. Health restored: 29 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. You now have 5/6 mp. You miscast Poisonous Vapours. Nothing appears to happen. The hobgoblin hits you. Your orb emits a pulse of dizzying energy. You take 1 damage, and have 28/29 hp. You now have 4/6 mp. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. HP restored. Health restored: 29 Your magical contamination has completely faded away. Your orb has recharged its mesmeric power. Magic restored. MP restored: 6 Could not explore, unopened door. You open the door. There is an open door here. A howler monkey comes into view. The howler monkey moves out of view. A howler monkey is nearby! A howler monkey is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The howler monkey hoots and howls with incredible vigour! You start waiting. A howler monkey is nearby! A howler monkey is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The howler monkey hoots and howls with incredible vigour! Poisonous fumes billow around the howler monkey! The howler monkey is poisoned. You now have 5/6 mp. Poisonous fumes billow around the howler monkey! The howler monkey looks even sicker. You now have 4/6 mp. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (moderately wounded, very poisoned, catching its breath, chance to weaken: 100%) The glob of mercury hits the howler monkey. The howler monkey looks weaker. The howler monkey is heavily wounded. The howler monkey barely misses you. You now have 2/6 mp. You hit the howler monkey. The howler monkey is heavily wounded. The howler monkey hits you but does no damage. You hit the howler monkey but do no damage. The howler monkey is severely wounded. The howler monkey is struck by your quills. The howler monkey hits you. Your orb emits a pulse of dizzying energy. You take 3 damage, and have 26/29 hp. You hit the howler monkey. You kill the howler monkey! Your Alchemy skill increases to level 5! You have reached level 4! You regained 5 hp, and now have 31/35 hp. You start resting. HP restored. Health restored: 35 You start resting. Your orb has recharged its mesmeric power. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Magic restored. You see here a howler monkey corpse. Found a stone staircase leading up. MP restored: 7 There is a stone staircase leading up here. You climb upwards. Found 2 javelins. There is a stone staircase leading down here. You see here 2 javelins. i - 2 javelins Found a scroll labelled ACEUWN ZAGADIKH. Found a scroll labelled OCSEGGEPNE. A bat comes into view. You see here a scroll labelled ACEUWN ZAGADIKH. An adder comes into view. Poisonous fumes billow around the bat! The bat is poisoned. The adder hisses angrily. The bat hits you but does no damage. You now have 6/7 mp. The bat misses you. The bat closely misses you. The bat attacks as it pursues you! The bat is struck by your quills. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (chance to weaken: 100%) The glob of mercury hits the adder. The adder looks weaker. The adder is lightly wounded. You now have 4/7 mp. Poisonous fumes billow around the adder! The adder is poisoned. You now have 3/7 mp. Poisonous fumes billow around the adder! The adder looks even sicker. The adder barely misses you. You now have 2/7 mp. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is moderately wounded. The adder is struck by your quills. The adder bites you. You are poisoned. The adder poisons you! Your orb emits a pulse of dizzying energy. You take 1 damage, and have 34/35 hp. You barely miss the adder. The adder snaps out of its daze. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder bites you. You take 1 damage, and have 33/35 hp. You hit the adder. The adder is severely wounded. You feel sick. The adder is no longer weakened. The adder barely misses you. You take 1 damage, and have 32/35 hp. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You take 4 damage, and have 28/35 hp. You hit the adder. You kill the adder! You feel sick. You take 1 damage, and have 27/35 hp. You feel sick. You are no longer poisoned. You see here an adder corpse. You start resting. Your orb has recharged its mesmeric power. You regained 3 hp, and now have 30/35 hp. You start resting. HP restored. Health restored: 35 h - 2 scrolls labelled OCSEGGEPNE (gained 1) MP restored: 7 d - 2 scrolls labelled ACEUWN ZAGADIKH (gained 1) An endoplasm comes into view. A bat comes into view. The bat hits you. Your orb emits a pulse of dizzying energy. You take 1 damage, and have 34/35 hp. Poisonous fumes billow around the bat! The bat is poisoned. The bat snaps out of its daze. The bat closely misses you. The bat is struck by your quills. You kill the bat! You now have 6/7 mp. You now have 95 gold pieces (gained 7). Health restored: 35 There are no items here. Found 15 gold pieces. Found a stone staircase leading up. j - a scroll labelled ZYILA DUGYXAOQ MP restored: 7 Found a stone staircase leading up. A clockroach comes into view. Found a hand axe. Found a chain mail. The endoplasm quivers. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Your orb has recharged its mesmeric power. k - a scroll labelled IRUTECZ CAERU You see here a +0 robe. There is a stone staircase leading up here. There is a stone staircase leading up here. A hobgoblin comes into view. Found a stone staircase leading up. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. You now have 6/7 mp. Poisonous fumes billow around the hobgoblin! You kill the hobgoblin! You now have 5/7 mp. You start resting. Magic restored. MP restored: 7 You pick up a parchment of Confusing Touch and begin reading... You add the spell Confusing Touch to your library. l - an amethyst potion Found a stone staircase leading down. There is a stone staircase leading down here. You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. A bat comes into view. The bat hits you but does no damage. A bat is nearby! A bat is nearby! A bat is nearby! Poisonous fumes billow around the bat! The bat is poisoned. The bat hits you but does no damage. You now have 6/7 mp. Poisonous fumes billow around the bat! The bat looks even sicker. You kill the bat! You now have 5/7 mp. You start resting. Magic restored. MP restored: 7 Found a maw talisman. You see here a bat corpse. A bat comes into view. A bat is nearby! A bat is nearby! Poisonous fumes billow around the bat! The bat is poisoned. The bat hits you but does no damage. You now have 6/7 mp. Poisonous fumes billow around the bat! The bat looks even sicker. The bat misses you. You now have 5/7 mp. Poisonous fumes billow around the bat! You kill the bat! You now have 4/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 7 You see here a maw talisman. j - a maw talisman Found a stone staircase leading down. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Okay, then. Unknown command. An adder comes into view. Poisonous fumes billow around the adder! The adder is poisoned. The adder hisses angrily. You now have 6/7 mp. Poisonous fumes billow around the adder! The adder looks even sicker. The bat closely misses you. The adder is struck by your quills. The adder closely misses you. The bat hits you but does no damage. You now have 5/7 mp. Poisonous fumes billow around the adder! The adder looks even sicker. The bat is struck by your quills. The bat misses you. The adder closely misses you. The bat hits you. Your orb emits a pulse of dizzying energy. You take 1 damage, and have 34/35 hp. You now have 4/7 mp. You kill the adder! You miscast Poisonous Vapours. Nothing appears to happen. Health restored: 35 You now have 3/7 mp. Poisonous fumes billow around the bat! The bat is poisoned. The bat snaps out of its daze. The bat misses you. You now have 2/7 mp. Poisonous fumes billow around the bat! You kill the bat! You now have 1/7 mp. You start resting. Your magical contamination has completely faded away. You start resting. Your orb has recharged its mesmeric power. Magic restored. There is a stone staircase leading up here. Done exploring. MP restored: 7 Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. As you read the scroll labelled OCSEGGEPNE, it crumbles to dust. It is a scroll of identify. k -> x - a scroll of amnesia; h -> i - a scroll of identify As you read the scroll of identify, it crumbles to dust. j -> V - a scroll of vulnerability As you read the scroll labelled ACEUWN ZAGADIKH, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. d -> S - a scroll of silence You start waiting. Your hearing returns. You climb downwards. The endoplasm is struck by your quills. The endoplasm hits you. Your orb emits a pulse of dizzying energy. There is a stone staircase leading up here. You take 1 damage, and have 34/35 hp. You climb upwards. There is a stone staircase leading down here. Health restored: 35 Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm snaps out of its daze. The endoplasm completely misses you. You now have 6/7 mp. Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. You kill the endoplasm! You now have 5/7 mp. You start resting. Your orb has recharged its mesmeric power. You start resting. Magic restored. MP restored: 7 You climb downwards. The clockroach is struck by your quills. The clockroach bites you. Your orb emits a pulse of dizzying energy. There is a stone staircase leading up here. You take 1 damage, and have 34/35 hp. Poisonous fumes billow around the clockroach! The clockroach is poisoned. The clockroach snaps out of its daze. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You take 12 damage, and have 22/35 hp. MASSIVE DAMAGE!! You now have 6/7 mp. You are too injured to fight recklessly! You hit the clockroach. The clockroach is severely wounded. You hit the clockroach but do no damage. The clockroach is almost dead. You kill the clockroach! Your Alchemy skill increases to level 6! You have reached level 5! You feel stronger. You regained 4 hp, and now have 26/41 hp. You start resting. Your orb has recharged its mesmeric power. You regained 4 hp, and now have 30/41 hp. MP restored: 8 You start resting. HP restored. Health restored: 41 Unknown command. Found an escape hatch in the floor. You now have 110 gold pieces (gained 15). An endoplasm comes into view. Found a gold piece. The endoplasm quivers. Found a robe. Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm closely misses you. You now have 7/8 mp. Poisonous fumes billow around the endoplasm! You kill the endoplasm! You now have 6/8 mp. You start resting. Magic restored. MP restored: 8 Found a glowing short sword. You now have 111 gold pieces (gained 1). You see here a +0 robe. You see here a +0 short sword of venom. k - a +0 short sword of venom Adjust to which letter? (? for menu, Esc to quit) a - a +0 short sword of venom; k - a +0 dagger (weapon) You unwield your +0 dagger. Your +0 short sword of venom begins to drip with poison! a - a +0 short sword of venom (weapon) You start waiting. Done waiting. An adder comes into view. An adder is nearby! An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the rat! You kill the rat! The adder hisses angrily. You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the adder! The adder is poisoned. The adder bites you. Your orb emits a pulse of dizzying energy. You take 1 damage, and have 40/41 hp. You now have 6/8 mp. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, dazed, poisoned, chance to weaken: 100%) The glob of mercury hits the adder! The adder looks weaker. The adder is severely wounded. The adder snaps out of its daze. The adder barely misses you. You now have 4/8 mp. You barely miss the adder. The adder is almost dead. You kill the adder! Things that are here: an adder corpse; a rat corpse You start resting. HP restored. Health restored: 41 Your orb has recharged its mesmeric power. Magic restored. d - 2 ruby potions MP restored: 8 You now have 126 gold pieces (gained 15). Found a stone staircase leading down. There is a stone staircase leading down here. A bat comes into view. Okay, then. A bat is nearby! A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat is struck by your quills. The bat barely misses you. Poisonous fumes billow around the bat! The bat is poisoned. The bat hits you but does no damage. x2 You now have 7/8 mp. Poisonous fumes billow around the bat! You kill the bat! You now have 6/8 mp. You start resting. Magic restored. MP restored: 8 A kobold comes into view. It is wielding a +0 dagger. Found a scroll of vulnerability. A kobold is nearby! A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Grinder comes into view. You miscast Poisonous Vapours. Nothing appears to happen. You now have 7/8 mp. The kobold attacks as it pursues you! The kobold misses you. The kobold attacks as it pursues you! The kobold is struck by your quills. The kobold hits you but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. Your orb emits a pulse of dizzying energy. You take 4 damage, and have 37/41 hp. Poisonous fumes billow around the kobold! The kobold is poisoned. The kobold snaps out of its daze. You kill the kobold! You now have 6/8 mp. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Health restored: 41; MP restored: 8 Your orb has recharged its mesmeric power. Press: ? - help, v - describe, . - travel Here: Grinder (asleep) The floor. Placed new exclusion. Found a leather armour. You now have 138 gold pieces (gained 12). A rat comes into view. As you open the door, it creaks loudly! A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Poisonous fumes billow around the rat! The rat is poisoned. You now have 7/8 mp. Poisonous fumes billow around the rat! You kill the rat! You now have 6/8 mp. You start resting. Magic restored. MP restored: 8 You see here a +0 leather armour. l - a +0 leather armour There is an open door here. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. As you open the large door, it creaks loudly! You hear a shout! Grinder says, "There's only one good use for a tongue: cutting it out." Casting: Poisonous Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You aren't carrying any items that you can evoke. Okay, then. Unknown command. It was a potion of attraction. You feel attractive to monsters. f -> A - 2 potions of attraction Grinder is attracted toward you. Casting: Poisonous Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (translocational energy, chance to weaken: 76%) The glob of mercury hits Grinder. Grinder looks weaker. Grinder is lightly wounded. Grinder hits you. You writhe in agony. You take 6 damage, and have 35/41 hp. You now have 6/8 mp. You hit Grinder but do no damage. Grinder is lightly wounded. Grinder hits you. You writhe in agony! You take 8 damage, and have 27/41 hp. Press: ? - help, . - travel You can't see that place. Unknown command. Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Grinder barely misses you. You now have 2/8 mp. You closely miss Grinder. Grinder is lightly wounded. Grinder sighs, "No one appreciates my work." Grinder hits you. You writhe in agony! Your orb emits a pulse of dizzying energy. You take 10 damage, and have 17/41 hp. MASSIVE DAMAGE!! You aren't carrying any items that you can evoke. Throw: 4 boomerangs Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, dazed, weak, 52% to hit) You throw a boomerang. The boomerang hits Grinder but does no damage. Grinder snaps out of her daze. Grinder is lightly wounded. Your toxic aura wanes. Grinder hits you. It was a potion of ambrosia. You are confused. You feel invigorated. d -> a - a potion of ambrosia Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 9/41 hp. MASSIVE DAMAGE!! You regained 4 mp, and now have 6/8 mp. It was a potion of brilliance. You feel clever all of a sudden. Grinder barely misses you. You regained 4 hp, and now have 13/41 hp. MP restored: 8 You are too confused! Okay, then. Unknown command. You barely miss Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 12/41 hp. You are too confused! Grinder attacks as she pursues you! Grinder misses you. You regained 5 hp, and now have 17/41 hp. You hit Grinder but do no damage. Grinder is lightly wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 11/41 hp. Grinder is no longer weakened. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/41 hp. Okay, then. Unknown command. You are too confused! Unknown command. Grinder hits you. * * * LOW HITPOINT WARNING * * * You regained 2 hp, and now have 6/41 hp. You barely miss Grinder. Grinder is lightly wounded. You feel less invigorated. You feel less confused. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/41 hp. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. You aren't carrying any items that you can evoke. Okay, then. Unknown command. Casting: Olgreb's Toxic Radiance (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, chance to weaken: 76%) Okay, then. Unknown command. Press: ? - help, v - describe, . - travel Here: Grinder (lightly wounded) The floor, spattered with blood. Casting: Mercury Arrow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, chance to weaken: 76%) You feel a surge of power! The glob of mercury hits Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony. You die... Grinder says, "Now the real fun starts!" ###### ######### ### #....# #.......# #.... #....# #.......# . #....##....# #.......# .......''....########......# .......##....#......#......## ....... #....'.........†..... .......##....#......#........ ......#.....@.......#........ 5...?......5......###........ ..................# #........ ..................# #........ .........)........# #........ ........###.#########........ ####....#.###..........#....... ...[.####...........†..#....... .........)..................>## You could see Grinder. Vanquished Creatures A howler monkey (D:4) A clockroach (D:3) 3 adders 2 ufetubi (D:4) A ribbon worm (D:2) 2 dart slugs An orc (D:4) 5 endoplasms 3 hobgoblins A quokka (D:1) 3 ball pythons 8 bats 4 frilled lizards 3 goblins 2 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bayes525 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Reached skill level 1 in Fighting 329 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 471 | D:1 | Found a faded altar of an unknown god. 1041 | D:2 | Found a snail-covered altar of Cheibriados. 1336 | D:1 | Learned a level 2 spell: Mercury Arrow 1503 | D:2 | You fall into a shaft and drop 2 floors! 1514 | D:4 | Reached XP level 3. HP: 23/28 MP: 3/6 1680 | D:4 | Found Fizuckom's Jewellery Shoppe. 1839 | D:4 | Reached skill level 5 in Alchemy 1839 | D:4 | Reached XP level 4. HP: 31/35 MP: 2/7 1861 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 2520 | D:3 | Reached skill level 6 in Alchemy 2520 | D:3 | Reached XP level 5. HP: 26/41 MP: 6/8 2848 | D:3 | Noticed Grinder 2989 | D:3 | HP: 4/41 [Grinder (7)] 2992 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, nicolae_ecumenical_lake_church D:2: layout_rooms, basic_altar D:3: layout_basic, uniq_grinder, uniq_sigmund D:4: layout_basic, trog_antimagical, serial_shops, nicolae_shop_tiny_statue_garden, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.1 Alchemy | 5 6 | 6.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 14 || 42 Melee: Unarmed | 19 | || 19 Dagger | 9 | 8 || 17 Short sword | | 6 || 6 Throw: Boomerang | | 1 || 1 Cast: Poisonous Vapours | 47 | 28 || 75 Mercury Arrow | 2 | 4 || 6 Olgreb's Toxic Ra | | 1 || 1 Drink: Brilliance | | 1 || 1 Attraction | | 1 || 1 Ambrosia | | 1 || 1 Read: Identify | | 2 || 2 Silence | | 1 || 1 Armour: Robe | 28 | 26 || 54 Dodge: Dodged | 26 | 19 || 45 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2975 | 2883 | 92 | 1044 | 1243 | 4 | 743.8 | Dungeon | 2975 | 2883 | 92 | 1044 | 1243 | 4 | 743.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1061 daAuts D:2: 903 daAuts D:3: 581 daAuts D:4: 429 daAuts