bdevo13 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (1, -7, D:1) a +0 dagger (2, -41, D:1) a bat corpse (skeletalised by now) (2, 2, D:1) a +0 dagger (7, -5, D:1) a +0 mace (9, -28, D:1) a rat corpse (skeletalised by now) (14, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 12, D:1) a frilled lizard corpse (skeletalised by now) (20, -32, D:1) a +0 pair of boots (21, -9, D:1) a +0 sling (22, -10, D:1) a hobgoblin corpse (skeletalised by now) (25, -31, D:1) a hobgoblin skeleton (25, -30, D:1) a +0 dagger (27, -27, D:1) a +0 helmet (29, -5, D:1) a +0 club (37, 5, D:1) a rat skeleton (39, -39, D:1) a +0 whip (41, 10, D:1) a +0 leather armour (43, -33, D:1) a medusa talisman (57, 6, D:1) a +0 chain mail (64, 4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wefety's Book Shoppe a book of Cantrips (176 gold) a book of the Wilderness (528 gold) a book of Scorching (330 gold) a Treatise on Traps (330 gold) a book of Callings (308 gold) a book of Displacement (242 gold) a book of Flames (308 gold) a book of Lightning (396 gold) [Shop] Qeocokh's Armour Shoppe a +0 leather armour of fire resistance (117 gold) a +2 scale mail of willpower (273 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 chain mail (78 gold) [Shop] Guvaoff's Armour Shoppe a +0 scale mail (44 gold) a +0 cloak (49 gold) a +2 robe of willpower (196 gold) a +0 chain mail (66 gold) a +0 chain mail (66 gold) the scarf of the Desolation of Salt {shadows, rPois rCorr} (294 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) the +1 chain mail "Ibileusi" {-Tele Harm Int-4 Dex+4} (121 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). [Shop] Ycyqil's Antique Weapon Emporium a +0 battleaxe (240 gold) a +0 hand axe (72 gold) the +2 trident of Experimentation {protect, rPois rC++} (1029 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. a +4 scimitar of holy wrath (787 gold) a +0 hand axe (72 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 hand axe (72 gold) a +1 flail of draining (319 gold) the +6 flail "Totauj" {flame, Will++ Dex+2} (1476 gold) Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). a +0 trident (84 gold) (2, 0, D:2) 4 javelins (2, 1, D:2) a +0 robe (4, 0, D:2) a +0 mace (5, -22, D:2) a +0 flail (16, -9, D:2) a +0 club (17, -27, D:2) a +0 club (17, -11, D:2) an adder skeleton (17, 6, D:2) a quokka corpse (skeletalised by now) (19, -13, D:2) a hobgoblin corpse (skeletalised by now) (19, 4, D:2) a quill talisman (20, -21, D:2) a +0 spear (23, -39, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -29, D:2) a frilled lizard corpse (skeletalised by now) (25, -20, D:2) 5 stones (25, -12, D:2) a frilled lizard skeleton (26, -11, D:2) a bat skeleton (28, 4, D:2) a +0 dagger 5 stones a hobgoblin corpse (skeletalised by now) (36, 10, D:2) a rat corpse (skeletalised by now) (38, -14, D:2) a +0 club (39, -18, D:2) a ball python corpse (skeletalised by now) (39, -16, D:2) a hobgoblin skeleton (44, -3, D:2) a +0 scale mail (48, -21, D:2) a +0 robe (54, -14, D:2) a +0 club Level 3 of the Dungeon (2, -23, D:3) a frilled lizard corpse (skeletalised by now) (8, 9, D:3) a +0 whip a gnoll corpse (skeletalised by now) (8, 10, D:3) a +0 halberd (15, 0, D:3) a +0 flail (16, -1, D:3) a +0 halberd a gnoll skeleton (24, -13, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, -13, D:3) a +0 whip (26, -11, D:3) a +0 trident (27, -9, D:3) a +0 hand axe (28, 22, D:3) a +0 pair of boots (29, 22, D:3) a ball python skeleton (36, 19, D:3) a +0 dagger a +0 robe an orc skeleton (38, 13, D:3) a jackal skeleton (40, 10, D:3) a bat corpse (skeletalised by now) (42, 17, D:3) a bat skeleton (48, 11, D:3) a +0 dagger (48, 12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 3, D:4) a +0 club (4, -5, D:4) a quokka corpse (skeletalised by now) (12, -2, D:4) a +0 spear (14, -5, D:4) a quokka skeleton (14, 6, D:4) a jackal skeleton (17, 11, D:4) a +0 club (18, -8, D:4) an adder corpse (skeletalised by now) (32, -1, D:4) 6 javelins (39, 15, D:4) a +0 flail (45, 10, D:4) 5 stones (51, -10, D:4) a hobgoblin corpse (skeletalised by now) (51, -7, D:4) a +0 long sword (51, 3, D:4) 4 stones (53, 0, D:4) a hound skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 3, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (4, 12, D:5) a +0 club (13, 19, D:5) a +0 short sword a +0 ring mail (13, 25, D:5) a +0 leather armour (14, 16, D:5) a steam dragon corpse (skeletalised by now) (17, 23, D:5) a +0 leather armour (21, 11, D:5) a +2 dagger (26, 8, D:5) a +0 trident an orc skeleton (36, 12, D:5) a +0 whip (37, -5, D:5) 3 flux baubles (37, 33, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 4 stones (2, 35, D:6) a +0 quarterstaff (6, 45, D:6) a +0 chain mail (7, 57, D:6) a bullfrog corpse (skeletalised by now) (16, -3, D:6) a +0 flail (16, 4, D:6) a +0 giant club an ogre corpse (25, 52, D:6) the +1 leather armour of Ler Salu {+Inv rPois Int+4 Stlth+} +Inv: It lets you turn invisible. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (28, 57, D:6) a book of Movement (51, 44, D:6) a +0 whip an orc corpse