bdevo13 Level 1 of the Dungeon (4, 6, D:1) a rat skeleton (13, 21, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (14, 21, D:1) a +0 spear a gnoll corpse (skeletalised by now) (17, 17, D:1) a +0 short sword (25, 42, D:1) a +0 club (26, 4, D:1) a rat corpse (skeletalised by now) (27, 7, D:1) a frilled lizard corpse (skeletalised by now) (29, 34, D:1) a +0 whip (31, 15, D:1) a +0 mace (33, 5, D:1) a +0 mace (36, 29, D:1) a +0 club a goblin skeleton (36, 30, D:1) a hobgoblin skeleton (36, 31, D:1) a frilled lizard skeleton (37, 30, D:1) a ball python skeleton (38, 4, D:1) a bat skeleton (41, 37, D:1) a +0 club (42, 28, D:1) a +0 buckler (45, 5, D:1) a +0 club (45, 7, D:1) a +0 short sword Level 2 of the Dungeon (6, -4, D:2) a +0 leather armour (8, 0, D:2) a ball python corpse (skeletalised by now) (12, 29, D:2) a +0 club (17, 25, D:2) a +0 rapier (24, -5, D:2) a +0 hammer (27, 4, D:2) a book of Cantrips (35, 15, D:2) an adder skeleton (39, -6, D:2) a +0 scale mail (41, -2, D:2) the quill talisman "Seir" {*Corrode rN+ Will+ Str+2} [quill talisman] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). (48, 16, D:2) a +0 dagger a kobold corpse (skeletalised by now)