Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 8837001987562041275 81 bdevo13 the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Oct 29, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:27 (1837 turns). bdevo13 the Conjurer (Deep Elf Conjurer) Turns: 1837, Time: 00:05:27 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 19% Magic: 1/11 EV: 11 Int: 25 God: Gold: 129 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . l - staff of earth rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons d - a +0 dagger Armour a - a +0 robe (worn) Magical Staves l - a staff of earth (weapon) Jewellery o - a ring of resist corrosion Scrolls c - a scroll of enchant armour {unknown} e - a scroll of acquirement {unknown} h - 3 scrolls of enchant weapon {unknown} i - a scroll of immolation {unknown} k - a scroll of identify {unknown} n - a scroll of revelation {unknown} Potions b - 2 potions of magic f - a potion of invisibility {unknown} g - a potion of brilliance {unknown} j - a potion of resistance {unknown} m - a potion of heal wounds {unknown} p - a potion of berserk rage {unknown} Skills: + Level 2.6 Dodging + Level 3.4 Stealth + Level 3.4 Spellcasting + Level 5.6 Conjurations * Level 0.7 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 10% 1 Jinxbite Hex 8% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Alistair's Intoxication Alch 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:1 ( Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund barely misses you. The searing ray hits Sigmund! Sigmund is severely wounded. You finish channelling your searing ray. Sigmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.# #.# #.# #.# # #.# .# #.# ##.# #.# .@. #.#######.# #...<...@.# ########### You could see Sigmund. Vanquished Creatures Terence (D:3) 2 adders (D:2) A dart slug (D:2) 2 giant cockroaches 3 hobgoblins 2 quokkas 3 ball pythons 8 bats 7 endoplasms 2 frilled lizards 2 goblins (D:2) 4 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdevo13 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Found Cyapicul's Antique Weapon Shoppe. 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 496 | D:2 | Reached skill level 5 in Conjurations 499 | D:2 | Learned a level 2 spell: Searing Ray 731 | D:2 | Found a bloodstained altar of Trog. 943 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1603 | D:3 | Noticed Terence 1613 | D:3 | Killed Terence 1614 | D:3 | Reached XP level 4. HP: 22/24 MP: 0/11 1828 | D:3 | Noticed Sigmund 1837 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_rooms, serial_shops, nicolae_shop_statue_plus D:2: layout_basic, basic_altar, eino_curves_01 D:3: layout_basic, makhleb_altar_promises_db, minitemple, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Stealth | 3 | 3.4 Dodging | | 2.6 Spellcasting | | 3.4 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 3 | || 3 Cast: Magic Dart | 67 | 8 || 75 Searing Ray | 2 | 2 || 4 Armour: Robe | 6 | 3 || 9 Dodge: Dodged | 6 | 3 || 9