Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 9930493839505873066 30 bdevo13 the Conjurer (level 3, -4/19 HPs) Began as a Tengu Conjurer on Nov 11, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1295 turns). bdevo13 the Conjurer (Tengu Conjurer) Turns: 1295, Time: 00:03:16 Health: -4/19 AC: 2 Str: 7 XL: 3 Next: 20% Magic: 0/7 EV: 11 Int: 20 God: Gold: 17 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Missiles h - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of moonshine {unknown} e - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 6.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak (severely wounded, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! Without enough magic to sustain it, your Searing Ray dissipates. Crazy Yiuf barely misses you. Hit: f) +2 dagger (venom) Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +1 cloak (almost dead, 68% to hit and 59% to hit with your kick and peck) You hit Crazy Yiuf but do no damage. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... .# #.....## #)..)# .# ##.....# ##..## .# ##.#### #..PP# .######.# #.PP## .....##.# ##.## .###.##+## #.## .# #.#...## ##.# ## #......## #.## ##.......# ##@# ###........# #j# .......<...# ... ###....†...# #...# ##.......# #⌠.)# ##.....## ##### ##...## ##+## You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:1) 3 endoplasms 4 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdevo13 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 230 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/6 233 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:1 | Reached skill level 6 in Conjurations 850 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1285 | D:2 | Noticed Crazy Yiuf 1295 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring, hangedman_decor_peaks_small, minmay_tetromino_i2 D:2: layout_loops_corners, basic_altar, serial_bayou_pond_d, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.3 Dodging | | 2.2 Stealth | | 2.1 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 7 Kick || 2 Peck || 1 Cast: Magic Dart || 52 Searing Ray || 3 Armour: Robe || 7 Dodge: Dodged || 15