Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 14716377990315341201 100 bdevo13 the Conjurer (level 4, -10/33 HPs) Began as a Draconian Conjurer on Dec 11, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:08:55 (2672 turns). bdevo13 the Conjurer (Draconian Conjurer) Turns: 2672, Time: 00:08:55 Health: -10/33 AC: 5 Str: 9 XL: 4 Next: 47% Magic: 3/7 EV: 11 Int: 21 God: Gold: 89 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . b - +0 sling rCold . . . (no offhand) rNeg . . . (no helmet) rPois . j - scarf {shadows} rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 sling (weapon) Armour j - a scarf of shadows (worn) Scrolls f - a scroll of blinking {unknown} g - a scroll of vulnerability {unknown} h - a scroll of fog {unknown} i - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of amnesia {unknown} Potions c - a potion of magic d - a potion of invisibility {unknown} e - a potion of might {unknown} m - a potion of moonshine {unknown} Skills: + Level 0.8 Short Blades + Level 0.4 Ranged Weapons + Level 2.3 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 89% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. HP restored. You open the door. There is an open door here. You see here a ball python corpse. Found a glowing silver altar of Zin. You open the large door. There is a large open door here. Found a robe. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (67% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #.. ######.# #.. .. ß...ß #....#.# #.. ... ##_## #....#.# #.. .[.#########....#.# ### ................#.# # ................'.# # ................### # ......@.........#### # .....O..''####.....# # ........### #.....# # ........# #..<..# # ........# #.....#### ........# #......... ........# #......### ..###### #......# # ##.#...### You could see an ogre. Vanquished Creatures 4 adders A ribbon worm (D:2) 3 dart slugs 7 endoplasms 2 giant cockroaches 3 hobgoblins 8 jackals 14 ball pythons 7 bats A frilled lizard (D:1) 5 goblins 7 kobolds 2 quokkas (D:1) 3 rats (D:1) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdevo13 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 363 | D:1 | Learned a level 2 spell: Searing Ray 678 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1211 | D:2 | Reached skill level 5 in Conjurations 1517 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 2659 | D:3 | Found a glowing silver altar of Zin. 2667 | D:3 | Noticed an ogre 2672 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, minmay_pentomino_u2 D:2: layout_loops_ring, minmay_shallow_snake_nest D:3: layout_basic, nicolae_overflow_hidden_temple, angelslayer_ecumenical_altar_simple_liquid, chequers_serial_rivers_micro_b, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.0 Conjurations | 5 | 5.1 Short Blades | | 0.8 Ranged Weapons | | 0.4 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Tailslap | 8 | || 8 Dagger | 62 | 5 || 67 Punch | 1 | || 1 Fire: Sling | | 43 || 43 Cast: Magic Dart | 47 | 8 || 55 Searing Ray | 8 | 7 || 15 Use: Potion | 1 | || 1 Armour: Skin | 65 | 48 || 113 Dodge: Dodged | 68 | 16 || 84