bdevo13 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 0, D:1) a +0 short sword a kobold corpse (11, 24, D:1) a +0 robe (12, 5, D:1) a scarf of harm (20, 45, D:1) a frilled lizard corpse (skeletalised by now) (22, 1, D:1) a +0 trident (22, 32, D:1) a +0 mace (27, 5, D:1) a +0 animal skin (34, 30, D:1) a +0 short sword (35, 27, D:1) a hobgoblin skeleton (36, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 27, D:1) a +0 short sword 2 stones a kobold skeleton (37, 27, D:1) a rat skeleton (37, 38, D:1) 4 stones (42, 6, D:1) a +0 club (42, 34, D:1) a bat skeleton (43, 12, D:1) a +0 club (52, 21, D:1) 8 stones Level 2 of the Dungeon (4, -1, D:2) a +0 mace (17, 6, D:2) Maxwell's Memoranda (24, -4, D:2) a potion of brilliance (28, 0, D:2) a scarab talisman (34, -1, D:2) the +6 hand axe of Kindness {drain, Fly Str+4} Fly: It grants you flight. Str+4: It affects your strength (+4). (unseen)