Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6751291984139689838 0 bdevo13 the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Apr 22, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (24 turns). bdevo13 the Conjurer (Draconian Conjurer) Turns: 24, Time: 00:00:12 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of poison {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel as though you will be slow longer. The endoplasm barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. The endoplasm hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an endoplasm (heavily wounded, 87% to hit and 84% to hit with your tail-slap and off-hand punch) You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ##≈≈≈≈≈≈.≈...# ##≈≈≈≈≈.≈≈≈≈### ##≈≈≈≈.≈≈≈≈≈≈# #...≈.≈≈≈≈≈≈≈ #........≈≈≈≈ #.........#≈≈ #.........# ≈ #.........# #@J.......# #.........# ...##.##### ..... .# .....#### ......# ######## You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdevo13 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 24 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_rooms, serial_shops, shop, amcnicky_mini_pool_small Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 2 Armour: None || 2 Dodge: Dodged || 4