bdevo13 Level 1 of the Dungeon [Shop] Tint's Distillery a potion of lignification (unknown) (36 gold) a potion of brilliance (unknown) (48 gold) a potion of mutation (96 gold) a potion of curing (unknown) (36 gold) 2 potions of lignification (unknown) (72 gold) a potion of invisibility (96 gold) a potion of heal wounds (unknown) (96 gold) [Shop] Raecosam's General Store a potion of cancellation (unknown) (80 gold) a +0 dagger (20 gold) a +0 club (5 gold) a +0 pair of gloves (45 gold) a +0 buckler (45 gold) a +2 ring mail of poison resistance (180 gold) a parchment of Hailstorm (88 gold) a +2 mace of protection (156 gold) a potion of brilliance (unknown) (40 gold) 2 javelins (60 gold) [Shop] Zizaotymm's Weapon Boutique a +0 broad axe (117 gold) a +0 whip (32 gold) 5 boomerangs (130 gold) a +0 antimagic spear (143 gold) a +2 shortbow of flaming (226 gold) a +0 dagger (26 gold) a +1 scimitar of freezing (231 gold) a +0 sling (19 gold) [Shop] Cenaeh's Antique Weapon Boutique a +0 dagger (40 gold) the +11 broad axe of Patterns {spect, rC++ Dex+4} (2146 gold) rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 quarterstaff of speed (440 gold) a +0 rapier (110 gold) a +0 short sword (60 gold) a +1 vampiric great sword (740 gold) the +3 trident "Dewnok" {spect, rN++ Dex+8 Stlth-} (1132 gold) rN++: It greatly protects you from negative energy. Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. a +0 whip (50 gold) (1, 27, D:1) a demonspawn skeleton (3, 23, D:1) a human skeleton (4, 21, D:1) a rat skeleton (5, 21, D:1) a bat skeleton (5, 29, D:1) an orc skeleton (7, 25, D:1) a spriggan skeleton (10, 8, D:1) a +0 club 2 stones (12, 7, D:1) a ball python skeleton (13, 28, D:1) a +0 robe (14, 3, D:1) a staff of cold (21, 23, D:1) a +0 ring mail (28, 4, D:1) a +0 short sword (30, -6, D:1) a +0 club (35, 25, D:1) a +0 club (37, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 25, D:1) a +0 dagger 5 stones (38, 2, D:1) a bat corpse (skeletalised by now) (39, -2, D:1) a +0 whip of distortion a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 35, D:2) a +0 whip a kobold corpse (skeletalised by now) (2, 9, D:2) a +0 dagger 2 stones (4, 31, D:2) a ball python corpse (skeletalised by now) (21, 6, D:2) a +0 orcbow (29, -10, D:2) a quokka corpse (skeletalised by now) (29, 38, D:2) a +0 club a kobold corpse (skeletalised by now) (35, -3, D:2) a +0 scale mail (37, 33, D:2) a bat corpse (skeletalised by now) (51, -3, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Unwu's Antique Weapon Shop a +4 rapier of venom (429 gold) the +5 falchion of Tortfeasance {drain, Will+} (645 gold) Will+: It increases your willpower. It can be maximally enchanted to +9. a +0 long sword (52 gold) the +6 arbalest "Damnation" {damnation} (1200 gold) It cannot be enchanted further. a +1 mace of protection (159 gold) a +0 glaive (150 gold) a +0 falchion (45 gold) a +0 spear of freezing (111 gold) (0, 23, D:3) a +0 hammer (2, 25, D:3) an atropa-tipped dart (3, 5, D:3) a quokka corpse (skeletalised by now) (3, 24, D:3) an atropa-tipped dart (14, 9, D:3) a +0 club a hobgoblin skeleton (16, -6, D:3) a +0 falchion (16, 8, D:3) a +0 dagger (17, -1, D:3) a +0 whip (31, -5, D:3) an adder corpse (skeletalised by now) (36, 15, D:3) a +0 robe