bdevo13 Level 1 of the Dungeon (3, 0, D:1) a +0 robe (6, 33, D:1) a +0 leather armour (9, 6, D:1) a +0 short sword 4 stones (15, 37, D:1) a +0 club (16, 6, D:1) a staff of necromancy (19, 39, D:1) a bat corpse (skeletalised by now) (20, 17, D:1) a +0 club a goblin skeleton (24, 39, D:1) a frilled lizard corpse (skeletalised by now) (27, 9, D:1) a +0 ring mail (29, 23, D:1) a frilled lizard skeleton (32, 13, D:1) 5 poisoned darts (32, 24, D:1) a +0 helmet (35, 26, D:1) a +0 whip a rat skeleton a kobold skeleton (39, 33, D:1) a +0 club (42, 39, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (43, 8, D:1) a +0 ring mail (43, 39, D:1) a ball python corpse (skeletalised by now) (44, 17, D:1) a +0 club Level 2 of the Dungeon (3, 36, D:2) a +0 dagger (8, 17, D:2) a bat corpse (skeletalised by now) (12, 7, D:2) a +0 short sword 2 stones a kobold skeleton (12, 9, D:2) a +0 leather armour (16, 5, D:2) a +0 whip (16, 10, D:2) a +0 leather armour (27, 7, D:2) a hobgoblin corpse (skeletalised by now) (45, 5, D:2) a +0 dagger Level 3 of the Dungeon (3, 0, D:3) the +9 mace "Dusom" {drain, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (7, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (26, 0, D:3) a +0 scale mail (27, 4, D:3) a rat skeleton (27, 14, D:3) a hobgoblin skeleton (29, 24, D:3) a rat skeleton (32, 32, D:3) a +0 short sword (44, 28, D:3) a jackal skeleton (45, 1, D:3) a +0 leather armour (50, 10, D:3) a +0 spear (53, 14, D:3) a bat corpse (skeletalised by now) (63, 38, D:3) a +0 spear Level 4 of the Dungeon [Shop] Zecsuf's Antique Armour Shoppe a +1 robe (229 gold) a +2 chain mail of cold resistance (667 gold) a +0 robe (26 gold) the +0 robe of Muttered Phrases {Regen+ Str-5 Dex+4} (168 gold) Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 scale mail (116 gold) a +1 leather armour of poison resistance (319 gold) +2 ice dragon scales (1798 gold) a +0 hat (116 gold) a +2 chain mail of fire resistance (667 gold) (0, 0, D:4) a +4 plate armour (1, -15, D:4) a +0 club (14, -23, D:4) a +2 spear of flaming (15, -17, D:4) a +0 great sword (17, -10, D:4) a +0 short sword a stone a kobold skeleton (19, -17, D:4) a +0 ring mail (26, -8, D:4) a +0 pair of boots (27, 7, D:4) a parchment of Blink (34, 5, D:4) a jackal corpse (skeletalised by now) (34, 6, D:4) a jackal corpse (skeletalised by now) (40, -20, D:4) a +0 dagger a goblin skeleton (48, -19, D:4) a quokka skeleton (49, -7, D:4) a +0 dagger (64, -8, D:4) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (1, -13, D:5) a +0 flail (10, 13, D:5) a +0 flail an orc skeleton (17, 14, D:5) a +0 robe (17, 15, D:5) a +0 club a +0 dagger a +0 robe an orc skeleton (18, -15, D:5) a +0 robe (20, 11, D:5) a +0 ring mail (21, -17, D:5) the +2 flail of Ympiom {flame, rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (25, -20, D:5) a +0 dagger (30, -10, D:5) a +2 war axe of draining (33, -18, D:5) a +0 club a boomerang (36, -18, D:5) a +0 club an orc skeleton (39, -2, D:5) a +0 pair of gloves (42, -22, D:5) a +3 spear of pain (42, -20, D:5) a +0 hand axe (44, -22, D:5) a +1 mace of venom (44, -20, D:5) a +0 falchion Level 6 of the Dungeon (0, 2, D:6) a scroll of identify (1, 1, D:6) a manual of Fighting (2, 8, D:6) a +0 shortbow a centaur corpse (4, -21, D:6) a +0 club 4 stones a kobold corpse (skeletalised by now) (4, -16, D:6) a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (4, -8, D:6) a scorpion corpse (5, -20, D:6) a +0 short sword 2 stones a +0 dagger a kobold skeleton (5, -19, D:6) a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (5, -18, D:6) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (5, 5, D:6) the +1 battleaxe "Daupp" {freeze, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, -21, D:6) a +0 club a stone (17, 4, D:6) 11 gold pieces (18, 7, D:6) a scroll of enchant armour Level 7 of the Dungeon (0, 0, D:7) a +0 sling