beargod Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -18, D:1) 5 stones (10, -23, D:1) a frilled lizard skeleton (10, -9, D:1) a bat skeleton (13, -27, D:1) 7 stones (14, 9, D:1) a frilled lizard corpse (skeletalised by now) (23, 4, D:1) a jackal skeleton (24, 3, D:1) a jackal skeleton (24, 4, D:1) a jackal skeleton (24, 7, D:1) a staff of air (29, -40, D:1) a +0 short sword (35, 7, D:1) a +0 whip 5 stones (39, -42, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -20, D:1) a +0 long sword (52, -45, D:1) a rat corpse (skeletalised by now) (52, -23, D:1) 5 stones (52, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse a quokka corpse (1, 21, D:2) a +0 hand axe (4, 14, D:2) an adder corpse (6, -3, D:2) 4 stones (15, -9, D:2) a +0 scale mail (20, 28, D:2) a hobgoblin corpse (24, 32, D:2) a quokka corpse (25, 11, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now)