Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file.

Game seed: 765999765901848739

162 beargod the Conjurer (level 5, 0/31 HPs)
             Began as an Octopode Conjurer on Apr 25, 2025.
             Slain by a yak (15 damage)
             ... on level 4 of the Dungeon.
             The game lasted 00:03:12 (2781 turns).

beargod the Conjurer (Octopode Conjurer)            Turns: 2781, Time: 00:03:12

Health: 0/31       AC:  1    Str:  6    XL:     5   Next: 43%
Magic:  1/9        EV: 13    Int: 22    God:    
Gold:   164        SH:  0    Dex: 14    Spells: 7/10 levels left

rFire   . . .        o - +1 falchion "Beetleslayer" {venom, Dex+3 Stlth+}
rCold   . . .        (no shield)
rNeg    . . .        (helmet restricted)
rPois   .            (no amulet)
rElec   .            (no ring)
rCorr   .            (no ring)
SInv    .            (no ring)
Will    .....        (no ring)
Stlth   +++++        (no ring)
HPRegen 0.25/turn    (no ring)
MPRegen 0.11/turn    (no ring)
                     (no ring)

%: no passive effects
@: no status effects
A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1,
(nimble swimmer 1), tentacles
a: no special abilities


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 164 gold pieces.

Inventory:

Hand Weapons
 i - a +0 dagger of venom
 o - the +1 falchion "Beetleslayer" (weapon) {venom, Dex+3 Stlth+}
   (You found it on level 3 of the Dungeon)   
   
   Dex+3:      It affects your dexterity (+3).
   Stlth+:     It makes you more stealthy.
Jewellery
 d - a ring of fire
Scrolls
 c - 2 scrolls of poison {unknown}
 e - 3 scrolls of noise {unknown}
 f - 2 scrolls of identify {unknown}
 k - 5 scrolls of teleportation {unknown}
 l - a scroll of fog {unknown}
 p - a scroll of amnesia {unknown}
Potions
 a - 2 potions of magic
 b - a potion of attraction {unknown}
 g - a potion of lignification {unknown}
 h - a potion of degeneration {unknown}
 j - a potion of cancellation {unknown}
 m - a potion of resistance {unknown}
 n - a potion of brilliance {unknown}


   Skills:
 + Level 3.1 Dodging
 + Level 4.6 Stealth
 + Level 3.0 Spellcasting
 + Level 4.7 Conjurations


You had 7 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           96%        1d7       1%          1
b - Searing Ray           Conj           48%        2d6       2%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Inner Flame              Hex/Fire       3%         N/A       36%         3
 Fulminant Prism          Conj/Alch      6%         3d7       43%         4
 Iskenderun's Mystic Bla  Conj/Tloc      13%        2d5 (+2d2 43%         4
 Irradiate                Conj/Alch      6%         3d13      78%         5
 Ignition                 Fire           1%         3d3       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Sif Muna
Vehumet


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
Your skin changes colour to match your surroundings (Stealth+).
Your rubbery body absorbs attacks. (AC +1, EV +1)
((You are camouflaged when in or above water. (Stealth+)))
You have tentacles for arms and can constrict up to eight enemies at once.

Message History

Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - yak
Aim: a yak (87% to hit)
The searing ray hits the yak.
The yak is lightly wounded.
(Press . to maintain the ray.)
A scorpion comes into view.
A kobold comes into view. It is wielding a +0 short sword.
The searing ray hits the kobold.
You kill the kobold!
The searing ray hits the yak!
The yak is moderately wounded.
The shadow imp gestures at you.
Pain shoots through your body!
You finish channelling your searing ray.
Casting: Searing Ray (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - yak
Aim: a yak (moderately wounded, 87% to hit)
The searing ray hits the yak!
The yak is heavily wounded.
(Press . to maintain the ray.)
Unknown command.
The searing ray misses the yak.
A phantom comes into view.
Without enough magic to sustain it, your searing ray dissipates.
You hit the yak. The yak is poisoned. You squeeze the yak.
The yak is severely wounded.
The yak gores you.
You hit the yak but do no damage.
The yak is severely wounded.
The yak barely misses you.
The shadow imp lashes its tail.
You barely miss the yak. Your squeeze misses the yak.
The yak is severely wounded.
The yak gores you!
You die...

       #      #
    ####.##  .#
    ....s5Y##.#
  #####  ##@..#
 ##....###..###
.#....#.#)#.#
........#...#
.......[..#.#
............#
.......<#####
........#
........#


You could see a yak (very poisoned), a scorpion and a shadow imp.

Vanquished Creatures
  A hound (D:3)
  Robin (D:3)
  5 adders (D:2)
  An ufetubus (D:4)
  A dart slug (D:1)
  An orc (D:3)
  2 bats
  6 endoplasms
  3 giant cockroaches
  11 goblins
  8 hobgoblins
  5 kobolds
  3 quokkas
  8 ball pythons
  6 frilled lizards
  8 rats
70 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | beargod the Octopode Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 11/11 MP: 3/3
   191 | D:1      | Reached XP level 2. HP: 17/17 MP: 1/5
   994 | D:1      | Reached XP level 3. HP: 21/21 MP: 4/6
  1275 | D:2      | Learned a level 2 spell: Searing Ray
  1434 | D:2      | Found a radiant altar of Vehumet.
  1456 | D:2      | Reached XP level 4. HP: 16/27 MP: 5/7
  1861 | D:3      | Noticed Robin
  1869 | D:3      | Killed Robin
  1959 | D:3      | Reached XP level 5. HP: 31/31 MP: 9/9
  2127 | D:3      | Found a shimmering blue altar of Sif Muna.
  2190 | D:3      | Identified the +1 falchion "Beetleslayer" {venom, Dex+3
                  | Stlth+}
  2769 | D:4      | Noticed a yak
  2777 | D:4      | Noticed a phantom
  2781 | D:4      | Slain by a yak

Illustrated notes

Levels and vault maps discovered:
D:1:      nicolae_arrival_somewhat_less_tricky_arrival, layout_basic
D:2:      layout_rooms, basic_altar
D:3:      layout_loops_ring, nicolae_overflow_crystal_walls, grunt_ministairs_7,
          grunt_decor_cap, uniq_robin
D:4:      layout_rooms, minmay_manual_monstrance

Skill      XL: |  1  2  3  4  5 |
---------------+----------------+-----
Stealth        |  3        4    |  4.6
Dodging        |              3 |  3.1
Spellcasting   |              3 |  3.0
Conjurations   |                |  4.7

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |     9 |       ||     9
         Constrict         |     9 |     3 ||    12
         Tentacles         |     3 |     6 ||     9
         Dagger            |    10 |    10 ||    20
         Falchion          |       |    12 ||    12
   Cast: Magic Dart        |    44 |    31 ||    75
         Searing Ray       |       |     6 ||     6
   Stab: Sleeping          |     3 |     3 ||     6
 Armour: Skin              |     9 |    15 ||    24
  Dodge: Dodged            |     9 |    15 ||    24