Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 15196936438578513091 95 beargod the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Apr 25, 2025. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (2170 turns). beargod the Conjurer (Deep Elf Conjurer) Turns: 2170, Time: 00:02:51 Health: -3/24 AC: 5 Str: 7 XL: 4 Next: 39% Magic: 11/21 EV: 12 Int: 25 God: Gold: 106 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . q - +5 hand axe "Orb Guardian's Regret" {flame, rElec rPois rC- Str+3} rCold x . . (no shield) rNeg . . . a - +0 robe rPois + k - +0 helmet rElec + i - +0 cloak rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons j - a +2 dagger of holy wrath q - the +5 hand axe "Orb Guardian's Regret" (weapon) {flame, rElec rPois rC- Str+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) i - a +0 cloak (worn) k - a +0 helmet (worn) m - a +0 leather armour Jewellery o - a ring of magical power (left hand) Wands r - a wand of flame (19) Scrolls e - a scroll of noise {unknown} f - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} l - 2 scrolls of silence {unknown} n - a scroll of identify {unknown} p - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} g - a potion of might {unknown} s - a potion of ambrosia {unknown} Skills: + Level 3.4 Dodging + Level 3.6 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 5% N/A 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb zaps a wand. Your mind is blasted! The searing ray misses Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (heavily wounded, 77% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. Your mind is blasted! The searing ray hits Ijyb. Ijyb is almost dead. You finish channelling your searing ray. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of mindburst (almost dead, 77% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb closely misses you. The searing ray misses Ijyb. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" .. .. .. #. ##+## #. ##...## #.### ##.....## #g#.## ##.......## #.@..####.........# #[......'.........' #.........####.........# #.####...## ##.......## #..## ##.....## #..# ##...## #...# ##+## .....# ##.#.# You could see Ijyb. Vanquished Creatures Robin (D:3) 3 adders (D:2) 2 ribbon worms (D:2) 2 dart slugs (D:2) An orc (D:3) 4 endoplasms A giant cockroach (D:2) 9 goblins 4 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 ball pythons 4 bats 5 frilled lizards A kobold (D:2) 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beargod the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 924 | D:2 | Learned a level 2 spell: Searing Ray 1069 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1470 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1864 | D:3 | Identified the +5 hand axe "Orb Guardian's Regret" {flame, | rElec rPois rC- Str+3} 2071 | D:3 | Noticed Robin 2082 | D:3 | Killed Robin 2083 | D:3 | Reached skill level 5 in Conjurations 2158 | D:3 | Noticed Ijyb 2168 | D:3 | HP: 1/24 [disintegration (18)] 2170 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, hex_large D:2: layout_basic D:3: layout_loops_corners, ebering_ghost_sewer_f, dreamdust_princess_corridor, uniq_sigmund, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.4 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | || 13 Hand axe | | 5 || 5 Cast: Magic Dart | 76 | 15 || 91 Searing Ray | | 4 || 4 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 13 | 7 || 20