beargod Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (0, 2, D:1) a +0 short sword (10, -8, D:1) 5 stones (10, 18, D:1) 5 stones (19, -11, D:1) a +0 club (24, -4, D:1) 5 stones (28, -14, D:1) a +0 robe (31, 8, D:1) 2 stones (33, 22, D:1) a hobgoblin corpse (skeletalised by now) (33, 28, D:1) a quokka corpse (skeletalised by now) (41, -1, D:1) a +0 dagger a kobold skeleton (41, 18, D:1) a bat corpse (skeletalised by now) (42, 25, D:1) a rat skeleton (47, 24, D:1) a +0 dagger (55, 12, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (18, -4, D:2) a staff of air (31, 32, D:2) 3 stones (34, 32, D:2) a jackal corpse (37, -11, D:2) an amulet of faith (37, -9, D:2) a frilled lizard corpse (skeletalised by now) (41, 15, D:2) a +0 dagger a goblin skeleton (44, -5, D:2) 6 poisoned darts (45, -10, D:2) a quill talisman (46, -12, D:2) a +2 heavy hand axe (50, 5, D:2) 5 stones (51, 26, D:2) a rat corpse (skeletalised by now) (54, 16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of curing (1, 4, D:3) 13 gold pieces (3, 2, D:3) 6 boomerangs (7, 5, D:3) a potion of brilliance (12, 2, D:3) 14 gold pieces