beargod Level 1 of the Dungeon (4, -2, D:1) a +0 robe (5, 1, D:1) a bat corpse (skeletalised by now) (8, -3, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (13, -16, D:1) a bat skeleton (15, 7, D:1) a quokka corpse (skeletalised by now) (19, -13, D:1) a +0 whip a +0 dagger a kobold skeleton (20, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal skeleton (28, -1, D:1) a +0 short sword 3 stones (28, 0, D:1) a quokka corpse (skeletalised by now) (28, 6, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 5, D:2) a +0 dagger (17, 6, D:2) a +0 leather armour (17, 9, D:2) 3 stones (21, 24, D:2) a +0 club (23, -6, D:2) the +0 robe of the Spheres {rN+ Int+3 Dex+5} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (28, 0, D:2) a ball python corpse (skeletalised by now) (30, -18, D:2) 6 javelins (49, -4, D:2) a frilled lizard skeleton (58, -9, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (11, -5, D:3) a hobgoblin skeleton (12, 1, D:3) a +0 long sword (12, 14, D:3) a +0 club a goblin skeleton (15, -4, D:3) a +0 dagger a bat skeleton an orc skeleton (16, -5, D:3) a +0 club a +3 dagger a bat corpse (skeletalised by now) (18, -5, D:3) a +0 dagger (21, 29, D:3) a +0 spear (22, -16, D:3) a frilled lizard corpse (skeletalised by now) (24, 17, D:3) a +0 hand axe of electrocution (27, 8, D:3) a +0 dagger (28, 15, D:3) a ball python corpse (skeletalised by now) (28, 16, D:3) a +0 club a kobold corpse (skeletalised by now) (30, -16, D:3) a +0 whip (38, 31, D:3) the -2 hat "Fuhe" {Rampage Dex+2} Rampage: It bestows one free step when moving towards enemies. Dex+2: It affects your dexterity (+2). (46, -5, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 40, D:4) a +0 short sword (3, 8, D:4) a +1 dagger of electrocution a goblin corpse (skeletalised by now) (4, 27, D:4) 4 boomerangs a hobgoblin skeleton (6, 23, D:4) a +0 scythe a +0 robe (6, 39, D:4) a frilled lizard skeleton (9, 20, D:4) 4 stones (11, 24, D:4) a +0 quarterstaff (21, 14, D:4) a +0 hand axe an orc corpse (skeletalised by now) (28, 7, D:4) a riddle talisman (31, 25, D:4) a +0 robe (36, 11, D:4) a +0 ring mail (39, 27, D:4) an adder corpse (skeletalised by now) (43, 2, D:4) a +0 short sword a +0 leather armour (44, 34, D:4) a ball python skeleton (45, 4, D:4) a +0 dagger a +0 robe (48, 28, D:4) a +0 dagger a +0 robe (49, 19, D:4) a +0 dagger a +0 ring mail (49, 25, D:4) a +0 hand axe a +0 dagger a +0 dagger a +0 robe an orc skeleton Level 5 of the Dungeon [Shop] Mesholewn's Jewellery Shoppe an amulet of magic regeneration (360 gold) a +5 ring of evasion (unknown) (432 gold) an amulet of faith (unknown) (480 gold) the rimehorn talisman of Noon {Rampage Dex+3} (870 gold) [rimehorn talisman] Rampage: It bestows one free step when moving towards enemies. Dex+3: It affects your dexterity (+3). the ring "Simabyt" {rPois rC+ rCorr Int-5 Slay+3} (483 gold) [ring of resist corrosion] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of the acrobat (unknown) (360 gold) a ring of flight (210 gold) a ring of ice (unknown) (300 gold) an inkwell talisman (240 gold) a ring of magical power (unknown) (240 gold) a ring of wizardry (unknown) (360 gold) (4, -42, D:5) 8 stones (12, -18, D:5) a +0 short sword (14, -24, D:5) a +0 whip (23, 7, D:5) an adder skeleton (24, -7, D:5) a +0 rapier (25, -40, D:5) a +0 ring mail (26, 18, D:5) 5 stones (34, -20, D:5) 6 gold pieces (35, -36, D:5) a +0 whip (36, 6, D:5) a +0 mace (39, -20, D:5) a +0 spear (45, -20, D:5) a manual of Armour (45, -19, D:5) a scroll of blinking (46, 5, D:5) a +0 shortbow the Ecumenical Temple