beargod Level 1 of the Dungeon (0, 0, D:1) 3 boomerangs (0, 3, D:1) a staff of earth (0, 11, D:1) 8 stones (0, 14, D:1) an ogre skeleton (6, 7, D:1) a kobold skeleton (6, 21, D:1) a large rock (12, 14, D:1) a bat skeleton (13, 18, D:1) a +0 whip (19, -2, D:1) a +0 dagger a kobold skeleton (19, -1, D:1) a quokka skeleton (29, 7, D:1) a +0 spear (29, 23, D:1) a quokka skeleton (30, 9, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (31, 12, D:1) a +0 scale mail (33, 16, D:1) a +0 robe (36, -4, D:1) a bat corpse (skeletalised by now) (36, 19, D:1) a +0 robe (40, -6, D:1) a +0 scale mail (41, -4, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 4, D:2) a bat corpse (1, 5, D:2) a quokka corpse (3, -13, D:2) a +0 club a +0 robe the human corpse of Jessica (5, -25, D:2) a +0 ring mail (7, 4, D:2) the +12 shortbow of the Extremes {freeze, rElec rC+ Int-2 SInv} rElec: It insulates you from electricity. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (unseen) (8, -16, D:2) 5 stones (8, -13, D:2) a +0 falchion (22, -30, D:2) a ball python skeleton (25, -22, D:2) a +0 robe (25, -21, D:2) 2 poisoned darts (26, -11, D:2) a bat corpse (skeletalised by now)