Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 8066505753627226192 8 beargod the Conjurer (level 2, 0/20 HPs) Began as a Gnoll Conjurer on May 10, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (212 turns). beargod the Conjurer (Gnoll Conjurer) Turns: 212, Time: 00:00:28 Health: 0/20 AC: 2 Str: 6 XL: 2 Next: 8% Magic: 2/7 EV: 12 Int: 17 God: Gold: 10 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . d - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal bites you but does no damage. You see here a +0 hand axe. d - a +0 hand axe (weapon) The jackal barely misses you. You completely miss the jackal. You closely miss the bat. The bat barely misses you. The jackal bites you but does no damage. The bat hits you. You closely miss the jackal. You miss the bat. The bat misses you. The jackal bites you. The jackal barely misses you. The bat barely misses you. You miss the jackal. You hit the bat. You kill the bat! You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka! You kill the quokka! The jackal bites you. You die... #### ### ######.. #.. ...##.# #.# #######.##.## ###.###............ #...##.....#####..# #.......†.........# #hh†##............# #.@####...#.####... #..# #.###.# #... #..# #.# #.# ##.# #..## #.# #.# #.# #...# #.# #.# #.# #.#.# #.# #.# ..# #.#.# #.. ..#.# #.# #.#.# #.# ###.# .# #.#.# #.# #.# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beargod the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 178 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/7 210 | D:1 | HP: 1/20 [quokka (2)] 212 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 30 Bite || 3 Hand axe || 3 Cast: Magic Dart || 17 Armour: Robe || 33 Dodge: Dodged || 48