Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 4695453669028432530 228 beargod the Conjurer (level 6, -3/44 HPs) Began as a Gnoll Conjurer on May 10, 2025. Splashed by a jelly's acid (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:44 (2845 turns). beargod the Conjurer (Gnoll Conjurer) Turns: 2845, Time: 00:02:44 Health: -3/44 AC: 0 Str: 6 XL: 6 Next: 2% Magic: 1/13 EV: 11 Int: 20 God: Gold: 144 SH: 0 Dex: 10 Spells: 12/15 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . v - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ q - ring of willpower HPRegen 0.27/turn s - ring of flight MPRegen 0.13/turn %: no passive effects @: corroded, flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour v - a +0 leather armour (worn) Jewellery f - a ring of protection from fire q - a ring of willpower (worn) s - a ring of flight (worn) Wands w - a wand of mindburst (22) Scrolls c - a scroll of poison {unknown} d - 2 scrolls of blinking {unknown} e - a scroll of brand weapon {unknown} g - 2 scrolls of fear {unknown} h - a scroll of torment {unknown} j - a scroll of teleportation {unknown} k - 5 scrolls of immolation n - a scroll of amnesia {unknown} p - 2 scrolls of vulnerability {unknown} t - a scroll of identify {unknown} u - a scroll of revelation {unknown} Potions b - a potion of magic i - 3 potions of curing {unknown} l - a potion of enlightenment {unknown} m - 2 potions of heal wounds {unknown} o - a potion of resistance {unknown} r - a potion of attraction {unknown} Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 7.2 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Forgecraft + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 28% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 28% 4 Anguish Hex/Necr 5% N/A 67% 4 Cause Fear Hex 5% N/A 67% 4 Enfeeble Hex 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You kill the kobold! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 78% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund closely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund misses you. Without enough magic to sustain it, your Searing Ray dissipates. Sigmund closely misses you. You see here a hound corpse. You hit Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. You barely miss Sigmund. Sigmund is heavily wounded. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund closely misses you. You barely miss Sigmund. Sigmund is heavily wounded. The jelly completely misses you. You hit the jelly. Your hands burn! The acid corrodes you! The jelly is lightly wounded. Sigmund hits you with a +0 scythe. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly attacks as it pursues you! The jelly closely misses you. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * Unknown command. You reach down and open the door. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #...####...####. #...####..)#### ###+## #.............# ##.....##.............# ......................# ..<...................+ ....... ..............# ....... #'#######....## .......##@..##.##....# ......).J@...........# ##.....##............+ ########............# ...................# ...................# .....##########....# ..... #......... .(.. ........... You could see Sigmund and a jelly. Vanquished Creatures A hound (D:4) 2 orc priests (D:4) Jessica (D:3) 5 adders 4 dart slugs A ribbon worm (D:3) 5 orcs 8 endoplasms 5 giant cockroaches 3 hobgoblins 3 jackals (D:3) 2 quokkas 3 ball pythons 3 bats 5 frilled lizards 3 goblins 4 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beargod the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 304 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 518 | D:1 | Learned a level 2 spell: Searing Ray 717 | D:1 | Found a faded altar of an unknown god. 1260 | D:2 | Reached skill level 5 in Spellcasting 1260 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 1341 | D:2 | Reached skill level 1 in Invocations 1616 | D:2 | Reached skill level 1 in Fighting 1616 | D:2 | Reached skill level 1 in Short Blades 1616 | D:2 | Reached skill level 1 in Long Blades 1616 | D:2 | Reached skill level 1 in Axes 1616 | D:2 | Reached skill level 1 in Maces & Flails 1616 | D:2 | Reached skill level 1 in Polearms 1616 | D:2 | Reached skill level 1 in Staves 1616 | D:2 | Reached skill level 1 in Ranged Weapons 1616 | D:2 | Reached skill level 1 in Throwing 1616 | D:2 | Reached skill level 1 in Armour 1616 | D:2 | Reached skill level 1 in Shields 1616 | D:2 | Reached skill level 1 in Unarmed Combat 1616 | D:2 | Reached skill level 1 in Evocations 1705 | D:2 | Found an ornate altar of the Wu Jian Council. 1741 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/11 1910 | D:3 | Reached skill level 1 in Shapeshifting 2224 | D:3 | Reached skill level 1 in Hexes 2224 | D:3 | Reached skill level 1 in Summonings 2224 | D:3 | Reached skill level 1 in Necromancy 2224 | D:3 | Reached skill level 1 in Translocations 2224 | D:3 | Reached skill level 1 in Forgecraft 2224 | D:3 | Reached skill level 1 in Fire Magic 2224 | D:3 | Reached skill level 1 in Ice Magic 2224 | D:3 | Reached skill level 1 in Air Magic 2224 | D:3 | Reached skill level 1 in Earth Magic 2224 | D:3 | Reached skill level 1 in Alchemy 2269 | D:3 | Noticed Jessica 2274 | D:3 | Killed Jessica 2280 | D:3 | Reached XP level 5. HP: 36/37 MP: 1/12 2815 | D:4 | Noticed Sigmund 2832 | D:4 | Reached XP level 6. HP: 27/44 MP: 6/13 2845 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_corners, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_serial_rivers_micro_d, minmay_split_cup_small D:2: layout_rooms, basic_altar, serial_curves, eino_curves_02, eino_curves_04 D:3: layout_rooms, uniq_jessica D:4: layout_gridville, portal_sewer_entry_e, nicolae_houndstooth_variations, uniq_sigmund, uniq_duvessa, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Forgecraft | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Dodging | | 4.9 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 60 | 47 || 107 Searing Ray | | 8 || 8 Use: Scroll | | 1 || 1 Armour: Robe | | 2 || 2 Leather armour | | 14 || 14 Dodge: Dodged | 1 | 15 || 16