Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 3660737487887003479 785 beargod the Conjurer (level 7, -2/51 HPs) Began as a Gnoll Conjurer on May 11, 2025. Slain by a gnoll bouda ... wielding a +0 whip (9 damage) ... on level 5 of the Dungeon. The game lasted 00:07:11 (4982 turns). beargod the Conjurer (Gnoll Conjurer) Turns: 4982, Time: 00:07:12 Health: -2/51 AC: 4 Str: 6 XL: 7 Next: 86% Magic: 11/15 EV: 10 Int: 19 God: Gold: 212 SH: 0 Dex: 6 Spells: 12/17 levels left rFire + + . s - +6 dagger "Halurch" {freeze, rPois rF+ Dex-5} rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois + (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... a - amulet of regeneration Stlth ++ v - ring of protection from fire HPRegen 1.08/turn (no ring) MPRegen 0.14/turn %: no passive effects @: weakened, studying Short Blades A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons i - a +2 dagger of draining s - the +6 dagger "Halurch" (weapon) {freeze, rPois rF+ Dex-5} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). w - the +1 spear of Termination {venom, rN+} (You took it off a gnoll on level 4 of the Dungeon) rN+: It protects you from negative energy. Missiles g - a throwing net Armour f - a +0 leather armour (worn) h - a +2 tower shield q - a +0 cloak (worn) Magical Staves k - the staff "Nakhluloe" {^Fragile Dex+3 SInv Air Earth} (You found it on level 2 of the Dungeon) [staff of earth] ^Fragile: It will be destroyed if unequipped. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. Jewellery a - an amulet of regeneration (worn) v - a ring of protection from fire (worn) Wands u - a wand of acid (5) x - a wand of charming (17) y - a wand of flame (37) Scrolls c - a scroll of torment {unknown} e - 7 scrolls of teleportation j - a scroll of revelation {unknown} m - a scroll of noise {unknown} n - a scroll of summoning p - a scroll of silence {unknown} t - a scroll of fear {unknown} Potions d - 2 potions of enlightenment {unknown} l - 3 potions of curing {unknown} o - 3 potions of brilliance {unknown} r - a potion of moonshine {unknown} Skills: + Level 2.8 Fighting + Level 2.9 Short Blades + Level 2.8 Long Blades + Level 2.8 Axes + Level 2.8 Maces & Flails + Level 2.8 Polearms + Level 2.8 Staves + Level 2.8 Ranged Weapons + Level 2.8 Throwing + Level 2.8 Armour + Level 5.4 Dodging + Level 5.1 Stealth + Level 2.8 Shields + Level 2.8 Unarmed Combat + Level 5.8 Spellcasting + Level 7.5 Conjurations + Level 2.3 Hexes + Level 2.3 Summonings + Level 2.3 Necromancy + Level 2.3 Translocations + Level 2.3 Forgecraft + Level 2.3 Fire Magic + Level 2.3 Ice Magic + Level 2.3 Air Magic + Level 2.3 Earth Magic + Level 2.3 Alchemy + Level 3.1 Invocations + Level 2.8 Evocations + Level 2.5 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Blink Tloc 28% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 28% N/A 7% 1 Kinetic Grapnel Frge 56% 1d6 7% 1 Poisonous Vapours Alch/Air 56% 1d2 7% 1 Summon Small Mammal Summ 56% N/A 7% 1 Call Imp Summ 28% N/A 10% 2 Fulminant Prism Conj/Alch 12% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (83% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc priest hits you with a +0 club. The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll bouda barely misses you. Magic courses through your body. You stop channelling your searing ray. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (heavily wounded, 83% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll bouda barely misses you. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. The gnoll bouda barely misses you. The searing ray hits the orc priest. You kill the orc priest! The gnoll bouda hits you with a +0 whip! You die... .... .jo #..) #... .. #..)# ... #.... ##.# #...)#### ...# #....))j# #...#. #...###@##..#... #.. #.)......# # #? ##..#......### # # ##..# ##...#.. # ####...# #.#...## # ##....#.# #......# # ###..####.# #...#.# # #.......#.# ##....### #.......#.######..#....# You could see a gnoll bouda. Vanquished Creatures A kobold brigand (D:4) A bullfrog (D:4) A scorpion (D:4) 2 bombardier beetles A hound (D:4) 3 orc priests Crazy Yiuf (D:4) A gnoll bouda (D:4) A sleepcap (D:4) Terence (D:3) 2 orc wizards 16 gnolls 5 adders A shadow imp (D:4) A ribbon worm (D:3) A dart slug (D:4) 8 orcs An endoplasm (D:3) 8 giant cockroaches 5 hobgoblins 4 jackals (D:3) 3 quokkas 14 ball pythons 6 bats 4 frilled lizards 5 goblins 11 kobolds 9 rats 117 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beargod the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 263 | D:1 | You fall into a shaft and drop 1 floor! 455 | D:1 | Learned a level 2 spell: Searing Ray 484 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 536 | D:1 | Reached skill level 5 in Spellcasting 784 | D:1 | Found a faded altar of an unknown god. 1267 | D:2 | Identified the staff "Nakhluloe" {^Fragile Dex+3 SInv Air | Earth} 1282 | D:2 | Reached skill level 1 in Invocations 1917 | D:3 | Learned a level 2 spell: Blink 1964 | D:3 | Reached skill level 1 in Fighting 1964 | D:3 | Reached skill level 1 in Short Blades 1964 | D:3 | Reached skill level 1 in Long Blades 1964 | D:3 | Reached skill level 1 in Axes 1964 | D:3 | Reached skill level 1 in Maces & Flails 1964 | D:3 | Reached skill level 1 in Polearms 1964 | D:3 | Reached skill level 1 in Staves 1964 | D:3 | Reached skill level 1 in Ranged Weapons 1964 | D:3 | Reached skill level 1 in Throwing 1964 | D:3 | Reached skill level 1 in Armour 1964 | D:3 | Reached skill level 1 in Shields 1964 | D:3 | Reached skill level 1 in Unarmed Combat 1964 | D:3 | Reached skill level 1 in Evocations 2087 | D:3 | Reached XP level 4. HP: 27/32 MP: 7/11 2090 | D:3 | Reached skill level 1 in Shapeshifting 2186 | D:3 | Reached skill level 1 in Hexes 2186 | D:3 | Reached skill level 1 in Summonings 2186 | D:3 | Reached skill level 1 in Necromancy 2186 | D:3 | Reached skill level 1 in Translocations 2186 | D:3 | Reached skill level 1 in Forgecraft 2186 | D:3 | Reached skill level 1 in Fire Magic 2186 | D:3 | Reached skill level 1 in Ice Magic 2186 | D:3 | Reached skill level 1 in Air Magic 2186 | D:3 | Reached skill level 1 in Earth Magic 2186 | D:3 | Reached skill level 1 in Alchemy 2311 | D:3 | Reached XP level 5. HP: 24/37 MP: 5/12 2730 | D:3 | Noticed Terence 2737 | D:3 | Killed Terence 3359 | D:4 | Reached XP level 6. HP: 42/44 MP: 8/14 3499 | D:4 | Reached skill level 5 in Dodging 3812 | D:4 | Identified the +6 dagger "Halurch" {freeze, rPois rF+ | Dex-5} 3868 | D:4 | Found a transporter. 3964 | D:4 | Noticed Crazy Yiuf 4076 | D:4 | Reached XP level 7. HP: 37/50 MP: 6/15 4337 | D:4 | Found a transporter. 4350 | D:4 | Identified the +1 spear of Termination {venom, rN+} 4429 | D:4 | Killed Crazy Yiuf 4433 | D:4 | Identified the +6 hammer "Teif" {antimagic, rPois rN+ | Dex+3} 4564 | D:4 | Reached skill level 5 in Stealth 4870 | D:5 | Entered Level 5 of the Dungeon 4982 | D:5 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, st_stairs_13 D:2: layout_loops_cross, dk_vineyard_2 D:3: layout_basic, moated_statue, uniq_terence D:4: gammafunk_gnarly_gnolls, layout_cave_pools, minmay_box_of_dots, uniq_crazy_yiuf_cottage D:5: layout_rooms, riverfiend_overflow_shadow_ancestor Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.1 Fighting | 1 2 | 2.8 Short Blades | 1 2 | 2.9 Long Blades | 1 2 | 2.8 Axes | 1 2 | 2.8 Maces & Flails | 1 2 | 2.8 Polearms | 1 2 | 2.8 Staves | 1 2 | 2.8 Ranged Weapons | 1 2 | 2.8 Throwing | 1 2 | 2.8 Armour | 1 2 | 2.8 Shields | 1 2 | 2.8 Unarmed Combat | 1 2 | 2.8 Evocations | 1 2 | 2.8 Shapeshifting | 1 2 | 2.5 Hexes | 1 2 | 2.3 Summonings | 1 2 | 2.3 Necromancy | 1 2 | 2.3 Translocations | 1 2 | 2.3 Forgecraft | 1 2 | 2.3 Fire Magic | 1 2 | 2.3 Ice Magic | 1 2 | 2.3 Air Magic | 1 2 | 2.3 Earth Magic | 1 2 | 2.3 Alchemy | 1 2 | 2.3 Dodging | 5 | 5.4 Stealth | 5 | 5.1 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | 31 | 35 || 73 Bite | 1 | 3 | 4 || 8 Cast: Magic Dart | 68 | 69 | 19 || 156 Searing Ray | 2 | 12 | 13 || 27 Use: Scroll | | 2 | 1 || 3 Potion | | | 1 || 1 Stab: Sleeping | 1 | | || 1 Armour: Leather armour | 6 | 30 | 43 || 79 Dodge: Dodged | 4 | 26 | 34 || 64