Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 15612032905487650013 4 beargod the Vexing (level 1, 12/12 HPs) Began as a Poltergeist Hexslinger on May 14, 2025. Safely got out of the dungeon. The game lasted 00:01:02 (188 turns). beargod the Vexing (Poltergeist Hexslinger) Turns: 188, Time: 00:01:02 Health: 12/12 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison Skills: - Level 0.8 Fighting + Level 1.6 Ranged Weapons + Level 2.2 Dodging + Level 0.5 Stealth + Level 1.1 Spellcasting + Level 4.5 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Forge Lightning Spire Air/Frge 0% 3d4 94% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! A kobold comes into view. It is wielding a +3 dagger. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold shouts! You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold throws a stone. The stone hits you. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is moderately wounded. The kobold throws a stone. The stone hits you. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone barely misses you. You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! Items here: ( )) †. Okay, then. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You are not religious. You are not religious. You have escaped! ### .#### ####### .# ### #.### ... ...#### .### ### #..###.## #..~~##.# #.##~~..# # ###.###..# # ###.#####.. # ###.#@#### # # ####.### #### # ####.########## # ### #.#.......## ## #.#.......# #.........+ ###.......# ######### ######'## #.......# #.####........ There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beargod the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 188 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Fire: Sling || 19 Armour: Skin || 3 Dodge: Dodged || 2