beargod Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, 5, D:1) a +0 leather armour (6, 9, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (19, 28, D:1) a quokka corpse (skeletalised by now) (20, -13, D:1) a stone a +0 short sword a rat skeleton (20, -6, D:1) a +0 leather armour (24, -5, D:1) a +2 robe of willpower (24, 4, D:1) 6 stones (28, -15, D:1) a ball python skeleton (30, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -14, D:1) 4 stones a +0 dagger (34, -13, D:1) a frilled lizard skeleton (44, -19, D:1) a bat skeleton (44, 11, D:1) a frilled lizard skeleton (45, 21, D:1) quicksilver dragon scales (47, -14, D:1) a +1 helmet a +0 animal skin a +0 club the hobgoblin corpse of Robin (skeletalised by now) (48, -13, D:1) an adder skeleton (48, 11, D:1) a hobgoblin corpse (skeletalised by now) (50, -13, D:1) 6 stones (50, 10, D:1) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (51, 10, D:1) a +0 dagger (52, 10, D:1) a jackal corpse (skeletalised by now) (67, 7, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (4, -2, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (5, -1, D:2) a +0 hammer (7, -3, D:2) a +0 hammer (14, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 8, D:2) a quill talisman (20, 14, D:2) a +0 leather armour (22, 10, D:2) a jackal skeleton (25, -6, D:2) a ball python skeleton (26, 1, D:2) a +0 hand axe (29, 11, D:2) a ball python skeleton (30, 7, D:2) a +0 dagger (32, 10, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (33, 11, D:2) a +0 dagger a goblin skeleton (34, -5, D:2) a +0 club 10 stones a kobold skeleton (36, -15, D:2) a rat corpse (skeletalised by now) (37, -12, D:2) a ball python skeleton (37, 6, D:2) a hobgoblin skeleton (37, 8, D:2) a +0 dagger (38, 7, D:2) a +0 sling a goblin skeleton (45, 0, D:2) a +0 spear (45, 20, D:2) a quill talisman (46, 19, D:2) a +0 dagger (51, 2, D:2) a jackal corpse (skeletalised by now) (51, 4, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (2, 20, D:3) 5 stones (3, -22, D:3) a +0 whip (4, 5, D:3) a +0 club (6, 4, D:3) a quokka skeleton (7, -4, D:3) a +0 leather armour (9, -10, D:3) 7 stones (11, -6, D:3) a +0 ring mail (12, -20, D:3) a +0 flail a gnoll skeleton (13, 2, D:3) a +0 dagger (15, -21, D:3) a +0 halberd (16, -21, D:3) a +0 halberd (16, 12, D:3) a +0 club 3 stones a kobold skeleton (17, -21, D:3) a +0 flail (18, 1, D:3) 2 stones (19, 0, D:3) a frilled lizard skeleton (21, -24, D:3) a rat skeleton (28, -13, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (36, 16, D:3) 7 stones Level 4 of the Dungeon (5, 2, D:4) a +0 flail an orc corpse (5, 4, D:4) an adder corpse (5, 19, D:4) a +0 whip 4 stones (14, 15, D:4) a +0 giant club a +0 club a goblin corpse (15, 11, D:4) 7 stones (17, 10, D:4) a +0 leather armour (31, 16, D:4) a hobgoblin corpse (31, 21, D:4) a +2 whip of electrocution (unseen) (40, 19, D:4) 11 gold pieces (40, 21, D:4) 15 gold pieces (42, 25, D:4) a scroll of identify