beefyandbeef Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -8, D:1) a +0 club (7, 8, D:1) a +0 dagger (12, 2, D:1) a +0 short sword a ball python skeleton (22, -10, D:1) a +0 quarterstaff (31, -3, D:1) a +0 leather armour (33, -14, D:1) a bat corpse (skeletalised by now) (36, -2, D:1) a +0 mace (43, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -8, D:1) a +0 leather armour (47, 0, D:1) a +0 war axe (48, -29, D:1) a ball python corpse (skeletalised by now) (48, -26, D:1) a +0 leather armour (55, -12, D:1) a bat corpse (skeletalised by now) (55, -6, D:1) a +0 club (56, -13, D:1) a bat corpse (skeletalised by now) (58, -13, D:1) a +0 dagger (58, -12, D:1) a +0 short sword a +0 club a hobgoblin corpse (skeletalised by now) (58, -9, D:1) the +0 ring mail of the Postmodern Princes {Rampage ^Drain rPois} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. It cannot be enchanted further. (59, -9, D:1) 6 large rocks (61, -10, D:1) a +2 short sword of holy wrath 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 18, D:2) a +0 club (2, 43, D:2) a hobgoblin corpse (3, 7, D:2) a parchment of Fugue of the Fallen (11, 6, D:2) a +0 club (12, 24, D:2) a bat skeleton (13, -22, D:2) a +0 whip (26, -10, D:2) a bat corpse (skeletalised by now) (46, -3, D:2) a hobgoblin skeleton (47, -7, D:2) a +0 whip (47, -6, D:2) a kobold skeleton (50, 23, D:2) a +0 short sword (59, 20, D:2) a +0 mace Level 3 of the Dungeon (2, -3, D:3) a goblin skeleton (2, 3, D:3) a gnoll skeleton (6, -3, D:3) 13 gold pieces (9, -4, D:3) a potion of heal wounds