beefyandbeef Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a rat corpse (skeletalised by now) (2, 1, D:1) a +0 dagger (12, 18, D:1) a +3 vampiric whip a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, 8, D:1) a +0 short sword (15, 9, D:1) a +0 spear (18, 10, D:1) a ball python corpse (skeletalised by now) (19, 11, D:1) a +0 dagger (20, -1, D:1) a potion of mutation (20, 16, D:1) a +1 dagger of speed a goblin corpse (skeletalised by now) (20, 17, D:1) a hobgoblin corpse (skeletalised by now) (21, 11, D:1) a hobgoblin corpse (skeletalised by now) (29, 13, D:1) a +0 hand axe (35, 6, D:1) a parchment of Sublimation of Blood (38, 13, D:1) a +0 dagger (39, -1, D:1) a +0 short sword (39, 15, D:1) a ball python skeleton (42, 14, D:1) a potion of moonshine (42, 18, D:1) a +0 whip (50, -7, D:1) a potion of lignification (52, -3, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, -14, D:2) 2 poisoned darts (11, 0, D:2) a potion of curing (14, -3, D:2) a bat corpse (skeletalised by now) (30, 19, D:2) a +0 club (36, 20, D:2) a +0 dagger a goblin corpse (55, 8, D:2) the +9 hammer of Ucaomyf {pain, rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (unseen)