Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 9387700339545042058 6 beefymomma the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Oct 31, 2025. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (369 turns). beefymomma the Conjurer (Demigod Conjurer) Turns: 369, Time: 00:01:23 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 1/5 EV: 11 Int: 20 God: Gold: 23 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of enlightenment {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 1.9 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm hits you. You die... ......##........ ..#...........####.# .#.####..#.#.# #.# ........#.#.####.# #.#..#.##.#......# #.#....##.######## #...... #.# #...#####.####### #@J.†...........## ......>.######.######... #########~~...~~....#### ......~~~~~...... ....≈≈≈~~~§≈§..§. ≈≈≈≈≈≈≈~~§≈§§§≈§≈ ≈≈≈≈≈≈≈~~~§§≈§≈≈§ ≈≈≈≈≈##'''##≈≈§≈ #≈≈≈#≈≈≈# ≈≈≈###.P...###≈≈ You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beefymomma the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 369 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, chequers_decorated_corner Action || total ---------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 16 Armour: Robe || 6 Dodge: Dodged || 7