beefymomma Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (7, 25, D:1) a +0 hand axe (8, -32, D:1) a bat skeleton (15, -32, D:1) a hobgoblin skeleton (19, -2, D:1) 8 stones (20, 19, D:1) a +0 club (23, -11, D:1) a +0 leather armour (26, -32, D:1) a hobgoblin skeleton (30, -4, D:1) a +0 club (32, -26, D:1) a +0 trident (36, -15, D:1) 2 stones (46, -16, D:1) a +0 robe (49, -9, D:1) a +0 short sword (55, -15, D:1) 7 stones (55, -1, D:1) a jackal skeleton (59, 8, D:1) 3 large rocks (63, 8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 5 stones (25, 9, D:2) a jackal skeleton (29, 28, D:2) a +0 dagger a kobold skeleton (34, -7, D:2) a +0 ring mail (34, 6, D:2) a bat skeleton (39, 24, D:2) the +0 dagger "Tutesounk" {flame, *Slow Will+ Dex+6} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). (52, -1, D:2) a bat corpse Level 3 of the Dungeon (1, -9, D:3) 13 gold pieces (4, 7, D:3) 4 gold pieces (4, 8, D:3) 6 poisoned darts (8, -8, D:3) a book of Cantrips