beiberbarber Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 4, D:1) a +0 robe (7, 46, D:1) a rat skeleton (9, 16, D:1) a ball python skeleton (11, 36, D:1) a +0 dagger a +0 club a kobold skeleton a ball python skeleton a ball python skeleton (22, 7, D:1) a +0 robe (26, 40, D:1) a bat skeleton (28, 9, D:1) a +0 club a kobold skeleton (38, 37, D:1) a +0 spear (44, 33, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold skeleton (8, 10, D:2) a +0 pair of gloves (9, 15, D:2) a quokka skeleton (10, 18, D:2) a +0 whip (11, 39, D:2) a hobgoblin skeleton (26, 24, D:2) an adder skeleton (30, 21, D:2) a +0 leather armour (31, -9, D:2) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (34, 24, D:2) a +0 short sword (38, 1, D:2) a +0 dagger (39, 37, D:2) a +0 dagger (41, 26, D:2) a quokka skeleton (53, 3, D:2) a +0 short sword (56, 26, D:2) a +0 ring mail (56, 27, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 trident (4, 7, D:3) a +0 ring mail (9, 1, D:3) a ribbon worm corpse (9, 10, D:3) a +0 spear (10, 1, D:3) a +0 leather armour (still there?) a +4 hand axe (still there?) (10, 9, D:3) a bat corpse (21, -4, D:3) a potion of curing (31, -8, D:3) a scroll of identify Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (4, -9, D:4) a ring of poison resistance