Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 17234551589757016278 0 beiberbarber the Charlatan (level 1, 13/13 HPs) Began as a Coglin Wanderer on Apr 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). beiberbarber the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:06 Health: 13/13 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 mace {Ekveer} rCold . . . f - +0 dagger {Arun} rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) {Ekveer} f - a +0 dagger (offhand) {Arun} Armour e - a +0 leather armour (worn) Potions c - a potion of attraction d - a potion of lignification Miscellaneous b - a tin of tremorstones (2/2) (quivered) Skills: + Level 1.0 Maces & Flails + Level 2.6 Dodging + Level 1.0 Stealth + Level 1.0 Invocations + Level 5.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, beiberbarber the Coglin Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace {Ekveer}, a tin of tremorstones (2/2), a potion of attraction, a potion of lignification, a +0 leather armour, a +0 dagger {Arun}. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ### . .. ≈ .# .##. #..# .# #≈.##.# #....# #@...# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 mace | {Ekveer}, a tin of tremorstones (2/2), a potion of | attraction, a potion of lignification, a +0 leather armour, | a +0 dagger {Arun}. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, chequers_avenue, serial_bayou_crossing Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+