Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 16589203513876570800 30 beiberbarber the Poker (level 3, -1/24 HPs) Began as a Coglin Wanderer on Apr 10, 2024. Slain by an orc ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:09 (678 turns). beiberbarber the Poker (Coglin Wanderer) Turns: 678, Time: 00:04:09 Health: -1/24 AC: 4 Str: 15 XL: 3 Next: 18% Magic: 7/7 EV: 10 Int: 11 God: Gold: 34 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 trident {Haoran} rCold . . . m - +2 short sword (venom) {Kyogo} rNeg . . . e - +1 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Haoran} c - a +1 heavy hand axe m - a +2 short sword of venom (offhand) {Kyogo} Missiles b - 8 boomerangs (quivered) i - 4 stones Armour e - a +1 leather armour (worn) Magical Staves l - a staff of earth Scrolls j - a scroll of fog Potions d - a potion of haste g - a potion of lignification {unknown} h - 2 potions of heal wounds {unknown} k - a potion of mutation {unknown} Skills: + Level 3.8 Polearms + Level 2.2 Throwing + Level 1.5 Dodging + Level 2.9 Spellcasting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 4% 1d4 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 1% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ball python bites you but does no damage. The ball python constricts you. The jackal bites you. You closely miss the jackal with your +0 trident. You barely miss the jackal with your +2 short sword of venom. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you. The ball python bites you. The ball python constricts you. You hit the jackal with your +2 short sword of venom. You kill the jackal! The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. You puncture the ball python with your +2 short sword of venom! You kill the ball python! You hear the slow rusting of a distant drain. An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! Terence the Incautious comes into view. He is wielding a +0 mace. Found a long bronze wand. You hit Terence but do no damage. Terence is poisoned. You hit Terence with your +0 trident. The orc hits you with a +0 club. Terence screams, "I want your blood!" Terence barely misses you. Terence attacks as he pursues you! Terence closely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence looks as sick as possible! Terence is moderately wounded. You closely miss Terence with your +0 trident. The orc barely misses you. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence with your +2 short sword of venom. Terence looks as sick as possible! Terence is heavily wounded. You barely miss Terence with your +0 trident. The orc hits you with a +0 club. You die... .. .................. ./.... #...............# ....... #†.†............# ##..#...#...............# .......................># .....#####..............# ......###................ ..........#..###..#.###.. .....<.@@###.# ##....#..# ......##o.##... .#.....## ..... ##.#####....##... .... ..# ..##.##### ... #..# .. #.# # .. ... You could see Terence (extremely poisoned) and an orc. Vanquished Creatures 5 ball pythons 3 endoplasms 2 giant cockroaches 2 goblins 3 hobgoblins 2 jackals (D:3) 3 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:2) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 trident | {Haoran}, 8 boomerangs, a +0 dagger {Charoen}, a potion of | haste, a +0 leather armour, a +0 dagger {Kamaljyot}; and | the following spell memorised: Necrotise; and the following | spells available to memorise: Fugue of the Fallen. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 94 | D:1 | Reached XP level 2. HP: 7/19 MP: 5/5 157 | D:1 | Found a faded altar of an unknown god. 529 | D:3 | Reached XP level 3. HP: 23/24 MP: 7/7 673 | D:3 | Noticed Terence 677 | D:3 | HP: 1/24 [Terence/+0 mace (5)] 678 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, basic_ecumenical_altar, minmay_statues_item D:2: layout_rooms, dreamdust_princess_corridor, roderic_serpentine_path, grunt_decor_one_mirror, kennysheep_crisscross, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_rooms, gup_sewer_entry_bowl, kennysheep_another_room, uniq_terence D:4: layout_cave_pools, mainiacjoe_overflow_chevrons, minmay_temple_entry_from_below_a Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.2 Polearms | | 3.8 Dodging | | 1.5 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Trident || 49 Dagger || 39 Short sword || 10 Use: Scroll || 2 Armour: Leather armour || 52 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 682 | 652 | 30 | 0 | 131 | 4 | 170.5 | Dungeon | 682 | 652 | 30 | 0 | 131 | 4 | 170.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 491 daAuts D:3: 159 daAuts D:2: 29 daAuts D:4: 1 daAuts