Dungeon Crawl Stone Soup version 0.33-a0-96-gfd2f4f1e42 (webtiles) character file. Game seed: 8394605625085213026 10 beiberbarber the Trooper (level 2, -3/17 HPs) Began as a Gargoyle Wanderer on Sept 17, 2024. Slain by Sigmund ... wielding a +3 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:46 (1058 turns). beiberbarber the Trooper (Gargoyle Wanderer) Turns: 1058, Time: 00:04:47 Health: -3/17 AC: 14 Str: 11 XL: 2 Next: 20% Magic: 3/3 EV: 7 Int: 16 God: Gold: 82 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . f - +0 dagger (venom) rCold . . . i - orb {*channel} rNeg + . . a - +0 scale mail rPois ∞ (no helmet) rElec + m - +0 cloak rCorr + l - +2 pair of gloves SInv . b - +0 pair of boots Will ..... (no amulet) Stlth d - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: channel magic (20%) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 dagger of venom (weapon) Missiles k - 9 stones Armour a - a +0 scale mail (worn) b - a +0 pair of boots (worn) i - an orb of energy (worn) l - a +2 pair of gloves (worn) m - a +0 cloak (worn) Magical Staves g - a staff of conjuration Jewellery d - a ring of resist corrosion (left hand) Scrolls j - a scroll of vulnerability {unknown} Potions c - a potion of curing n - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting + Level 1.2 Ranged Weapons + Level 1.2 Armour + Level 1.3 Stealth + Level 1.1 Spellcasting + Level 1.9 Summonings + Level 1.1 Invocations + Level 1.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 73% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 85% 2 Summon Blazeheart Golem Fire/Summ 4% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History k - 9 stones (gained 7) Sigmund the Dreaded comes into view. He is wielding a +3 scythe. Sigmund shouts! Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund gestures at you while chanting. You resist with significant effort. A ball python comes into view. Sigmund casts a spell at you. You are confused. You bump into the rock wall. The ball python hisses angrily. You bump into the rock wall. You're too confused to move! Sigmund casts a spell at you. You are more confused. You're too confused to move! Sigmund hits you but does no damage. You bump into the rock wall. Sigmund gestures at you while chanting. You resist with significant effort. You're too confused to cast spells. You miss Sigmund. Sigmund hits you with a +3 scythe. You barely miss Sigmund. Sigmund hits you with a +3 scythe. You bump into the rock wall. You bump into the rock wall. Sigmund gestures at you while chanting. You resist with significant effort. You bump into the rock wall. Sigmund hits you with a +3 scythe. You bump into the rock wall. Sigmund hits you but does no damage. You barely miss Sigmund. You feel less confused. You barely miss Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss something. Something hits you! You die... ########.....# ...........#.# ####.....#.# #.#.#.#.# #.#.#.... #.#.###... #.#.# #### #.#.# #.#@# #.#{# .S. ....^ ..#.### #.##.. #. ### # You could see a ball python. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 sling, | a +0 pair of boots, a potion of curing, a +0 robe; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Imp, Summon | Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 326 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 1040 | D:2 | Noticed Sigmund 1058 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_loops_ring, basic_altar, serial_bayou_pond_e, uniq_sigmund D:3: layout_rooms, st_stairs_7 Action || total ---------------------------++------- Melee: Dagger || 48 Fire: Sling || 10 Cast: Summon Small Mamm || 1 Use: Scroll || 1 Armour: Scale mail || 36 Robe || 16 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1062 | 987 | 75 | 0 | 370 | 3 | 354.0 | Dungeon | 1062 | 987 | 75 | 0 | 370 | 3 | 354.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 892 daAuts D:2: 159 daAuts D:3: 11 daAuts