Dungeon Crawl Stone Soup version 0.33-a0-130-gea5bc3604b (webtiles) character file. Game seed: 17115971328177384782 18 beiberbarber the Ducker (level 2, 0/22 HPs) Began as a Coglin Wanderer on Sept 22, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:48 (861 turns). beiberbarber the Ducker (Coglin Wanderer) Turns: 861, Time: 00:02:48 Health: 0/22 AC: 7 Str: 10 XL: 2 Next: 70% Magic: 3/3 EV: 8 Int: 9 God: Gold: 56 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . g - +0 mace {Wei} rCold . . . e - +0 dagger {Illuratum} rNeg . . . h - +1 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -6), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons e - a +0 dagger (offhand) {Illuratum} g - a +0 mace (weapon) {Wei} Missiles d - 22 stones (quivered) Armour h - a +1 scale mail (worn) Scrolls c - 3 scrolls of fear Potions b - a potion of attraction f - a potion of haste {unknown} Skills: + Level 2.2 Fighting + Level 2.9 Dodging + Level 1.8 Stealth + Level 1.2 Spellcasting + Level 2.0 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 86% 2 Sting Conj/Alch 0% 1d3 95% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 95% 2 Mercury Vapours Alch/Air 0% N/A 99% 2 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the adder with your +0 dagger. The adder is lightly wounded. You closely miss the adder with your +0 mace. You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is lightly wounded. You hit the adder with your +0 mace. You feel sick. The adder bites you but does no damage. The adder bites you. You closely miss the adder with your +0 dagger. The adder is moderately wounded. You barely miss the adder with your +0 mace. You feel sick. An endoplasm comes into view. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder with your +0 mace. The adder is moderately wounded. The endoplasm quivers. You hit the adder with your +0 dagger. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You barely miss the adder with your +0 dagger. The adder is severely wounded. You closely miss the adder with your +0 mace. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. You closely miss the adder with your +0 dagger. The adder is severely wounded. You barely miss the adder with your +0 mace. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder with your +0 dagger. The adder is severely wounded. You closely miss the adder with your +0 mace. You die... #........###.......# ####.........##.......# ..............'.......# #####.......###.......# .........J### ##'###### ##........######.### +........##.......# #........#........# # ######@###........##### #S# #.#####..##... #.# # ##....## #.. ###...# ..# ###.# ..# ####.# ..# #..... ...# ####.. ### You could see an adder and an endoplasm. Vanquished Creatures 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 3 bats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 dagger | {Gyeongja}, a potion of attraction, a scroll of fear, a +2 | leather armour, a +0 dagger {Illuratum}; and the following | spells available to memorise: Jinxbite, Ensorcelled | Hibernation. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 9 | D:1 | Noticed an ogre 71 | D:1 | Reached XP level 2. HP: 13/22 MP: 3/3 860 | D:2 | HP: 1/22 [poisoned by an adder] 861 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_rooms D:2: layout_basic, basic_altar, small_statue_intersection, uniq_terence D:3: layout_loops_corners, mainiacjoe_overflow_concentric_impassable, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Hexes | 2 | 2.0 Fighting | | 2.2 Dodging | | 2.9 Stealth | | 1.8 Spellcasting | | 1.2 Action || total ---------------------------++------- Melee: Dagger || 112 Mace || 11 Use: Scroll || 3 Armour: Leather armour || 29 Scale mail || 25 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 864 | 809 | 55 | 39 | 337 | 3 | 288.0 | Dungeon | 864 | 809 | 55 | 39 | 337 | 3 | 288.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 621 daAuts D:2: 241 daAuts D:3: 1 daAuts