Seeded DCSS version 0.33-a0-132-gd0a131fed7 (webtiles) character file. Game seed: 6195468812724606861 (custom seed) 9 beiberbarber the Trooper (level 2, 25/25 HPs) Began as a Coglin Wanderer on Sept 23, 2024. Got out of the dungeon alive. The game lasted 00:02:41 (513 turns). beiberbarber the Trooper (Coglin Wanderer) Turns: 513, Time: 00:02:41 Health: 25/25 AC: 8 Str: 9 XL: 2 Next: 12% Magic: 4/4 EV: 10 Int: 10 God: Gold: 71 SH: 0 Dex: 17 Spells: 4/4 levels left rFire + . . h - +0 mace {Daeho} rCold . . . i - +0 whip (pain) {Octavius} rNeg . . . g - +0 leather armour rPois . c - +2 hat rElec . (no cloak) rCorr . e - +2 pair of gloves "Zauf" {rF+ Stlth+} SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons h - a +0 mace (weapon) {Daeho} i - a +0 whip of pain (offhand) {Octavius} Missiles f - 11 stones (quivered) Armour c - a +2 hat (worn) e - the +2 pair of gloves "Zauf" (worn) {rF+ Stlth+} (You acquired it on level 1 of the Dungeon) rF+: It protects you from fire. Stlth+: It makes you more stealthy. g - a +0 leather armour (worn) Scrolls b - a scroll of fog d - a scroll of silence Skills: + Level 4.1 Fighting + Level 1.2 Dodging + Level 1.9 Spellcasting + Level 2.1 Summonings + Level 1.2 Earth Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 19% 1 Sandblast Erth 6% 2d5 26% 1 Summon Ice Beast Ice/Summ 3% N/A 65% 3 Stone Arrow Conj/Erth 4% 3d7 71% 3 Animate Armour Summ/Erth 8% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The bat is severely wounded. You hit the bat with your +0 whip of pain. You kill the bat! e - a scroll labelled MUGOLO YREQ This is a scroll of acquirement! Something appears at your feet! e - the +2 pair of gloves "Zauf" {rF+ Stlth+} You start putting on your armour. You continue putting on the +2 pair of gloves "Zauf" {rF+ Stlth+}. x4 You finish putting on the +2 pair of gloves "Zauf" {rF+ Stlth+}. A rat comes into view. The helpless rat fails to defend itself. You hit the rat with your +0 dagger. You kill the rat! You see here a rat corpse. Found a mace. You see here a +0 mace. h - a +0 mace You're wielding all the weapons you can. Replace which one? (? for menu, Esc to cancel) < or a - a +0 dagger {Wu}; > or i - a +0 whip of pain {Octavius} You start parting from your weapon. You continue parting from your +0 dagger {Wu}. x4 You whisper farewell to Wu. You finish parting from your +0 dagger {Wu}. You start attuning to your weapon. You continue attuning to your +0 mace. x5 You finish attuning to your +0 mace. You welcome your +0 mace "Daeho" into your grasp. You drop a +0 dagger {Wu}. You see here a +0 dagger {Wu}. You see here a +0 dagger {Wu}. You see here an orb of light. Welcome back, beiberbarber the Coglin Wanderer. Game seed: 6195468812724606861 (custom seed) Press ? for a list of commands and other information. A bat comes into view. The bat moves out of view. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! #.##.>.....##.###......### # #.##.....................###### #.##.............####...=...... #.##........................##. #.#######.....ß................ #.# #.....................# #.# #.....................# #.# ##.....ß...............# ##.# ###......@...............# #..# #.....ß.....ß............# #.## #.......≈§§............... #.# #..####≈≈§≈≈##..........#. ##.#####....##≈≈§§§##..#......... #.....#...#.##≈§>§≈##.###....#... #####...###.#########.#####..#..# ##### #.###### #...# #.....[ #......####...# #...... There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 goblins (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 dagger | {Wu}, a scroll of fog, a +0 robe, a scroll of silence, a +0 | dagger {Ekveer}; and the following spells available to | memorise: Summon Small Mammal, Sandblast, Summon Ice Beast, | Stone Arrow, Animate Armour. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 22/25 MP: 4/4 323 | D:1 | Identified a scroll of acquirement 323 | D:1 | Acquired the +2 pair of gloves "Zauf" {rF+ Stlth+} 513 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_rooms, hangedman_decor_opposing D:2: layout_basic, chequers_big_river Action || total ---------------------------++------- Melee: Dagger || 44 Whip || 6 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Leather armour || 21 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 513 | 489 | 24 | 0 | 99 | 2 | 256.5 | Dungeon | 513 | 489 | 24 | 0 | 99 | 2 | 256.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 508 daAuts D:2: 5 daAuts