Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9736636235392471134 (custom seed) 0 beiberbarber the Covered (level 1, 15/15 HPs) Began as a Coglin Wanderer on Nov 28, 2024. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). beiberbarber the Covered (Coglin Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 8 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 7 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 dagger {Thoko} rCold . . . e - +0 dagger {Silke} rNeg . . . d - +2 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Thoko} e - a +0 dagger (offhand) {Silke} Armour d - a +2 scale mail (worn) Wands b - a wand of flame (5) Potions c - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 2.6 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 1.7 Ice Magic + Level 1.3 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 20% 1d4 61% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 98% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, beiberbarber the Coglin Wanderer. Game seed: 9736636235392471134 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Thoko}, a wand of flame (5), a potion of berserk rage, a +2 scale mail, a +0 dagger {Silke}; and the following spell memorised: Freeze; and the following spells available to memorise: Summon Ice Beast. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You have escaped! ##### #...# #...#.# #.@...# #...#.# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 dagger | {Thoko}, a wand of flame (5), a potion of berserk rage, a | +2 scale mail, a +0 dagger {Silke}; and the following spell | memorised: Freeze; and the following spells available to | memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, hellmonk_ecumenical_altar_zigzags, grunt_decor_resistance