Dungeon Crawl Stone Soup version 0.33-a0-544-ga893128bbb (webtiles) character file. Game seed: 11920005225848589162 78 beiberbarber the Apothecary (level 4, -1/34 HPs) Began as a Coglin Wanderer on Dec 7, 2024. Splashed by a jelly's acid (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:59 (1984 turns). beiberbarber the Apothecary (Coglin Wanderer) Turns: 1984, Time: 00:05:59 Health: -1/34 AC: -3 Str: 12 XL: 4 Next: 36% Magic: 6/6 EV: 8 Int: 10 God: Gold: 94 SH: 0 Dex: 17 Spells: 5/6 levels left rFire . . . i - +2 whip (vamp) {Gurmehar} rCold . . . m - +0 hand axe {Gustavo} rNeg . . . a - +0 scale mail rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: corroded, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons i - a +2 vampiric whip (weapon) {Gurmehar} m - a +0 hand axe (offhand) {Gustavo} Missiles h - 20 stones j - 3 javelins Armour a - a +0 scale mail (worn) b - a +0 helmet (worn) g - a +0 pair of boots (worn) Magical Staves p - a staff of death Scrolls c - 3 scrolls of fear d - a scroll of enchant armour {unknown} f - a scroll of torment {unknown} l - a scroll of blinking o - a scroll of noise {unknown} Potions e - a potion of curing k - a potion of degeneration {unknown} n - 2 potions of brilliance {unknown} Skills: + Level 2.5 Fighting + Level 1.7 Throwing + Level 1.6 Armour + Level 2.2 Dodging + Level 1.5 Spellcasting + Level 3.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 16% 1d2 61% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 86% 1 Confusing Touch Hex 0% N/A 99% 3 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 2% 3d5 100% 4 Ignite Poison Fire/Alch 4% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a rat corpse. A hobgoblin comes into view. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found 14 gold pieces and a glowing inky potion. You now have 94 gold pieces (gained 14). n - 2 glowing inky potions (gained 1) Unknown command. Found a stone staircase leading up. A jelly comes into view. Found 4 stones. Found a stone staircase leading up. The jelly quivers. You open the door. Blorkula the Orcula and an ice beast come into view. Blorkula the Orcula is wielding a +2 broad axe of electrocution. Blorkula the Orcula shouts! Found 7 stones. You close the door. You barely miss the jelly with your +2 vampiric whip. You hit the jelly with your +0 hand axe. The acid corrodes you! Your graspers burn! The jelly hits you but does no damage. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly with your +0 hand axe. Your graspers burn! The jelly is severely wounded. You hit the jelly with your +2 vampiric whip. The acid corrodes you! Your graspers burn! The jelly closely misses you. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * Blorkula the Orcula opens the door. The jelly barely misses you. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. You hit the jelly but do no damage. Your graspers burn! You die... ....<....# ........# ## ........# ... ..J....# .... .......# ..... ##### #....# ......#...###..###... ......Y.@J........... .....o#...###.####..( ..... #...###....# ..(. #..........# # ... #....#####.# <# .. #....#.....#.# # #....#.......# #.......###..# #...##### #.# You could see Blorkula the Orcula, an ice beast and a jelly. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs 4 ball pythons 2 endoplasms (D:1) 3 giant cockroaches 3 hobgoblins 3 quokkas 9 bats A frilled lizard (D:1) 5 goblins (D:2) 5 kobolds A rat (D:3) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beiberbarber the Coglin Wanderer began the quest for the | Orb. 0 | D:1 | beiberbarber set off with the following items: a +0 dagger | {Prani}, a +0 helmet, a scroll of fear, a +0 leather | armour, a potion of curing, a +0 dagger {Ekveer}; and the | following spell memorised: Poisonous Vapours; and the | following spells available to memorise: Fulminant Prism, | Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 149 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 931 | D:1 | Reached XP level 3. HP: 21/27 MP: 4/4 994 | D:2 | Found a faded altar of an unknown god. 1383 | D:2 | Reached XP level 4. HP: 32/34 MP: 6/6 1917 | D:4 | Found a basalt altar of Yredelemnul. 1941 | D:3 | You fall into a shaft and drop 2 floors! 1941 | D:5 | Entered Level 5 of the Dungeon 1978 | D:5 | Noticed Blorkula the Orcula 1978 | D:5 | Noticed an ice beast 1984 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_corners D:2: layout_basic, chequers_ecumenical_altar_island, grunt_decor_fettered D:3: minmay_chambers_of_threes, layout_loops_ring, xom_teletrap_fun, kennysheep_generic_room_13, uniq_grinder D:4: layout_gridville, lemuel_crystal_altar D:5: layout_basic, gammafunk_ghost_stat_death, hangedman_decor_opposing, uniq_blorkula_the_orcula Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | | 2.5 Throwing | | 1.7 Armour | | 1.6 Spellcasting | | 1.5 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 105 | || 105 Whip | 64 | 20 || 84 Hand axe | | 18 || 18 Use: Scroll | 2 | || 2 Armour: Leather armour | 58 | || 58 Scale mail | 34 | 13 || 47 Dodge: Dodged | 60 | 10 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2018 | 1957 | 61 | 0 | 750 | 5 | 403.6 | Dungeon | 2018 | 1957 | 61 | 0 | 750 | 5 | 403.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 983 daAuts D:2: 909 daAuts D:3: 74 daAuts D:5: 43 daAuts D:4: 7 daAuts